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ozBillo

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Everything posted by ozBillo

  1. ** removed **
  2. I found the problem. I'd messed up my "tree" Mesh rules in DynDOLOD. When I did a straight Medium preset the LODs were fine.
  3. After running xLODGen, TexGen and DynDOLOD 3 my tree lods look like this... I'm hoping I just ticked the wrong box somewhere along the way. Does anyone know what would cause this?
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