Finally tracked down my Dawnstar bug. Something was wrong with 'realistic boat bobbing' and reinstalling that specific mod fixed it. Wish I knew exactly what the cause was rather than just the mod that triggered it... but it's fixed now. /shrug I am amazed at how stable this build is. I've taken the base build provided here and added on top of it (mostly content mods like Bruma, Helgen Reborn, Wyrmstooth, Skyrim Sewers, the survival pack (Frostfall/Campfire/Hunterborn/Hunting in Skyrim/iNeed), some content tweaks like Dynamic Things and Death Alternative, and a big bushel of merged player home mods). It's taken all the extra weight with ease. Some bits aren't balanced right for Requiem without the patches, I just ignore them. The only real outstanding issue I have is that Blowing in the Wind adds rather a lot of lanterns that aren't attached to anything in this mod pack (esp in Kynesgrove, Ivarstead, etc). There are also some added landscape objects that clip over newly added content. Nothing a few quick disable console commands can't fix. I was wondering if I compiled a big list of IDs for these orphaned objects if you'd find that useful in creating a cleanup patch? I've been writing them all down as I find them. I'm looking forward to seeing how this guide transitions over to Special Edition a couple years from now. I think this is the last oldrim mod build I'll ever be doing... there's no improving it beyond this level of perfection. Thanks so much for putting that guide together, it was invaluable.