User:Dreadflopp/Dreadflopps Modular patches: Difference between revisions

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== Dreadflopp's Modular Patches ==
== Dreadflopp's Modular Patches ==
{{Notice Small|text=Changelog at the end of the guide.|1}}<br><br>
{{AlertSmall‏‎|type=notice|text=Changelog at the end of the guide.|1}}<br><br>
<div>{{TOC right}}</div>
<div>{{TOC}}</div>


=== Introduction ===
=== Introduction ===
With these patches you will have compatibility between:
I provide modular patches for the mods that I use in my personal setup which includes STEP: Extended, parts of SRLE, all of my packs + Survival pack by Smile44 + many other mods, as well as versions of those patches for STEP:Core and STEP: Extended. I have previously supported SR:LE, Skyrim Revisited: Legendary Edition. Due to my limited time and because of the fact that many SR:LE users use ''SRLE: Extended: Legacy of the Dragonborn'' or ''SRLE: Legacy of The Dragonborn Reqtified'' the need for SR:LE compatibility for my packs are not as relevant as before. If there are users that want to use my packs with SR:LE in its current pre Skyrim Special Edition form, all my old SR:LE patches are still available.<br>
<br>
By using my modular patches with the official STEP: Core or STEP: Extended patch you will have compatibility between any setup of the following packs:
:* [[STEP:2.2.9.2|STEP: Core or Extended]]
:* [[STEP:2.2.9.2|STEP: Core or Extended]]
:* [[User:Neovalen/Skyrim_Revisited_-_Legendary_Edition|Skyrim Revisited: Legendary Edition]]
:* [[Pack:Dovahkiin Reborn]]
:* [[Pack:Survival]]
:* [[Pack:Deleveled Loot]]
:* [[Pack:Skyrim Gameplay Rebalance]]
:* A lot of other mods that I use.
:* A lot of other mods that I use.
== Install Order ==
You should follow the install order outlined in STEP. Install the packs after your STEP install. It may be considered good modding practice to install the packs before the STEP section ''2.N. Patches'', but currently it doesn't matter since none of the mods from my packs conflict with any mods from the patches section of STEP.. 
The mods from my packs should be installed as outlined on their pages; the install order of the packs in relation to one another doesn't matter. 
Mods from the packs or STEP that overlap should usually remain in their position laid out in the corresponding guide.  It may be useful to re-install these mods as a new mod if changes are made to the installation of said mod, with a name fit to the profile.  This preserves easy switching between Profiles in MO.
If you are unsure, check the 'conflicts' tab in MO for the mod in question and see what is overwriting it / what it is overwriting. Ask questions on the forums if you are still unsure.


=== Skyrim Revisited: Legendary Edition ===
=== Skyrim Revisited: Legendary Edition ===
Most of the mods from SR:LE can be used with any or all of my packs. Almost all of the mods included in SR:LE are made compatible with my packs if you use one of the methods described here.  
Many of the mods from SR:LE can be used with any or all of my packs. With my patches that you will download later there is a folder called ''2. Patches for some other mods I use''. In this folder you will find patches for many mods from SR:LE. In the folder ''3. Old and unsupported patches'' you will find even more patches for SR:LE. These patches are, as the name of the folder suggests, not being updated anymore. They probably work fine.
<br>
<br>
==== Add SR:LE mods to STEP ====
==== Add SR:LE mods to STEP ====
To install SR:LE mods on top of STEP you just need to be a little careful. If you install mods that improves or alters the textures of the world or of the creatures, deactivate mods that changes the same thing in STEP. If you add for example RS Children, deactivate New Children and Non Essential Children from STEP. This is what I do and you can find my install in the section ''Dreadflopps install.''
You can use essentially any SRLE mods with your STEP:Core or Extended install, but you need to be careful if installing an SRLE mod that changes the same things as a mod in STEP; a prime example of this is RS Children. If installing RS Children, you must deactivate New Children from STEP. Likewise, if using XPMSE from SRLE, you must deactiviate XPMS (XP32 Maximum Skeleton) from STEP.


==== Use SR:LE instead of STEP ====
==== Add STEP mods to SR:LE ====
'''To make an almost complete SR:LE install without STEP, install all of SR:LE except the following mods and patches:'''<br>
This is no longer supported my possible if you use my unsupported patches.<br>
* No Spinning Death Animation
'''To use SRLE instead of STEP with my packs and patches, you must first make some changes to your SRLE install:'''<br>
* Realistic Ragdolls and Force - Install but hide the plugin
* '''Realistic Ragdolls and Force''' - Install but hide the plugin
* When installing even better quest objectives, leave out the following patches:
* '''Even better quest objectives''' - leave out the following patches:
** BetterQuestObjectives-DBForevertoMisc.esp
** BetterQuestObjectives-DBForevertoMisc.esp
** BetterQuestObjective-CuttingRoomFloor.esp
** BetterQuestObjective-CuttingRoomFloor.esp
**  BetterQuestObjectives-PaarDilemmaPatch.esp
**  BetterQuestObjectives-PaarDilemmaPatch.esp
* The conflict resolution patch
* '''Immersive Citizens - AI Overhaul''' - leave out the following patches:
** Cutting Room Floor patch
** ELE patch
* '''SR:LE Conflict resolution patch''' - Do not install
* '''Enhanced lighting for ENB''' - rename ELE:s plugin:
** ELE_Legendary_Fs_Wt_Lite.esp -> ELE_Legendary_Lite.esp
* '''RS Children''' - Choose to install the Non-Essential children from the main installer and include it in the merge.
* '''No Spinning Death Animation''' - do not install
<br><br>
<br><br>
'''The following mods from the STEP guide should be added on top of your SR:LE install:'''
'''The following mods from the STEP guide should be added on top of your SR:LE install:'''
* Explosive bolts visualized
* Explosive bolts visualized
: Hide the following textures from the SR:LE mod ''EotW The Dawnguard Textures Remastered'':
: Hide the following textures from the SR:LE mod ''EotW The Dawnguard Textures Remastered'':
:* /textures/dlc01/weapons/crossbow/bolt_n.dds
** /textures/dlc01/weapons/crossbow/bolt_n.dds
:* /textures/dlc01/weapons/crossbow/bolt.dds
** /textures/dlc01/weapons/crossbow/bolt.dds
* Consistent Older people
* Consistent Older people
* Invisibility Glitch - Eyes fix
* Invisibility Glitch - Eyes fix
Line 44: Line 57:
* Elemental Staffs
* Elemental Staffs
* STEP Extended patch
* STEP Extended patch
: The STEP Extended patch is the plugin from the [http://www.nexusmods.com/skyrim/mods/11/? STEP Compilation] named ''STEP Extended.esp''. You should not install the textures from the STEP Compilation.
: The STEP Extended patch is the plugin from the [https://www.nexusmods.com/skyrim/mods/11/? STEP Compilation] named ''STEP Extended.esp''. '''You should not install the textures from the STEP Compilation.'''
<br>
'''After installing Enhanced lighting for ENB following the SR:LE guide, rename it's plugin:'''
* ELE_Legendary_Fs_Wt_Lite.esp -> ELE_Legendary_Lite.esp
<br>
'''The following mods needs to be installed with different options than in the SR:LE guide:'''
* Immersive Citizens - AI Overhaul
:* The Cutting Room Floor patch and the ELE patch are not needed with STEP 2.2.9.2+
* RS Children
:* Choose to install the Non-Essential children from the main installer and include it in the merge.
<br>
<br>
'''LOOT rules'''<br>
'''LOOT rules'''<br>
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==== Relighting Skyrim, ELFX and Lanterns of Skyrim ====
==== Relighting Skyrim, ELFX and Lanterns of Skyrim ====
If you choose to use my unsupported patches you may use ELFX instead of Relighting skyrim and Lanterns of Skyrim.
<br>
'''The choice is yours:'''
'''The choice is yours:'''
<br><br>
<br><br>
''Do it the STEP way:''
''Do it the STEP way:''
* [http://www.nexusmods.com/skyrim/mods/17609/? Relighting Skyrim]
* [https://www.nexusmods.com/skyrim/mods/17609/? Relighting Skyrim]
* [http://www.nexusmods.com/skyrim/mods/18916/? Lanterns of Skyrim]  
* [https://www.nexusmods.com/skyrim/mods/18916/? Lanterns of Skyrim]  
::LoS is optional but recommended, it has no conflict and needs no patches
::LoS is optional but recommended, it has no conflict and needs no patches
<br>
<br>
''Do it the SR:LE way:''
''Do it the SR:LE way:''
* [[User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Enhanced_Lights_and_FX|Enhanced Lights and FX]]
* [[User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Enhanced_Lights_and_FX|Enhanced Lights and FX]]
:: Use my patches. The ELFX Exteriors module and [http://www.nexusmods.com/skyrim/mods/59733/? Enhanced lighting for ENB] (ELE) are both required
:: Use my patches. The ELFX Exteriors module and [https://www.nexusmods.com/skyrim/mods/59733/? Enhanced lighting for ENB] (ELE) are both required
* [[User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Relighting_Skyrim|Relighting Skyrim]]
* [[User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Relighting_Skyrim|Relighting Skyrim]]
:: The custom version from the SR:LE guide. Do not use my Relighting Skyrim patches, they are not for this version
:: The custom version from the SR:LE guide. Do not use my Relighting Skyrim patches, they are not for this version
<br>
<br>
''Don't do it:''
<br>
* Choose neither and go with vanilla lighting
'''If you use [https://www.nexusmods.com/skyrim/mods/36067/? Vividian ENB], choose to use/not use Lanterns of Skyrim when installing it.'''
<br><br>
'''If you use [http://www.nexusmods.com/skyrim/mods/36067/? Vividian ENB], choose to use/not use Lanterns of Skyrim when installing it.'''
<br><br>
'''If you use Realistic Room Rental with Relighting Skyrim (not the custom SR:LE version), check [[Pack:Deleveled_Loot#Perseids_Inns_and_Taverns_-_Realistic_Room_Rental_Enhanced|here]].''


==== SRLE Extended ====
==== SRLE Extended: Legacy of The Dragonborn ====
[[User:Darth_mathias/SRLE_Extended]] <br>
[[User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn]] <br>
SRLE Extended is an addon or a pack for SRLE by Darth_mathias. It is an excellent pack that adds many mods on top of SRLE in many different areas, some areas where I haven't added any mods in my packs like quest mods or companion mods. It also adds mods that alters the looks of NPCs, it expands towns, it adds new items and retextures many aspects of the game. SRLE adds mods in all areas that I do in my packs and many of the mods that are in my packs are also in SRLE or SRLE Extended. If you want to add the mods that are in SRLE Extended but not in my packs, my recommendation is to skip my packs and use SRLE Extended instead. Darth_Mattias provides a patch for Morrowloot Unlimited and with that added you won't miss out on anything essential by using SRLE Extended instead of my packs.
SRLE Extended: Legacy of The Dragonborn is an addon or a pack for SRLE by Darth_mathias. It is an excellent pack that adds many mods on top of SRLE in many different areas, some areas where I haven't added any mods in my packs like quest mods or companion mods. It also adds mods that alters the looks of NPCs, it expands towns, it adds new items and retextures many aspects of the game. SRLE adds mods in all areas that I do in my packs and many of the mods that are in my packs are also in SRLE or SRLE Extended: Legacy of The Dragonborn. If you want to add the mods that are in SRLE Extended: Legacy of The Dragonborn but not in my packs, my recommendation is to skip my packs and use SRLE Extended instead. Darth_Mattias provides a patch for Morrowloot Unlimited and with that added you won't miss out on anything essential by using SRLE Extended: Legacy of The Dragonborn instead of my packs.


=== Patches ===
=== Patches ===


All patches can be found here. <br>
All patches can be found here. <br>
http://goo.gl/6y6qfQ <br><br>There are several files in the download folder. Download ''Dreadflopps modular patches''.  
https://goo.gl/6y6qfQ <br><br>There are several files in the download folder. Download ''Dreadflopps modular patches''.  
<br>
<br>
==== Instructions ====
==== Instructions ====
There are two folders found in the patch:
'''There are three folders found in the patch:'''
<br>
<br>
===== 1. Patches for Dreadflopps packs + Survival by Smile44 =====
===== 1. Patches for Dreadflopps packs + Survival by Smile44 =====
{{Notice Small|text=My patches will no longer have ELE (Enhanced lighting for ENB) as an optional, it will be a requirement from now on. |1}}<br>
This folder contains 2 subfolders. They require ELE and Immersive citizens AI overhaul to be installed.
This folder contains 3 subfolders. They require ELE to be installed. Install all patches from the subfolder that matches your base game install (STEP: Core, STEP: Extended or SR:LE). Hide or remove the patches that are for mods that you do not use. Note that, as mentioned before, if you have STEP: Extended installed and have added any mod from SR:LE that has a patch in the SR:LE folder, use those patches instead of the STEP: Extended patches.
* Install all patches from the subfolder that matches your base game install (STEP: Core or STEP: Extended).  
<br><br>
* Hide or remove the patches that are for mods that you do not use.
If you use TTRSO Light armor, some patches may need to be manually fixed because of renumbering during the merge of TTRSO causing the patches to fail:
 
* Open ''TTR_Skill_OVerhaul.esp'' and ''STEPCore___TTRSO Light armor.esp TES5Edit'' '''(if you use STEPExt or SRLE, open the corresponding patch that you use instead)'''
===== 2. Patches for some other mods I use =====
* Expand ''TTR_Skill_OVerhaul.esp/Perk/00051B17''
This folder contains patches for mods that I support.
* Drag ''Conditions/Condition/CTDA-/Perk (Finesse "Finesse" [PERK:xxxxxx])'' from ''TTR_Skill_Overhaul.esp'' to ''STEPCore___TTRSO Light armor.esp''
* Close the window and choose to save ''STEPCore___TTRSO Light armor.esp''
<br>
<br>
If you use TTRSO Light armor and Stealth skills rebalanced, some patches may need to be manually fixed because of renumbering during the merge of TTRSO causing the patches to fail:
If you intend to use Falskaar and Wyrmstoothyou you need to make some alterations to the STEP install. Reinstall Realistic Water Two (RW2), Farmhouse Chimneys, Skyfalls + Skymills and Enhanced Lighting for ENB (ELE) with the following settings:  
* Open ''TTR_Skill_Overhaul.esp'' and ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp'' TES5Edit '''(if you use STEPExt or SRLE, open the corresponding patch that you use instead)'''
* Expand ''TTR_Skill_Overhaul.esp/Perk/00051B1C''
* Check that the ''Conditions/Condition/CTDA-/Perk'' entries are forwarded correctly from ''TTR_Skill_Overhaul.esp'' to ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp''. See the simplified scrrenshot:
<gallery>
File:Skärmklipp 2016-02-04 23.59.51.jpg
</gallery>
* If they are not, drag the perks from ''TTR_Skill_Overhaul.esp'' to ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp''
* Close the window and choose to save ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp''
 
===== 2. Other mods =====
These mods are compatible with both SR:LE as well as with STEP if you use my patches. They require ELE.
If you intend to use Falskaar and Wyrmstooth, install them now. Reinstall Realistic Water Two (RW2), Farmhouse Chimneys, Skyfalls + Skymills and Enhanced Lighting for ENB (ELE) with the following settings:  
* Realistic Water Two
* Realistic Water Two
{{FOMOD Instructions
{{FOMOD Instructions
Line 144: Line 132:
: Choose to install all relevant patches.
: Choose to install all relevant patches.
* Enhanced Lighting for ENB
* Enhanced Lighting for ENB
:Download the main file called ELE_Lite_v0_95b_Only IL - NMM_BAIN. In the fomod installer, choose Legendary + Falskaar + Wyrmstooth. After installation, rename the plugin to ELE_Legendary_Lite.esp<br><br>
:Download the main file called ELE_Lite_v0_95b_Only IL - NMM_BAIN. In the fomod installer, choose Legendary + Falskaar + Wyrmstooth. After installation, rename the plugin to ELE_Legendary_Lite.esp<br><br>
'''Install my patches''' <br>
'''Install my patches''' <br>
Install all patches from  from ''2. Other mods''. Hide or delete all patches that are for mods that you do not use.
Install all patches from  from ''2. Other mods''. Hide or delete all patches that are for mods that you do not use.
<br>
<br>
==== 3. Old and unsupported patches ====
If you're doing the unsupported ''add STEP mods to SR:LE'' install use the STEP: Extended patches and add releveant patches from the Other mods and unsupported mods archieves.
<br><br>
If you use TTRSO Light armor, some patches may need to be manually fixed because of renumbering during the merge of TTRSO causing the patches to fail:
* Open ''TTR_Skill_OVerhaul.esp'' and ''STEPCore___TTRSO Light armor.esp TES5Edit'' '''(if you use STEPExt or SRLE, open the corresponding patch that you use instead)'''
* Expand ''TTR_Skill_OVerhaul.esp/Perk/00051B17''
* Drag ''Conditions/Condition/CTDA-/Perk (Finesse "Finesse" [PERK:xxxxxx])'' from ''TTR_Skill_Overhaul.esp'' to ''STEPCore___TTRSO Light armor.esp''
* Close the window and choose to save ''STEPCore___TTRSO Light armor.esp''
<br>
If you use TTRSO Light armor and Stealth skills rebalanced, some patches may need to be manually fixed because of renumbering during the merge of TTRSO causing the patches to fail:
* Open ''TTR_Skill_Overhaul.esp'' and ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp'' TES5Edit '''(if you use STEPExt or SRLE, open the corresponding patch that you use instead)'''
* Expand ''TTR_Skill_Overhaul.esp/Perk/00051B1C''
* Check that the ''Conditions/Condition/CTDA-/Perk'' entries are forwarded correctly from ''TTR_Skill_Overhaul.esp'' to ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp''. See the simplified scrrenshot:
<gallery>
File:Skärmklipp 2016-02-04 23.59.51.jpg
</gallery>
* If they are not, drag the perks from ''TTR_Skill_Overhaul.esp'' to ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp''
* Close the window and choose to save ''STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp''


==== Merging ====
==== Merging ====
To save plugin slots and to make sure the load order between the patches doesn't get messed up it is recommended to merge all of my plugins. Use [[User:Dreadflopp/Merging_Plugins#Merging_Instructions|these instructions]] to merge the patches.<br>
To save plugin slots and to make sure the load order between the patches doesn't get messed up it is recommended to merge all of my plugins. Use [[User:Dreadflopp/Merging_Plugins#Merging_Instructions|these instructions]] to merge the patches.<br>
<br>
Make sure my plugins are sorted in alphabetical order. Name the merged plugin "Dreadflopps modular patches merged.esp" and the new mod ''Dreadflopps modular patches merged''.<br><br>
Make sure my plugins are sorted in alphabetical order. Name the merged plugin "Dreadflopps modular patches merged.esp" and the new mod ''Dreadflopps modular patches merged''.<br><br>


Line 208: Line 214:
Double-click on the Enhanced Blood Textures mod in Mod Organizers and hide the plugin.
Double-click on the Enhanced Blood Textures mod in Mod Organizers and hide the plugin.
<br>
<br>
=== Dreadflopps install ===
{{Warning|text=This whole section is currently outdated}}
These are the mods that I use. Many of these instructions comes from other packs that I use, have used or have taken inspiration from. Many of the instructions comes from SR:LE, REGS, SRLE Extended and SRLE : Explorer's Edition as I have added all the mods I like from those pack to my STEP: Extended install. I provide all nescessary patches for these mods. This is my install and I can't guarantee that everything works as it should. Some mods are untested and might be removed. Some mods might be added to my packs.<br>
==== STEP: Extended ====
Install STEP: Extended. Disable the following mods:
* Relighting Skyrim
* Smart souls
* XP32
* Skyrim flora overhaul
* Footprints (optional)
* Lanterns of Skyrim
* Trees HD
* 101Bugs
* Beards
* Better beast races
* Better freckles
* Brows
* Cover Khajits
* New children
* XCE - Xenius Character Enhancement
* XCE - Dawnguard
* Better males
* Better Turn Animation only One pose
* Dual Wield Blocking Animations
* Running with a bow 3rd person
* Skyrim - Enhanced Camera (optinal)
* Radiant and Unique Potions and Poisons HD
* Immersive Skyrim Thunder V6
* ClamsDropPearls
==== Animations ====
These mods and the instructions are directly from the SR:LE guide.<br>
===== [https://www.nexusmods.com/skyrim/mods/34950 Immersive Animations] =====
'''Main file :''' Immersive Animations NMM Installer Complete <br>
'''Special instructions:''' In the installer, choose both main files. Choose the following optional files:<br>
* Strafe
* Greatsword Sprint
* Dual Sword Wield -- Swords on Back
* Dual Axe Wield
* Dual Dagger Wield
* Dual Mace Wield
* Rogue Stab
===== [https://www.nexusmods.com/skyrim/mods/64510 Blocking animation pack] =====
'''Special instructions:''' This mods needs to be installed twice since it contains two data folders.<br>
===== [https://www.nexusmods.com/skyrim/mods/62928 Dual Wield Improved Animation] =====
===== [https://www.nexusmods.com/skyrim/mods/68000 XP32 Maximum Skeleton Extended] =====
'''Special instructions:''' <br>
* Skeleton Rig Map (HDT)
* Style Randomizer For RaceMenu - Synchron (STEP)
* Leave all other options at their default state.
===== [https://www.nexusmods.com/skyrim/mods/52694 Realistic Boat Bobbing] =====
'''Special instructions:''' <br>
* Merged versions
* Snowy new lands with travel
* SMIM
* Select your SMIM barrels that you chose when you installed SMIM
* Crates
===== [https://www.nexusmods.com/skyrim/mods/13850 DSAMG Dragon Soul Absorb More Glorious] =====
===== [https://www.nexusmods.com/skyrim/mods/38129 WWLMG Greybeard Meditation - Dynamic] =====
===== [https://www.nexusmods.com/skyrim/mods/34508  360 Walk and Run Plus] =====
'''Special instructions:''' <br>
Male + Female:
* Backsteps + cloak
* Face towards the direction of movement (Recommended)
* BBP Off
* 360 Run Backward Speed Fix Patch: none
==== Dovahkiin Reborn ====
Use ordinator as the perk overhaul. Do not install:
* Elemental destruction magic
==== Skyrim Gameplay Rebalance ====
Do not install:
* Immersive Potions
* Immersive patrols
: I am currently testing to see if I can increase game stability by not using this mod. It looks like I won't come to any conclusion...
* Any optional mods or hardcore mods
==== Deleveled Loot ====
Do not install:
* Gold adjustment
: I am currently testing without it, will probably be optinal
* Warmonger armory (personal preference)
==== Survival ====
Do not install:
Hunterborn (personal preference)
==== Worlds and quests ====
===== [https://www.nexusmods.com/skyrim/mods/25704 Wyrmstooth ] =====
===== [https://www.nexusmods.com/skyrim/mods/72991 Wiseman303's Flora Fixes for Wyrmstooth] =====
===== [https://www.nexusmods.com/skyrim/mods/37994 Falskaar] =====
===== [https://www.nexusmods.com/skyrim/mods/41580 High Hrothgar Overhaul] =====
===== [https://www.nexusmods.com/skyrim/mods/30086 More Immersive Dawnguard Entrance] =====
===== [https://www.nexusmods.com/skyrim/mods/52296 Unique Border Gates] =====
'''Main files:''' <br>
* UniqueBorderGates-All
* UniqueBorderGates-All-MoreImmersiveDawnguardEntrance
* UniqueBorderGates-All-PointTheWay
'''Special instructions:''' <br>
Merge this mod and plugins following [[User:Dreadflopp/Merging_Plugins#Merging_Instructions|these instructions]].
* Name the merged plugin ''Unique border gates merged.esp''.
* Name the new mod ''Unique border gates merged''.
* Rename the merged plugin to ''UniqueBorderGates-All.esp'' to avoid breaking patches
<br>
===== [https://www.nexusmods.com/skyrim/mods/35841 Helgen Reborn] =====
===== [https://www.nexusmods.com/skyrim/mods/70119 Misc. RS Children Patches] =====
'''Main file:''' Helgen Reborn Patch<br>
'''Special instructions:''' This is only for those using RS Children (installed later). If you follow the SR:LE guide, include this patch in the RS Children merge.<br>
===== [https://www.nexusmods.com/skyrim/mods/52397 Moon and Star] =====
'''Optionals:''' Immersion Patch <br>
===== [https://www.nexusmods.com/skyrim/mods/68258 Moon and Star - RS Children Patch] =====
'''Special instructions:''' This is only for those using RS Children (installed later). If you follow the SR:LE guide, include this patch in the RS Children merge.<br>
===== [https://www.nexusmods.com/skyrim/mods/70219 The Forgotten City] =====
===== [https://www.nexusmods.com/skyrim/mods/69811 Molag Bals Inferno] =====
===== [https://www.nexusmods.com/skyrim/mods/ TES5LODGen - Molag Bals Inferno billboards] =====
'''Main file:''' none
'''Optionals:''' Molag Bal's Inferno LOD Billboards <br>
'''Special instructions:''' This patch provides billboards for Molag Bals Inferno and DynDOLOD<br>
===== [https://www.nexusmods.com/skyrim/mods/64651 The Gray Cowl of Nocturnal] =====
'''Optionals:''' none.<br>
===== [https://www.nexusmods.com/skyrim/mods/64752 Gray Cowl of Nocturnal Alikr Flora Overhaul] =====
'''Main file:''' Gray Fox Flora Overhaul - Director's Cut Edition Full <br>
===== [https://www.nexusmods.com/skyrim/mods/69306 Complete Alchemy and Cooking Overhaul - Gray Cowl of Nocturnal patch] =====
'''Main file:''' none
'''Optionals:''' CACO patches<br>
'''Special instructions:''' CACO is included in my pack Dovahkiin reborn. If you use CACO, install the Gray Cowl of Nocturnal patch as its own mod and include it in the CACO patches merge.<br>
===== [https://www.nexusmods.com/skyrim/mods/15927 Improved closefaced helmets - Helgen reborn patch] =====
'''Main file:''' none
'''Updates:''' Improved Closedfaced Helmets - PATCHES v1 <br>
'''Special instructions:''' You should already be using ICH, the main file is therefore not needed. Install the Helgen Reborn patch as its own mod.<br>
===== [https://www.nexusmods.com/skyrim/mods/46693 Provincial Courier Service] =====
===== [https://www.nexusmods.com/skyrim/mods/70142 The Notice Board] =====
'''Optionals:''' The Notice Board - Dragonborn Patch <br>
===== [https://www.nexusmods.com/skyrim/mods/70273  The Notice Board for Falskaar ] =====
===== [https://www.nexusmods.com/skyrim/mods/69501 Wyrmstooth - Tweaks and Enhancements] =====
'''Special instructions:''' Skip everything in the installer except Wyrmstooth Notice board<br>
===== [https://www.nexusmods.com/skyrim/mods/57725 Moonpath to Elsweyr] =====
'''Updates:''' seq file to fix dialogue bug<br>
===== [https://www.nexusmods.com/skyrim/mods/51556 Typo Patch - Moonpath to Elsweyr] =====
'''Optionals:''' Delayed start plugin<br>
===== [https://www.nexusmods.com/skyrim/mods/57725 Moonpath to Elsweyr - Realistic Room Rental Enhanced Patch] =====
'''Special instructions:''' <br>
===== [https://www.nexusmods.com/skyrim/mods/36849 Immersive College of Winterhold] =====
'''Special instructions:''' Desaturated books, ELnFX patch.<br>
The ELFX patch needs to be updated, follow [Darth_mathias instructions http://wiki.step-project.com/User:Darth_mathias/SRLE_Extended#Immersive_College_of_Winterhold]
<br>
===== [https://www.nexusmods.com/skyrim/mods/56699 College Days - Winterhold] =====
===== [https://www.nexusmods.com/skyrim/mods/22650 Enhanced Skyrim Factions - The Companions Guild] =====
===== [https://www.nexusmods.com/skyrim/mods/59277 Blood and Silver - Cidhna Mine Expanded] =====
'''Main files:'''  Cidhna Mine Expanded - Basic Version
==== Enviroment mods from SR:LE ====
These mods comes directly from the SR:LE guide. STEP: Extended users should follow the install instructions from the SR:LE guide or those provided here and use my SR:LE patches rather than the STEP: Extended patches. STEP: Core users are on their own...
===== [https://www.nexusmods.com/skyrim/mods/27043 Enhanced Lights and FX] =====
'''Special instructions:''' Do not install the enchancer or hardcore optionals. Install ELFX - Exteriors and no other of the main files. Install the SMIM meshes. SR:LE users should install the SMIM lantern, STEP users should not. Install the patches you need. I use Moonpath. I do not use any other optionals.<br>
'''STEP mods to deactivate'''
* Lanterns of Skyrim
* Relighting Skyrim
===== [http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Relighting_Skyrim Relighting Skyrim FULL - Tailored for ELFX] =====
'''Special instructions:''' Use the special version of Relighting Skyrim by Neovalen.<br>
===== [https://www.nexusmods.com/skyrim/mods/13268 The Ruffled Feather - Better Dynamic Snow] =====
'''Special instructions:''' This mod should already be installe. Install this as a new mod called ''The Ruffled Feather - Better Dynamic Snow''. Choose to install better dynamic snow only. Don't forget to choose that you use SMIM on the first page.<br>
===== [https://www.nexusmods.com/skyrim/mods/51188 No snow under the roof] =====
'''Special instructions:''' Choose the following in the installer:<br>
* BSA - Static mesh improvement mod
* Vanilla + Dawnguard + Dragonborn
* Better Dynamic Snow
* Falskaar - Dawnstar Dock
<br>
Install the [http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#No_Snow_Under_The_Roof Realistic Room Rental Enhanced Compatibility patch] by Neovalen, if you use RRR Enhanced.
===== [https://www.nexusmods.com/skyrim/mods/13268 The Ruffled Feather - Better Dynamic Snow] =====
'''Special instructions:''' This mod should already be installed. Install this as a new mod called ''The Ruffled Feather - Better Dynamic Snow''. Choose to install better dynamic snow only. Don't forget to choose that you use SMIM on the first page.<br>
===== [https://www.nexusmods.com/skyrim/mods/62120 Cutting Room Floor - No Snow Under the Roof] =====
'''Special instructions:''' Merge all NSUTR plugins following [[User:Dreadflopp/Merging_Plugins#Merging_Instructions|these instructions:<br>
* Prometheus_No_snow_Under_the_roof.esp
* Prometheus_NSUTR BDS Patch.esp
* Prometheus_NSUTR Falskaar Dock.esp
* NSutR RRRE Patch.esp
* No Snow Under The Roof - CRF Patch.esp
===== [https://www.nexusmods.com/skyrim/mods/73937 Vivid Weathers] =====
'''Main file:''' Vivid Weathers<br>
'''Special instructions:''' Medres 1k textures. Star and galaxy textures. No patches.<br>
===== [https://www.nexusmods.com/skyrim/mods/73937 Vivid Weathers - patches] =====
'''Main file:''' Vivid Weathers<br>
'''Special instructions:''' Install the patches as their own mod named Vivid Weathers patches:<br>
* Start the installer, click manual.
* Right-click Compatibility patches and choose Set data directory.
* Select all valid patches
* Ok
===== [https://www.nexusmods.com/skyrim/mods/73937 Vivid Weathers ENB files] =====
'''Main file:''' Vivid Weathers<br>
'''Special instructions:''' Install both patches, the other settings are up to you.<br>
Merge all patch plugins following [[User:Dreadflopp/Merging_Plugins#Merging_Instructions|these instructions:<br>
* Vivid Weathers - AOS patch.esp
* Vivid Weathers - Falskaar.esp
* Vivid Weathers - Minty Lightning patch.esp
* Vivid Weathers - Wyrmstooth.esp
* Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
<br>
==== Companion mods ====
Some mods comes from SR:LE. STEP: Extended users use my SR:LE patches rather than the STEP: Extended patches. STEP: Core users, again, are on their own...
===== [https://www.nexusmods.com/skyrim/mods/40960 Inigo] =====
===== [https://www.nexusmods.com/skyrim/mods/70035 Inigo MCM] =====
===== [https://www.nexusmods.com/skyrim/mods/53754 Arissa - The Wandering Rogue] =====
===== [https://www.nexusmods.com/skyrim/mods/64067 Immersive Horses] =====
'''Optionals:''' Immersive Horses 2K Horse Textures<br>
'''Mods to disable:''' Convenient horses<br>
'''Special instructions:''' Choose to install the Heartfire patch from the main installer.<br>
===== [https://www.nexusmods.com/skyrim/mods/70640 Horses Revamped ] =====
'''Main file:''' none
'''Optionals:''' Horses Revamped - Animations <br>
'''Special instructions:''' Follow the [http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Horses_Revamped SR:LE instructions] when installing this mod<br>
===== [https://www.nexusmods.com/skyrim/mods/64069 Craftable Horse Barding] =====
===== [https://www.nexusmods.com/skyrim/mods/68683 Recorder - Standalone Fully Voiced Follower] =====
===== [https://www.nexusmods.com/skyrim/mods/24666 Hoth] =====
===== [https://www.nexusmods.com/skyrim/mods/12933 Extensible Follower Framework] =====
===== [http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Extensible_Follower_Framework EFF Inventory Autosort Disable] =====
'''Special instructions:''' Install Neovalens replacement script<br>
===== [https://www.nexusmods.com/skyrim/mods/62188 Extensible Follower Framework Compatibility Collection] =====
'''Main files:''' <br>
* Auto Unequip Ammo Patch for EFF
* Wet And Cold Patch for EFF
===== [https://www.nexusmods.com/skyrim/mods/54527 Sofia - The Funny Fully Voiced Follower] =====
==== UI mods ====
===== [https://www.nexusmods.com/skyrim/mods/51087 iWASM - Immersive Wait And Sleep Menu] =====
===== [https://www.nexusmods.com/skyrim/mods/57873 Extended UI ] =====
===== [https://www.nexusmods.com/skyrim/mods/51956 moreHUD] =====
'''Special instructions:''' The following plugins are merged in the SRLE Extended guide. I suggest you merge them to save plugin slots:<br>
* Lock Overhaul.esp
* iHUD.esp
* AHZmoreHUD.esp
* Extended UI.esp
===== [https://www.nexusmods.com/skyrim/mods/69878 Easy Wheelmenu] =====
===== [https://www.nexusmods.com/skyrim/mods/48645 Numerical Smithing Upgrades] =====
==== Gameplay and misc ====
Some mods comes from SR:LE. STEP: Extended users use my SR:LE patches rather than the STEP: Extended patches. STEP: Core users, once again, are on their own...
===== [https://www.nexusmods.com/skyrim/mods/20861 Horns Are Forever] =====
===== [https://www.nexusmods.com/skyrim/mods/33395 SkyTweak] =====
===== [https://www.nexusmods.com/skyrim/mods/54274 Dragon Stalking Fix] =====
===== [https://www.nexusmods.com/skyrim/mods/56980 VioLens - A Killmove Mod] =====
===== [https://www.nexusmods.com/skyrim/mods/17416 Wearable Lanterns] =====
===== [https://www.nexusmods.com/skyrim/mods/73236 Simply Knock] =====
===== [https://www.nexusmods.com/skyrim/mods/9852 Soulfire] =====
'''Optionals:''' <br>
'''Mods to disable:''' Smart souls<br>
==== Textures ====
===== [https://www.nexusmods.com/skyrim/mods/60412 PELTAPALOOZA - Pelts of Skyrim Expansion] =====
===== [https://www.nexusmods.com/skyrim/mods/67741 Revamped Alchemy Lab HD] =====
===== [https://www.nexusmods.com/skyrim/mods/70260 The Notice Board Redefined - New Meshes and Textures] =====
===== [https://www.nexusmods.com/skyrim/mods/64830 RUGNAROK] =====
===== [https://www.nexusmods.com/skyrim/mods/62328 RUSTIC ALCHEMY and ENCHANTING TABLES ] =====
===== [https://www.nexusmods.com/skyrim/mods/69784 RUSTIC CLOTHING - 2K-1K] =====
===== [https://www.nexusmods.com/skyrim/mods/62800 RUSTIC COOKING STATION] =====
===== [https://www.nexusmods.com/skyrim/mods/73287 RUSTIC ELDERSCROLL] =====
===== [https://www.nexusmods.com/skyrim/mods/68884 RUSTIC MONUMENTS AND TOMBSTONES] =====
'''Special instructions:''' Use the ELFX meshes<br>
===== [https://www.nexusmods.com/skyrim/mods/68387 RUSTIC OVEN - Hearthfires] =====
===== [https://www.nexusmods.com/skyrim/mods/58980 Fences of Skyrim - No more flickering fences] =====
===== [https://www.nexusmods.com/skyrim/mods/72245 Northfire's Skidmarks 1K-2K] =====
===== [https://www.nexusmods.com/skyrim/mods/62425 Embers HD] =====
'''Optionals:''' <br>
* Fireplaces Add-on
* Lava crater Add-on
* Ultimate HD Fire Effects patch
'''Special instructions:''' Already installed in STEP and SR:LE. STEP users should install the optional, SR:LE users already have them.<br>
===== [https://www.nexusmods.com/skyrim/mods/51069 Realistic Aspen Trees] =====
'''Optionals:''' RAT 3.4 Billboards for TES5LodGen<br>
'''Special instructions:''' Choose to install Skyrim Flora Overhaul LOD textures<br>
===== [https://www.nexusmods.com/skyrim/mods/141 Skyrim Flora Overhaul] =====
'''Main files:'''
*  Skyrim Flora Overhaul v2.5b
*  SFO Billboards for v2.5b (updated)
'''Special instructions:''' <br>
From the main file, hide the following files:
: textures\landscape\fieldgrass02.dds
: textures\landscape\fieldgrass02_n.dds
From the Billboards file, hide the following files
: textures/terrain/LODGen/Skyrim.esm/TreeAspen*
: (all files starting with TreeAspen)
===== [https://www.nexusmods.com/skyrim/mods/3812 TreesHD_Skyrim_Variation] =====
'''Special instructions:''' <br>
Do not install the following:
* meshes folder
* textures/landscape/trees/treepineforestbarkcomp3*.dds
* textures/landscape/trees/Vurt_Pine*.dds
===== [https://www.nexusmods.com/skyrim/mods/63930 Upgrade and fix for TreesHD by Pfuscher] =====
'''Special instructions:''' <br>
Do not install the following:
* textures/landscape/trees/treepineforestbarkcomp3*.dds
===== [https://www.nexusmods.com/skyrim/mods/74766 Aetherial Crown] =====
==== Character ====
===== [https://www.nexusmods.com/skyrim/mods/13722 The Eyes Of Beauty] =====
'''Special instructions:''' Follow Neovalens instructions from SR:LE:<br>
Delete the following from the main file:
* Textures/Actors/Character/eyes/eyeargonianamber*.dds
* Textures/Actors/Character/eyes/eyeargonianaqua*.dds
* Textures/Actors/Character/eyes/eyeargonianblind*.dds
* Textures/Actors/Character/eyes/eyeargonianblue*.dds
* Textures/Actors/Character/eyes/eyeargonianbrown*.dds
* Textures/Actors/Character/eyes/eyeargoniandefault*.dds
* Textures/Actors/Character/eyes/eyeargonianolive*.dds
* Textures/Actors/Character/eyes/eyeargonianred*.dds
* Textures/Actors/Character/eyes/eyeargoniansilver*.dds
* Textures/Actors/Character/eyes/eyeargonianvampire*.dds
* Textures/Actors/Character/eyes/eyeargonianyellow*.dds
* Textures/Actors/Character/eyes/eyedemon.dds
* Textures/Actors/Character/eyes/eyekhajiit.dds
* Textures/Actors/Character/eyes/eyekhajiitblue*.dds
* Textures/Actors/Character/eyes/eyekhajiitice*.dds
* Textures/Actors/Character/eyes/eyekhajiitnarrow.dds
* Textures/Actors/Character/eyes/eyekhajiitorange*.dds
* Textures/Actors/Character/eyes/eyekhajiitvampire.dds
* Textures/Actors/Character/eyes/eyekhajiityellow*.dds
* Textures/Actors/Character/eyes/eyeoldbrown.dds
Delete the following from the Dawnguard optional
* babette.esp
<br>
Open TheEyesofBeauty.esp in TES5Edit and delete the whole worldspace section.
===== [https://www.nexusmods.com/skyrim/mods/28363 Beards] =====
===== [https://www.nexusmods.com/skyrim/mods/30411 Brows] =====
===== [https://www.nexusmods.com/skyrim/mods/31665 Better Makeup for SKSE] =====
'''Main files:'''
* High Res Female Face Makeup For SKSE
* High Res Male Face Makeup for SKSE
* High Res Vanilla Male
* Female Blackblood Warpaints for SKSE<br>
===== [https://www.nexusmods.com/skyrim/mods/49279 Northborn Scars] =====
'''Special instructions:''' Darth_mathias merges the following plugins in his guide. It is recommended to do so to save plugin slots:
* Beards.esp
* Brows.esp
* NB-Scars.esp
* TheEyesOfBeauty.esp
* The Eyes Of Beauty - Elves Edition.esp
===== [https://www.nexusmods.com/skyrim/mods/2997 XCE - Warpaint and Dirt] =====
===== [https://www.nexusmods.com/skyrim/mods/5941 Coverkhajiits] =====
===== [https://www.nexusmods.com/skyrim/mods/42043 FAR - Forgotten Argonian Roots] =====
'''Special instructions:''' <br>
* Males/Better Males Body
* Females/UNP/MAIN
===== [https://www.nexusmods.com/skyrim/mods/61434 Khajiit body replacer for UNP and CBBE] =====
===== [https://www.nexusmods.com/skyrim/mods/6709 DIMONIZED UNP female body] =====
'''Main file:''' UNP BASE Main body V1dot2<br>
'''Special instructions:''' Delete the textures folder<br>
===== [https://www.nexusmods.com/skyrim/mods/32986 Mature skin texture] =====
'''Special instructions: '''<br>
To remove vampire face features:<br>
: In ''/Textures/actors/character/female'', delete ''femaleheadvampire.dds'' and ''femaleheadvampire_msn.dds''. Make a copy of ''femalehead.dds'' and ''femalehead_msn.dds''. Rename the two copies to ''femaleheadvampire.dds'' and ''femaleheadvampire_msn.dds''.
I like the dark elves to have a little fairer facial features like in d&d. To make it so (I am Picard):
: Copy ''/Textures/actors/character/highelffemale/femalehead_msn.dds'' to ''/Textures/actors/character/darkelffemale'', replacing ''femalehead_msn.dds'' that is located there.
===== [https://www.nexusmods.com/skyrim/mods/2488 Better males] =====
'''Main files:'''
* Faces - GenoxFaces
* Nudes - FavoredSoulMeshes - FlaccidVersion
'''Special instructions:''' <br>
Faces - GeonoxFaces:
: No optionals
Nudes - FavoredSoulMeshes - FlaccidVersion
: Body hair 3 <br>
To remove vampire face features:<br>
: In ''/Textures/actors/character/male'', delete ''maleheadvampire.dds'' and ''maleheadvampire_msn.dds''. Make a copy of ''malehead.dds'' and ''malehead_msn.dds''. Rename the two copies to ''maleheadvampire.dds'' and ''maleheadvampire_msn.dds''.
I like the dark elves to have a little fairer facial features like in d&d. To make it so:
: Copy ''/Textures/actors/character/highelfmale/malehead_msn.dds'' to ''/Textures/actors/character/darkelfmale'', replacing ''malehead_msn.dds'' that is located there.
===== [https://www.nexusmods.com/skyrim/mods/55555 RS Children Overhaul] =====
'''Special instructions:''' <br>
Follow [http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#RS_Children_Overhaul Neovalens instructions.] Choose to install the Non essential children patch as well.
===== [https://www.nexusmods.com/skyrim/mods/47327 RS Children Cutting Room Floor patch] =====
===== [https://www.nexusmods.com/skyrim/mods/55668 RS Children Patches] =====
'''Main files:''' <br>
* Patch for Wyrmstooth
* Patch for Falskaar
'''Special instructions:''' <br>
Merge the following plugins following [[User:Dreadflopp/Merging_Plugins#Merging_Instructions|these instructions]].
* RSChildren_CompleteUSKP.esp
* RSChildren_PatchBooksofSkyrim.esp
* RSChildren_PatchNEC.esp
* RSChildren - CRF Patch.esp
* Patch - Falskaar - RS kids.esp
* Patch - Wyrm - RS kids.esp
* Helgen Reborn-RSC patch.esp
* MoonAndStar_RSC_Patch.esp
<br>
Name the merged mod RS Children Merged
Rename the merged plugin to RSChildren_CompleteUSKP.esp
==== Armors ====
===== [https://www.nexusmods.com/skyrim/mods/37806 Lore Friendly and SemiSkimpy Armors - UNPB-BBP] =====
'''Main files:'''
* Lore Friendly Ebony Armor Variants UNP
* Lore Friendly Glass Armor Variants UNP
===== [https://www.nexusmods.com/skyrim/mods/22033 UNP Dawnguard Armors] =====
'''Main files:''' UNP Dawnguard Armors for Base body<br>
'''Updates:'''
* Patch for Dawnguard boots
* Patch for Vampire boots
===== [https://www.nexusmods.com/skyrim/mods/31392 UNP Dragonborn Armors] =====
'''Main files:''' UNP Dragonborn Armors
===== [https://www.nexusmods.com/skyrim/mods/7305 UNP Female Armors] =====
'''Main files'''
* UNP Armors version 2_1
* UNP Boot Pack
===== [https://www.nexusmods.com/skyrim/mods/38386 Contractor and Mavari Armors] =====
'''Main files:'''
* Contractor Armor
* Mavari Armor
'''Optional files:''' Mavari Armor 2048X2048 Textures
===== [https://www.nexusmods.com/skyrim/mods/71178 UNP Rogue Armor HD] =====
==== Immersion ====
===== [https://www.nexusmods.com/skyrim/mods/55607 Books of Skyrim] =====
===== [https://www.nexusmods.com/skyrim/mods/64820 Holidays] =====
===== [https://www.nexusmods.com/skyrim/mods/69541 Dynamic Follower Dialogue - DFD] =====
'''Main files:''' Dynamic Follower Dialogue v1.7c - EFF v4.0.2<br>
===== [https://www.nexusmods.com/skyrim/mods/50349 YOT - Your Own Thoughts] =====
'''Special instruction:''' Install the main file + both updates<br>
===== [https://www.nexusmods.com/skyrim/mods/26981 Grimoa's 3rd person friendly Candlelight Spell] =====
==== Player homes ====
===== [https://www.nexusmods.com/skyrim/mods/72776 Breezehome by Lupus] =====
==== Under evaluation ====
These mods might be included in my packs


==== Patches ====
=== Thanks ===
Use my SR:LE patches and my Other patches.
Thanks to [https://stepmodifications.org/forum/user/8836-baronaatista/ baronaatista] for helping me with some structuring of the guide and making the wording of the instructions better.


=== Changelog ===
=== Changelog ===
* 16-07-26 LOOT rule update
* 16-08-01 Patches updated (all Imperious/Disparity patches)
* 16-07-26 LOOT rule update. Patches updated.
* 16-06-01 Patches updated: renamed the Animal tweaks patches to allow them to be sorted later in the patch order.
* 16-06-01 Patches updated: renamed the Animal tweaks patches to allow them to be sorted later in the patch order.
* 16-05-24 Patches updated
* 16-05-24 Patches updated

Latest revision as of 21:07, July 25, 2021

Dreadflopp's Modular Patches

Info-Logo.png
NOTE:
Changelog at the end of the guide.



Introduction

I provide modular patches for the mods that I use in my personal setup which includes STEP: Extended, parts of SRLE, all of my packs + Survival pack by Smile44 + many other mods, as well as versions of those patches for STEP:Core and STEP: Extended. I have previously supported SR:LE, Skyrim Revisited: Legendary Edition. Due to my limited time and because of the fact that many SR:LE users use SRLE: Extended: Legacy of the Dragonborn or SRLE: Legacy of The Dragonborn Reqtified the need for SR:LE compatibility for my packs are not as relevant as before. If there are users that want to use my packs with SR:LE in its current pre Skyrim Special Edition form, all my old SR:LE patches are still available.

By using my modular patches with the official STEP: Core or STEP: Extended patch you will have compatibility between any setup of the following packs:

Install Order

You should follow the install order outlined in STEP. Install the packs after your STEP install. It may be considered good modding practice to install the packs before the STEP section 2.N. Patches, but currently it doesn't matter since none of the mods from my packs conflict with any mods from the patches section of STEP..

The mods from my packs should be installed as outlined on their pages; the install order of the packs in relation to one another doesn't matter.

Mods from the packs or STEP that overlap should usually remain in their position laid out in the corresponding guide. It may be useful to re-install these mods as a new mod if changes are made to the installation of said mod, with a name fit to the profile. This preserves easy switching between Profiles in MO.

If you are unsure, check the 'conflicts' tab in MO for the mod in question and see what is overwriting it / what it is overwriting. Ask questions on the forums if you are still unsure.

Skyrim Revisited: Legendary Edition

Many of the mods from SR:LE can be used with any or all of my packs. With my patches that you will download later there is a folder called 2. Patches for some other mods I use. In this folder you will find patches for many mods from SR:LE. In the folder 3. Old and unsupported patches you will find even more patches for SR:LE. These patches are, as the name of the folder suggests, not being updated anymore. They probably work fine.

Add SR:LE mods to STEP

You can use essentially any SRLE mods with your STEP:Core or Extended install, but you need to be careful if installing an SRLE mod that changes the same things as a mod in STEP; a prime example of this is RS Children. If installing RS Children, you must deactivate New Children from STEP. Likewise, if using XPMSE from SRLE, you must deactiviate XPMS (XP32 Maximum Skeleton) from STEP.

Add STEP mods to SR:LE

This is no longer supported my possible if you use my unsupported patches.
To use SRLE instead of STEP with my packs and patches, you must first make some changes to your SRLE install:

  • Realistic Ragdolls and Force - Install but hide the plugin
  • Even better quest objectives - leave out the following patches:
    • BetterQuestObjectives-DBForevertoMisc.esp
    • BetterQuestObjective-CuttingRoomFloor.esp
    • BetterQuestObjectives-PaarDilemmaPatch.esp
  • Immersive Citizens - AI Overhaul - leave out the following patches:
    • Cutting Room Floor patch
    • ELE patch
  • SR:LE Conflict resolution patch - Do not install
  • Enhanced lighting for ENB - rename ELE:s plugin:
    • ELE_Legendary_Fs_Wt_Lite.esp -> ELE_Legendary_Lite.esp
  • RS Children - Choose to install the Non-Essential children from the main installer and include it in the merge.
  • No Spinning Death Animation - do not install



The following mods from the STEP guide should be added on top of your SR:LE install:

  • Explosive bolts visualized
Hide the following textures from the SR:LE mod EotW The Dawnguard Textures Remastered:
    • /textures/dlc01/weapons/crossbow/bolt_n.dds
    • /textures/dlc01/weapons/crossbow/bolt.dds
  • Consistent Older people
  • Invisibility Glitch - Eyes fix
  • Animated Weapon Enchants
  • Smooth blades draws and sheath
  • Hearthfire Expanded
  • NARC
  • Not so fast - main quest
  • Elemental Staffs
  • STEP Extended patch
The STEP Extended patch is the plugin from the STEP Compilation named STEP Extended.esp. You should not install the textures from the STEP Compilation.


LOOT rules
Delete the following LOOT rules IF you use my pack Deleveled loot:

  • Complete Crafting_TrueWeaponsLvlLists.esp - Load After ELE_Legendary_Fs_Wt_Lite.esp

Relighting Skyrim, ELFX and Lanterns of Skyrim

If you choose to use my unsupported patches you may use ELFX instead of Relighting skyrim and Lanterns of Skyrim.
The choice is yours:

Do it the STEP way:

LoS is optional but recommended, it has no conflict and needs no patches


Do it the SR:LE way:

Use my patches. The ELFX Exteriors module and Enhanced lighting for ENB (ELE) are both required
The custom version from the SR:LE guide. Do not use my Relighting Skyrim patches, they are not for this version



If you use Vividian ENB, choose to use/not use Lanterns of Skyrim when installing it.

SRLE Extended: Legacy of The Dragonborn

User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn
SRLE Extended: Legacy of The Dragonborn is an addon or a pack for SRLE by Darth_mathias. It is an excellent pack that adds many mods on top of SRLE in many different areas, some areas where I haven't added any mods in my packs like quest mods or companion mods. It also adds mods that alters the looks of NPCs, it expands towns, it adds new items and retextures many aspects of the game. SRLE adds mods in all areas that I do in my packs and many of the mods that are in my packs are also in SRLE or SRLE Extended: Legacy of The Dragonborn. If you want to add the mods that are in SRLE Extended: Legacy of The Dragonborn but not in my packs, my recommendation is to skip my packs and use SRLE Extended instead. Darth_Mattias provides a patch for Morrowloot Unlimited and with that added you won't miss out on anything essential by using SRLE Extended: Legacy of The Dragonborn instead of my packs.

Patches

All patches can be found here.
https://goo.gl/6y6qfQ

There are several files in the download folder. Download Dreadflopps modular patches.

Instructions

There are three folders found in the patch:

1. Patches for Dreadflopps packs + Survival by Smile44

This folder contains 2 subfolders. They require ELE and Immersive citizens AI overhaul to be installed.

  • Install all patches from the subfolder that matches your base game install (STEP: Core or STEP: Extended).
  • Hide or remove the patches that are for mods that you do not use.
2. Patches for some other mods I use

This folder contains patches for mods that I support.
If you intend to use Falskaar and Wyrmstoothyou you need to make some alterations to the STEP install. Reinstall Realistic Water Two (RW2), Farmhouse Chimneys, Skyfalls + Skymills and Enhanced Lighting for ENB (ELE) with the following settings:

  • Realistic Water Two
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Options
Options
1. Resolution
1. Resolution

DotMO.png Medium [baseline]

2. Compatibility
2. Compatibility

DotMO.png Default

Next
Options
Options
3. Combination
3. Combination

DotMO.png Legendary

4. New Lands
4. New Lands

DotMO.png Wyrmstooth

DotMO.png Falskaar

5. Waves
5. Waves

DotMO.png Wyrmstooth

DotMO.png Falskaar

6. Other
6. Other

DotMO.png Bobbing Longboats [unless you use the superior mod Realistic Boat Bobbing]

Next


  • Farmhouse Chimneys
Choose to install all relevant patches. There is no need to install any patch for CRF sine that is included in the STEP patch.
  • Skyfalls + Skymills
Choose to install all relevant patches.
  • Enhanced Lighting for ENB
Download the main file called ELE_Lite_v0_95b_Only IL - NMM_BAIN. In the fomod installer, choose Legendary + Falskaar + Wyrmstooth. After installation, rename the plugin to ELE_Legendary_Lite.esp

Install my patches
Install all patches from from 2. Other mods. Hide or delete all patches that are for mods that you do not use.

3. Old and unsupported patches

If you're doing the unsupported add STEP mods to SR:LE install use the STEP: Extended patches and add releveant patches from the Other mods and unsupported mods archieves.

If you use TTRSO Light armor, some patches may need to be manually fixed because of renumbering during the merge of TTRSO causing the patches to fail:

  • Open TTR_Skill_OVerhaul.esp and STEPCore___TTRSO Light armor.esp TES5Edit (if you use STEPExt or SRLE, open the corresponding patch that you use instead)
  • Expand TTR_Skill_OVerhaul.esp/Perk/00051B17
  • Drag Conditions/Condition/CTDA-/Perk (Finesse "Finesse" [PERK:xxxxxx]) from TTR_Skill_Overhaul.esp to STEPCore___TTRSO Light armor.esp
  • Close the window and choose to save STEPCore___TTRSO Light armor.esp


If you use TTRSO Light armor and Stealth skills rebalanced, some patches may need to be manually fixed because of renumbering during the merge of TTRSO causing the patches to fail:

  • Open TTR_Skill_Overhaul.esp and STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp TES5Edit (if you use STEPExt or SRLE, open the corresponding patch that you use instead)
  • Expand TTR_Skill_Overhaul.esp/Perk/00051B1C
  • Check that the Conditions/Condition/CTDA-/Perk entries are forwarded correctly from TTR_Skill_Overhaul.esp to STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp. See the simplified scrrenshot:
  • If they are not, drag the perks from TTR_Skill_Overhaul.esp to STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp
  • Close the window and choose to save STEPCore___Stealth Skills Rebalanced__TTRSO Light armor.esp

Merging

To save plugin slots and to make sure the load order between the patches doesn't get messed up it is recommended to merge all of my plugins. Use these instructions to merge the patches.
Make sure my plugins are sorted in alphabetical order. Name the merged plugin "Dreadflopps modular patches merged.esp" and the new mod Dreadflopps modular patches merged.

Load order

LOOT Rules:

  • Dreadflopps modular patches merged.esp Set global priority 990600

Bash tags

Add the bash tags names, stats, relev and delev to the merged patch using Wrye bash.

Testing

Checking that the game is stable

Using all the packs that is included in this game may be to much for your computer. To check that your game is stable you should use these methods that was posted on the forums by Harpalus:
I have some standard tests. It all depends on what you're testing. In all of the below tests, I always hit the asterisk (*) key on the number pad to display my FPS. Anything below 25 or so is problematic. (My load order gives me 55-60 FPS without an ENB preset, 25-50 with one). When testing anything, try to do it on a new game to minimize the chances of old mods interfering. As detailed below, Alternate Start and some console commands are a godsend for testing things.

If you're testing script load (particularly in combat), I prefer starting a new game (to ensure no leftover scripts) with Alternate Start and starting off at the Solitude Inn. I then head out into the streets, turn on god mode (with tgm), and spawn three (or more) dragons. They'll run amok in one of the busiest cells in Skyrim. On my load order everything works fine: my framerate is stable, the dragons behave as expected. With some script-heavy mods, however, things start going wrong: with Burn Freeze Shock Effects, for example, I start seeing walls and floors disappear. To test script load of scripts that attach themselves to every NPC (Wet and Cold, Footprints), just spawn 100 of any human NPC inside of a city. Ideally use bandits, as then you can test your framerate in large fights (turn on god mode). With my load order I have a playable framerate for both of these tests.

If you're testing how well combat works in your game, then I start a new game (again, with Alternate Start so as not to drive me crazy -- I only use Alternate Start when testing). I then use the console to advance my combat skills suitably (player.advskill block 3000, for example), and get myself to a reasonable level and select a few perks. I also spawn a set of elven armor or wolf armor or something, just so I'm reasonably well equipped. Then I just charge off to the nearest bandit camp and see how everything feels. At a reasonable level (say, level 20) with a standard difficulty setting (Adept, for example) you should be able to handle most bandit camps in Skyrim. If you can't handle a bandit camp without dying several dozen times, then your load order is probably more "hardcore" than "fun", and you'll want to trim your load order of a few difficult combat mods. Note: mods such as Requiem or PermaZones, or Erkeil's deleveled mod can make you underleveled for a particular area: if you're running something like this, make sure you're of the appropriate level for the bandit camp you're testing. Be sure to advance your level past 15 or so even without these mods, as you can actually be underleveled for areas in vanilla Skyrim.

If you're testing texture mods for FPS, just start a new game with Alternate Start and run around any random location. Be sure to test both indoors and outdoors.

This last one might not apply to you, but when adjusting saturation levels (ie, adjusting an ENB or SweetFX preset, or perhaps Imaginator), I use three locations: the Riverwood Inn (excessive saturation can cause the large inn fires to make the room look too reddish), the Riverwood exterior (it's usually sunny there, and too much saturation makes sunny weather look almost neon), and Bloated Man's Grotto during the quest Ill Met By Moonlight (just start the quest with setstage DA05 50, then use coc BloatedMansGrottoExterior01 to teleport to the cave entrance). Bloated Man's Grotto (during this quest) is ideal for this because it's easily one of the most saturated, colourful areas in the vanilla game. Be sure to also test out nights to see how dark they get. I recommend doing these quick color tests when selecting an ENB or SweetFX preset: if it looks fine in all of the above situations then you'll probably be fine throughout an entire playthrough.

Script lag

If you think you are experiencing script lag it is recommended to remove the plugins from Enhanced Blood textures and remove Enhanced Blood textures dependency from the STEP Extended patch. This is to save computer power and leave room for other scripted mods. It is recommended to still use the textures from Enhanced Blood textures. Other mods that may have a negative impact on stability due to the use of scripts are Footprints, Burn Freeze Shock Effects and Wet and cold. If your game is not stable, try without these mods. You can still use the textures from Burn Freeze Shock Effects. The STEP patch is not dependent on the plugins from these mods. They can therefore be uninstalled without any further steps. If you uninstall Enhanced blood textures, use Brawls Bug Patch from the STEP guide.

Open TES5Edit through MO
Untick all plugins except STEP Extended patch.esp and click OK
Delete the following (by right-clicking them and choose remove)
Example: Right-click on the entry 0D021D40 and choose remove. Do NOT remove the whole Magic effect entry

STEP Extended Patch.esp
	Magic Effect
		xx021D40
		xx0232D1
		xx024DC5
		xx03300A
	Spell
		xx03300B
	Impact
		000193B2
		000C190E
		000F0EAF
		000F0EB0
		000F0EB1
		000F0EB2
		0300A30C
	Impact Data Set
		000189FD
		000193CA
		00097785
		000E4CB0
		000E64AA

Right-click STEP Extended Patch.esp and choose clean masters


Double-click on the Enhanced Blood Textures mod in Mod Organizers and hide the plugin.

Thanks

Thanks to baronaatista for helping me with some structuring of the guide and making the wording of the instructions better.

Changelog

  • 16-08-01 Patches updated (all Imperious/Disparity patches)
  • 16-07-26 LOOT rule update. Patches updated.
  • 16-06-01 Patches updated: renamed the Animal tweaks patches to allow them to be sorted later in the patch order.
  • 16-05-24 Patches updated
  • 16-05-17 Updated my STEP patch fixes with new changes from ICAIO. Decided that ELE will be a requirement for using my patches and added a note about it.
  • 16-05-02 Patches updated
  • 16-04-30 Added a note to not use the Burn freeze shock effect plugin if you have lag. Added my personal install...
  • 16-03-28 Added RS Children instructions + instructions to remove a LOOT rule
  • 16-03-21 RotE - MLU patch updated
  • 16-03-18 Lots of patches updated
  • 16-03-13 CACO patches updated. Some CACO patches have been removed. OBIS patch updated.
  • 16-03-11 Ordinator patch updated. Other mods patches added.
  • 16-02-27 Patches updated
  • 16-02-27 Added BetterDGEntrance.esp LOOT rule
  • 16-02-24 Added Elemental Staffs to the SRLE requirements list
  • 16-02-22 Added a SRLE:EE warning to not use city mods
  • 16-02-22 Deadly Dragons patches updated
  • 16-02-21 Patches updated.
  • 16-02-19 pATCHES UPDATED. aDDED CACO-HUNTERBORN-CAMPFIRE PATCH
  • 16-02-10 Added instructions for mods that needs to be reinstalled if you use Wyrmstooth/Falskaar
  • 16-02-10 Added relev bash tag to the merged patch
  • 16-02-10 RotE patches updated
  • 16-02-09 Ordinator patches updated/added.
  • 16-02-05 TTRSO patches updated. Updated instructions to fix TTRSO patches.
  • 16-01-24
  • 16-01-18 Patches updated
  • 15-12-24 Patches updated
  • 15-12-15 Updated incorrect patch instructions for mature skin users
  • 15-12-06 Updated patches