User:JawZ/RS Development/Solitude: Difference between revisions

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(Created page with "==Solitude== ===Addvar's House=== ===Angeline's Aromatics=== ===Bards College=== ===Bits and Pieces=== ===Blue Palace=== ===Bryling's House=== ===Castle Dour=== ===Erikur's Ho...")
 
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==Solitude==
==Solitude==
===Emittance value to use===
*Most cities has their own weather region, Emittance value = {{fs|1.5em|'''WeatherTundra'''}}.
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br />
===Addvar's House===
===Addvar's House===
===Angeline's Aromatics===
===Angeline's Aromatics===

Revision as of 10:14, January 20, 2016

Solitude[edit | edit source]

Emittance value to use[edit | edit source]

  • Most cities has their own weather region, Emittance value = WeatherTundra.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Addvar's House[edit | edit source]

Angeline's Aromatics[edit | edit source]

Bards College[edit | edit source]

Bits and Pieces[edit | edit source]

Blue Palace[edit | edit source]

Bryling's House[edit | edit source]

Castle Dour[edit | edit source]

Erikur's House[edit | edit source]

Evette San's House[edit | edit source]

Fletcher[edit | edit source]

Jala's House[edit | edit source]

Moon and Nausea[edit | edit source]

Potema's Catacombs[edit | edit source]

Proudspire Manor[edit | edit source]

Radiant Raiment[edit | edit source]

Solitude Blacksmith[edit | edit source]

Temple of the Divines[edit | edit source]

Thalmor Headquarters[edit | edit source]

The Winking Skeever[edit | edit source]

Vittoria Vici's House[edit | edit source]