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Denunci

Citizen
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Everything posted by Denunci

  1. Hello! Have you ever considered adding Brigandage to the list? Looks like something neat to add variety to bandit outfits.
  2. So I just finished the guide and did some stress tests! Works and looks amazingly (but I did have to remove the ENB effects due to them being too taxing on my computer). I just have a couple of questions: 1. I noticed that lights and stars have a bit of a "glow" around them - it is kind of distracting but I'm wondering what setting I have to fiddle with to get them to become less impactful. Screenshot of what I mean. 2. Now that I've done the main part of the mod guide, I realized I want a few additional mods to customize to my experience. I want to add Mortal Enemies, TK Dodge, TK Hitstop and TK Recoil to my load order. I know that these do not add anything to the leveled lists. How should I go about installing them? Install and LOOT-ify my load order or should I rebuild the Mator Smash patch? Thanks again for the great guide!
  3. Aaaaaand... reinstalled and fixed! Thanks for that. I guess my eyes aren't as good as I thought. I am almost done with the guide! I am at the Finish Line section already :D
  4. Thanks for the idea - I checked one of the trees and the form ID is 00, so it is a Skyrim default tree. So it seems one of the texture replacers is doing the error.
  5. Which mod modifies this texture? I've followed this guide but I'm getting pink tree trunks for some trees in the snowy regions, so I might have missed a mod or some textures https://imgur.com/OslPAvX
  6. Hello, So I've been following this guide trying to piece together everything and testing Skyrim regularly in between. I've currently installed almost everything until the "Sound Improvements" section, but am encountering some issues: 1. Skyrim takes about 2 minutes to load to the main menu, and another 2 minutes to start a new game either by Alternate Start or using "coc Whiterun" in the beginning - is this behavior normal? 2. I seem to crash almost always during my test runs - always within a few minutes, and always in Whiterun hold (though majority of my running around happens here). Would you think the Conflict Resolution patches later on would fix this, or is something wrong? I have disabled the .esps that have masters that I haven't installed yet (like Ordinator, etc). Computer hardware is as follows: CPU: i5 6600k GPU: GTX 1070 RAM: 16 GB
  7. Hi Sheson! When you mentioned a "new generation" or trying to update an existing esp, I decided to scrap my existing .esp file and create a new one. Lo and behold, it worked! I was able to successfully generate DynDOLOD :)
  8. Hello, Whenever I run DynDOLOD, I eventually get an error with something along the lines of "Not Found....\Skyrim\Edit Scripts\DynDOLOD\<some_text_file>.txt. I can't generate anything as it causes the application to stop. [00:08:19.885] Doing LOD for LabyrinthianMazeWorld added by Skyrim.esm [00:08:19.895] Options 010000100111110000010000 [00:08:19.916] Dimensions -1, 3, -3, 2 [00:08:19.925] Loading F:\Games\steamapps\common\Skyrim\Edit Scripts\DynDOLOD\DynDOLOD_TES5.ini [00:08:19.944] Not found F:\Games\steamapps\common\Skyrim\Edit Scripts\DynDOLOD\DynDOLOD_TES5_childworldlod_LabyrinthianMazeWorld.txt [00:08:19.961] Found bunch of numbers: 7N5O5S0E4H5S28O5T97T8I0M8B8U1S3 [00:08:19.977] Reading DynDOLOD.esp with 29622 records for LabyrinthianMazeWorld [00:08:19.884] [00:08:20.227] [00:08:20.227] Exception in unit prepare line 710: One or more errors occurred [00:08:20.227] [00:08:20.227] Check log lines above the exception for additional hints. [00:08:20.227] If problem persists, post error report with contents of ..\DynDOLOD\logs\DynDOLOD_log.txt to http://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod I'm using the latest version of DynDOLOD and the zip file does contain an Edit Scripts folder, but no "DynDOLOD_TES5_childworldlod_LabyrinthianMazeWorld.txt". It seems to happen randomly, sometimes listing a Wyrmstooth file. I'm attaching my DynDOLOD log as well.
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