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GuardianJace

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Everything posted by GuardianJace

  1. Holy heck, that was a rabbit hole. I ended up finding my answer in an announcement pinned on Mators discord. I'm leaving an update in case anyone else has the same issue and no access to discord. When I set up integration for zEdit/zMerge an extra \ inserted itself at the beginning of my path. So my path was C:\\Games\SteamLibrary2\ instead of the needed C:\Games\SteamLibrary2\. This happened while navigating to the folder, not manually typing. Now my merges are working peachy keen.
  2. Alrighty. I've reinstalled zEdit and the few mods having issues merging while double checking the instructions. I've made sure MO2 and zMerge are talking to each other. General Assets are turned off while everything else is on. I still seem to be getting this error of trying to copy face assets (for Imperial Mail) from the main game directory instead of MO2s. XP Song of Green merge is the only real hiccup keeping me from finishing the merges page since the merge is master for a consistency patch. The 5 other mods i've just left out of their merges. Btw, thank you Lexy for making the guide! Some of the things you note in the guide and in the forum add to my knowledge of how mods work behind the scene.
  3. I'm hoping someone will have mercy on me and tell me what I've done wrong. A small handful of mods won't merge for what looks like inability to find the mod because its looking in the main game directory, but I'm probably wrong. I'm going to use Imperial Mail error report as one example. Others I've had the same issue with are 2/3 mods for the Song of Green merge, 3 DBG patches, the standalone oaks, and show to room. All the other merges and merges excluding those mods in their list work in zmerge.
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