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eeekie

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Everything posted by eeekie

  1. Hi Sheson, I've done all the troubleshooting I can and I'm stuck. I am trying to create billboards for a few custom models for vanilla trees (like treeaspen05) and TexGen gen keeps erroring and skipping the generation. I have created static tree models using this: /DynDOLOD/docs/trees.ultra/tools/DynDOLOD_CreateStaticTree.html , however between those instructions and the instructions for hybrid trees, I am confused about where to actually put them and the naming convention. I have them in the main mod folder with the full normal mesh, and have two separate files called XXXX_LOD.nif and XXXX_passthru_lod.nif because I wasn't sure which one was needed/correct. Yes, the textures are in the correct folder structure as stated in the errors, and the nifs are pointing to the correct directory. [14:49] <Error: Can not find file Textures\aspens ablaze\textures\mx\smalltreeleaves.dds used by Meshes\landscape\trees\creepytree.nif Skyrim.esm TreeAspen05 [TREE:0007614B]> [14:49] <Error: Can not find file Textures\aspens ablaze\textures\mx\smalltreeleaves_n.dds used by Meshes\landscape\trees\creepytree.nif Skyrim.esm TreeAspen05 [TREE:0007614B]> [14:49] <Error: Can not find file Textures\aspens ablaze\textures\mx\scotspine_tileable4kdarker.dds used by Meshes\landscape\trees\creepytree.nif Skyrim.esm TreeAspen05 [TREE:0007614B]> [14:49] <Error: Can not find file Textures\aspens ablaze\textures\mx\scotspine_tileable4kdarker_n.dds used by Meshes\landscape\trees\creepytree.nif Skyrim.esm TreeAspen05 [TREE:0007614B]> [14:49] <Error: Error processing Meshes\landscape\trees\creepytree.nif Skyrim.esm TreeAspen05 [TREE:0007614B]> Here is the log and the debug log: https://drive.google.com/file/d/1gXPEMagxVgrBCg5L7p00pHwwMfPdKIJ_/view?usp=sharing https://drive.google.com/file/d/1UDvANtJrFw10f0k2pR5xQbPxisSP_HVy/view?usp=sharing I also tried creating billboards using GamerPoets video, but got stuck on generating the "split atlas" because it seems like the video is outdated and sseedit doesn't operate that way anymore? Any help would be appreciated, thank you for all your hard work!
  2. Thanks, I did try all those... I'm not sure what the deal was but I loaded my new save (again) without Dyndolod, made another save, and now this one is working. I guess maybe just that particular save at that particular time was borked.
  3. Hi Sheson, I'm unable to load my save game after updating Dyndolod, both with 3.0 and 2.92. Everything starts up fine, loading screens are fine, until the first frame of my save where the screen never fades back in from black, and the game freezes. I was in an interior cell before updating, and updated according to the process described in the manual. When I disable Dyndolod, the game loads fine. There isn't any unusual issues when loading the save in ReSaver. I am not getting any errors when I generate Dyndolod, so I'm a bit lost on where to start troubleshooting. Here's the latest log: https://drive.google.com/file/d/1rKaayd7kdh6b2z6P-TT5MtGVv-AHjJ-R/view?usp=sharing Thank you!
  4. Thank you, I appreciate it! I'll give it a go and see what turns up.
  5. Hey Sheson, thank you. It does not run without the bashed patch; that patch has not been altered and I've run dyndolod several times with it as it stands. MusicMerged.esp is actually a downloaded mod straight from Nexus. I'm not sure what tool was used to create it. I installed this in favor of my own custom built music merge (created with zmerge) which had no issue with dyndolod.
  6. Hi, I'm trying to rerun dyndolod again after updating a music merge and some subsequent CR patches, and I'm getting the error "Exception in unit userscript line 249: Load order FileID [F1] can not be mapped to file FileID for file "DynDOLOD.esp" with F1 being MusicMerged.esp. I've checked for errors in xedit and I can't find anything within my knowledge base that would cause this error. I'd normally just omit it however it's a master for several CR and Zedit patches (I've also checked for errors within the dependent patches). There's also no other information in the log or bug report that seem to be useful. The lines above the exception read as follows: [00:00:08.571] Processing 4 patches from dyndolod\desyncbirdsofprey_all.patch [00:00:08.669] Processing 56 patches from C:\Game Tools\DynDOLOD\Edit Scripts\DynDOLOD\rules\DynDOLOD_SSE_legacyofthedragonbornv5esm_tamriel.patch [00:00:08.692] Adding 1 new to 1 large references for SolitudeWorld in DynDOLOD.esm [00:00:09.291] Adding 1 new to 2 large references for SolitudeWorld in DynDOLOD.esm [00:00:09.881] Adding 1 new to 3 large references for SolitudeWorld in DynDOLOD.esm [00:00:10.474] Adding 1 new to 4 large references for SolitudeWorld in DynDOLOD.esm [00:00:11.080] Adding 1 new to 5 large references for SolitudeWorld in DynDOLOD.esm Any help would be greatly appreciated! Bug Report: https://drive.google.com/file/d/1btG6TWCCofLJkoU9w_hAFDvTPCiaOqbs/view?usp=sharing Log: https://drive.google.com/file/d/1gx7hEB0BwAJfTGqfuRQ5aUC34WSp3FFc/view?usp=sharing Apologies if this is supposed to be in a pinned thread - I wasn't quite sure. This is for Skyrim SE.
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