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MrManMain

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  1. If I am to generate grass LOD using No Objects in Grass, should I toggle DynDOLODGrassMode to 1? I'm asking since it's an option that's there but it isn't brought up in the initial post. I have the other settings toggled on though on there, am just trying to ready up for a precache
  2. DynDOLOD and SSELODGen have been working fine thus far (SSELODGen for terrain LOD, TexGen for textures, DynDOLOD for the rest minus occlusion culling in which I went back to SSELODGen again) together and has fixed some glaring LOD issues such as Frostglow Lighthouse being hidden but the top part. For some reason now though, after having regenerated my LOD with both due to changing my load order, I keep getting this bug which I don't know how to fix on my end. It's, like, the mountains have these completely white parts to them now and I don't understand why that is the case. It's only like this from afar but getting close to them and they are suddenly fine so it might be an LOD issue, I think. https://imgur.com/a/U8pvv01 This is what it looks like. Edit: I use Majestic Mountains for my mountains and all of the patches that I need for other mods, including Better Dynamic Snow and CRF.
  3. Oh, I fixed it. I apparently already had 2.81 (I think I looked at the zip file wrong and got the wrong number, sorry) but reinstalling it in MO2 without some of the patches made it detectable by DynDOLOD again.
  4. Hello. I get this error when I boot up DynDOLOD because it thinks that my resources are outdated when I'm using 2.82, the latest version that exists on the Nexus. What do I do in this situation?
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