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wooby6

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  1. I've only done some basic disabling & moving to inaccessible location (which is exactly how CWI did it) I have no clue how these changes will affect the quest, still got some testing to do
  2. I've noticed conflicts with M'rissi's Tails of Troubles SE & Immersive College of Winterhold In particular the first room from the left on the second floor of "Hall of Countenance" I've managed to resolve most of them with xedit but the bed won't change position no matter what I do (probably needs a clean save but I'm +100hrs in)
  3. @Shadriss regarding night eye SkyrimSE Re-Engaged ENB added nighteye support a few days ago (02/08/18), It was in lexy's pack up untill 09/07/18 now I'm almost certain it needs to be ENB side. Also ENB support isn't even metioned on Spectacular Night Eye mod page, infact the posts/comments say it doesn't support ENB at all.
  4. I've tried a few night eye mods none of them work because enbeffect.fx needs to be modified for it to work correctly see https://www.nexusmods.com/skyrim/mods/50731 however that oldrim mod doesn't work with SE ENB You would be better off switching to "The Truth ENB" which does support night eye
  5. Sounds like an issue with ELE (Enhanced Lighting for ENB), I had a similar issue a while back, try rebuilding "Enhanced Lighting For ENB Merged" then redo "Mators SMASH" CLARALUX has nothing to do with interior lighting But you can always use your "quick light" (hold E for .5 sec) instead of wasting torches
  6. You have to get all of them if you don't plan on modifying "NPC Retexture Merge SSE" But if you're ok with that you can pick and choose, use the guide https://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_Troubleshooting#Cleaning_Masters_From_A_Plugin NOTE "men of winter" have their own body textures
  7. It's a texture option won't break the game or modpack in any way, it will just change how it looks also Love the Modpack btw you should also consider changing small mods to ESL (or esps loaded into ESL: open in CK, file/Compact Forms, Save, open in xedit, change record flag to ESL, Close & save)Mods I've changed to ESL And tested to be working without any errors:Map Markers Complete with DLC and OCSMoonlight Tales MCM I have tried to ESL "Not So Fast - Main Quest" & "Not So Fast - Mage Guild" but not tested (started a new game just for this modpack) Also Consideration for possible inclusion: "Masculine Khajiit Textures (Grey Cat and Leopard)" as a replacement for "Cover Khajiits""Masculine Argonian Textures (Chameleon and Lizard)" for the FOMOD settings they can be set to match their female counterparts
  8. see https://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_Troubleshooting#Cleaning_Masters_From_A_Plugin no though, "Vitruvia - Skin texture overhaul for males" & "UNP Blessed Body SE" have options for never nude in their FOMOD What load order are you looking at, because clearly, it's not the correct one https://modwat.ch/u/Darkladylexy/plugins
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