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straylight

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  1. I'd much prefer a version that just enhances Ulfric in the Keep. Forget the old opening, forget changing Hadvar. Although I'm sure a couple of those things could still be retained and blend with vanilla. Like Elenwen arguing and the town screaming at Alduin.
  2. A great tool. Just here to say thanks! Unfortunately, I'm also in the process of ESL'ifying many mods, so Smash isn't up to snuff with those just yet. Looking forward to an update.
  3. Agreed on too much talking. It actually creates a bug.. when Tullius enters the gate and talks to Elenwen. The timing is a bit off when Ralof says "Look at him! He's with the Thalmor" or somesuch. Ralof says it too early. That said, it's cool that you can in fact hear Elenwen and Tullius actually arguing. There's just a few snags about it. The real meat of this mod is in siding with Ralof and joining Ulfric a bit in the Keep. It's kind of interesting the angle Bethesda was originally going here. It's very reminscent of running out of the prison with Uriel Septim.. like a bizarro counterpart to all of those times we helped the Empire in the beginning of TES games. Also the new Hadvar is a downgrade. The old actor for Hadvar was good as well as unique.. one of the few actual Scandinavian actors Bethesda got for the game and it's used nowhere else. To replace with him with some pseudo Scottish guy is unfortunate. This is worse than that Rotmulag mod that replaces Paarthurnax's voice.. because at least you can use tools to approximate the original. Even that annoys me though, since Paarth is originally voiced by none other than Mario himself. You lose something when you get rid of these actors.
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