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angrmgmt

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Everything posted by angrmgmt

  1. For sure, and rebuild Miscellaneous Merged, etc. No offense to tktk, but Quick Light feels a little cheesy to me, despite being a fair stand-in. It does its job well, but it just doesn't have the "I'm living in this world" feel of Wearable Lanterns - the immersion factor you mentioned. I appreciate the reminder, regardless! Oh good, such a cool group of helpful folks!
  2. You can see my instructions in the post above yours for a starting point. If you suspect it's a mod, you can identify which one it is that way. It's time-consuming, tedious, and will have your eyes bleeding by the end of it, but if it's a mod's assets causing the issue, you're guaranteed to find it (in O(log(n)) time, no less!). Here is a list of Windhelm cells to try. I like to export my mod list from MO to .csv and keep a spreadsheet with each test's enabled/disabled mods as its own column; you organize your search however you like.
  3. Nice! Yeah I was actually referring to the link at the bottom of that Nexus page, along with the instructions from Draco Torre. I follow Chesko's... well everything, but his GitHub specifically, so I know where to get HIS fixes, too. Thanks AGAIN for that link! Aren't you just a peach?!
  4. Oh, you're just the best. Big thanks for the guide, too. When last I was modding, Mator was just beginning to make waves, and the whole Mod Picker debacle was just beginning - come to think of it that was over a year ago, right? Anyway, you and yours got me up to speed on the changes since then and on what's available for SE, and I'm quite grateful! Speaking of which, I'd love to wait for Chesko (RIP his Patreon, and Nine bless him forever), but I think I'm heading toward script extraction and repackaging Frostfall, Campfire, and Wearable Lanterns as per a couple sets of instructions anyone brave can find via Google. I'm giving my dad his first gaming computer for Father's Day with Skyrim pre-installed and modded to the hilt, and I'd hate for him to miss the glory of Chesko's mods. Wish me luck! Whether or not I succeed, I will still have this guide's LO, which is a most worthy spiritual successor to Neovalen's SR:LE, and will make for a great introduction to the world of gaming for my dear old dad. Thanks again!
  5. Re: The Riverwood Approach CTD-o-Rama Using a binary search approach (disable half, test*, if pass re-enable half of those disabled, if fail, disable half again, etc.), I isolated the Trees and Flora Merged patch to be the issue as well. For anyone else following the guide (on autopilot...), if you read the merge guide literally, your merge will only combine the .esp files, not the textures and meshes. Unlike most of the merges, you're not merging all the files because you've pulled the plugins out by themselves into a new folder (and decided to disable the mods too, I guess?). If you're here, make sure to leave the base mods enabled when you disable (or hide) your Trees and Flora esps! It's an easy mistake to make if you're newer to modding (or tired AF). Re-enabling the six mods in the left pane containing just the meshes and textures, then regenerating TexGen and DynDOLOD output fixed the approach to Riverwood crash for me, at least. You'd think after years of modding Bethesda games, one year away and a new game version wouldn't throw me so badly... I can blame exhaustion, right? Anyway, I hope this never helps anyone because everyone else does this intelligently, but if you're like me, and you're searching here for how to fix your crash near Riverwood, please do give it a shot, and may The Nine bless you. Lexy, et al.: Maybe an idiot check, along the lines of "<You're only merging>/<Don't just merge> the esp files, ya dungus! Keep those textures/meshes enabled!" *For newer folks, the process goes: Make a new profile with only the mods you want loaded enabled in the left pane (disable all mods that need unchecked masters too, they smell funny anyway) Load the game to the main menu Hit ~ for the console Type coc riverwood01 and hit Enter.At least until you're testing something else...
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