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Thundro69

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Everything posted by Thundro69

  1. When I try to import the pre-made profile to NV Inspector it always gives me an unhandled exception error: DRS_SaveSettings failed: NVAPI_ACCESS_DENIED I can choose to continue and ignore the problem and adjust the setting manually but is it anything to worry about?
  2. Quick question: Anyone has experience using this guide with Complete Widescreen Fix? Does it break anything or need any special adjustment? Im using 2560x1080 resolution and don't want black bars at the end.
  3. Hi Lexy, off the top of your head, is there any problem in adding this mod? https://www.nexusmods.com/skyrimspecialedition/mods/25080
  4. Lexy I'm sorry to bother you again and it is probably some stupid error on my side but I am kinda at a loss after reinstalling CK and trying to exactly follow the steps and guide trying to convert Extended UI. I made sure CK is 1.53 and has all the fixes and custom ini installed in the right place. Then I installed Extended UI via MO2, using BSA Extractor, loading Wrye Bash, esmify self on the esp and close Wrye Bash. Reopen MO2 to update, make sure Overwrite is empty, start CK via MO2. Then I loaded Extended UI as active file with parents loaded as well: Weirdly the Extended UI.esp is not shown in the header in the brackets after I loaded it but my log shows it. (after everything loaded) Log: MASTERFILE: =========================================================== Data File Loaded 'Skyrim.esm'... Data File Loaded 'Update.esm'... Data File Loaded 'Extended UI.esp'... MASTERFILE: Automatic door 'AutoLoadDoor01' (00015E1D) [324 units] in cell 'YngolBarrowExterior' has its teleport marker too close to the linked door. MASTERFILE: Cell contains more than one water current marker: 'Wilderness' (0000954C) (-12, 3) in WorldSpace 'Tamriel' (0000003C) MASTERFILE: Automatic door 'WRShackDoorMinUse01' (0006767F) [48 units] in cell 'WhiterunExterior10' has its teleport marker too close to the linked door. MASTERFILE: Automatic door 'AutoLoadDoor01' (0001779F) [125 units] in cell 'KarthwastenExterior03' has its teleport marker too close to the linked door. MASTERFILE: Automatic door 'ShipTrapdoor01MinUseHidden' (00099315) [0 units] in cell 'Wilderness' has its teleport marker too close to the linked door. MASTERFILE: Automatic door 'dunda14PortalDoor01' (0003DC3F) [287 units] in cell 'DA14Interior' has its teleport marker too close to the linked door. MASTERFILE: Automatic door 'AutoLoadDoor01' (00015D12) [307 units] in cell 'WolfskullCave01' has its teleport marker too close to the linked door. MASTERFILE: Automatic door 'HelgenKeeptoExterior01REF' (0005DF95) [304 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door. MASTERFILE: Automatic door 'HelgenKeep01btoExteriorREF' (000909D2) [275 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door. When I click "save" it promps me to select target plugin instead of just saving it, like this: I assume that is because Extended UI is not loaded as active file but I tried several times making very sure I selected it as active file but always the same thing happens. Either I somehow cannot select it or something is broken... Do you have any idea? (Sorry for being stupid but I really wanna understand this and get it to work).
  5. Ok that worked, but now I get invalid directory error when trying to save from CK
  6. Is the convert old plugin guide up to date? I tried to convert Extended UI today as per the guide. Did the WryeBash ESM step, opened CK and got an error when loading CK "Incorrect CK version". Since I only ever played Oldrim I never used CK when modding so I ignored this warning. I loaded the .esp as active file together with the parents, got some conflict warnings, cleared those, then wanted to save. However, it prompted me to enter a file name as if saving a new file. So I just closed the CK. There was nothing in overwrite either. I checked the Extended UI.esp with xedit and it showed form ID 44 but how is that possible since I didn't really save the file in CK or does it do that automatically now? I checked the last change date of the Extended UI.esp and it was from 2015. I am a little bit confused. It seems like it did not work but the form ID is still the new 44.
  7. I was just about to post about the broken link for the Better Skill and Quest Books Names but I guess that is on purpose as it is not needed anymore if I read the above correctly?
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