User:JawZ/RS Development/Helgen: Difference between revisions

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==Helgen==
==INFO==
===Modder working on this location===
[[User:TechAngel85|TechAngel85]] ([[User talk:TechAngel85|talk]]) 09:58, February 2, 2016 (EST)
 
===Emittance value to use===
*Emittance value = {{fs|1.5em|'''WeatherTundraMarsh'''}}.
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br />
==Helgen Exterior==
 
==Helgen Interiors==
===Helgen Keep===
===Helgen Keep===
====Changes====
* Replaced all light bulbs through to the Torture Room.
* Disabled one Imperial wall mounted candle in circular room.
* Kitchen - removed three bulbs which had no sources.
* Kitchen - added one Imperial candle stand next to pillar and one wall candlehorn above barrels to balance the lighting in the space.
* Kitchen - applied Shadow Fix to fireplace and warm emittance to fireplace bulb.
* Torture Room - fixed rotation for one Imperial wall candle in the.
* Torture Room - removed one fake torch light which had no sources.
* Torture Room - disabled one Imperial wall candle in the caged area to fix mesh overload.
* Replaced vanilla torch bulbs over braziers with proper fire bulbs throughout cave.
* No FX alterations or additions so far.
====Notes====
* Disabled wall candles in circular room due to adding a light causes too many lights on the meshes.
<br/>

Latest revision as of 03:12, February 6, 2016

INFO

Modder working on this location

TechAngel85 (talk) 09:58, February 2, 2016 (EST)

Emittance value to use

  • Emittance value = WeatherTundraMarsh.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Helgen Exterior

Helgen Interiors

Helgen Keep

Changes

  • Replaced all light bulbs through to the Torture Room.
  • Disabled one Imperial wall mounted candle in circular room.
  • Kitchen - removed three bulbs which had no sources.
  • Kitchen - added one Imperial candle stand next to pillar and one wall candlehorn above barrels to balance the lighting in the space.
  • Kitchen - applied Shadow Fix to fireplace and warm emittance to fireplace bulb.
  • Torture Room - fixed rotation for one Imperial wall candle in the.
  • Torture Room - removed one fake torch light which had no sources.
  • Torture Room - disabled one Imperial wall candle in the caged area to fix mesh overload.
  • Replaced vanilla torch bulbs over braziers with proper fire bulbs throughout cave.
  • No FX alterations or additions so far.

Notes

  • Disabled wall candles in circular room due to adding a light causes too many lights on the meshes.