https://im.ge/i/L0ygW
https://im.ge/i/L0t5r
Hi!, I recently tried the new version of Dyndolod and I decided to create a 3d Lod patch for the "A little tree mod WIP" by T4GTR34UM3R. What I usually do is copy the BsFadeNode from the emptypassthrulod.nif from the resources folder then paste it into the main nif file of the tree, then I copy the BStrishapes or NiTrishapes to that BsFadeNode, then delete the other branches. I then ran the nif file to 3dsMax by importing it there and run "ProOptimizer" on each parts of the nif file to optimize it. I then use the script for CRC32 naming and then save it as a zip then run Texgen and Dyndolod exe's. The problem is that in the links for the pictures above I have this weird problem at which the leaves are transparent but whenever I hover to the lod using "tfc 1" command, the leaves try to appear slightly. Never encountered that problem when I was creating a patch for 3d lods for tree mods. Do you know perhaps what might be the cause of the leaves of the LOD trees becoming invisible/transparent. Thank you.