DragonFire
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SKYRIMSE Audio Issues w/ Sound Related Mods
DragonFire replied to DragonFire's question in General Skyrim SE Support
Well, it turns out that not all my sounds were working, even with a fresh wipe and load of Skyrim SE. Turns out that Vanilla audio issues have been a thing for years and I guess up until recently I have avoid this issue. From reading: https://steamcommunity.com/app/489830/discussions/0/1621726179581938992/ https://forums.nexusmods.com/index.php?/topic/6575951-skyrim-no-sound-effects-fix/ and several others, not only does this game dislike external hard drives but it must also dislike virtual drives like my 4TB Windows 10 Storage Space consisting of 2x2TB 2.5" SSDs acting like a RAID0. So, like was suggested in the posts I found, I did a symbolic link setup with both Skyrim - Voices_en0.bsa and Skyrim - Sounds.bsa and low and behold, sound works. Wow Bethesda, just wow but it's not like anyone is too surprised since it takes the modding community to fix their released products anyways TL;DR: If you use Windows 10 Storage Spaces to make a virtual drive and you store Skyrim SE on it, you'll need to move Skyrim - Voices_en0.bsa and Skyrim - Sounds.bsa to your C:\ drive and symbolic link it back to the directory Skyrim SE is installed. Directions are in both links mentioned in the body of my post. I hope this is useful to anyone else out there and sorry to post it here in STEP Support. If a mod feels this should be moved to a more appropriate location, no hurt feelings here. Thanks for your time! -
SKYRIMSE Audio Issues w/ Sound Related Mods
DragonFire posted a question in General Skyrim SE Support
Hello, I've tinkered with STEP over the years but this is the first time I have actually run across an issue when following the Baseline. To summarize, when I load into the main menu, the rumbling of the main menu music starts up but after a few seconds it just stops, nothing more. Furthermore, footsteps, combat/magicka audio and most likely other sounds fail to play once I am loaded into a game. I haven't tested all the related sounds that STEP mods modify but I have been able to confirm that when I disable sound mods (AOS UHDAP etc) vanilla audio does play. Prime exampling being the main menu music playing correctly with UHDAP unloaded. I did some trolling around to see if this was something widespread but it looks like it isn't and of what I have found, was post several years ago: https://forum.step-project.com/topic/5729-audio-overhaul-for-skyrim-not-working-with-mo/ https://forum.step-project.com/topic/9079-magic-sounds-fire-and-lightning-not-working/ I don't think I've missed anything when it comes to STEP but if so, I apologize in advance for wasting everyone's time. Here are the specifics of my setup/configs: PC Specs ---------- Ryzen R9 3900X 32GB RAM Onboard Sound via Realtek Nvidia GTX 1080 Ti 2x2TB SSDs (Striped using Windows Storage Spaces | D: drive) Windows 10 x64 Pro 1909 Folder Structure ---------- Skyrim SE - D:\Steam\steamapps\common\Skyrim Special Edition Mod Organizer 2 v2.2.1 - D:\Modding\Skyrim SE\Mod Organizer 2 Loot ---------- [spoiler=Loot Order] 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 254 FE 0 MajesticMountains_Moss.esp 254 FE 1 Landscape and Water Fixes.esp 6 6 Skyrim Project Optimization - Full Version.esm 7 7 FISS.esp 254 FE 2 UHDAP - en0.esp 254 FE 3 UHDAP - en1.esp 254 FE 4 UHDAP - en2.esp 254 FE 5 UHDAP - en3.esp 254 FE 6 UHDAP - en4.esp 254 FE 7 UHDAP - MusicHQ.esp 254 FE 8 BetterContainerControls.esl 254 FE 9 AHZmoreHUDInventory.esl 254 FE a AHZmoreHUD.esl 8 8 MajesticMountains_Landscape.esm 9 9 Lanterns Of Skyrim II.esm 254 FE b RealisticWaterTwo - Resources.esm 10 a FarmhouseChimneys.esp 11 b DynDOLOD.esm 12 c SkyUI_SE.esp 13 d dD - Enhanced Blood Main LITE.esp 14 e Enhanced Vanilla Trees SSE.esp 254 FE c Butterflies.esp 15 f UnlimitedBookshelves.esp 16 10 Landscape Fixes For Grass Mods.esp 17 11 SkyrimImprovedPuddles-DG-HF-DB.esp 18 12 SMIM-SE-Merged-All.esp 19 13 Audio Overhaul Skyrim.esp 20 14 Gildergreen Regrown.esp 21 15 Better Dynamic Snow.esp 254 FE d MajesticMountains.esp 22 16 Cathedral Landscapes.esp 23 17 Better Dynamic Ash.esp 254 FE e Better Dynamic Snow - Snowy Farmhouses.esp 24 18 RelightingSkyrim_SSE.esp 25 19 SmoothShores.esp 26 1a Cutting Room Floor.esp 27 1b DeadlySpellImpacts.esp 254 FE f Frost Meshes Patch.esp 28 1c DustEffectsSSE.esp 29 1d Elemental_Staffs.esp 30 1e dD-No Screen Blood.esp 31 1f Footprints.esp 32 20 GQJ_DG_vampireamuletfix.esp 33 21 SparklesSE.esp 34 22 ORM-Arvak.esp 35 23 IHSS.esp 36 24 Beards.esp 37 25 Brows.esp 38 26 TESIVLucienLachance.esp 39 27 NB-Scars.esp 40 28 VWA_VanillaWarpaintsAbsolution.esp 41 29 CrittersAintSnitches.esp 42 2a Dragon Stalking Fix.esp 43 2b ReasonableMovementSpeed.esp 254 FE 10 Landscape and Water Fixes - Patch - Relighting Skyrim.esp 44 2c Waterbreathing Breathless Emerge SSE.esp 45 2d GIST soul trap.esp 46 2e RUSTIC SOULGEMS - Sorted - GIST.esp 47 2f Book Covers Skyrim.esp 48 30 AI Overhaul.esp 49 31 Guard Dialogue Overhaul.esp 50 32 Weapons Armor Clothing & Clutter Fixes.esp 51 33 Realistic Boat Bobbing.esp 52 34 WACCF_Armor and Clothing Extension.esp 53 35 ClavicusArgonianMasque.esp 54 36 SPTConsistentOlderPeopleSE.esp 254 FE 11 Hearthfires Houses Building Fix.esp 254 FE 12 TavernAIFix.esp 55 37 Point The Way.esp 254 FE 13 BetterQuestObjectives.esp 56 38 Oakwood.esp 57 39 Thieves Guild Requirements.esp 58 3a Run For Your Lives.esp 59 3b Oblivion Gates Remade.esp 60 3c EmbersHD.esp 61 3d Bring Out Your Dead.esp 62 3e Better Stealth AI for Followers.esp 63 3f Realistic AI Detection 2 SE - Medium Interior, Medium Exterior.esp 64 40 Simple AUA.esp 65 41 Disease Descriptions.esp 66 42 GoOnAhead.esp 67 43 Improved Traps.esp 68 44 Snotgurg Simple Drop Lit Torches.esp 69 45 Torches Ignite Oil - Shock Edition.esp 254 FE 14 BetterQuestObjectives-CRFPatch.esp 254 FE 15 BetterQuestObjectives-DBForevertoMisc.esp 70 46 Book Covers Skyrim - Lost Library.esp 71 47 Helarchen Creek.esp 254 FE 16 Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp 254 FE 17 Landscape For Grass Mods - Oakwood PATCH.esp 72 48 PilgrimsDelight.esp 73 49 NotSoFast-MainQuest.esp 74 4a The Paarthurnax Dilemma.esp 254 FE 18 BetterQuestObjectives-PaarDilemmaPatch.esp 75 4b TimingIsEverything.esp 76 4c Lock_Overhaul.esp 77 4d iHUD.esp 78 4e Chesko_LoreBasedLoadingScreens.esp 79 4f RaceMenu.esp 80 50 XPMSE.esp 81 51 RaceMenuPlugin.esp 82 52 ViewableFactionRanks.esp 254 FE 19 Oblivion Gates Remade - Mountain Texture with MM Shader.esp 83 53 Cathedral Weathers.esp 84 54 getSnowy.esp 254 FE 1a CathedralWeatherMCM.esp 254 FE 1b StormLightning.esp 85 55 WondersofWeather.esp 86 56 FNIS.esp 254 FE 1c BDS - MM Patch.esp 87 57 imp_helm_legend.esp 254 FE 1d imp_helm_legend_WACCF_Patch.esp 254 FE 1e Cutting Room Floor - Better Dynamic Snow Patch.esp 254 FE 1f Helarchen Creek - Better Dynamic Snow Patch.esp 254 FE 20 WACCF - CRF Consistency Patch.esp 254 FE 21 LoS II - Oakwood patch.esp 254 FE 22 LoS II - Helarchen Creek patch.esp 88 58 NotSoFast-MageGuild.esp 254 FE 23 LoS II - SMIM patch.esp 254 FE 24 RBB - Oakwood Patch.esp 254 FE 25 RBB - USSEP Patch.esp 254 FE 26 Oblivion Gates Remade - Map Markers.esp 89 59 Shiva's Beautiful Presets Vanilla Hair.esp 90 5a Trade & Barter.esp 91 5b Complete Crafting Overhaul_Remastered.esp 92 5c Smithing Perks Overhaul SE.esp 93 5d Complete Alchemy & Cooking Overhaul.esp 254 FE 27 ButterfliesUnchained.esp 254 FE 28 ButterfliesUnchained(ESL) - CACO Patch.esp 254 FE 29 Complete Alchemy & Cooking Overhaul_CCOR_Patch.esp 254 FE 2a CACO_USSEP_Patch.esp 94 5e Alternate Start - Live Another Life.esp 95 5f Relationship Dialogue Overhaul.esp 96 60 TheChoiceIsYours.esp 97 61 Convenient Horses.esp 254 FE 2b BetterQuestObjectives-AlternateStartPatch.esp 254 FE 2c Landscape Fixes For Grass mods - Alternate start Locations.esp 254 FE 2d TCIY_CRF_Patch.esp 254 FE 2e Cutting Room Floor - Relationship Dialogue Overhaul Patch.esp 254 FE 2f The Choice is Yours - WACCF Consistency Patch.esp 98 62 Luminosity Lighting Overhaul.esp 99 63 RealisticWaterTwo.esp 100 64 Step Skyrim SE - CR Patch.esp 254 FE 30 Realistic Water Two - Landscape For Grass Mods Patch.esp 101 65 STEP Skyrim SE - L&W Patch.esp 102 66 Modern Brawl Bug Fix.esp 103 67 DynDOLOD.esp 254 FE 31 Occlusion.esp INIs ---------- [spoiler=skyrim.ini][Actor] bUseNavMeshForMovement=0 [Animation] fMaxFrameCounterDifferenceToConsiderVisible=0.06666667 [Archive] bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=2.5 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] uMaxSkinDecalPerActor=60 [Display] bEnableSnowMask=0 bEnableSnowRimLighting=0 bVolumetricLightingDisableInterior=1 fDDOFFocusCenterweightExt=2 fDecalLifetime=300 fDOFMaxDepthParticipation=10000 fDynamicDOFFarBlur=0.4 fFirstSliceDistance=3500 fGlobalBrightnessBoost=0.0000 fGlobalContrastBoost=0.0000 fGlobalSaturationBoost=0.0000 fLightLODRange=45000 fLightLODStartFade=3500.0 fShadowDirectionalBiasScale=0.15 fSnowGeometrySpecPower=3.00 fSnowNormalSpecPower=2.00 fSnowRimLightIntensity=0.30 fSparklesDensity=0.85 fSparklesSize=6.00 fSunShadowUpdateTime=1 fSunUpdateThreshold=0.5 fTreesMidLODSwitchDist=9999999.0000 sScreenShotBaseName=D:\Steam\steamapps\common\Skyrim Special Edition\ScreenShot [General] bBackgroundLoadVMData=1 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 fGrassFadeRange=10500 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=3 iMinGrassSize=40 [HAVOK] fMaxTime=0.01666667 fMaxTimeComplex=0.03333333 [imagespace] iRadialBlurLevel=2 [interface] bShowTutorials=0 [LightingShader] fDecalLODFadeEnd=1.1 fDecalLODFadeStart=1 fEnvmapLODFadeEnd=1.1 fEnvmapLODFadeStart=1 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 [saveGame] iAutoSaveCount=3 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 [Launcher] bEnableFileSelection=1 [spoiler=skyrimprefs.ini][AudioMenu] fAudioMasterVolume=1.0000 fVal0=1.0000 fVal1=0.8500 fVal2=0.8500 fVal3=0.7500 fVal4=0.5000 fVal5=1.0000 fVal6=1.0000 fVal7=0.5000 uID0=94881 uID1=1007612 uID2=554685 uID3=466532 uID4=522251 uID5=410705 uID6=106685 uID7=319182961 [bethesda.net] uPersistentUuidData0=3083594216 uPersistentUuidData1=1299401294 uPersistentUuidData2=3150035472 uPersistentUuidData3=2209417888 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 bUseKinect=0 fGamepadHeadingSensitivity=0.6667 fMouseHeadingSensitivity=0.0125 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=350 uMaxSkinDecals=100 [Display] bBorderless=1 bDrawLandShadows=1 bEnableImprovedSnow=0 bEnableProjecteUVDiffuseNormals=0 bForceCreateTarget=0 bFull Screen=0 bFXAAEnabled=0 bIBLFEnable=1 bIndEnable=0 bSAO_CS_Enable=0 bSAOEnable=1 bScreenSpaceReflectionEnabled=1 bToggleSparkles=0 bTreesReceiveShadows=1 bUse64bitsHDRRenderTarget=1 bUsePrecipitationOcclusion=1 bUseTAA=1 bVolumetricLightingEnable=1 fDynamicDOFBlurMultiplier=0.8000 ffocusShadowMapDoubleEveryXUnit=450.0000 fGamma=1.0000 fInteriorShadowDistance=3000.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=5000.0000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=16896.0000 fMeshLODLevel1FadeTreeDistance=16896.0000 fMeshLODLevel2FadeDist=16896.0000 fMeshLODLevel2FadeTreeDistance=16896.0000 fProjectedUVDiffuseNormalTilingScale=0.2000 fProjectedUVNormalDetailTilingScale=0.8000 fShadowDistance=10000.0000 fTreesMidLODSwitchDist=16896.0000 iMaxDecalsPerFrame=250 iMaxSkinDecalsPerFrame=100 iNumFocusShadow=4 iNumSplits=2 iReflectionResolutionDivider=2 iSaveGameScreenShotHeight=192 iSaveGameScreenShotHeighWSt=192 iSaveGameScreenShotWidth=256 iSaveGameScreenShotWidthWS=320 iScreenShotIndex=0 iShadowMapResolution=4096 iShadowMaskQuarter=4 iSize H=1440 iSize W=2560 iVolumetricLightingQuality=2 iVSyncPresentInterval=1 uBookRatio=2 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=3 [General] bEnableStoryManagerLogging=0 fLightingOutputColourClampPostEnv=1.0000 fLightingOutputColourClampPostLit=1.0000 fLightingOutputColourClampPostSpec=1.0000 iStoryManagerLoggingEvent=-1 uLargeRefLODGridSize=11 [Grass] fGrassMaxStartFadeDistance=7500.0000 fGrassMinStartFadeDistance=0.0000 fGrassStartFadeDistance=7500.0000 [imagespace] bDoDepthOfField=1 bLensFlare=1 [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 fMouseCursorSpeed=1.0000 [Launcher] sD3DDevice="NVIDIA GeForce GTX 1080 Ti" [LOD] fLODFadeOutMultActors=15.0000 fLODFadeOutMultItems=10.0000 fLODFadeOutMultObjects=30.0000 fLODFadeOutMultSkyCell=1.0000 [MAIN] bCrosshairEnabled=1 bGamepadEnable=1 bSaveOnPause=0 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 fHUDOpacity=1.0000 fSkyCellRefFadeDistance=600000.0000 [NavMesh] fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeDistFromVert=10.0000 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fEdgeThickness=10.0000 fLedgeBoxHalfHeight=25.0000 fObstacleAlpha=0.5000 fPointSize=2.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 [Particles] iMaxDesired=6000 [saveGame] fAutosaveEveryXMins=15.0000 [TerrainManager] bShowLODInEditor=1 fBlockLevel0Distance=50000.0000 fBlockLevel1Distance=72500.0000 fBlockMaximumDistance=94000.0000 fSplitDistanceMult=4.0000 fTreeLoadDistance=72500.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=200 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 Thanks for any insight given, it's appreciated!

