Well, that hasn't worked either. This is for an attempt of a Requiem install. Their 3 'strongly suggested' dlls are still marked as missing, which means the opening scene universally ends in my cart walking into a wall. But if I run skse directly from the directory, the mod-list changes. I'm just old and confused. Modding Morrowind was a lot more straightforward.
Hi, I've got the same set of .dlls, all for requiem, in several places at this point. I've got them in ModOrganizer/SkyrimSE/mod/skse/Plugins I've got them in /common/SkyrimSE/skse/Plugins and /common/SkyrimSE/Data/skse/Plugins When I try to launch via skse in mod organizer, the .dlls are not read/used/implemented Anyone know how I'm supposed to use these things w/ MO2?