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MITSUYOMI

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Everything posted by MITSUYOMI

  1. I don't have any knowledge regarding UVs and creating textures but ill try to read the manuals/docs in the Dyndo folder. Is there also a manual on how to use TexConv in creating textures?
  2. https://im.ge/i/L0ygW https://im.ge/i/L0t5r Hi!, I recently tried the new version of Dyndolod and I decided to create a 3d Lod patch for the "A little tree mod WIP" by T4GTR34UM3R. What I usually do is copy the BsFadeNode from the emptypassthrulod.nif from the resources folder then paste it into the main nif file of the tree, then I copy the BStrishapes or NiTrishapes to that BsFadeNode, then delete the other branches. I then ran the nif file to 3dsMax by importing it there and run "ProOptimizer" on each parts of the nif file to optimize it. I then use the script for CRC32 naming and then save it as a zip then run Texgen and Dyndolod exe's. The problem is that in the links for the pictures above I have this weird problem at which the leaves are transparent but whenever I hover to the lod using "tfc 1" command, the leaves try to appear slightly. Never encountered that problem when I was creating a patch for 3d lods for tree mods. Do you know perhaps what might be the cause of the leaves of the LOD trees becoming invisible/transparent. Thank you.
  3. Well... After some googles I found how to install and fix the error about dyndolod.exe in which the error has a problem with object bounds, the solution is just to open TES5edit and select skyrim.esm, update.esm and the hold.esp then run. Next thing you have to do is type 3c in the Form ID in the top left corner and after that in the right part there would be a scroll button go to object bounds and from there drag the values from the X and Y( these values are in the skyrim or tamriel in which the value is less than 128, mine is about 57) drag those values in the holds object bound values, then save and go activate Dyndolod.exe
  4. How to install Holds the City Overhaul with Dyndolod?
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