User:JawZ/RS Development/Rorikstead: Difference between revisions
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Latest revision as of 17:24, September 28, 2016
INFO[edit | edit source]
Modder working on this location[edit | edit source]
TechAngel85 (talk) 12:28, February 1, 2016 (EST)
Emittance value to use[edit | edit source]
- Emittance value = WeatherTundraMarsh.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
Rorikstead Exterior[edit | edit source]
Rorikstead Interiors[edit | edit source]
Rorik's Manor [edit | edit source]
Compares[edit | edit source]
This template is deprecated. Please revise markup to use Template:GallerySimple instead.
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This template is deprecated. Please revise markup to use Template:GallerySimple instead.WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.Changes[edit | edit source]
- Replaced most bulbs with new bulbs from the Dev Kit.
- Applied a warm emittance to the fire.
- Disabled three candlehorns.
- Added Shadow Fix to hearth.
- No FX alterations or additions.
Notes[edit | edit source]
This was an odd space to work with. Adding one more bulb anywhere pushed the meshes too far so I have to work with the default number of lights.
- The light for the chandelier above the bar has be re-positioned and altered to light the entire sleeping area.
- This interior had far too many candlehorns tossed around. I (initially) disabled what I couldn't make work. That ended up being one above the fireplace, one on the long table, and one on the round table.