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Toastedsnow

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Everything posted by Toastedsnow

  1. So then there isn't any noticeable downside to extracting all BSAs and, depending upon the situation, it's probably more beneficial to do so anyway? With that in mind, in those cases where the LOTD guide indicates that the BSAs should not be extracted (the optimized vanilla textures and USLEEP), it's more of a preference thing than any significant need to keep them packed up?
  2. Had a few questions: 1. What exactly is the difference between LOTD and the SRLE by Neovalen? Sure, there's a few mods in one that aren't in the other but as far as "base" game modifications (bugfixes, retextures, etc) are concerned, they appear to be very similar. LOTD just adds more ancillary features such as perks, more spells, quest expansions, and so forth. 2. If the above, i.e. both guides are more or less identical with respect to base Skyrim, is true, which guide will yield a more stable platform? I ask because SRLE has not been updated for over a month - not sure how much of an issue that presents. 3. How modular is LOTD? Can I leave out some mods and still have a stable game? Some things I wanted to cut were The Ruffled Feather and Cutting Room Floor, among others. 4. To build upon the previous, can the weather/lighting/ENB be replaced? More specifically, I would like to use Tetrachromatic ENB instead of Vivid. However, the former expressly advises against using any lighting mods. Similarly, if I wish to use an ENB that makes use of RLO or CoT, will such replacements cause problems with the rest of the guide? What if I use an ENB that specifically angles for vanilla lighting/weather only? 5. How script-heavy is LOTD at completion? Can additional script-using mods still be introduced or does LOTD approach the point where more would increase the likelihood of problems? 6. SRLE says extract all BSAs. LOTD says keep your hands off some of them, such as the unofficial legendary patch or optimized dlc. Is there a reason for the disparity?
  3. Question is in the title although I'd like to add the following: "....with an ENB" Specifically, I'd love to use HRK's ENB - https://www.nexusmods...im/mods/39821/? My specs are as follows - It's a laptop. Nvidia GeForce GTX 780M (4Gb) Intel i7 4700MQ (2.4GHz) To clarify my stance, YES, I know an ENB will make my fans kick into high gear. Always been that way, always will. I also fully intend to drop AA to 4x, turn off DoF, Motion Blur, drop shadows to 256, and limit my overall texture resolutions to 1024. Also, if I can, I'll probably be turning off weather. With these limitations in mind, if I follow the SR:LE guidelines (minus a handful of things ofc) will the game still run at a playable level (i.e. steady 30fps or higher). Or would I be better off with the STEP 2.9.2 guide? Furthermore, as Vivid Weather is one of the principal selling points of the SR:LE guide, is it vital? Or can I swap it out? Ideally, I would love to use ELE/Purity and HRK's ENB together but I'm concerned this will cause setup issues as Vivid (and its respective components) are referenced and used quite heavily. Also, on an unrelated note, does anybody know a nice tree mod? I'm intending to use Verdant for grass and was eyeing up SFO 2.5 (minus grass). But I also read that SFO can be fairly brutal on lower-end systems which my laptop most certainly is. Cheers
  4. Considering there's been 60-odd views and not a single response, perhaps I wasn't too clear on what exactly I was referring to. By SR:LE I mean "Skyrim Revisited: Legendary Edition" - Also found here: https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition
  5. Question is in the title although I'd like to add the following: "....with an ENB" Specifically, I'd love to use HRK's ENB - https://www.nexusmods.com/skyrim/mods/39821/? My specs are as follows - It's a laptop. Nvidia GeForce GTX 780M (4Gb) Intel i7 4700MQ (2.4GHz) To clarify my stance, YES, I know an ENB will make my fans kick into high gear. Always been that way, always will. I also fully intend to drop AA to 4x, turn off DoF, Motion Blur, drop shadows to 256, and limit my overall texture resolutions to 1024. Also, if I can, I'll probably be turning off weather. With these limitations in mind, if I follow the SR:LE guidelines (minus a handful of things ofc) will the game still run at a playable level (i.e. steady 30fps or higher). Or would I be better off with the STEP 2.9.2 guide? Furthermore, as Vivid Weather is one of the principal selling points of the SR:LE guide, is it vital? Or can I swap it out? Ideally, I would love to use ELE/Purity and HRK's ENB together but I'm concerned this will cause setup issues as Vivid (and its respective components) are referenced and used quite heavily. Also, on an unrelated note, does anybody know a nice tree mod? I'm intending to use Verdant for grass and was eyeing up SFO 2.5 (minus grass). But I also read that SFO can be fairly brutal on lower-end systems which my laptop most certainly is. Cheers
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