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Frushtek

Citizen
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Everything posted by Frushtek

  1. First, immortal and indistructible are not the same thing. Second, immortality is relative. What is immortal to a human being doesn't really need to be immortal. Humans may seem immortal to the fly that lives only a day, and so on for many other creatures. ;) Or what if, maybe, the timeless stones have become tired of the "little flyes" buzzing around them and got themselves a few wrinkles. :P Oh, yes by the way, I like the STEP configuration more. And maybe the rustic without normals seems nice, if the sones can age. :D. I like most of Gamwich's work, but in my opinion he sometimes gets a little overboard with the rugged look. But that is just a matter of taste, not quality, obviously.
  2. On the other hand it speaks of them as of living beings. In that case the wear of the stone could be seen as an aging effect of the living being (like the skin of a person), which is still damage but of a different kind. :)
  3. Retexture of downguard items. Nexus link: EotW The Dawnguard - Textures Re-mastered Contents as noted the mod's page: - Dawnguard faction armors and weapons - Dawnguard dog armor - Castle Dawnguard - Crossbows
  4. Retexture of the thieves guild armour. nexus link: Thieves Guild Armor HD revival
  5. I've seen that one too, but this one is finished as it is. I'm not really a fan of "eventually". Since most mods "eventually" end up unfinished. Real life can be a bad word sometimes. :D And btw, who would't want to see Cabal's work finished?! :)
  6. Supplemented textures of the male shrouded armor A fix to the male shrouded "unfinished" vanilla texture. It seems like a nice lore friendly fix, since it takes the idea from the original female version.
  7. Tried OneTweak but doesn't work. I'm not using ENBs because my machine can't squeeze enough power. :) I have ENBoost if that coul help in any way. Currently I'm running STEP extended without most of the texture mods.
  8. Ok, opened topic in support. Thanks! Oh and by the way, when setting specs, there is no option for a 4:3 1280x1024. :) Damn, I'm becoming a dinosaur. :D
  9. I recently started a new playthrough with Perkus Maximus. As it says in the title I'm running the game on a 4:3 17" monitor. The problem is that the perk descriptions won't fit on screen. (As seen on the screenshot below) The problem is not connected to other mods since it happens with or without other mods. I already tried Extended ui and set it to 4:3. The problem persists even if using PerMa Extended Perk Description or PerMa Defluffing Perks. If anyone has any advice i'd really appreciate it.
  10. Sadly i doesn't work. Thanks anyway!
  11. It's not the real screenshot since i'm not at home, but it should explain the problem. The red rectangle is my monitors field. The orange parts are those i can't see.
  12. Hey there! I have a little but very annoying problem. All the perk descriptions are visible only partially. It looks like the skill interface does't recognize my monitor's aspect ratio. Any ideas how to fix it? (the skyrim settings are set correctly for my monitor and I have already changed the ratio in the mcm of extended ui) It seems that nobody uses a 17" 4:3 monitor anymore. :P
  13. From the same author as the Bosmer armor pack: Noldor content pack
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