User:JawZ/RS Development/Helgen: Difference between revisions
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==Helgen== | ==INFO== | ||
===Modder working on this location=== | |||
[[User:TechAngel85|TechAngel85]] ([[User talk:TechAngel85|talk]]) 09:58, February 2, 2016 (EST) | |||
===Emittance value to use=== | |||
*Emittance value = {{fs|1.5em|'''WeatherTundraMarsh'''}}. | |||
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br /> | |||
==Helgen Exterior== | |||
==Helgen Interiors== | |||
===Helgen Keep=== | ===Helgen Keep=== | ||
====Changes==== | |||
* Replaced all light bulbs through to the Torture Room. | |||
* Disabled one Imperial wall mounted candle in circular room. | |||
* Kitchen - removed three bulbs which had no sources. | |||
* Kitchen - added one Imperial candle stand next to pillar and one wall candlehorn above barrels to balance the lighting in the space. | |||
* Kitchen - applied Shadow Fix to fireplace and warm emittance to fireplace bulb. | |||
* Torture Room - fixed rotation for one Imperial wall candle in the. | |||
* Torture Room - removed one fake torch light which had no sources. | |||
* Torture Room - disabled one Imperial wall candle in the caged area to fix mesh overload. | |||
* Replaced vanilla torch bulbs over braziers with proper fire bulbs throughout cave. | |||
* No FX alterations or additions so far. | |||
====Notes==== | |||
* Disabled wall candles in circular room due to adding a light causes too many lights on the meshes. | |||
<br/> |
Latest revision as of 03:12, February 6, 2016
INFO
Modder working on this location
TechAngel85 (talk) 09:58, February 2, 2016 (EST)
Emittance value to use
- Emittance value = WeatherTundraMarsh.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
Helgen Exterior
Helgen Interiors
Helgen Keep
Changes
- Replaced all light bulbs through to the Torture Room.
- Disabled one Imperial wall mounted candle in circular room.
- Kitchen - removed three bulbs which had no sources.
- Kitchen - added one Imperial candle stand next to pillar and one wall candlehorn above barrels to balance the lighting in the space.
- Kitchen - applied Shadow Fix to fireplace and warm emittance to fireplace bulb.
- Torture Room - fixed rotation for one Imperial wall candle in the.
- Torture Room - removed one fake torch light which had no sources.
- Torture Room - disabled one Imperial wall candle in the caged area to fix mesh overload.
- Replaced vanilla torch bulbs over braziers with proper fire bulbs throughout cave.
- No FX alterations or additions so far.
Notes
- Disabled wall candles in circular room due to adding a light causes too many lights on the meshes.