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SaintLuther

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Everything posted by SaintLuther

  1. Ahh i see but the FNV lodgen has a different UI it's not like skyrim lodgen where u run texgen then dyndolod it's just dyndolod (p.s. i do check all the boxes just in case u think i dont lol)
  2. Yea im running it through MO but wdym "note that path in DynDOLOD/TexGen itself to be sure it is pointing to same place." sorry if I seem stupid I'm just not the best when it come to stuff like this.
  3. Oh ok so I did that but it's still doing the same thing. Is there something I'm missing it's like lodgen doesnt recognize my mod organizer installation exists
  4. is the path the binary or the arguments?
  5. So I did that but it's still giving the same error. Does there need to be anything else in this folder?
  6. As the title suggests I'm using lodgen for FNV and I've used dyndolod for years for both Skyrim and FNV and ive never encountered this before. When I generate lod the folders will be empty and every lod that was supposed to be generated will say "The system cannot find the path specified" like this "[NVDLC03BigMT] No options file found: C:\Users\Bailey\Downloads\lod\Edit Scripts\FNVLODGen_OldWorldBlues_NVDLC03BigMT_Options.txt" Any ideas? It's like it's not realizing where the files are. Am I supposed to add something like -fnv to the mod organizer thingy?
  7. After I raised the textures to the max 8096x8096 it fixed it. I honestly had no idea that was the problem I assumed it was something else because I know for one of the lodgens you cant put the size above a certain level or else it would break so I didn't even want to try and set it to the max number lol. I really did look for previous problems with the same question but not on the nexus forums I didn't know those comments were part of a forum nor did i know their thing had a search function. It's a very messy website and I'd rather avoid it when possible. Anyways I really appreciate your help and your project for me is a must have for any games that can use it keep it up man!
  8. I'll start this off by saying I use dyndolod in pretty much every bethesda game I play and I love it. Saying that I am well aware of how to install and use Dyndolod through MO and what to do and what not to do etc and I have followed the instruction page to a tee. It works flawlessly for me in both Skyrim and Fallout 4 but for some reason in FNV it just refuses to cooperate. I have my load order set up properly for it with all the addons for it and I am able to see the Yangtze Memorial from Goodsprings but the Lucky 38 is invisible from the outside as you can see in the pic that's posted. I've remade the lod, changed the texture size but nothing. I'll add while generating lod I see a lot of "texture not on atlas" which I can't find any info on. All help is appreciated https://imgur.com/a/wzrKg4k
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