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edmundm

Citizen
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Everything posted by edmundm

  1. ok weird turn of events, I've moved it out of my game directory, saw no instance of the old location in the ini, and it still didnt launch as an executable HOWEVER I can successfully launch it via the filetree explorer in MO and it works fine! Got all my animations in there and they work in game. If I run into any issues I'll probably come crawling back but it works ok now so I'll take it.
  2. Thanks for the speedy reply! Does specifically moving MO to a "Tools" folder make a difference or was that simply for clarity in naming the file path? In any case I'll go ahead and give it a go!
  3. Ok so recently i realized like a chump I had somehow managed to install MO2 on my C Drive. This is likely due to an immense amount of chuff when I got a new pc. So I went and installed MO2 on a different drive via the installer and copied the C drive install to the new location on my E Drive. I deleted the C drive copy, ran MO2, selected the E drive install as my base directory path to get all my mods again (this base dir path would then change to the mod organizer file in my sse folder after I played the game) and that mostly worked. I launched the game and could play it, started a new game cuz I hadn't played in awhile so I was ok starting fresh again. I had some problems and tried to regenerate my animations to see if that was it. At this point I notice I cannot launch FNIS through MO2 now. The binary is correctly set E:\Steam\steamapps\common\Skyrim Special Edition\Mod Organizer\SkyrimSE\mods\FNIS Behavior SE\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe but nothing happens when I hit play. this is the MO2 log when I try to launch it I should also mention this is the log on booting up MO2, not sure if its relevant I understand my moving of MO2 was probably incorrect and the culprit of my issues so now I really just don't want to do anything else unguided to avoid messing up any more [] any help is appreciated!
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