User:Hushpiper/TTW Core: Difference between revisions

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{{Notice|text=Very unfinished. Unstable, disorganized, unreliable. Stuff.}}
{{alert|type=notice|text=Very unfinished. Unstable, disorganized, unreliable. Made for my own reference. Stuff.}}


This is my "core" TTW install: the minimum number of mods I would play with. Okay fine, I could probably pare it down a lot more. But I like these ones, and I'm working to make this install fast and stable as I can get it. Yay!
This is my "core" TTW install: the minimum number of mods I would play with, vanilla as they come. Okay fine, I could probably pare it down a lot more. But I like these ones, and I'm working to make this install fast and stable as I can get it. It will feature only the minimum of retextures and purely visual enhancements in the interest of simplicity.


{{TOC right|limit=3}}
Takes huge pointers from [[User:Kelmych/Fallout3|Clear & Present Danger]], [[User:EssArrBee/FalloutNewVegas|Fear & Loathing]] and [[User:Adonis VII/TTW|Adonis VII's TTW notes.]] Props and credit to them.
 
=== To-Do ===
* Test the rest of the fixes in F&L to see if they work.
* [https://taleoftwowastelands.com/content/clean-deluxe-ttw-merge Clean Deluxe TTW] to raise FPS
* Fake fullscreens prease?
 
{{TOC|limit=3}}
 
=== Changelog ===
* 6/11/15 - Updated TTW installation to v2.9.4a
* 6/11/15 - Added a section on leveling
 
=== Preliminaries ===
 
Follow the instructions in these parts of the excellent Fear & Loathing in New Vegas guide:
 
* [https://stepmodifications.org/wiki/User:EssArrBee/FalloutNewVegas#Pre-Installation_Checklist Pre-Installation Checklist]
* [https://stepmodifications.org/wiki/User:EssArrBee/FalloutNewVegas#Utilities Utilities]


=== TTW ===
=== TTW ===
===== TTW Main and Optional =====
===== TTW Main and Optional =====
Grab [http://taleoftwowastelands.com/content/alpha-download-v281a the installer], extract it and run the .exe. Point the installer to your FO3 and FNV installs, and for your TTW install point it to your Mod Organizer mods folder. Try to uncheck the "sexy" box and giggle. Marvel at how much faster the install is than it once was. Politely decline when it asks you if you want to build FOMODs. Open up Mod Organizer and rename the mods if you want--I just prepended TTW to them.
Grab [https://taleoftwowastelands.com/content/alpha-download-v281a the installer], extract it and run the .exe. Point the installer to your FO3 and FNV installs, and for your TTW install point it to your Mod Organizer mods folder. Try to uncheck the "sexy" box and giggle. Marvel at how much faster the install is than it once was (used to be several hours--huge improvement!). Politely decline when it asks you if you want to build FOMODs. Rename the "Main Files" and "Optional Files" mods (either via MO or directly in the file manager) to something more specific for clarity--I just prefix both of them with "TTW".


Next, open up the INI editor, click the tab for falloutprefs.ini, find the following lines and change them:
Next, open up the INI editor, click the tab for falloutprefs.ini, find the following lines and change them:
Line 15: Line 33:
  bLoadFaceGenHeadEGTFiles = 1
  bLoadFaceGenHeadEGTFiles = 1


Make sure the "sIntroMovie" is blank after the equal sign, or else you'll have to watch through two intro movies!
Make sure the "sIntroMovie" is blank after the equal sign, or else you'll have to watch through two intro movies. Maybe that floats your boat, I dunno.


Make sure your load order is as so:
Make sure your load order is as so:
Line 24: Line 42:
  OldWorldBlues.esm
  OldWorldBlues.esm
  LonesomeRoad.esm
  LonesomeRoad.esm
 
  GunRunnersArsenal.esm
  GunRunnersArsenal.esm
  CaravanPack.esm
  CaravanPack.esm
Line 39: Line 57:
  TaleOfTwoWastelands.esm
  TaleOfTwoWastelands.esm


Double click on your "optional files" mod and go to "optional EPSs". Here, select the optional addons you want and move them to the "available ESPs" area. Each addon has its own folder, inside of which is a text file that describes what that addon does. You can consult that to figure out which ones you want. Here's the ones I usually enable:
Double click on your "optional files" mod and go to "optional EPSs". Here, select the optional addons you want and move them to the "available ESPs" area. Each addon has its own folder, inside of which is a text file that describes what that addon does. You can consult that to figure out which ones you want. Here's the ones I suggest:


* Bobbleheads
* TTW Options
* More Cooking Items
* No Karma DC Followers
* No Karma DC Followers
* Skill Based Speech Challenges
* Speech Checks
* Startup Menu (don't enable this one if you want to start in DC, it causes some weirdness)
* Startup Menu (ONLY IF you want to start in the Mojave, if you want the DC start don't enable this)
* Stash Pack Options
* Stash Pack Options
* Super Mutant Rebalance
* TTW Wild Wasteland


===== TTW Bugfixes =====
===== TTW Bugfixes =====
Line 53: Line 70:
===== [https://taleoftwowastelands.com/content/alpha-download-v281a#Hotfixes Hotfixes] =====
===== [https://taleoftwowastelands.com/content/alpha-download-v281a#Hotfixes Hotfixes] =====


Download the hotfixes and create a mod for them by making a folder in your MO "mods" folder, then moving the .esp files into it.
Download the hotfixes and create a mod for them by making a folder in your MO "mods" folder, then moving the .esp files into it. '''NOTE:''' The current hotfix is a replacement for TTWOptions.esp, so you can just overwrite that file in your Optional Files mod if you prefer. I like to have them as two separate folders personally.


====== [http://taleoftwowastelands.com/content/ttw-fixes-218-official-bugfix-pack-ttw Official Bugfix Pack TTW] ======
====== [https://taleoftwowastelands.com/content/ttw-fixes-218-official-bugfix-pack-ttw Official Bugfix Pack TTW] ======
Grab it the latest and install it. If it's not directly under TTW's esm in your load order, move it there.
Grab it the latest and install it. If it's not directly under TTW's esm in your load order, move it there.


{{Notice|text=Pause here. Start your game. See if it works.}}
{{alert|type=notice|text=Pause here. Start your game. See if it works.}}


=== Extenders ===
=== Extenders ===


New Vegas Stutter Remover
Install NVSE and the 4GB loader as described in [https://stepmodifications.org/wiki/User:EssArrBee/FalloutNewVegas#Extenders the F&L guide].


Slap the DarnUI INI stuff in the INI Editor
=== Fixes ===


NVSE
Install New Vegas Anti-Crash and New Vegas Stutter Remover as described in the F&L guide [https://stepmodifications.org/wiki/User:EssArrBee/FalloutNewVegas#Fixes here]. (I haven't tried out the other ones on TTW yet.)


4GB Fallout NV Updated
Edit your FalloutPrefs.ini and change this line:
fGrassStartFadeDistance = 17000


=== User Interface ===
=== User Interface ===
===== [http://taleoftwowastelands.com/content/darnifiedui-ttw-edition DarnUI TTW] =====
===== [https://taleoftwowastelands.com/content/darnifiedui-ttw-edition DarnUI TTW] =====
Move "DarNifiedUINV.esp" to the Optional ESPs: we're using oHud, so its HUD extensions are not needed. Then open up your INI editor, and in both fallout.ini and falloutprefs.ini, find the [Fonts] section and replace it with this:
Open up your INI editor, and in both fallout.ini and falloutprefs.ini, find the [Fonts] section and replace it with this:


  [Fonts]
  [Fonts]
Line 90: Line 108:
  sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  sFontFile_9=Textures\Fonts\NVFont_Test.fnt


===== [http://www.nexusmods.com/newvegas/mods/40040/? Project Nevada] =====
===== [https://newvegas.nexusmods.com/mods/42507//? MCM] =====
* '''Author''': PN Team
Get The Mod Configuration Menu main file and the MCM BugFix 2 update file. Merge, and replace when asked.
* '''Version''':  
 
* '''Requirements''': NVSE, DarnUI
===== [https://newvegas.nexusmods.com/mods/44757//? oHud] =====
Get the One HUD (oHUD) main file and the One HUD (oHUD) Darnified Patch optional file. Merge when asked.
 
===== [https://www.nexusmods.com/newvegas/mods/51577/? Dynavision 3] =====
I very much prefer this to ENB. It's more easily and readily tweaked, and it results in higher framerates for me. Download the "FULL" version.
 
===== [https://www.nexusmods.com/newvegas/mods/57174/? UIO] =====
Makin' it allllll work together, baby.
 
AFTER all of this is done, open up DarnUI and move "DarNifiedUINV.esp" to the Optional ESPs: we're using oHud, so its HUD extensions are not needed.
 
{{alert|type=notice|text=Pause here. Start your game, and actually go in-game and open up the menu. See if the Mod Configuration Menu is there, and if you get any errors. If you do, reinstall the above section over and over until you're sick or it works, whichever comes first.}}
 
=== Supplemental UI & UI Patches ===
 
====== [https://www.nexusmods.com/newvegas/mods/55399/? Lutana NVSE Plugin] ======
====== [https://www.nexusmods.com/newvegas/mods/45652/? CASM with MCM] ======
====== [https://www.nexusmods.com/newvegas/mods/50657/? Traits Menu DarNified] ======
====== [https://www.nexusmods.com/newvegas/mods/34737/? Misc Item Icons] ======


===== [http://www.nexusmods.com/newvegas/mods/47285/? PN Extra Options] =====
Nothing fancy with any of these: just download and install them.
* '''Author''': Gribbleshnibit8
* '''Version''':
* '''Requirements''': NVSE, Project Nevada
* '''Installation''': Don't tick the equipment module when installing, there isn't one.
* '''Note''':


===== [http://taleoftwowastelands.com/content/project-nevada-patch PN TTW Patch] =====
=== Visuals ===
* '''Author''': Thatchor
* '''Version''':
* '''Installation''':
* '''Note''':


Nevada Skies
These are just newer/prettier meshes and textures, and they are ALL optional. Most of them will make it slower.
Nevada Skies - Brighter Nights
NSkies MCM
^can these be installed later on?


===== [http://newvegas.nexusmods.com/mods/42507//? MCM] =====
===== Hall Of Equipment TTW =====
* '''Author''': Pelinor
Download and install the [https://www.nexusmods.com/fallout3/mods/17145/? Fallout 3] version, then download and merge the [https://www.nexusmods.com/newvegas/mods/44879/? New Vegas] version.
* '''Version''':
* '''Installation''': Get The Mod Configuration Menu main file and the MCM BugFix 2 update file.
* '''Note''':


(Move DarnUI to under MCM)
===== [https://www.nexusmods.com/newvegas/mods/42028/? PocoBueno] =====
No FO3 version of this, so just install the one.


===== [http://newvegas.nexusmods.com/mods/44757//? oHud] =====
===== NMC Texture Pack =====
* '''Author''': Gopher
Follow the instructions [https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine here] to clean up and combine the packs. [https://www.nexusmods.com/fallout3/mods/12056/? FO3], [https://www.nexusmods.com/newvegas/mods/43135/? NV].
* '''Version''':
* '''Note''': I went for the medium pack. I also installed the Washed Out Wasteland pack separately, so that I can turn it off when I get to the Mojave.
* '''Installation''': Get the One HUD (oHUD) main file and the One HUD (oHUD) Darnified Patch optional file.
* '''Note''':


===== [http://www.nexusmods.com/newvegas/mods/51577/? Dynavision 3] =====
===== [https://www.nexusmods.com/newvegas/mods/41101/? Textures Over Time] =====
* '''Author''': MyGoodEye Marcurios and Gopher
Get the FlagStoneWalls, HH_Sandstone, and Sandbags main files ONLY. Merge.
* '''Version''':
* '''Installation''':
* '''Note''': I very much prefer this to ENB. It's more easily and readily tweaked, and it results in higher framerates for me.


===== [http://www.nexusmods.com/newvegas/mods/57174/? UIO] =====
===== [https://taleoftwowastelands.com/content/ttw-fallout-3-new-vegas-redesigned TTW Redesigned] =====
* '''Author''': jazzisparis
Install Project Beauty, then Redesigned, merging the two. You will need to manually install both. Everybody looks weird to me if I don't have this mod installed. ;_;
* '''Version''':
* '''Installation''':
* '''Note''':


=== Supplemental UI & UI Patches ===
=== Customizing for TTW ===
 
It's important to me that Tale of Two Wastelands be its own game, not just 3 and NV smooshed together. That's what these mods are for.
 
===== [https://www.nexusmods.com/newvegas/mods/46681/? Concept Art Loading Screens] =====
Replaces the main menu screens with Fallout concept art. I like it because it's wasteland-agnostic, so to speak.
 
===== [https://www.nexusmods.com/newvegas/mods/37367/? No Loading Screen Text] =====
Optional: Removes the loading screen tip text.
 
===== [https://www.nexusmods.com/newvegas/mods/40773/? Radiation Loading Roulette Wheel] =====
Turns the roulette wheel into a radiation symbol.
 
===== [https://www.nexusmods.com/newvegas/mods/54916/? Digital Nightmare - Music Overhaul] =====
Listening to the New Vegas music makes me think I'm in the Mojave. No good. This gives TTW its own musical score. Make sure you grab the esp fix and main theme replacer files.
 
===== [https://www.nexusmods.com/newvegas/mods/42033/? Delay DLC - TTW] =====
Requires you to be within a certain distance of the broadcast location before the DLC radio signal is picked up. On the [https://taleoftwowastelands.com/content/delay-dlc TTW forums].
 
===== [https://taleoftwowastelands.com/content/all-companions-essential-ttw TTW Companions Essential] =====
A feature mod: marks your companions as "essential" so they can't get killed.
 
{{alert|type=notice|text=If you're doing this to kick off the [[User:Hushpiper/TTW+|TTW+]] install, stop here and go do that instead.}}
 
=== Post-Installation Checklist ===
# Run LOOT
# Make a merged or bashed patch


===== [http://www.nexusmods.com/newvegas/mods/55399/? Lutana NVSE Plugin] =====
Follow the instructions at F&L [https://stepmodifications.org/wiki/User:EssArrBee/FalloutNewVegas#.22The_possibility... here].
===== [http://www.nexusmods.com/newvegas/mods/45652/? CASM with MCM] =====
===== [http://www.nexusmods.com/newvegas/mods/50657/? Traits Menu DarNified] =====
===== [http://www.nexusmods.com/newvegas/mods/34737/? Misc Item Icons] =====
===== [http://www.nexusmods.com/newvegas/mods/51524/? PN Med-X Fix] =====
===== [http://www.nexusmods.com/newvegas/mods/50889/? PN Extra Options Implant Texture] =====
===== [http://www.nexusmods.com/newvegas/mods/49061/? PN Extra Options MCM Script Fixes] =====


TTW Companions Essential
=== In-Game Settings ===


You may notice I didn't include Fellout or anything similar. This is because I am lazy, and get basically the same results by fiddling with Dynavision's color settings in MCM. Just go to "Lights" in the Dynavision menu and hit the double-arrows to raise every color except green and yellow. When in the Mojave, raise every color except red and magenta.


=== Controller Support ===
==== Leveling ====


Pinnacle, yo.
The simplest, most vanilla way to fix the leveling issue: go into the TTW MCM menu and check the XP reduction box. This makes each subsequent level require more and more XP, so you level slower as the game goes on, preventing your character from getting too OP too fast. While you're here, check the other options as well.

Latest revision as of 20:44, July 25, 2021

Info-Logo.png

NOTE

Very unfinished. Unstable, disorganized, unreliable. Made for my own reference. Stuff.

This is my "core" TTW install: the minimum number of mods I would play with, vanilla as they come. Okay fine, I could probably pare it down a lot more. But I like these ones, and I'm working to make this install fast and stable as I can get it. It will feature only the minimum of retextures and purely visual enhancements in the interest of simplicity.

Takes huge pointers from Clear & Present Danger, Fear & Loathing and Adonis VII's TTW notes. Props and credit to them.

To-Do[edit | edit source]

  • Test the rest of the fixes in F&L to see if they work.
  • Clean Deluxe TTW to raise FPS
  • Fake fullscreens prease?


Changelog[edit | edit source]

  • 6/11/15 - Updated TTW installation to v2.9.4a
  • 6/11/15 - Added a section on leveling

Preliminaries[edit | edit source]

Follow the instructions in these parts of the excellent Fear & Loathing in New Vegas guide:

TTW[edit | edit source]

TTW Main and Optional[edit | edit source]

Grab the installer, extract it and run the .exe. Point the installer to your FO3 and FNV installs, and for your TTW install point it to your Mod Organizer mods folder. Try to uncheck the "sexy" box and giggle. Marvel at how much faster the install is than it once was (used to be several hours--huge improvement!). Politely decline when it asks you if you want to build FOMODs. Rename the "Main Files" and "Optional Files" mods (either via MO or directly in the file manager) to something more specific for clarity--I just prefix both of them with "TTW".

Next, open up the INI editor, click the tab for falloutprefs.ini, find the following lines and change them:

SCharGenQuest = 001FFFF8
sIntroMovie =
bLoadFaceGenHeadEGTFiles = 1

Make sure the "sIntroMovie" is blank after the equal sign, or else you'll have to watch through two intro movies. Maybe that floats your boat, I dunno.

Make sure your load order is as so:

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm

GunRunnersArsenal.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
TaleOfTwoWastelands.esm

Double click on your "optional files" mod and go to "optional EPSs". Here, select the optional addons you want and move them to the "available ESPs" area. Each addon has its own folder, inside of which is a text file that describes what that addon does. You can consult that to figure out which ones you want. Here's the ones I suggest:

  • TTW Options
  • No Karma DC Followers
  • Speech Checks
  • Startup Menu (ONLY IF you want to start in the Mojave, if you want the DC start don't enable this)
  • Stash Pack Options
  • TTW Wild Wasteland
TTW Bugfixes[edit | edit source]
Hotfixes[edit | edit source]

Download the hotfixes and create a mod for them by making a folder in your MO "mods" folder, then moving the .esp files into it. NOTE: The current hotfix is a replacement for TTWOptions.esp, so you can just overwrite that file in your Optional Files mod if you prefer. I like to have them as two separate folders personally.

Official Bugfix Pack TTW[edit | edit source]

Grab it the latest and install it. If it's not directly under TTW's esm in your load order, move it there.

Info-Logo.png

NOTE

Pause here. Start your game. See if it works.

Extenders[edit | edit source]

Install NVSE and the 4GB loader as described in the F&L guide.

Fixes[edit | edit source]

Install New Vegas Anti-Crash and New Vegas Stutter Remover as described in the F&L guide here. (I haven't tried out the other ones on TTW yet.)

Edit your FalloutPrefs.ini and change this line:

fGrassStartFadeDistance = 17000

User Interface[edit | edit source]

DarnUI TTW[edit | edit source]

Open up your INI editor, and in both fallout.ini and falloutprefs.ini, find the [Fonts] section and replace it with this:

[Fonts]
;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt
;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt
sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt
sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt
;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt
sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
sFontFile_9=Textures\Fonts\NVFont_Test.fnt
MCM[edit | edit source]

Get The Mod Configuration Menu main file and the MCM BugFix 2 update file. Merge, and replace when asked.

oHud[edit | edit source]

Get the One HUD (oHUD) main file and the One HUD (oHUD) Darnified Patch optional file. Merge when asked.

Dynavision 3[edit | edit source]

I very much prefer this to ENB. It's more easily and readily tweaked, and it results in higher framerates for me. Download the "FULL" version.

UIO[edit | edit source]

Makin' it allllll work together, baby.

AFTER all of this is done, open up DarnUI and move "DarNifiedUINV.esp" to the Optional ESPs: we're using oHud, so its HUD extensions are not needed.

Info-Logo.png

NOTE

Pause here. Start your game, and actually go in-game and open up the menu. See if the Mod Configuration Menu is there, and if you get any errors. If you do, reinstall the above section over and over until you're sick or it works, whichever comes first.

Supplemental UI & UI Patches[edit | edit source]

Lutana NVSE Plugin[edit | edit source]
CASM with MCM[edit | edit source]
Traits Menu DarNified[edit | edit source]
Misc Item Icons[edit | edit source]

Nothing fancy with any of these: just download and install them.

Visuals[edit | edit source]

These are just newer/prettier meshes and textures, and they are ALL optional. Most of them will make it slower.

Hall Of Equipment TTW[edit | edit source]

Download and install the Fallout 3 version, then download and merge the New Vegas version.

PocoBueno[edit | edit source]

No FO3 version of this, so just install the one.

NMC Texture Pack[edit | edit source]

Follow the instructions here to clean up and combine the packs. FO3, NV.

  • Note: I went for the medium pack. I also installed the Washed Out Wasteland pack separately, so that I can turn it off when I get to the Mojave.
Textures Over Time[edit | edit source]

Get the FlagStoneWalls, HH_Sandstone, and Sandbags main files ONLY. Merge.

TTW Redesigned[edit | edit source]

Install Project Beauty, then Redesigned, merging the two. You will need to manually install both. Everybody looks weird to me if I don't have this mod installed. ;_;

Customizing for TTW[edit | edit source]

It's important to me that Tale of Two Wastelands be its own game, not just 3 and NV smooshed together. That's what these mods are for.

Concept Art Loading Screens[edit | edit source]

Replaces the main menu screens with Fallout concept art. I like it because it's wasteland-agnostic, so to speak.

No Loading Screen Text[edit | edit source]

Optional: Removes the loading screen tip text.

Radiation Loading Roulette Wheel[edit | edit source]

Turns the roulette wheel into a radiation symbol.

Digital Nightmare - Music Overhaul[edit | edit source]

Listening to the New Vegas music makes me think I'm in the Mojave. No good. This gives TTW its own musical score. Make sure you grab the esp fix and main theme replacer files.

Delay DLC - TTW[edit | edit source]

Requires you to be within a certain distance of the broadcast location before the DLC radio signal is picked up. On the TTW forums.

TTW Companions Essential[edit | edit source]

A feature mod: marks your companions as "essential" so they can't get killed.

Info-Logo.png

NOTE

If you're doing this to kick off the TTW+ install, stop here and go do that instead.

Post-Installation Checklist[edit | edit source]

  1. Run LOOT
  2. Make a merged or bashed patch

Follow the instructions at F&L here.

In-Game Settings[edit | edit source]

You may notice I didn't include Fellout or anything similar. This is because I am lazy, and get basically the same results by fiddling with Dynavision's color settings in MCM. Just go to "Lights" in the Dynavision menu and hit the double-arrows to raise every color except green and yellow. When in the Mojave, raise every color except red and magenta.

Leveling[edit | edit source]

The simplest, most vanilla way to fix the leveling issue: go into the TTW MCM menu and check the XP reduction box. This makes each subsequent level require more and more XP, so you level slower as the game goes on, preventing your character from getting too OP too fast. While you're here, check the other options as well.