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VonDoom

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VonDoom last won the day on March 21 2018

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Community Answers

  1. If you're not using the token and just rely on the safehouse version, does it matter?
  2. Has anyone tried this? There's a patch for LOTD. Mystic Condenser SE The functionality to combine lesser potions and poisons into greater versions matches the Soul Gem combiner pretty well, I think. I've seen some comments mention that they used only the patch, but not sure if that's accurate. Might be nice if that worked, since otherwise those Condensers are in all the Jarl strongholds.
  3. Yeah, TK Dodge runs just fine! Also, there is finally a key-bindable dual wield block mod available: https://www.nexusmods.com/skyrimspecialedition/mods/16334? I haven't tested it yet, though from browsing the comments it looks like it may still be geared for the old SKSE version despite its more recent update. Since I'm currently running a game and thus haven't done the most recent Skyrim update, that suits me fine, luckily. Will report back once I've gotten a chance to try it.
  4. Found this conflict resolution fix between Ordinator and Beyond Bruma - apparently the Investor perk needs some fixing. https://www.nexusmods.com/skyrimspecialedition/mods/10934?tab=files Might already be covered in the guide CR patches, but thought I'd post it here just in case.
  5. I have tested Touring Carriages. Caused lots of error messages, to the point that I didn't actually test if it worked despite those. Lots of 'doppelganger missing' errors, which apparently happens because it doesn't do well with anything that edits those carriage driver NPCs.
  6. Some overlays work, though not always reliably. I managed to get the Battle Hardened Warpaints working by porting the esp, though it shows up under the Makeup section, it works just fine. Usually. Sometimes upon re-doing my VIS and Bashed Patch it won't show up at all during character creation. Also tried WyldTats (or however they were spelled), but didn't manage to get those to show up.
  7. Haven't been able to figure out what it actually was, since it just ... works now with the same setup it was CTDing with before, but hey, now I can actually look into getting started on with things. This was recently uploaded to the nexus: Axe's RS Children Tweaks Aims to make RS Children look more natural. Thought it might be of interest.
  8. Working on it currently, thanks! I kinda skipped a few steps thinking tracing back the mods I added would get me somewhere more quickly. I managed to get it to work, now I'm narrowing down what the problem was -- VIS doesn't appear to be at fault so far, though it might of course be that the VIS script doesn't play well with some other mod I've yet to reintroduce.
  9. So after my fiddling around with the NPC Texture mods (and admittedly installing some other new mods on top which I've since removed), I suddenly get CTDs on opening the inventory. Redid bashed patch/FNIS/VIS script like a dozen times now, removing mods I'd added since the last time it worked, also disabling the texture merge and CR, but still the same. I'd appreciate any suggestions. https://modwat.ch/u/VonDoom/plugins
  10. Just started working on it -- if I create my own NPC Retexture Merge, should I use the clean script on WICO first, or is that covered in the Conflict Resolution file?
  11. Wow, didn't expect a reply so soon! Thank you! I actually didn't do a merge for these and left out Retexture CR because of my omissions. I'll try and see if I can figure out how to adjust the NPC Retexture CR (and re-patch afterwards, thanks for the reminder) once I'm back home.
  12. I was wondering if someone might be able to assist me with a cosmetic problem -- I left out the Bijin, Serana and Valerica mods (as well as the merge, since it includes those) and adjusted Fresh Faces & The Ordinary Women with xEdit to remove some of the modifications - specifically for NPCs they both cover, removing those that I didn't prefer along with the corresponding files from the mod folders. They all work fine. But I'm encountering the darker face bug with some NPCs - Jenassa and Uthgerd, specifically, from when I checked out Whiterun, though it's probably more than just them. Am I missing a fix for that I would have if I used the full list of mods and the merge? I'm not too fond of some of the Bijin modifications and vastly prefer Serana's vanilla style, so I was hoping to avoid those. The only other thing I can think of that might be relevant - I installed the Racemenu SSE ... beta? Alpha? since I'm using the full KS Hairdos and it caused a crash during creation without it. I'd really appreciate some help with this.
  13. Finally got around to testing Convenient Horses with EFF, since I didn't implement the new follower mod in use yet - worked perfectly for me, so I might stick with it for now. Is any iAFT and patch-related stuff going to go into the main conflict resolution file in the future?
  14. New compatibility report: 3PCO - 3rd Person Camera Overhaul - Smooth Camera Follow works perfectly when converted, you simply need to replace the required Lock-On mod with Simple Lock-On Alpha 2.
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