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humbye

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humbye last won the day on February 3 2016

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  1. @Wolverine: I realized the practical issues involved as soon as I thought of this idea. I just wrote it as something that can be considered and maybe built upon. As for combining both the bullet points and the in depth information, how about having one of those spoiler buttons that readers can expand or contract. Uhuru has one which contains his pc's specs (if I'm not mistaken). Obviously, it would have a different tag like "More Info" or "Details"; something like that. That way, on one page you could have all the information: the bullet points for the average user, who can skip over the "More Info" sections, and expandable details sections for those who want it. Again, just a thought.
  2. @Aiyen: Well, yes and no. I doesn't necessarily have to be a questionnaire. Separate pieces of functionality could be grouped thematically, and every once in a while, the volunteer would have to produce a series of bullet point explanations, for each piece. This information would be used as a guide for Group 1, whereas the MO specialists (Group 3) will produce the myriad details, built on top of those answers.Â
  3. I have a humble suggestion to your conundrum. It will require some time, luck and a willing volunteer. My suggestion is this: find a Mod Organizer user who is between Uhuru's Group 1 and 2. So not someone who just wants MO to work, but is also in the process of investigating how it works. That user does not yet have a full understanding of how MO works. I know this is a fine line, but bear with me. Should you be lucky enough to find that user, then you would take a piece of MO functionality and ask them to explain it to you. Their level of knowledge would be good enough for them to give the correct answer, but nothing too in depth. You could then be assured that the answer is sufficient for Group 1 users, and then you could fill in the nitty gritty details for Groups 2 and 3 in a link (e.g. "Want to know more? Click here", type link). I know this is a tall order, but I'm just thinking out loud.Â
  4. That should be the case. I install the unofficial patches in the traditional install order starting with USKP. So USKP should have had priority 0, but in my experience, it didn't. I wrote that comment as a precaution for new Mod Organizer users who might not understand the difference between install order and priority order. I'm a new user (first version I installed and used was 1.04), and certainly didn't understand the difference until I started investigating the issue and wrote the initial post. As an aside, I started modding with Morrowind when it first came out, so some habits are hard to shake, and I assume (maybe incorrectly) that many new users, and especially those who've been modding for a long time in the "traditional" way, will assume the same applies to MO. Thanks for the input, though, very informative :) EDIT: I noticed that every time I write a new post, the thread title becomes "un-bolded". How do I set it to bold because someone is setting it back to bold, and I'm sure they're getting annoyed with the constant change back and forth?
  5. @Wolverine: My pleasure :D You were kind enough to help me out, so I thought I should return the favour. Or at least, pay it forward. About the edit: yeah you're right. I was reading some other thread (can't remember which one) and found a mention of the refresh button, which induced me to make the edit.
  6. @Wolverine: Wow, that's some really useful information! Didn't know that MO had that facility. Can I quote you and add the information you posted in an edit to the original post? @Uhuru Yes, that's one of the great advantages of MO. I think its worth noting that people should always check that their mods are in the correct priority order. I have found, for example, that MO did not properly order the unofficial patches for Skyrim. A typical install order would be Unofficial Skyrim Patch, then Unofficial Dawngard Patch, then Unofficial Heathfires Patch, and lastly Unofficial Dragonborn Patch. I did find, however, that MO gave USKP a higher priority than the other patches, which I quickly fixed. Correct me if I'm wrong, but the other unofficial patches should have a higher priority than USKP, i.e. their files "overwrite" USKP's.
  7. @Wolverine: Thanks for confirming that I'm not the only one with tutorial problems. Created an [info] thread with the title "Setting the mod priority you want". Hope it helps. EDIT: I would greatly appreciate it if the moderators/MO support people would check the post to ensure that the information within is correct. That's how I solved my problem, but it could very well be that I'm wrong on something.
  8. Problem: Let's say you have multiple mods, such as texture replacers, that replace the same texture (Iron Sword for the sake of the argument). You start up your game but find that the texture for Iron Sword is not the one you want. Typically, you would load the plugin (.esp file) for the texture mod you want - let's call it Mod A - after the plugin for the texture mod you don't - Mod B - and the problem should resolve itself. What if Mod A or Mod B doesn't have a plugin that you could reorder? What if neither do? How do you tell Mod Organizer (MO) to prioritise Mod A over Mod B? Solution: The first thing you need to do is ensure which mod is taking priority over Mod A's textures. 1. Open Mod Organizer, and on the left hand pane, look for Mod A. You should see a lightning symbol with a plus and/or minus symbol, under a column titled "Flags". The plus symbol means that Mod A is taking priority over other mods, the minus symbol means that other mods are taking priority over Mod A. For our example, Mod A should have a minus symbol, and Mod B should have a plus symbol. [Note: If you hover the mouse pointer over the lighting symbol, the UI will show a tooltip stating one of three things: "Overwrites files" for the plus symbol, "Overwritten files" for the minus symbol and, "Overwrites and Overwritten" for both. Mod Organizer doesn't actually overwrite any files, hence Mod Organizer needs to set priorities for the mods you use, and decides which files from which mods to use.] 2. Double left click on the symbol for Mod A, and you will see a window pup up. 3. Click on the conflicts tab. You will see two windows. The window on top ("The following conflicted files are provided by this mod") lists the files that MO uses from this mod over others. The window at the bottom ("The following conflicted files are provided by other mods") are the files that MO uses from other mods that replace the files from this one. In our example, you would see the texture file for Iron Sword from Mod B in the bottom window. 4. Close the window. 5. On the left hand pane, there should be a column titled "Priority". What you want is for Mod A to have a higher priority than Mod B. Note that the higher the number, the higher the priority. 6. Single left click on the number in the priority column for Mod A and you will be able to change the number. Set the number of Mod A higher than that of Mod B. So, for example, if Mod B had a number 10, then you need to set Mod A to 11 or higher. Don't worry if there's already a mod with a priority of 11, MO will automatically update the priority numbers accordingly. 7. Click the refresh button on the left pane (small button to the right of the Profile drop down menu), to refresh the list. The changes should then be apparent. 8. Repeat step 2 and 3, and check that the texture file for Mod B does not appear in the window below. 9. Do the same for Mod B, and check that the texture file from Mod A appears in the window below. That's it, you should be ready to go. Start up your game and check that the correct texture file got loaded. Hope this helps! DoubleYou: This information is technically all in the wiki on the priorities tab, but still is a valuable read for advanced info relating to hidden files and such. It does go off-topic later on. I may expand wiki priorities information to be more informative for specific examples like this in future.
  9. @Wolverine: I think I will take up your suggestion and create a new [info] thread, though only for the priority issue, as the mod categories is already covered by the link you provided.
  10. Â Hello Aiyen,Not your fault. Sorry for the inconvenience. Figured out what I needed. Thanks again :)
  11. Hello Wolverine2710, First, I was led to believe by Aiyen (Post#14) that this was a good place to get replies for my questions. Second, I did read the Documentation Wiki (RTFM) but the tutorials fail to start up every time I try to see them. Here's the log: Third, thanks for the link. EDIT: Read the link, did some tinkering around. Figured it out. Thanks.
  12. Hello all, Firstly, thanks Aiyen for the reply :) Hopefully somebody can provide me with some help with Mod Organizer. I have two questions regarding some of Mod Organizer's functionality: 1. Mod Categories: When you right click on a mod in the right pane, one of the options allows the user to set a category for the mod. Is there any way that I can create my own custom categories, as I categorise my mods somewhat differently than the author does? 2. Mod Priority: Now I know that setting mod priority in MO is done by loading the plugin with a higher priority after the mod with lower priority. However, I have a problem with a mod that doesn't have a plugin. To explain: I have two texture replacer mods: Bethesda Hi-Res DLC Optimized and aMidianBorn Book of Silence. Bethesda Hi-Res DLC Optimized does not have a plugin and is taking priority, texture-wise, over aMidianBorn Book of Silence textures. I confirmed this by checking the conflicts of the mods. So, how do I tell MO to use the textures from aMidianBorn Book of Silence rather than Bethesda Hi-Res DLC Optimized textures? Apologies for the length of the post, and thanks in advance for your help!
  13. Hello, Is this the right place to ask about help with the Mod Organizer? If not, could someone direct me to the proper thread? I'm looking for help with MO functionality rather than bug reporting. I have read through the wiki documentation, but have not found the info I'm looking for. Thank you.
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