From Step Mods | Change The Game
< User:JawZ | RS Development
Modder working on this location
TechAngel85 (talk) 09:58, February 2, 2016 (EST)
Emittance value to use
- Emittance value = WeatherTundraMarsh.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
- Replaced all light bulbs through to the Torture Room.
- Disabled one Imperial wall mounted candle in circular room.
- Kitchen - removed three bulbs which had no sources.
- Kitchen - added one Imperial candle stand next to pillar and one wall candlehorn above barrels to balance the lighting in the space.
- Kitchen - applied Shadow Fix to fireplace and warm emittance to fireplace bulb.
- Torture Room - fixed rotation for one Imperial wall candle in the.
- Torture Room - removed one fake torch light which had no sources.
- Torture Room - disabled one Imperial wall candle in the caged area to fix mesh overload.
- Replaced vanilla torch bulbs over braziers with proper fire bulbs throughout cave.
- No FX alterations or additions so far.
- Disabled wall candles in circular room due to adding a light causes too many lights on the meshes.