Hello, everyone! Sheson was very gracious in helping me figure out some errors on my end, and now I am looking for more assistance with another issue. LOL. I followed the tutorial on this forum about setting up TES5LODGen and for the most part everything rendered correctly, except for rivers and coastlines. I'll post a screenshot at the bottom of what the final result looks like. This is my current configuration for TES5LODGen: -LOD 4: Mesh Quality 5, Unseen Off, Diffuse Size 512, Format DXT1, MipMap, Normal Size 512, Format 565, MipMap -LOD 8: Mesh Quality 10, Unseen On, Diffuse Size 512, Format DXT1, MipMap, Normal Size 512, Format 565, MipMap -LOD 16: Mesh Quality 10, Unseen On, Diffuse Size 512, Format DXT1, MipMap, Normal Size 512, Format 565, MipMap -LOD 32: Mesh Quality 10, Unseen 600, Diffuse Size 512, Format DXT1, MipMap, Normal Size 512, Format 565, MipMap, Raise Steepness EDIT: I also have tried changing the number for Unseen on LOD32, but 600 works the best for me.