User:Adonis VII/TTW: Difference between revisions

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Starter instruction for a TTW...thing.  This is not a guide to play the game 100%.  Go look at [[User:Kelmych/Fallout3|Clear & Present Danger]] or [[User:EssArrBee/FalloutNewVegas|Fear & Loathing]] if you want to play games NOW and have an awesome, stable time at it.  Unless noted otherwise, this assumes you've followed the instructions in those mods.  This is for promoting discussion on combining the Fallout 3 and Fallout NV mods, removing errors, forwarding fixes, and creating compatibility patches for a stable, optimized game.  This will not deal with texture optimization, Kelmych would be much better for advice on that.
__NOTITLE__


<div style="text-align: center;"><font size="10">Worlds of Tomorrow</font></div>
<div style="text-align: center;"><font size="4">A STEP Hosted guide for Tale of Two Wastelands</font></div>
<div style="text-align: center;">[https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=N5TLCEMXY7KQU https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif]<br>
{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}</div>


==Fixes==
<div style="text-align: center;"><font size="6">This guide is not updated for TTW 3.3</font></div>
==== TTW Fixes ====
TJ and team have compiled a compilation of UOFO3 and YUP specifically tailored for TTW. https://taleoftwowastelands.com/content/ttw-fixes-213-official-bugfix-pack-ttw?


====OWB Sonic Emitter Projectile Fix====
<br>
Haven't tested  but it should work fine.


====REPCONN Test Site Fixes====
{{Fc|Cyan|FORUMS:}} Comments, Questions? Visit the forum thread [https://stepmodifications.org/forum/topic/7889-ttw-guide/ Here] or Reddit Adonis_VII
Haven't tested but it should work fine.
  {{Fc|Cyan|CHANGELOG:}} You can check any mod changes to this guide [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_changelog Here]


====Yukichigai Unofficial Patch - YUP====
Use TTW Fixes Instead.


==Cut Content==
==Introduction==
==== New Vegas Uncut: the Moburma mods ====
Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland.  It provides a bridge to connect the stories in a logical fashion to allow both games in a single playthrough if desired.  It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.
A special version of Moburma uncut mods along with some others are being fixed and compiled into two downloads by TJ. Progress can be found https://taleoftwowastelands.com/content/new-vegas-uncut-moburma-mods
<br><br>
I'm currently splitting the guide into two components:
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
Core seeks to be minimal in its approach, fixing bugs, restoring cut content, implementing quality of life upgrades, improving the physics for better gun-play, and adding gameplay features and balance. It does not seek to replace the vanilla textures or meshes, and should have the same performance requirements as vanilla.
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
Graphics builds upon Core with new textures, meshes, and effects meant to compete with the latest and greatest while remaining faithful to the original look. It is recommended to have a SSD and 4GB graphics card.
{{Indicator|8|16|#ffd700|#ffd700|#000000|4K&nbsp;}}
4K indicates mod that are specifically build with 4k displays in mind. These will usually be UI mods, and have minimal benefit to 1080p users. 1440 users may still be interested in these.
{{Indicator|8|16|#00004d|#1a1aff|#ffffff|Steam&nbsp;}}
This indicates a step only for users with the Steam version.
{{Indicator|8|16|#007a99|#00ccff|#A8C9A7|Modder&nbsp;}}
This indicates tool installation to edit or create your own mods.


== Location ==
== Setup ==
Install Fallout New Vegas somewhere NOT in your program files directory.
Launch the game once, setting everything to highest.
Install Fallout 3 somewhere NOT in your program files directory.
Launch the game once.
If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.


===== '''Auto Gates (FO3) - NEW''' =====
== Utilities {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
Found here: https://taleoftwowastelands.com/content/auto-gates#comment-32994
===== xEdit ([https://www.nexusmods.com/newvegas/mods/34703//? FNV]) =====
Fixes:
* '''Author''': ElminsterAU
[0E] AutoGates.esp \ Worldspace \ 0607EA1F <Wasteland>
* '''Version''': v4.0.3
:Forward NNAM-Canopy Shadow
* '''Installation''': Create an xEdit Folder somewhere outside your game install and your Program Files. This video can be applied to any xEdit version: [https://www.youtube.com/watch?v=dEuyk-jy-n4&list=PLlN8weLk86XiGXJI4DaRa1QIq1zhDpD8V&index=2&t=0s XEdit Installation]


===== '''Bailey's Crossing Metro Opened (FO3)''' =====
===== Mod Organizer 2 ([https://www.nexusmods.com/skyrimspecialedition/mods/6194 TESV]) =====
Fixes
* '''Author''': Tannin
* '''Version''': v2.3.2
* '''Installation''': Create a folder Mod Organizer 2 outside of your game directory and Program Files.


  [0E] BaileysCrossingMetro.esp \ Worldspace \ 0607EA1F <Wasteland>
== Setting up Mod Organizer ==
:Forward NNAM-Canopy Shadows
For detailed setup instructions, see [https://www.youtube.com/watch?v=DG3eqyNOByw Mod Organizer Video Series] by Gamer Poets.


TTW
== INI Tweaks {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
[0E] BaileysCrossingMetro.esp \ Worldspace \ 0607EA1F <Wasteland>
The following tweaks may be made using MO built in INI editor. Those tweaks labeled {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}} are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settings. You may alter these optional values between the vanilla maximum and the numbers I have given if you so desire.
:Forward FULL-Name capital Wasteland




===== Fort Independence Redesigned (FO3) =====
<big>Fallout.ini</big>
Convert in FNVEdit with TTW Script
* TTW Changes
<br />Forward the following:
[General]
SCharGenQuest = 001FFFF8 (Sets the start quest to FO3)
sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
bLoadFaceGenHeadEGTFiles = 1
* Light distance fade (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[Display]
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0
* Extending LOD (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[LOD]
bDisplayLODBuildings=1
fLODFadeOutMultItems=15
fLODFadeOutMultObjects=15
fLODFadeOutMultActors=15


Fixes:
<big>FalloutPrefs.ini</big>
  [0E] FortIndependenceRedesigned.esp \ Worldspace \ 0601A267 <DCworld08>
* Allow additional plugins to be loaded.
:Forward PNAM-Flags
  [Launcher]
:Remove NAM2-Water
bEnableFileSelection = 1
* TTW changes
[General]
bLoadFaceGenHeadEGTFiles = 1
* Increase Grass Render distance from 3 to 5 cells (optional)(performance cost). {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[Grass]
fGrassStartFadeDistance = 17000
* Select Resolution
[Display]
iSize W=1920    <---Choose horizontal
iSize H=1080    <---Choose vertical
* Double LOD Distance (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[TerrainManager]
fBlockLoadDistanceLow=100000.0000


===== TTW Interiors =====
== Extenders {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
Found here: https://taleoftwowastelands.com/content/ttw-interiors
===== NVSE ([https://github.com/xNVSE/NVSE/releases Github]) =====
<br />Fixes:
* '''Authors''': Kormakor, Jazzisparis, carxt, c6, iStewieAI, iranrmrfIan Patterson, Stephen Abel, Paul Connelly, Hugues LE PORS
[0F] TTWInteriorsProject_Combo.esm \ Worldspace \ 0601A265 <DCworld10>
* '''Version''': v6.0.8
:Forward PNAM-Flags
* '''Instructions''': See https://github.com/xNVSE/NVSE
:Remove NAM2-Water
[0F] TTWInteriorsProject_Combo.esm \ Worldspace \ 0601A267 <DCworld08>
:Forward PNAM-Flags
:Remove NAM2-Water
[0F] TTWInteriorsProject_Combo.esm \ Worldspace \ 0604C4D1 <MamaDolcesWorld>
:Forward PNAM-Flags
:Remove NAM2-Water
[0F] TTWInteriorsProject_Combo.esm \ Worldspace \ 0607EA1F <Wasteland>
:Forward NNAM-Canopy Shadow
[0F] TTWInteriorsProject_Combo.esm \ Worldspace \ 0A000802 <DLC4Pointlookout>
:Forward NNAM-Canopy Shadow


===== [http://www.nexusmods.com/newvegas/mods/58111/? Kentbury Way - TTW] =====
===== JIP LN NVSE Plugin ([https://www.nexusmods.com/newvegas/mods/58277/? FNV]) =====
Install the converted version above.
* '''Author''': Jazzisparis and LuthienAnarion
* '''Version''': 55.61
* '''Requirements''': NVSE
* '''Configuration''': Customize the ini to your liking. My suggestions are [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_settings#JIP_LN_NVSE_Plugin_.28Guide.29 here].


===== [http://www.nexusmods.com/newvegas/mods/58110/? Metro Carriage Interiors - TTW] =====
===== NVAC - New Vegas Anti Crash ([https://www.nexusmods.com/newvegas/mods/53635/? FNV]) =====
Install the converted version above.
* '''Author''': Queue
* '''Version''': v7.5.1.0
* '''Requirements''': NVSE
* '''Installation''': Install ''NVAC - New Vegas Anti Crash''.


===== TTW Rivet City Merchants =====
===== NVTF - New Vegas Tick Fix ([https://www.nexusmods.com/newvegas/mods/66537 FNV]) =====
TTW conversion found here: http://www.nexusmods.com/newvegas/mods/54853/?
* '''Author''': Carxt - Tgspy
* '''Version''': v8.1
* '''Installation''': Install ''New Vegas Tick Fix.''


:Forward FULL-Name Capital Wasteland
===== IStewieAl's Tweaks ([https://www.nexusmods.com/newvegas/mods/66347 FNV]) =====
* '''Author''': lStewieAl
* '''Version''': 6.2
* '''Requirements''': NVSE
* '''Installation''': Install ''Stewie Tweaks'' and ''Stewie Tweaks INI.'' Rename the second and MERGE.
* '''Configuration''': Customize the ini to your liking. My suggestions are [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_settings#IStewieAl.27s_Tweaks_.28Guide.29 here].


===== Rivet City Realignment (FO3) =====
===== JohnnyGuitar NVSE ([https://www.nexusmods.com/newvegas/mods/66927 FNV]) =====
LOOT: load AFTER Rivet City Merchants With Point Lookout.esp
* '''Author''': carxt - lStewieAl - c6
* '''Version''': 3.71
* '''Requirements''': NVSE
* '''Installation''': Follow instructions on link


[0E] Rivet City Realignment.esp \ Worldspace \ 0607EA1F <Wasteland>
== TTW {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
:Forward XNAM-Canopy Shadow
===== Tale of Two Wastelands ([https://taleoftwowastelands.com/dl TTW]) =====
* '''Authors''': TTW Team
* '''Version''': v3.3.3
* '''Requirements''': NVSE, JIP LN, MCM
* '''Installation''': The installation for TTW requires a couple steps.
Gamer Poets have made the official installation video: https://www.youtube.com/watch?v=BHXIEGtP2Hw


[0E] Rivet City Realignment.esp \ Worldspace \ 0607EA1F <Wasteland>
== Balance ==
:Forward FULL-Name


===== Rockopolis Rebuilt (FO3) =====
== UI {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
[0E] RockopolisRebuilt.esp \ Worldspace \ 0607EA1F <Wasteland>
===== JIP Improved Recipe Menu ([https://www.nexusmods.com/newvegas/mods/59638 FNV]) =====
:Forward NNAM-Canopy Shadow
* '''Author''': jazzisparis
* '''Version''': v1.20
* '''Requirements''': NVSE, JIP LN NVSE
* '''Installation''': Install ''JIP Improved Recipe Menu''.


[0E] RockopolisRebuilt.esp \ Worldspace \ 0607EA1F <Wasteland>
===== The Mod Configuration Menu ([https://www.nexusmods.com/newvegas/mods/42507 FNV]) =====
:Forward FULL-Name Capital Wasteland
* '''Author''': Pelinor
* '''Version''': v1.5
* '''Requirements''': NVSE
* '''Installation''': Install ''The Mod Configuration Menu'' and ''MCM BugFix 2''.


===== [http://www.nexusmods.com/newvegas/mods/58146/? Temple of the Union Overhaul - TTW] =====
===== Loot Menu for FNV ([https://www.nexusmods.com/newvegas/mods/61723 FNV]) =====
Install the converted version above.
* '''Author''': Gribbleshnibit8
* '''Version''': v1.3
* '''Requirements''': NVSE, JIP LN NVSE, and UIO (Installed afterwards)
* '''Note''': Currently this doesn't disable the default loot text. If this annoys you this mod can be skipped without issue.
* '''Installation''': Install ''LootMenu''.


===== --UrgeWashingtonBoS.esp-- =====
===== FOV Slider ([https://www.nexusmods.com/newvegas/mods/55085 FNV]) =====
Fixes:
* '''Author''': Roy Batty
[0E] UrgeWashingtonBoS.esp \ Worldspace \ 060C617E <WashMonTop>
* '''Version''': v2.9
:Forward PNAM-Flags
* '''Requirements''': NVSE, JIP LN NVSE, and MCM
:Remove NAM2-Water
* '''Installation''': Install ''FOV Slider''.


== Texture Overhauls ==
===== Vanilla HUD Remastered ([https://www.nexusmods.com/newvegas/mods/64102 FNV]) =====
{{Indicator|8|16|#ffd700|#ffd700|#000000|4K&nbsp;}}
* '''Author''': BmanBlazer
* '''Version''': v1.83
* '''Installation''': Install ''Vanilla HUD Remastered 4K v1.83''. During setup, select VHR with VUI+ Patch.


===== Essentails Redux (FO3) =====
===== Vanilla UI Plus ([https://www.moddb.com/mods/vanilla-ui-plus/downloads ModDB]) =====
===== Better Clutter and Furniture Pack (FO3) =====
* '''Author''': Axonis
===== Retextured Clutter Collection (FO3) =====
* '''Version''': v8.63
DDSopt: 28 textures missing mipmaps
* '''Installation''': Install ''Vanilla UI Plus (New Vegas) 8.63''. Check plugin during the wizard.


===== Hall of Equipement (FO3) =====
===== Consistent Pip-Boy Icons ([https://www.nexusmods.com/newvegas/mods/65046 FNV]) =====
===== Hall of Equipment X2 (FNV) =====
* '''Author''': ItsMeJesusHChrist
===== MG's NCR Pack (FNV) (FO3 is completely overwritten) =====
* '''Requirements''': JIPLN, JohnnyGuitar
===== HQ Terrain Overhaul (FO3) =====
* '''Version''': v3.607
DDSopt: 1366 textures missing mipmaps
* '''Installation''': Install ''Consistent Pip-boy Icons'' and "Consistent Pip-boy Icons Update." Select defaults or icons as desired.


===== NMC's (TTW) =====
===== Vanilla Hud Cleaned ([https://www.nexusmods.com/newvegas/mods/70001 FNV]) =====
Instructions [https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine Here]
* '''Author''': ItsMeJesusHChrist
<br />DDSopt: 2122 textures missing mipmaps
* '''Version''': v0.381
* '''Installation''': Install ''Vanilla Hud Cleaned.'' Select Defaults.


===== C93 - Distant LOD for NMC's (FO3) =====
===== Pause Menu HD ([https://www.nexusmods.com/newvegas/mods/63934 FNV]) =====
===== PcoBueno Texture Pack (FNV) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
DDSopt: 13 textures missing mipmaps
* '''Author''': pilamin
* '''Version''': v1.0
* '''Installation''': 4K users should install ''Pause Menu HD - 2048,'' 1080 users should install ''Pause Menu HD - 1024.''


===== Mothership Zeta DLC Retextured (FO3) =====
===== UIO - UI Organizer ([https://www.nexusmods.com/newvegas/mods/57174 FNV]) =====
===== DLC Retextured (FO3) =====
* '''Author''': jazzisparis
===== Textures Over Time (FNV) =====
* '''Version''': v2.09
* '''Note''': There may some files or folders in the ''Overwrite'' folder after exiting the game or after a crash. This is not a problem, those files can be ignored or deleted without issue. The mod will regenerate those files every time the game loads.
* '''Installation''': Install ''UIO - User Interface Organizer''.
 
===== Tutorial Killer ([https://www.nexusmods.com/newvegas/mods/47746 FNV]) =====
* '''Author''': pintocat - Roy Batty
* '''Version''': v1.5
* '''Installation''': Install ''Tutorial Killer - Scripted version''.
 
== Physics {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== Collision Meshes ([https://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
* '''Author''': KaneWright
* '''Version''': 1.6.1
* '''Installation''': Install ''CollisionMeshesFO3'' and ''update Collision Meshes FO3 1.6.0 to 1.6.1''. Get the ''BetterBoozeFix'' and ''PrecisionCollisionClutterFix'' optional files, and use {{ui|Merge}} when installing to combine with the main mod in MO.
 
===== Collision Meshes ([https://www.nexusmods.com/newvegas/mods/59149/? FNV]) =====
* '''Author''': MadAce
* '''Version''': 1.6.4
* '''Installation''': Install ''Collision Meshes'' and ''update Collision Meshes FNV 1.6.3 to 1.6.4'' and {{ui|Merge}}.
These mods overhaul collision meshes on many statics. Want to shoot between those metal bars? Now you can.  No more bullets being stopped when they shouldn't be.
 
===== Ragdolls ([https://www.nexusmods.com/newvegas/mods/59147/? FNV]) =====
* '''Author''': MadAce
* '''Version''': 4.1
* '''Installation''': Install ''Ragdoll TTW''.
 
==Cut Content {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
 
===== Uncut Wasteland ([https://www.nexusmods.com/newvegas/mods/56625 FNV]) =====
* '''Author''': sandbox6
* '''Version''': v0.91b
* '''Installation''': Install ''Uncut Wasteland plus NPCs.'', ''Uncut Extra Collection'', and ''Uncut Road to Legate's Camp''.
 
===== Strip Wall Billboards ([https://www.nexusmods.com/newvegas/mods/56257/? FNV]) =====
* '''Author''': sandbox6
* '''Version''': v1.0
Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.
 
===== No more giant manhole covers ([https://www.nexusmods.com/newvegas/mods/55946/? FNV]) =====
* '''Author''': sandbox6
* '''Version''': v1.0
 
== Location {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== Auto Gates ([https://taleoftwowastelands.com/viewtopic.php?t=6519 TTW]) =====
* '''Author''': William Sea
* '''Patcher''': Roy Batty
Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.
 
===== TTW Intro Street Bus and Trailer Ruins ([https://www.nexusmods.com/newvegas/mods/66542 FNV]) =====
* '''Author''': bigpete - Roy Batty
* '''Version''': v1.0a
* '''Installation''': Install ''Intro Street Bus''.
 
===== TTW The Regulators ([https://www.nexusmods.com/newvegas/mods/66266 FNV]) =====
* '''Author''': WilliamSea - Roy Batty
* '''Version''': v1.4
* '''Installation''': Install ''The Regulators''.
 
===== TTW Another Interior Mod ([https://www.nexusmods.com/newvegas/mods/66611 FNV]) =====
* '''Authors''': Wastelandloner - Roy Batty
* '''Version''': v1.0
* '''Installation''': Install ''Another Interior Mod''.
This is the successor to Kentbury Way.
 
===== TTW A Trail of Breadcrumps ([https://www.nexusmods.com/newvegas/mods/66267 FNV]) =====
* '''Authors''': Mike Hancho - Roy Batty
* '''Version''': v1.4
* '''Installation''': Install ''A Trail of Crumbs''.
 
===== TTW Interiors ([https://www.nexusmods.com/newvegas/mods/66449 FNV]) =====
* '''Author''': ChuckSteel
* '''Version''': v5.4.1
* '''Installation''': Download ''TTW_Interiors Core v4.3.3'', ''TTW_InteriorsProject Combo v6.5''. If you are following the Graphics path and using NMC, install ''NMC NVInt - TTW Int compatibility Patch Large v2.0''.
 
== Texture Overhauls {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}} ==
===== Retextured Clutter Collection ([https://www.nexusmods.com/fallout3/mods/6894/? FO3]) =====
* '''Author''': ObsidianStag
* '''Version''': vfinal
* '''Installation''': This mod if packaged improperly. Right click the data folder and click {{ui|set data directory}}.
 
===== NMC's Texture Pack ([https://www.nexusmods.com/fallout3/mods/12056/? FO3]/[https://www.nexusmods.com/newvegas/mods/43135/? FNV]/[https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine TTW]) =====
* '''Author''': NMC
* '''Installation''': Follow instructions on the TTW page.
  Hide Textures\interface
 
===== MG's Neat Clutter Retextures ([https://www.nexusmods.com/newvegas/mods/42551/? FNV]) =====
* '''Author''': Mental Gear
* '''Version''': v7
* '''Installation''': Install ''MGs NCR Pack Ojo friendly 7''
* '''Note''': Will have a look at Moraelins Machete improved
 
===== Ojo Bueno Texture Pack ([https://www.nexusmods.com/newvegas/mods/39755/? FNV]) =====
* '''Author''': Tapiokas
* '''Version''': Quiznak
* '''Installation''': Install ''Ojo Bueno Texture Pack for FNV - HIGH'' and ''Ojo Bueno Vending Machine Update HIGH''.
  Hide Textures/vehicles
 
===== Ojo Bueno Nuka-Cola TTW Patch (BEING REUPLOADED) =====
* '''Authors''': Adonis VII
* '''Instructions''': Install TTW Patch.
 
===== UHQ Terrain, Rock, Roads, & Grass Overhaul ([https://www.moddb.com/mods/uhq-terrain-rock-roads-grass-overhaul/downloads/uhq-terrain-rock-roads-grass-overhaul ModDB]) =====
* '''Authors''': Marcurios
* '''Version''': v1.1
* '''Instructions''': Click the red Download Now button (actual file will be v1 in your downloads folder).
  Hide the following:
  meshes/architecture/urban
  textures/architecture/urban
 
===== Mothership Zeta DLC Retextured ([https://www.nexusmods.com/fallout3/mods/8260/? FO3]) =====
* '''Author''': by Weijiesen
* '''Version''': v1.0
* '''Installation''': Install ''WJS DLC05 Retex 1_0''.
 
===== Hectrol Tumbleweed ([https://www.nexusmods.com/newvegas/mods/40333/? FNV]) =====
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': Install ''Hectrol Tumbleweed Deluxe 1024 Retex''.
 
===== Textures Over Time ([https://www.nexusmods.com/newvegas/mods/41101/? FNV]) =====
* '''Author''': DonKnotts
* '''Version''': v1.0
* '''Installation''': Download ''FlagStoneWalls'', ''HH_Sandstone'', and ''Sandbags'', and {{ui|Merge}} all three.
 
===== Money Higher Quality Retex ([https://www.nexusmods.com/newvegas/mods/40792/? FNV]) =====
* '''Author''': Lord Inquisitor
* '''Version''': v1.2
 
===== Acoraito HD Textures Pack ([https://www.nexusmods.com/newvegas/mods/59194/? FNV]) =====
* '''Author''': Acoraito
* '''Installation''': Download 2k Main File and 1k Optional and {{ui|Merge}} them.
 
===== 6IXES Clutter Texture Pack ([https://www.nexusmods.com/fallout3/mods/22323/? FO3]) =====
* '''Author''': 6IX
* '''Version''': v1.0
* '''Installation''': Install ''6IXES Clutter Texture Pack''. This mod has unneeded esp files.
  Right Click the mod
  In Optional-ESPs move 6IXES Clutter Texture Pack.esp to Optional Esps.
 
===== Audley's Misc Textures ([https://www.nexusmods.com/newvegas/mods/58318/? FNV]) =====
* '''Author''': Audley
* '''Version''': v1.0
* '''Installation''': Install ''Audleys Misc Textures - Fear and Loathing''.
 
===== Bear Trap Retextured ([https://www.nexusmods.com/fallout3/mods/11748/? FO3]) =====
* '''Author''': konji
* '''Installation''': Install ''beartrap retextured''.
 
===== Cherry Bomb HD Retexture ([https://www.nexusmods.com/newvegas/mods/61186/? FNV]) =====
* '''Author''': legandalfo and Jokerine
* '''Installation''': Install ''Round mesh for cherry bomb'' along with ''512x512 textures''.
When installing the select the "default 512x512" and click Ok.
 
===== Fallout Food Package Retexture Compilation ([https://www.nexusmods.com/newvegas/mods/59232/? FNV]) =====
* '''Author''': Majormodder
* '''Version''': 3.0
* '''Installation''': Install ''Food compilation dirty set uncompressed 3 point Oh''.
Right Click the mod
In Optional-ESPs move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.
 
===== HD Caravan Table retexture ([https://www.nexusmods.com/newvegas/mods/66828 FNV]) =====
* '''Author''': Blaydon
* '''Version''': 1
* '''Installation''': Install ''HD Caravan Retexture''.
 
===== Collision Meshes - Fallout Food Package Retexture Patch ([https://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
* '''Author''': KaneWright
* '''Version''': 1.4.1
* '''Installation''': Install ''FalloutFoodPackageRetextureCompilationFix''.
 
===== Hectrol Mailbox Deluxe ([https://www.nexusmods.com/newvegas/mods/40513/? FNV]) =====
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': Install ''Hectrol Mailbox Deluxe 512 Retex''.
 
===== Hi-Res Lunchbox ([https://www.nexusmods.com/fallout3/mods/3682/? FO3]) =====
* '''Author''': Dazington
* '''Version''': v1.0
 
===== Magazine Redux ([https://www.nexusmods.com/newvegas/mods/42681/? FNV]) =====
* '''Author''': razzy1319
* '''Version''': v1.1
* '''Installation''': Install ''MagRedux 1024x1024'' and ''MagRedux QuickFix''.
 
===== Minimod - High Resolution Newspapers ([https://www.nexusmods.com/newvegas/mods/50812/? FNV]) =====
* '''Authors''': Tagaziel and LadySinestro
* '''Version''': v1.5
* '''Installation''': This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", then click {{ui|OK}}.
 
===== Neglected Clutter ([https://www.nexusmods.com/newvegas/mods/59756/? FNV]) =====
* '''Author''':  aogara
* '''Version''': v1.2
* '''Installation''': Install ''Neglected Architecture and Furnitures'', ''Neglected Clutters'', and ''Neglected Clutters - New Paint Gun''.
 
===== PM's HD Ammo Boxes ([https://www.nexusmods.com/newvegas/mods/64007/? FNV]) =====
* '''Author''': Pommymax
* '''Version''': 1.1
* '''Installation''': Install ''PM's HD Ammo Boxes - 1K Diffuse 512px Normals''.
 
===== PM's Med-Textures - HD Chems and Venoms ([https://www.nexusmods.com/newvegas/mods/62946/? FNV]) =====
* '''Author''': Pommymax
* '''Version''': v1.0
* '''Installation''': Install ''PM's Med-Textures v1.0'', ''PM's Med-X Texture'', and ''Sebastjin's Normals''.
 
===== Pre-War Money Retexture ([https://www.nexusmods.com/newvegas/mods/36718/? FNV])=====
* '''Author''': Red.Room.Service
* '''Installation''':  Install ''Pre-War Money Retexture -RRS''. When prompted, select Light Distress for both bills.
 
===== Tweaked Cashregister ([https://www.nexusmods.com/newvegas/mods/40329/? FNV]) =====
* '''Authors''': Lord Inquisitor and Tapiokas
* '''Version''': v1.0
 
===== Tweaked Chems Replacer ([https://www.nexusmods.com/newvegas/mods/37255/? FNV]) =====
* '''Author''': Lord Inquisitor
 
===== Tweaked Generator ([https://www.nexusmods.com/fallout3/mods/12353/? FO3]) =====
* '''Author''': Lord Inquisitor
* '''Note''': I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
 
===== Tweaked Intercom ([https://www.nexusmods.com/fallout3/mods/10003/? FO3]) =====
* '''Author''': Lord Inquisitor
* '''Installation''': This mod is packaged incorrectly:
Expand "Intercom01 14-11-2009" then expand "Lord inquisitor", then expand "NIF".
Right click on "NIF" and create 3 nested directories called "Meshes", "Clutter" and "Consoles".
Drag the intercom01.nif file into the Consoles folder.
Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.
 
===== Tweaked Wrench ([https://www.nexusmods.com/fallout3/mods/10212/? FO3]) =====
* '''Author''': Lord Inquisitor
 
===== Vertibird Re-textured ([https://www.nexusmods.com/fallout3/mods/8602/? FO3]) =====
* '''Author''': Macintroll
* '''Version''': v0.1
* '''Installation''': Install Vertibird re-textured olive green, then do the following:
Right click the mod and select Open in Explorer
Create a new textures folder
Move the vehicles folder into the textures folder.
Close the Explorer window.
 
=== id7 collection ===
===== Arlington Tombstones Redone ([https://www.nexusmods.com/fallout3/mods/23059 FO3]) =====
* '''Author''': d7
* '''Version''': 1
* '''Installation''': Install ''d7_tombstones_redo.''
 
===== Bus Shelters Redo ([https://www.nexusmods.com/fallout3/mods/24455 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_busShelters''.
 
===== Grocery Shelves Redo ([https://www.nexusmods.com/fallout3/mods/24080 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_grocerystoreredo''.
 
===== Hamradio redo ([https://www.nexusmods.com/fallout3/mods/24720 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_hamRadio''.
 
===== Metal Box Redo ([https://www.nexusmods.com/fallout3/mods/24023 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_metalbox'' and ''AmaccurzerO_anims_metallbox''.
 
===== Vintage Radio Redo ([https://www.nexusmods.com/fallout3/mods/24035 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v2
* '''Installation''': Install ''d7_vintageradioredo''.
 
 
===== TVSet Retextured ([https://www.nexusmods.com/fallout3/mods/23023 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''d7_tvset_retextured''.


== Environment ==
== Environment ==
===== Gas Pumps of New Vegas ([https://www.nexusmods.com/newvegas/mods/60246/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Authors''': EdibleGrenade12, Thaiauxn
* '''Version''': v1.5
* '''Installation''': Install ''Gas Pumps of NV Ver. 1.0'' and ''Gas Pumps of NV Update 1.5''.
===== Vault 22 Flora Overhaul ([https://www.nexusmods.com/newvegas/mods/54472/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Macintroll
* '''Version''': v1.1
* '''Installation''': This mod is not packaged correctly, follow these instruction:
When the installation window pops up, expand "Vault22FloraOverhaul-mod".
Right click "data" and select Set data directory and click {{ui|OK}}
== Creatures {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
===== Improved Robots Textures ([https://www.nexusmods.com/newvegas/mods/56759/? FNV])=====
by Tau34RUS
===== It's a Dogs World - Dog Texture Overhaul ([https://www.nexusmods.com/newvegas/mods/59020/? FNV]) =====
* '''Author''': Nivea
* '''Version''': v1.0
* '''Installation''': Install ''DogsWorldTextureOverhaul_Optimized_V1_0''.
===== Robots HD Retexture ([https://www.mediafire.com/download/9mqm5fdo27tg8r6/Robots+HD+Retexture.7z Mediafire])=====
* '''Author''': Magnesium Fire aka QuasarX
* '''Installaion''': First install the Data folder which provides the main mod. Then install the same mod again but this time choose the DC Interiors Patch (which provides high quality retextures of the robotic toys in DCInteriors Project. Install this using {{ui|Merge}} to combine this with the previously installed main portion of the mod.
If desired, this step can be repeated to install a 4kx4k Liberty Prime replacement, but most users who want to use this option will want to first reduce the size of the
textures with DDSopt before installing. If you wish to install the Liberty Prime replacement, select "no" when asked to install as a bain installer, then expand "Liberty
HD Retexture" and right click on "Либерти 4096" and choose set as the data folder.
===== Eyebot Retextured ([https://www.nexusmods.com/fallout3/mods/22564 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''EYEBOT Retextured''.
===== Fawkes Retexture Hi-Res ([https://www.nexusmods.com/fallout3/mods/8721/? FO3]) =====
* '''Author''': Macintroll
* '''Note''': We just want this for the clothes.
===== FO3 Hirezd - Supermutants ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
* '''Author''': Emerald Reign
* '''Installation''': Install ''Supermutants'', and ''Supermutant - 4k Fawkes''.
===== SentryTurret Retextured ([https://www.nexusmods.com/fallout3/mods/23034 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''d7_sentryTurret_retextured''.
===== Swampfolk Backwater Retexture ([https://www.nexusmods.com/fallout3/mods/18894/? FO3])=====
* '''Author''': Deathclaw Alpha
* '''Installation''': Install ''Backwater Retexture''.
===== Robot Revolution HD - Protectron ([https://www.nexusmods.com/fallout3/mods/18902/? FO3]) =====
* '''Author''': OpenSaucer
* '''Version''': v1_1
===== Vandr HD Creatures ([https://www.nexusmods.com/fallout3/mods/18500/? FO3]) =====
* '''Author''': Vandrerer
* '''Version''': v1.0
* '''Installation''': Install ''Vandr HD Creatures''. This mod is not packaged correctly, follow these instructions:
  Right click "data" and select "Set data directory", then click {{ui|OK}}.
===== AmidianBorn Book of Water - Book of Flesh ([https://www.nexusmods.com/newvegas/mods/39873/? FNV]) =====
* '''Author''': CaBaL
* '''Version''': vOmni2
* '''Installation''': Install ''BOA NV The Book Of Flesh''.
===== FeralGhouls Hires Retexture ([https://www.nexusmods.com/newvegas/mods/53960/? FNV]) =====
* '''Author''': Macintrol
* '''Version''': 1.0
* '''Installation''': This mod is not packaged correctly, follow these instructions:
During install, open FeralGhoulsHD, right click "data" and select "Set data directory", then click {{ui|OK}}.
===== Super Mutants HD - 4k Retextures ([https://www.nexusmods.com/newvegas/mods/64214 FNV]) =====
* '''Author''': pilamin
* '''Version''': v1.1
* '''Installation''': Install ''Super Mutants HD - 2k High''.
==NPCs {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
While I plan for FCO to be the main NPC mod, I have not had time to test FCO 3.0 or bugfixes. Additionally TTW patches made for FCO 2.0 have not been updated to FCO 3.0
===== Authentic Burned Man ([https://www.nexusmods.com/newvegas/mods/41974/? FNV]) =====
* '''Author''': Rocket
* '''Version''': v1.0
{{Fc|change|FNVEdit Cleaning Required}}: 2 ITM
===== Beards ([https://www.nexusmods.com/newvegas/mods/49624/? FNV]) =====
* '''Author''': Drumber
* '''Version''': v1.0
512, 1k, 2k options. 512 suggested.
==Armor {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
=== Power & Combat Armors ===
===== aMidianBornNV Book of Water ([https://www.nexusmods.com/newvegas/mods/39873/? FNV])=====
* '''Authors''': Cabal
* '''Version''': omni2
* '''Installation''': Install ''nov 2011 book of steel''.
Double click aMidianBornNV Book of Water in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "boa ncrpahelmet.esp" and "Boacombat2glove.esp" to the "Optional ESPs" box.
===== Bornagain Combat Armor ([https://www.nexusmods.com/fallout3/mods/18220/? FO3]) =====
* '''Authors''': EmeraldReign and Cabal
* '''Version''': v1.0
* '''Installation''': Install ''BornagainCombatArmor4096'', ''BornagainCombatArmor4096EnvironmentMaps'',  ''BornagainAnchorageCombatArmor2048'', ''BornagainGhoulCombatArmor4096'', and ''BornagainZetaCombatArmor4096''.
Double click Bornagain Combar Armor in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "Bornagain Zeta Combat Armor Texture Patch.esp" to the "Optional ESPs" box.
===== Bornagain Combat Armor ([https://www.nexusmods.com/newvegas/mods/48068/? FNV]) =====
* '''Authors''': EmeraldReign and Cabal
* '''Version''': v1.0
* '''Installation''': Install ''BornagainFNVCombatArmorLonesomeRoad4096''.
===== Bornagain FO3 T45d Power Armor ([https://www.nexusmods.com/fallout3/mods/16882/? FO3]) =====
* '''Authors''': Cabal
* '''Version''': v3
* '''Installation''': Install ''bornagain fo3 t45d 4096 huge v3 fixed''. Optionally install ''bornagain fo3 t45d 2048 mid v3'' if lower res is desired.
===== Bornagain Outcast T-45d Power Armor ([https://www.nexusmods.com/fallout3/mods/18221/? FO3]) =====
* '''Authors''': Cabal
* '''Version''': v1.0
* '''Installation''': Install ''BornagainOutcastT45d4096''.
Double click Bornagain Outcast T-45d Power Armor in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "Bornagain Outcast T-45d Texture Patch.esp" to the "Optional ESPs" box.


===== Citadel Retextured (FO3) =====
===== Bornagain FO3 Outcast ([https://www.nexusmods.com/fallout3/mods/16199/? FO3]) =====
===== Hectrol FX Dustrom Deluxe (FNV) =====
* '''Author''': Cabal
===== Hectrol Tumbleweed (FNV) =====
* '''Installation''': Install  ''Bornagain Fo3 outcast MAIN'', and ''helmet fix''.
===== Hires Raider Graffiti (FNV) =====
Double click Bornagain FO3 Outcast in the left pane and go to the {{ui|Optional ESPs}} tab.
===== Improved LOD Noise (FNV) =====
Move "BornAgain Outcast v3.esp" to the "Optional ESPs" box.


===== '''Lauren's Bathroom Poetry''' =====
===== Enclave Power Armors Retextured ([https://www.nexusmods.com/fallout3/mods/18370/? FO3]) =====
Clean FO3 edition in FO3Edit.
* '''Author''': d_seven aka id2301
<br />Convert FO3 edition in FNVEdit with TTWConversion Script
* '''Version''': v1
<br />Forward the following fixes in each version:
* '''Installation''': Install ''EPA'', ''Hellfire'', and ''Tesla''.  {{ui|Merge}} all 3 files.
Double click Enclave Power Armors Retextured in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "teslaPA -retextured.esp" to the "Optional ESPs" box.


'''Laurens_Bathroom_poetryv1(FO3)'''
===== Book of Steel - Compatibility Edition ([https://www.nexusmods.com/newvegas/mods/60666/? FNV]) =====
[0E] Laurens_Bathroom_poetry_V1.esp \ Cell \ Block 8 \ Sub-Block 8 \ 06029034 <EverGreenMillsBazaar>
* '''Author''': Darthbdaman
Forward XCMO - Music Type
* '''Version''': v2.1.0
* '''Installation''': Install ''Book of Steel - Compatibility Edition'' and ''Tale of Two Wastelands''.


'''LaurensBathroompoetry.esp(FNV)'''
===== aMidianBorn NV Book Of Water - Armour Fixes ([https://www.nexusmods.com/newvegas/mods/66772 FNV]) =====
[0E] Laurens_Bathroom_poetry.esp \ Cell \ Block 1 \ Sub-Block 6 \ 000F4025 <CampMCTermInt02> \ Temporary \ 000FB2C0
* '''Author''': tgspy
:Foward DATA-Position/Rotation
* '''Version''': v1.0
[0E] Laurens_Bathroom_poetry.esp \ Cell \ Block 5 \ Sub-Block 8 \ 00124099 <NelsonBarracks01>
* '''Installation''': Install ''Book of Water EMesh Fixes''.
:Forward DATA-FLAGS
<br />Run Merge Script v1.75 in FNVEdit.
<br />Copy Textures & Meshes from FO3 & FNV versions to a single folder along with merged LaurenBathroompoetry.esp
<br />Archive with 7zip and name file Lauren's Bathroom Poetry - TTW


==== Raider Graffiti Redone (FO3)====
===== Tribal DX ([https://www.nexusmods.com/fallout3/mods/6520/? FO3]) =====
* '''Author''': Weijiesen
* '''Installation''':  Install ''Tribal DX - 2048 res''.
Double click Tribal DX in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "Tribal_DX.esp" to the "Optional ESPs" box.


====Vurt's Flora Overhaul (TTW)====
=== Other Armors ===
Enneract has done a conversion that can be found here for both wastelands: https://taleoftwowastelands.com/content/vurts-flora-overhaul-ttw-edition


== Creatures ==
===== Mono's Updated ADAM Package ([https://www.nexusmods.com/newvegas/mods/61390/? FNV]) =====
* Improved Robots Textures (FNV)
* '''Author''': MonoAccipiter, EssArrBee & darthbdaman
* Robots HD Retexture (FO3)
* '''Version''': v4.5.1
* Fawkes Retexture Hi-Res (FO3: Hide skin texture
* '''Installation''': Grab the ''ADAM All-in-one Installer 4.5.1'' main file
* FO3 Hirezd - Supermutants (FO3)
{{FOMOD Instructions
* FO3 Hirezd - Supermutants - 4 Fawkes (FO3)
|file=Mono's Updated ADAM Package
* Ghoul Hires Retexture for Breeze (FO3)
|{{FomodPage
* Swampfolk Backwater Retexture (FO3)
|Main
* KDS Feral Ghoul Retexture (FO3)
|{{Fieldset
* Robot Revolution HD - Protectron (FO3)
|Complete Version or Custom Install
* Vandr HD Creatures (FO3)
|bullet=yes|Complete Version}}
* AmidianBorn Book of Water - Book of Flesh (FNV)
|button=yes
* Feral Ghoul Retexture (FNV)
|buttonText=Next}} {{FomodPage
* Hectrol ED-E Deluxe (FNV)
|NCR Trooper
* Super Mutant Mesh Replacer (FNV)
|{{Fieldset
|Do you want to install NCR Trooper module?
|bullet=yes|No}}
|button=yes
|buttonText=Install}}
}}


==Clutter & Misc==
===== NCR Civilian Clothing ([https://www.nexusmods.com/newvegas/mods/49675/? FNV]) =====
===== Better Booze (FO3) =====
* '''Author''': Darziak
DDSopt: 11 textures missing mipmaps
* '''Version''': v1.0


===== Bear Trap Retextured (FO3) =====
===== NCR Trooper Overhaul_beta ([https://www.nexusmods.com/newvegas/mods/52721/? FNV]) =====
===== Hectrol Lockinterface Deluxe (FNV) =====
* '''Authors''': Emerald Reign, nekronom, cabal, wjs, dragbody
===== Hectrol Mailbox Delux (FNV) =====
* '''Version''': vbeta
===== Hi-Res Chems and Health Re-Texture (FNV) =====
* '''Installation''': Install ''Main File Beta 7_2'' and ''Sapper Leg Fix''. This mod's plugin is not needed, follow these instructions:
===== Magazine Redux (FNV) =====
Double click NCR Trooper Overhaul in the left pane of MO and click the {{ui|Optional ESPs}} tab.
===== Minimod - High Resolution Newspapers (FNV) =====
  Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.
===== Money Higher Quality Retex (FNV) =====
===== New Toys - Cars =====
Hide .esp.  If new texture is desired do nothing else.  If dirty texture is used (recommended) then follow instructions
<br />Hide:
<br />Meshes/RNX/
* New Toys - Cars.esp
* Textures/interface
* Textures/RNX/Toys/ToyCar01.dds
* Textures/RNX/Toys/ToyCarA.dds
* Textures/RNX/Toys/ToyCarA_n.dds
* Textures/RNX/Toys/ToyCarB.dds
* Textures/RNX/Toys/ToyCarB_n.dds
* Textures/RNX/Toys/ToyCarC.dds
* Textures/RNX/Toys/ToyCarC_n.dds
* Textures/RNX/Toys/ToyCarD.dds
<br />Rename
* Textures/RNX/Toys/ToyCar01-Dirty.dds --> ToyCar01.dds
<br />The resulting files should be:
* Meshes/clutter/junk/ToyCar01.nif
* Textures/RNX/Toys/ToyCar01.dds (renamed Dirty)
* Textures/RNX/Toys/ToyCar01_n.dds


===== Ojo Bueno Nuka-Cola =====
===== NCR Trooper Overhaul - Distributed ([https://www.nexusmods.com/newvegas/mods/54978/? FNV]) =====
The destruction .esp doesn't seem to work with machines in the Capital wasteland.  I've given him TTW esp.
* '''Author''': pwinkle
<br />DDSopt: 10 textures with extra mipmaps
* '''Version''': v1.0
* '''Requirements''': NC Trooper Overhaul beta


===== Pre-War Money Retexture =====
===== Realistic Pip-Boy Retexture ([https://www.nexusmods.com/fallout3/mods/22065/? FO3]) =====
===== Shovel Retex (FNV) =====
* '''Author''': Numb Squirrel
===== Skykappas Water Bottles (FO3) =====
* '''Version''': v1.0
===== Skill Books Hi-Res Retexture (FO3) =====
* '''Installation''': Install ''Numb Squirrel Pip-Boy 4k Compressed''.
Paradise Lost needs conversion
===== The Ultimate Cigarette Retexture (FNV) =====
===== The Ultimate Fire Gecko Egg Retex (FNV) =====
===== Tweaked Automat (FO3)=====
.esp for open/close animation neeeds to be converted
===== Tweaked Cashregister (FNV) =====
===== Tweaked Chems Replacer (FO3) =====
===== Tweaked Coffee Maker (FO3) =====
===== Tweaked Generator (FO3) =====
I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
===== Tweaked Intercom (FO3) =====
===== Tweaked Wrench (FO3) =====
===== Urban Food Re-Tex (FNV) =====


==Armor==
===== Pimpboy ([https://www.nexusmods.com/newvegas/mods/60629/? FNV]) =====
===== ALR - Aptoms Legion Retextured (FNV) =====
* '''Author''': weijiesen
===== aMidianBorn NV Book of Steel (FNV) =====
* '''Version''': v1.0
===== Bornagain Combat Armor (FNV) =====
* '''Installation''': Install ''Pimpboy - Opal - default''.
===== Bornagain Fo3 Outcast (FO3) =====
Hise .esp. It would need to be converted and patched to work with PN.
===== Enclave DX - Galaxy Pulse (FO3) =====
===== Hellfire DX - Cinder (FO3) =====
===== Ghoul Mask Rigged (FNV) =====
Completely redone Ghoul Mask working as an actual mask. Made for FNV, I'm trying to edit the .esp to make it work correctly on the TTW mask (It changes the texture, but leaves the head hollow on the TTW version).
===== NCR Civilian Clothing (FNV) =====
===== NCR Tropper Overhaul (FNV) =====
==== Supermutant Armor Retextured HiRes (FO3) '''NEW''' ====
===== Tesla Power Armor DX (FO3) =====
===== The Legacy of X13 (FNV) =====
===== Tribal DX (FO3) =====
Hide .esp.  It would need to be converted and patched to work with PN.
===== Wasteland Clothing HD (FNV) =====
===== Winterized DX (FO3) =====


==Weapons==
===== The Legacy of X13 - An Armor Overhaul ([https://www.nexusmods.com/newvegas/mods/42911/? FNV]) =====
===== Hirezd - weapons (non-deluxe) =====
by Emerald Reign
===== [https://taleoftwowastelands.com/content/classic-fallout-weapons-ttw Classic Fallout Weapons (TTW)]=====
===== Shishkebab the Retexture (FO3)=====
===== Weapon Retexture Project (FNV) =====
===== 357 Revolver Reretextured (FNV) =====
===== Single Shotgun reretexture (FNV) =====
===== Bozar Retexture (FNV) =====
===== WRP - New 12_7 mm SMG =====
===== GRA WRP Patch =====
===== LAER Retexture =====
===== HD One Hand Melee =====
===== Fire Axe - Retextured =====
===== EVE =====
TTW edition by RoyBatty can be found here: https://taleoftwowastelands.com/content/ttw-eve


====IMPACT====
===== Wasteland clothing Hires retexture ([https://www.nexusmods.com/newvegas/mods/54478/? FNV]) =====
* '''Author''': Macintroll
* '''Version''': v1.3A
* '''Installation''': Install ''Wasteland Clothing HD V1-3 FULL PACK'' and ''Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT-''. Both files are packaged incorrectly, follow these instructions:
During main file install, expand "wastelandclothing-HD-v1.3", then right click "data" and select "Set data directory", click {{ui|OK}}.
During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click {{ui|OK}}, then select {{ui|Merge}}, not {{ui|Replace}}.


====[https://taleoftwowastelands.com/content/ttw-wmx WMX (TTW)]====
===== HR Armored Vault 13 Jumpsuit ([https://www.nexusmods.com/newvegas/mods/62642/? FNV]) =====
* '''Author''': Ellise Decer aka Asurah
* '''Version''': v1.0
* '''Installation''': Install ''HR Armored Vault 13 Jumpsuit_2k''.
 
===== HR Armored Vault 101 Jumpsuit ([https://www.nexusmods.com/fallout3/mods/21887 FO3]) =====
* '''Author''': Ellise
* '''Version''': v1.0
* '''Installation''': Get one of the two main files, 2k recommended, and install with MO.
 
==Weapons {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
===Misc Weapon Retextures===
===== BB Gun ReTexture ([https://www.nexusmods.com/newvegas/mods/67445 FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''BB Gun ReTexture for FNV''.
 
===== Bowie knife retexture ([https://www.nexusmods.com/newvegas/mods/62970/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Bowie knife retexture''.
 
===== Cleaver and Chopper Retexture ([https://www.nexusmods.com/newvegas/mods/63539/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Cleaver Retexture''.
 
===== Combat and Chance's knife retexture ([https://www.nexusmods.com/newvegas/mods/63055/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Combat knife Retexture''.
 
===== Fallout 3 Hirezd ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
* '''Author''': Emerald Reign
* '''Installation''': Install the following files:
Grenades
Knuckles
Lincolns Repeater
Mines
 
===== Fire Axe - Retextured ([https://www.nexusmods.com/newvegas/mods/39495/? TO BE REUPLOADED])=====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''fireAxe_retextured'' and ''knock-knock_retextured'' and {{ui|Merge}} both files.
 
===== Hatchet retexture ([https://www.nexusmods.com/newvegas/mods/62997/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install '' Hatchet retexture''.
 
===== Laer Retexture ([https://www.nexusmods.com/newvegas/mods/45042/? FNV]) =====
* '''Author''': The Riff
* '''Version''': v1.1
* '''Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click {{ui|OK}}.
 
===== MFC Grenade Texture Fix ([https://www.nexusmods.com/newvegas/mods/58734/? FNV]) =====
* '''Author''': Adonis VII
* '''Version''': v1.0
 
===== Nail Gun Retexture ([https://www.nexusmods.com/newvegas/mods/66086 FNV]) =====
* '''Author''': PrinceMinusA
* '''Version''': v1.0
* '''Installation''': Install ''Nail Gun Re-texture''.
 
===== Retextured Fallout Ordnance - RFO ([https://www.nexusmods.com/newvegas/mods/44429/?  FNV]) =====
* '''Author''': Emerald Reign
* '''Version''': v0.2
 
===== Shishkebab the Retexture ([https://www.nexusmods.com/fallout3/mods/3879/? FO3])=====
* '''Author''': Macintroll
* '''Installation''': Install ''shishkebab the flaming sword''.
 
===== Throwing melee weapon retexture ([https://www.nexusmods.com/newvegas/mods/63000/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Throwing melee weapon retexture'' and ''Normalmap fix (no ugly shiny)''.
 
===== Weapon Enhancement Project ([https://www.nexusmods.com/fallout3/mods/21245/? FO3]) =====
* '''Authors''': Christopher Wallace and MadCat221
* '''Version''': v1.0
* '''Installation''': Install ''Weapon Enhancement Pack''.
 
=== Weapon Retexture Project Mods ===
===== Weapon Retexture Project ([https://www.nexusmods.com/newvegas/mods/38285/? FNV]) =====
* '''Author''': Millenia
* '''Version''': v1,95
* '''Installation''': Install ''weapon_retexture_project_1dot95'' and '' New 12_7mm SMG''.
 
===== Half Hansified Holorifle ([https://www.nexusmods.com/newvegas/mods/50547/? FNV]) =====
* '''Author''': MadCat221
* '''Version''': v1
* '''Installation''': Download ''Half Hansified Holorifle Standard''. The file is named incorrectly.
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif
 
=== New Models ===
===== 2019 Detective Special ([https://www.nexusmods.com/newvegas/mods/60053/? FNV]) =====
* '''Author''': Toasty Fresh
* '''Version''': v1.01
* '''Installation''': This mod has multiple .esp files.
In MO, right click the mod and click properties.
Move ThatGunReplacer.esp to Optional ESPs
 
===== 2019 Detective Special TTW patches ([https://www.nexusmods.com/newvegas/mods/60067/? FNV]) =====
* '''Author''': Adonis VII
* '''Version''': v1.0
* '''Installation''': Install ''ThatGunReplacerGRA TTW patch''.
 
===== Enclave Colt 10mm Pistol ([https://www.nexusmods.com/newvegas/mods/49100/? FNV]) =====
* '''Authors''': Micalov, Millenia
* '''Version''': v1.0
* '''Installation''': Install ''Enclave Colt 10mm Pistol'' and ''TTW Col Autums 10mm replacer'' {{ui|Merge}}.
  In MO, right click the mod and click properties.
  Move Colt_10mm_pistol.esp to Optional ESPs.
  Load [TTW]AutumnsPistol.esp in FNVEdit. Change the FormID from 0006b531 to 0A06b531.
 
===== Forge Beyond ([https://www.nexusmods.com/newvegas/mods/54959/? FNV]) =====
* '''Author''': EmeraldReign
* '''Version''': v1.0a
* '''Installation''': Install ''Forge Beyond - Bozar Hirezd''.
 
===== TTW-FO3 Hirezd ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]/[https://taleoftwowastelands.com/content/ttw-fo3-hirezd TTW]) =====
* '''Author''': Emerald Reign
* '''Patcher''': Adonis VII
* '''Version''': v1.0
* '''Installation''': From the FO3 page, download ''Flamer - Deluxe'', ''Lincolns Repeater - Optional Cubemaps'', and ''Minigun - Deluxe v2'' optional files. From the TTW Page download ''TTW - FO3 Hirezd V1.0''. Multiple .esp files need to be hidden.
  In MO, right click the mod and click properties.
  Move FO3HirezdFlamer.esp, Fo3HirezdLincolnRepeater.esp, and Fo3HirezdMinigun.esp to Optional ESPs.
  In filetree, rename the following textures in textures/weapons/2handhandle/
    minigununique.dds -> Eugene.dds.
    1stpersonminigununique.dds -> 1stpersonEugene.dds
    1stpersonflamerunique.dds -> 1stpersonburnmaster.dds
    flamerunique.dds -> Burnmaster.dds
 
===== TTW-WEP-EVE ([https://taleoftwowastelands.com/content/ttw-wep-eve TTW]) =====
* '''Authors''': ChristopherWallace, & MadCat221
* '''Patcher''': Adonis VII
* '''Version''': v1.2
* '''Installation''': Follow instructions on page.
 
===== XChainsaw ([https://www.nexusmods.com/newvegas/mods/58288/? FNV]) =====
* '''Authors''': jobra888 and weijiesen
* '''Version''': v2.0
* '''Installation''': Install ''XChainsaw with smoke-effect''.
 
===== XChainsaw GRA Patch ([https://www.nexusmods.com/newvegas/mods/60955/? FNV]) =====
* '''Author''': VWGolfR1
* '''Version''': v1.0
* '''Installation''': Install ''XChainsaw GRA patch''.
 
===Weapon Effects & Impacts===
===== EVE - TTW ([https://taleoftwowastelands.com/content/ttw-eve TTW]) =====
* '''Authors''': Weijiesen, jonnyeah, Roy
* '''Installation''': Follow instructions on TTW page
 
===== EVE ([https://www.nexusmods.com/newvegas/mods/42666/? FNV]) =====
* '''Authors''': Weijiesen, jonnyeah
* '''Installation''': Install ''EVE Grenade Explosion Lag Fix''.
 
=====IMPACT ([https://www.nexusmods.com/newvegas/mods/57113/? FNV])=====
* '''Author''': Weijiesen
* '''Version''': v2.0
* '''Installation''': Install ''IMPACT - The Gaming Rig'' and ''Optional Option - No Refract Hits''.
 
=====IMPACT - Compatibility Edition ([https://www.nexusmods.com/newvegas/mods/62050/? FNV]) =====
* '''Authors''': Weijiesen, darthbdaman
* '''Version''': v1.1.1
* '''Installation''': Install ''IMPACT''.
 
== Effects ==
===== Enhanced Blood ([https://www.nexusmods.com/newvegas/mods/34917/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': dDefinder
* '''Version''': v2.22c
* '''Installation''': Download the ''Enhanced Blood Texture'', ''Alternate Textures'', and ''Low Res Textures''. Follow these instructions:
Install the main file.
Install "Low Res textures" file and {{ui|Merge}}.
Open downloads folder in windows explorer to find Alternate Textures-34917.rar and extract Alt Blur Screen Blood.zip and Alt v2.0 Blood splatter.rar to download folder.
Go back to MO and install Alt Screen Blood Blur and Alt v2.0 Blood splatter into Enhanced Blood Textures and {{ui|Merge}}.
 
===== EXE - Effect teXtures Enhanced ([https://www.nexusmods.com/newvegas/mods/62989/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': weijiesen
* '''Version''': v2.0
* '''Installation''': Install ''EXE FULL RES V2 -LATEST-''.
 
===== HD Mist ([https://www.nexusmods.com/newvegas/mods/58955/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Authors''': Ramccoid, Adonis VII
* '''Version''': v1.0
* '''Installation''': Install ''HD Mist 2k''.
 
===== Hectrol FX Dustorm Deluxe ([https://www.nexusmods.com/newvegas/mods/44025/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': Install ''Hectrol_FX_Duststorm_Deluxe_HighRes_Retex''.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click {{ui|OK}}.
 
===== New Vegas - Enhanced Camera ([https://www.nexusmods.com/newvegas/mods/55334/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': LogicDragon
* '''Version''': v1.4b
* '''Requirements''': NVSE
* '''Installation''': Install ''Enhanced Camera''.


==Lighting==
==Lighting==
====Electro-city (FNV)====
====Interior Lighting Overhaul ([https://www.nexusmods.com/newvegas/mods/35794/? FNV])====
  [0E] ELECTRO-CITY - CompletedWorkorders.esm \ Ingestible
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
:Remove \Ingestible (It conflicts with Cateye fixes for TTW)
* '''Authors''': Sarge198 and Killergrimm
* '''Version''': v6.9
* '''Installation''': Install ''Interior Lighting Overhaul 6-9''. Choose Ultimate edition and any other patches for mods you may have installed. DO NOT INSTALL THE TTW PATCH. It is depricated.
 
====Old World Blues Path Lighting ([https://www.nexusmods.com/newvegas/mods/43485/ FNV])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Sarge198
* '''Version''': v1.1
* '''Installation''': This mod has an extra plugin, follow these instructions:
Double click Old World Blues - Path Lighting in the left pane of MO, and go to the "Optional ESPs" tab.
  Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box.
 
==== Realistic Interior Lighting ([https://taleoftwowastelands.com/comment/23367#comment-23367 TTW])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Scarecrow, CourierSix
* '''Installation''': Install ''ttw_realistic_interior_lighting.rar'' in Pokepunch's post.
 
==== FNV Realistic Wasteland Lighting ([https://www.nexusmods.com/newvegas/mods/52037/? FNV]) ====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': xCamoLegend, Sal203, RoyBatty
* '''Version''': v5.52
* '''Installation''': Install ''TTW Realistic Wasteland Lighting''.
 
====Street Lights ([https://taleoftwowastelands.com/content/ttw-street-lights TTW])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': SpeedyB, Dekoman91, TJ, Roy
* '''Version''': v1.4
* '''Installation''': Install ''TTW Streetlights v1.4.'' If using NMC, additionally install ''TTW Streetlights NMC Patch'' and {{ui|Merge}}.


AI script for the borrowed powderganger also needs to be forwarded.
== Gameplay ==
===== Reload Reloaded ([https://www.nexusmods.com/newvegas/mods/62266/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': migck
* '''Version''': v1.3
* '''Requirements''': NVSE, MCM
* '''Installation''': Install ''Reload Reloaded''. This mod has unneeded .esp files.
  Right Click the mod
  In Optional-ESPs move Reload Reloaded - perks.esp and Reload Reloaded - Weapon Handling.esp to Optional Esps.


Some other bugs, particularly with how the base was removedHas issues with Vurts. I'd just recommend use Street Lights TTW instead.
===== Courier's Stash Pack Distribution ([https://taleoftwowastelands.com/content/couriers-stash-pack-distribution TTW]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Retlaw83
* '''Note''': Only install if you have the Courier's Stash PacksAlso CANNOT be used with TTWStashPackOptions.esp
This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.


====Interior Lighting Overhaul (FNV/TTW)====
===== Delay DLC - TTW ([https://www.nexusmods.com/newvegas/mods/42033/? FNV]) =====
LOOT: Load AFTER TTW - Realistic Interior Lighting.esp
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Gribbleshnibit8
* '''Version''': v2.1
* '''Installation''': Install ''Delay DLC 2-1''.
Delay those pesky DLC messages until the appropriate time.


Patch needs to be made for TTWInteriors instead of NVInteriors.
===== Luck Based Sunset Sarsparilla Star Bottle Caps ([https://www.nexusmods.com/newvegas/mods/44884/? FNV]) =====
TTWPatch (covers new TTW only cells) is out of date, though there is a fixI'll have to look at it.
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
FO3 version is apparently in the works.
* '''Author''': CapnLilNemo
This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%Average Luck = 5 gives the vanilla value of 5%.


====Megaton Lighting Overhaul (FO3)====
===== Nipton Fires Extinguished ([https://www.nexusmods.com/newvegas/mods/53846/? FNV]) =====
Convert in FNVEdit with TTW Conversion Script and you're done!
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Qwerty
* '''Version''': v1.0
Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.


====Old World Blues Path Lighting (FNV)====
===== No Grabbing of NPC Owned Items ([https://www.nexusmods.com/newvegas/mods/63337/? FNV]) =====
Works as is.
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': xQd
* '''Version''': v1.0.1


====Realistic Interior Lighting (TTW)====
===== Pickable Cave Fungus outisde of Zion ([https://www.nexusmods.com/newvegas/mods/49938/? FNV]) =====
Grab the merged file found here: https://taleoftwowastelands.com/content/conversion-realistic-interior-lighting
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
<br />Works as is.
* '''Author''': Yukichigai
* '''Version''': v1
* '''Installation''': Install Main File


Available Patches:
===== Repair Bladed Weapons with Whet Stone ([https://www.nexusmods.com/newvegas/mods/38094/? FNV]) =====
* TTW Interiors
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Yukichigai
* '''Note''': May need patch for TTW DLC weapons


====Realistic Wasteland Lighting (TTW)====
===== Static Battery Replacer ([https://www.nexusmods.com/newvegas/mods/36052/? FNV]) =====
RoyBatty has done gone and combined both FO3 and FNV versions of the mod, and included Yuki's Fiend of the Night perk fix. https://taleoftwowastelands.com/content/ttw-realistic-wasteland-lighting
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Pintocat
* '''Version''': v1.0
Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.


[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 0014C723 <BoulderCityWorld>
===== Working Grinding Wheel ([https://www.nexusmods.com/newvegas/mods/50053/? FNV]) =====
:Forward ONAM-World Map offset Data
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 0601561C <DCStreet02>
* '''Author''': Yukichigai
:Forward NAM2 - Water
* '''Version''': v2
:Forward NAM2 - Lod Water Type
* '''Note''': May need patch for TTW DLC weapons. Should work fine since TTW adds weapons to VPoisonWeapons list, but let me know if you find an issue.
[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 0601A265 <DCworld10>
:Forward Parent
:Remove NaAM2 - Water


[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 0601A267 <DCworld08>
== LOD ==
[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 0601E37F <GNRroofWorld>
In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. TerrainLOD covers the actual heightmaps of a worldspace. ObjectLOD covers placed statics in a worldspace. TreeLOD consists of 2D billboards of trees and bushes placed in a worldspace. In New Vegas however, the TreeLOD system is broken. All trees should be built as 3D meshes and inserted into the ObjectLOD system. In this section, we will install premade TerrainLOD as well as the assets needed to generate ObjectLOD later in the guide.
[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 060271C0 <MonumentWorld>
:Forward Parent
:Remove NAM2 - Water


[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 0607EA1F <Wasteland>
=== TerrainLOD ===
:Forward NNAM - Canopy Shadow
===== Enhanced Terrain LOD ([https://www.nexusmods.com/newvegas/mods/63139/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Roy Batty - xCamoLegend - tgspy
* '''Version''': 1.0
* '''Installation''': Install ''NMC Washed Out - OjoBueno ETL'' and ''4K Terrain LOD Noise - ETL''


[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 060C617E <WashMonTop>
=== ObjectLOD ===
:Forward Parent
===== FNVLODGen - Resources ([https://www.nexusmods.com/fallout3/mods/21174/? FO3]/[https://www.nexusmods.com/newvegas/mods/58562/? FNV]) =====
:Remove NAM2 - Water
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 07000E28 <DLC02AnchorageBattle>
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team
:Forward Unknown #` (ConcBroken)
* '''Installtion''': From the FO3 Page, install ''FO3LODGen Resources''.  From the FNV page, install ''FNVLODGen Resources'', ''NMC LOD Texture Fix''. This mod has unneded esps.
[0E] TTW Realistic Wasteland Lighting.esp \ Worldspace \ 0A000802 <DLC4Pointlookout>
  Move "FO3LODGen.esp" and "FNVLODGen.esp" to the "Optional ESPs" box.
:Forward NNAM - Canopy Shadows


====Street Lights (FO3/TTW)====
===== TTWLODGen ([https://drive.google.com/open?id=0B88gcjCnaKiBbS02SVRsU0hNRzg GoogleDrive]) =====
Grab either the stand alone (if you want to use ElectroCity) or the combined version [https://taleoftwowastelands.com/content/ttw-street-lights Here] (Recommended)
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team


'''Street Lights - FO3 only'''
== Load Order ==
[0E] streetlights.esm \ Worldspace \ 06015145 <CitadelWorld>
When multiple mods edit the same record, e.g. a gun or an NPC, whichever mod is lower in your load order gets priority. This is known as the run of one. In certain cases you'll want to patch two conflicting mods to get a combined result, e.g. PN edits the damage of a Laser Pistol while EVE edits the mesh.
:Forward Parent
:Forward DNAM - Land DATA
:Removed MNAM-MapData
[0E] streetlights.esm \ Worldspace \ 0601A265 <DCworld10>
:Forward Parent
:Removed NAM2 - Water
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -2 \ 0601F61F
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -2 \ 0601F620
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -2 \ 0601F636
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -2 \ 0601F678
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -2 \ 0601F679
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -1 \ 0601F666 <TheMallNtnlArchives>
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -1 \ 06022EF6
[0E] streetlights.esm \ Worldspace \ 0601A266 <DCworld09> \ Block 0, -1 \ Sub-Block 2, -1 \ 06022F10
:Forward XCLR - Regions
[0E] streetlights.esm \ Worldspace \ 0601A267 <DCworld08>
:Forward Parent
:Remove Nam2 - Water
[0E] streetlights.esm \ Worldspace \ 0607EA1F <Wasteland>
:Forward NNAM - Canopy Shadow


'''Street Lights - TTW'''
Load Order can be sorted either manually or with an automatic tool such a LOOT.
[0E] streetlights.esm \ Worldspace \ 06015145 <CitadelWorld>
:Forward Parent
:Forward DNAM - Land Data (0->-2048)
:Remove MNAM - Map Data
[0E] streetlights.esm \ Worldspace \ 0601A265 <DCworld10>
:Forwart Parent
:Removed NAM2 - Water
[0E] streetlights.esm \ Worldspace \ 0601A267 <DCworld08>
:Forward Parent
:Remove NAM2 - Water
[0E] streetlights.esm \ Worldspace \ 0607EA1F <Wasteland>
:Forward NNAM - Canopy Shadow


== Gameplay ==
Loot works by downloading a masterlist for FNV based on user submitted information on mods, and sorting them based on that information.  Thanks to darthbdaman's work on updating the LOOT masterlist for TTW mods, most mods should now be properly tagged and sorted. This will get you 95% of the way there.  
==== Delay DLC - TTW ====
 
Choose TTW edition.
Basic instructions for manual sorting can be found here: [https://taleoftwowastelands.com/content/load-order-general-guide TTW Load Order General Guide]
==== Extended Dialogue - Vulpes====
 
Works as is.
Open LOOT through Mod Organizer and sort the mod list. Click {{ui|Apply}} when the list of mods is presented. Close LOOT.
==== Nipton Fires Extinguished ====
Works as is.
==== Roleplayers Alternative Start Fallout New Vegas ====
DO NOT USE WITH TTW
==== Tutorial Killer ====
DO NOT USE WITH TTW


== Patches ==
== Patches ==
=====TTW EVE + Project Beauty =====
There are two ways to patch your game, the bashed patch and the merged patch.
https://taleoftwowastelands.com/content/compatibility-patch-thread
 
Bashed patches are created using Wrye Flash and are a semiautomatic method of patching all your mods. It however requires that mods have correct Bash Tags, a practice not often followed in the Fallout community compared to the Elder Scrolls community, and thus requires a second tool to generate the Tags. 
 
The other method is a Merged Patch, which patches formlists but otherwise requires manual patching. Manual patching will always be superior to that generated by the scripts of the Bashed Patch due to lack of community support, however it is extremely time consuming.
 
=== Create a Merged Patch ===
See Roy's video here: https://www.nexusmods.com/newvegas/videos/1033/?
 
=== Running FNVLODGen ===
In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
Launch FNVLODGen through MO. After a moment of processing a window will popup.
On the left pane, select the worldspace(s) for which you wish to generate LOD.  You can select all of them at once.
On the right side make sure Objects LOD is checked and that Tree LOD is unchecked.
Click Generate.
Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.
In MO, go to the archives tab and make sure "Have MO manage archives" is Checked.


=====TTW EVE + Redesigned =====
== MCM Configuration ==
=====TTW WMX - EVE=====
MCM is a powerful tool that allows you to customize your game once everything is installed. Details of my suggested setup can be found [[User:Adonis_VII/TTW_MCM|here]].
=====TTW Reputations - EVE=====
=====TTTW Anchorage Customization - Speech Checks=====
=====TTW - Impact=====
=====Project Nevada - TTW - CFW - EVE - IMPACT - WMX=====
v2_0 covers
* CFWTTW - EVE
* CFWTTW - IMPACT
* TTW - IMPACT (Which includes IMPACT - DLC and IMPACT - POP)
* Project Nevada - TTW - CFW
* Project Nevada - TTW - EVE
* Project Nevada - TTW - IMPACT
* Project Nevada - TTW - WMX


=====My Patch=====
== Credits ==
Covers fixes and compatibility for a couple mods; will be released at some point
{{Fc|#F77D00|EssArrBee & Kelymch}} - This guide was originally based on the two setups by these extraordinary gentlemen. It wouldn't have been possible without them!<br>
{{Fc|#F77D00|Roy}} - Constantly teaching me and telling me when I'm wrong.<br>
{{Fc|#F77D00|Darth mathias}} - Stylistic parts of his guide.<br>
{{Fc|#F77D00|STEP}} - Graciously hosting this guide and being an amazing community. They're how I got into modding!<br>
{{Fc|#F77D00|TTW Team}} - Making TTW, and providing support on chat.

Latest revision as of 03:16, April 19, 2023


Worlds of Tomorrow
A STEP Hosted guide for Tale of Two Wastelands
btn_donate_LG.gif
Help support STEP! ALL donations are applied to operating expenses.
This guide is not updated for TTW 3.3


FORUMS: Comments, Questions? Visit the forum thread Here or Reddit Adonis_VII
CHANGELOG: You can check any mod changes to this guide Here


Introduction[edit | edit source]

Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion to allow both games in a single playthrough if desired. It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.

I'm currently splitting the guide into two components:

Core 

Core seeks to be minimal in its approach, fixing bugs, restoring cut content, implementing quality of life upgrades, improving the physics for better gun-play, and adding gameplay features and balance. It does not seek to replace the vanilla textures or meshes, and should have the same performance requirements as vanilla.

Graphics 

Graphics builds upon Core with new textures, meshes, and effects meant to compete with the latest and greatest while remaining faithful to the original look. It is recommended to have a SSD and 4GB graphics card.

4K 

4K indicates mod that are specifically build with 4k displays in mind. These will usually be UI mods, and have minimal benefit to 1080p users. 1440 users may still be interested in these.

Steam 

This indicates a step only for users with the Steam version.

Modder 

This indicates tool installation to edit or create your own mods.

Setup[edit | edit source]

Install Fallout New Vegas somewhere NOT in your program files directory.
Launch the game once, setting everything to highest.
Install Fallout 3 somewhere NOT in your program files directory.
Launch the game once.
If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.

Utilities
Core 
[edit | edit source]

xEdit (FNV)[edit | edit source]
  • Author: ElminsterAU
  • Version: v4.0.3
  • Installation: Create an xEdit Folder somewhere outside your game install and your Program Files. This video can be applied to any xEdit version: XEdit Installation
Mod Organizer 2 (TESV)[edit | edit source]
  • Author: Tannin
  • Version: v2.3.2
  • Installation: Create a folder Mod Organizer 2 outside of your game directory and Program Files.

Setting up Mod Organizer[edit | edit source]

For detailed setup instructions, see Mod Organizer Video Series by Gamer Poets.

INI Tweaks
Core 
[edit | edit source]

The following tweaks may be made using MO built in INI editor. Those tweaks labeled

Core 

are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settings. You may alter these optional values between the vanilla maximum and the numbers I have given if you so desire.


Fallout.ini

  • TTW Changes
[General]
SCharGenQuest = 001FFFF8 (Sets the start quest to FO3)
sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
bLoadFaceGenHeadEGTFiles = 1
  • Light distance fade (optional)(performance cost)
    Graphics 
[Display]
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0
  • Extending LOD (optional)(performance cost)
    Graphics 
[LOD]
bDisplayLODBuildings=1
fLODFadeOutMultItems=15
fLODFadeOutMultObjects=15
fLODFadeOutMultActors=15

FalloutPrefs.ini

  • Allow additional plugins to be loaded.
[Launcher]
bEnableFileSelection = 1
  • TTW changes
[General]
bLoadFaceGenHeadEGTFiles = 1
  • Increase Grass Render distance from 3 to 5 cells (optional)(performance cost).
    Graphics 
[Grass]
fGrassStartFadeDistance = 17000
  • Select Resolution
[Display]
iSize W=1920     <---Choose horizontal
iSize H=1080     <---Choose vertical
  • Double LOD Distance (optional)(performance cost)
    Graphics 
[TerrainManager]
fBlockLoadDistanceLow=100000.0000

Extenders
Core 
[edit | edit source]

NVSE (Github)[edit | edit source]
  • Authors: Kormakor, Jazzisparis, carxt, c6, iStewieAI, iranrmrfIan Patterson, Stephen Abel, Paul Connelly, Hugues LE PORS
  • Version: v6.0.8
  • Instructions: See https://github.com/xNVSE/NVSE
JIP LN NVSE Plugin (FNV)[edit | edit source]
  • Author: Jazzisparis and LuthienAnarion
  • Version: 55.61
  • Requirements: NVSE
  • Configuration: Customize the ini to your liking. My suggestions are here.
NVAC - New Vegas Anti Crash (FNV)[edit | edit source]
  • Author: Queue
  • Version: v7.5.1.0
  • Requirements: NVSE
  • Installation: Install NVAC - New Vegas Anti Crash.
NVTF - New Vegas Tick Fix (FNV)[edit | edit source]
  • Author: Carxt - Tgspy
  • Version: v8.1
  • Installation: Install New Vegas Tick Fix.
IStewieAl's Tweaks (FNV)[edit | edit source]
  • Author: lStewieAl
  • Version: 6.2
  • Requirements: NVSE
  • Installation: Install Stewie Tweaks and Stewie Tweaks INI. Rename the second and MERGE.
  • Configuration: Customize the ini to your liking. My suggestions are here.
JohnnyGuitar NVSE (FNV)[edit | edit source]
  • Author: carxt - lStewieAl - c6
  • Version: 3.71
  • Requirements: NVSE
  • Installation: Follow instructions on link

TTW
Core 
[edit | edit source]

Tale of Two Wastelands (TTW)[edit | edit source]
  • Authors: TTW Team
  • Version: v3.3.3
  • Requirements: NVSE, JIP LN, MCM
  • Installation: The installation for TTW requires a couple steps.

Gamer Poets have made the official installation video: https://www.youtube.com/watch?v=BHXIEGtP2Hw

Balance[edit | edit source]

UI
Core 
[edit | edit source]

JIP Improved Recipe Menu (FNV)[edit | edit source]
  • Author: jazzisparis
  • Version: v1.20
  • Requirements: NVSE, JIP LN NVSE
  • Installation: Install JIP Improved Recipe Menu.
The Mod Configuration Menu (FNV)[edit | edit source]
  • Author: Pelinor
  • Version: v1.5
  • Requirements: NVSE
  • Installation: Install The Mod Configuration Menu and MCM BugFix 2.
Loot Menu for FNV (FNV)[edit | edit source]
  • Author: Gribbleshnibit8
  • Version: v1.3
  • Requirements: NVSE, JIP LN NVSE, and UIO (Installed afterwards)
  • Note: Currently this doesn't disable the default loot text. If this annoys you this mod can be skipped without issue.
  • Installation: Install LootMenu.
FOV Slider (FNV)[edit | edit source]
  • Author: Roy Batty
  • Version: v2.9
  • Requirements: NVSE, JIP LN NVSE, and MCM
  • Installation: Install FOV Slider.
Vanilla HUD Remastered (FNV)[edit | edit source]
4K 
  • Author: BmanBlazer
  • Version: v1.83
  • Installation: Install Vanilla HUD Remastered 4K v1.83. During setup, select VHR with VUI+ Patch.
Vanilla UI Plus (ModDB)[edit | edit source]
  • Author: Axonis
  • Version: v8.63
  • Installation: Install Vanilla UI Plus (New Vegas) 8.63. Check plugin during the wizard.
Consistent Pip-Boy Icons (FNV)[edit | edit source]
  • Author: ItsMeJesusHChrist
  • Requirements: JIPLN, JohnnyGuitar
  • Version: v3.607
  • Installation: Install Consistent Pip-boy Icons and "Consistent Pip-boy Icons Update." Select defaults or icons as desired.
Vanilla Hud Cleaned (FNV)[edit | edit source]
  • Author: ItsMeJesusHChrist
  • Version: v0.381
  • Installation: Install Vanilla Hud Cleaned. Select Defaults.
Pause Menu HD (FNV)[edit | edit source]
Graphics 
  • Author: pilamin
  • Version: v1.0
  • Installation: 4K users should install Pause Menu HD - 2048, 1080 users should install Pause Menu HD - 1024.
UIO - UI Organizer (FNV)[edit | edit source]
  • Author: jazzisparis
  • Version: v2.09
  • Note: There may some files or folders in the Overwrite folder after exiting the game or after a crash. This is not a problem, those files can be ignored or deleted without issue. The mod will regenerate those files every time the game loads.
  • Installation: Install UIO - User Interface Organizer.
Tutorial Killer (FNV)[edit | edit source]
  • Author: pintocat - Roy Batty
  • Version: v1.5
  • Installation: Install Tutorial Killer - Scripted version.

Physics
Core 
[edit | edit source]

Collision Meshes (FO3)[edit | edit source]
  • Author: KaneWright
  • Version: 1.6.1
  • Installation: Install CollisionMeshesFO3 and update Collision Meshes FO3 1.6.0 to 1.6.1. Get the BetterBoozeFix and PrecisionCollisionClutterFix optional files, and use [Merge] when installing to combine with the main mod in MO.
Collision Meshes (FNV)[edit | edit source]
  • Author: MadAce
  • Version: 1.6.4
  • Installation: Install Collision Meshes and update Collision Meshes FNV 1.6.3 to 1.6.4 and [Merge].

These mods overhaul collision meshes on many statics. Want to shoot between those metal bars? Now you can. No more bullets being stopped when they shouldn't be.

Ragdolls (FNV)[edit | edit source]
  • Author: MadAce
  • Version: 4.1
  • Installation: Install Ragdoll TTW.

Cut Content
Core 
[edit | edit source]

Uncut Wasteland (FNV)[edit | edit source]
  • Author: sandbox6
  • Version: v0.91b
  • Installation: Install Uncut Wasteland plus NPCs., Uncut Extra Collection, and Uncut Road to Legate's Camp.
Strip Wall Billboards (FNV)[edit | edit source]
  • Author: sandbox6
  • Version: v1.0

Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.

No more giant manhole covers (FNV)[edit | edit source]
  • Author: sandbox6
  • Version: v1.0

Location
Core 
[edit | edit source]

Auto Gates (TTW)[edit | edit source]
  • Author: William Sea
  • Patcher: Roy Batty

Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.

TTW Intro Street Bus and Trailer Ruins (FNV)[edit | edit source]
  • Author: bigpete - Roy Batty
  • Version: v1.0a
  • Installation: Install Intro Street Bus.
TTW The Regulators (FNV)[edit | edit source]
  • Author: WilliamSea - Roy Batty
  • Version: v1.4
  • Installation: Install The Regulators.
TTW Another Interior Mod (FNV)[edit | edit source]
  • Authors: Wastelandloner - Roy Batty
  • Version: v1.0
  • Installation: Install Another Interior Mod.

This is the successor to Kentbury Way.

TTW A Trail of Breadcrumps (FNV)[edit | edit source]
  • Authors: Mike Hancho - Roy Batty
  • Version: v1.4
  • Installation: Install A Trail of Crumbs.
TTW Interiors (FNV)[edit | edit source]
  • Author: ChuckSteel
  • Version: v5.4.1
  • Installation: Download TTW_Interiors Core v4.3.3, TTW_InteriorsProject Combo v6.5. If you are following the Graphics path and using NMC, install NMC NVInt - TTW Int compatibility Patch Large v2.0.

Texture Overhauls
Graphics 
[edit | edit source]

Retextured Clutter Collection (FO3)[edit | edit source]
  • Author: ObsidianStag
  • Version: vfinal
  • Installation: This mod if packaged improperly. Right click the data folder and click [set data directory].
NMC's Texture Pack (FO3/FNV/TTW)[edit | edit source]
  • Author: NMC
  • Installation: Follow instructions on the TTW page.
 Hide Textures\interface
MG's Neat Clutter Retextures (FNV)[edit | edit source]
  • Author: Mental Gear
  • Version: v7
  • Installation: Install MGs NCR Pack Ojo friendly 7
  • Note: Will have a look at Moraelins Machete improved
Ojo Bueno Texture Pack (FNV)[edit | edit source]
  • Author: Tapiokas
  • Version: Quiznak
  • Installation: Install Ojo Bueno Texture Pack for FNV - HIGH and Ojo Bueno Vending Machine Update HIGH.
 Hide Textures/vehicles
Ojo Bueno Nuka-Cola TTW Patch (BEING REUPLOADED)[edit | edit source]
  • Authors: Adonis VII
  • Instructions: Install TTW Patch.
UHQ Terrain, Rock, Roads, & Grass Overhaul (ModDB)[edit | edit source]
  • Authors: Marcurios
  • Version: v1.1
  • Instructions: Click the red Download Now button (actual file will be v1 in your downloads folder).
 Hide the following:
 meshes/architecture/urban
 textures/architecture/urban
Mothership Zeta DLC Retextured (FO3)[edit | edit source]
  • Author: by Weijiesen
  • Version: v1.0
  • Installation: Install WJS DLC05 Retex 1_0.
Hectrol Tumbleweed (FNV)[edit | edit source]
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol Tumbleweed Deluxe 1024 Retex.
Textures Over Time (FNV)[edit | edit source]
  • Author: DonKnotts
  • Version: v1.0
  • Installation: Download FlagStoneWalls, HH_Sandstone, and Sandbags, and [Merge] all three.
Money Higher Quality Retex (FNV)[edit | edit source]
  • Author: Lord Inquisitor
  • Version: v1.2
Acoraito HD Textures Pack (FNV)[edit | edit source]
  • Author: Acoraito
  • Installation: Download 2k Main File and 1k Optional and [Merge] them.
6IXES Clutter Texture Pack (FO3)[edit | edit source]
  • Author: 6IX
  • Version: v1.0
  • Installation: Install 6IXES Clutter Texture Pack. This mod has unneeded esp files.
 Right Click the mod
 In Optional-ESPs move 6IXES Clutter Texture Pack.esp to Optional Esps.
Audley's Misc Textures (FNV)[edit | edit source]
  • Author: Audley
  • Version: v1.0
  • Installation: Install Audleys Misc Textures - Fear and Loathing.
Bear Trap Retextured (FO3)[edit | edit source]
  • Author: konji
  • Installation: Install beartrap retextured.
Cherry Bomb HD Retexture (FNV)[edit | edit source]
  • Author: legandalfo and Jokerine
  • Installation: Install Round mesh for cherry bomb along with 512x512 textures.
When installing the select the "default 512x512" and click Ok.
Fallout Food Package Retexture Compilation (FNV)[edit | edit source]
  • Author: Majormodder
  • Version: 3.0
  • Installation: Install Food compilation dirty set uncompressed 3 point Oh.
Right Click the mod
In Optional-ESPs move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.
HD Caravan Table retexture (FNV)[edit | edit source]
  • Author: Blaydon
  • Version: 1
  • Installation: Install HD Caravan Retexture.
Collision Meshes - Fallout Food Package Retexture Patch (FO3)[edit | edit source]
  • Author: KaneWright
  • Version: 1.4.1
  • Installation: Install FalloutFoodPackageRetextureCompilationFix.
Hectrol Mailbox Deluxe (FNV)[edit | edit source]
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol Mailbox Deluxe 512 Retex.
Hi-Res Lunchbox (FO3)[edit | edit source]
  • Author: Dazington
  • Version: v1.0
Magazine Redux (FNV)[edit | edit source]
  • Author: razzy1319
  • Version: v1.1
  • Installation: Install MagRedux 1024x1024 and MagRedux QuickFix.
Minimod - High Resolution Newspapers (FNV)[edit | edit source]
  • Authors: Tagaziel and LadySinestro
  • Version: v1.5
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", then click [OK].
Neglected Clutter (FNV)[edit | edit source]
  • Author: aogara
  • Version: v1.2
  • Installation: Install Neglected Architecture and Furnitures, Neglected Clutters, and Neglected Clutters - New Paint Gun.
PM's HD Ammo Boxes (FNV)[edit | edit source]
  • Author: Pommymax
  • Version: 1.1
  • Installation: Install PM's HD Ammo Boxes - 1K Diffuse 512px Normals.
PM's Med-Textures - HD Chems and Venoms (FNV)[edit | edit source]
  • Author: Pommymax
  • Version: v1.0
  • Installation: Install PM's Med-Textures v1.0, PM's Med-X Texture, and Sebastjin's Normals.
Pre-War Money Retexture (FNV)[edit | edit source]
  • Author: Red.Room.Service
  • Installation: Install Pre-War Money Retexture -RRS. When prompted, select Light Distress for both bills.
Tweaked Cashregister (FNV)[edit | edit source]
  • Authors: Lord Inquisitor and Tapiokas
  • Version: v1.0
Tweaked Chems Replacer (FNV)[edit | edit source]
  • Author: Lord Inquisitor
Tweaked Generator (FO3)[edit | edit source]
  • Author: Lord Inquisitor
  • Note: I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
Tweaked Intercom (FO3)[edit | edit source]
  • Author: Lord Inquisitor
  • Installation: This mod is packaged incorrectly:
Expand "Intercom01 14-11-2009" then expand "Lord inquisitor", then expand "NIF".
Right click on "NIF" and create 3 nested directories called "Meshes", "Clutter" and "Consoles".
Drag the intercom01.nif file into the Consoles folder.
Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.
Tweaked Wrench (FO3)[edit | edit source]
  • Author: Lord Inquisitor
Vertibird Re-textured (FO3)[edit | edit source]
  • Author: Macintroll
  • Version: v0.1
  • Installation: Install Vertibird re-textured olive green, then do the following:
Right click the mod and select Open in Explorer
Create a new textures folder 
Move the vehicles folder into the textures folder.
Close the Explorer window.

id7 collection[edit | edit source]

Arlington Tombstones Redone (FO3)[edit | edit source]
  • Author: d7
  • Version: 1
  • Installation: Install d7_tombstones_redo.
Bus Shelters Redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_busShelters.
Grocery Shelves Redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_grocerystoreredo.
Hamradio redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_hamRadio.
Metal Box Redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_metalbox and AmaccurzerO_anims_metallbox.
Vintage Radio Redo (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v2
  • Installation: Install d7_vintageradioredo.


TVSet Retextured (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install d7_tvset_retextured.

Environment[edit | edit source]

Gas Pumps of New Vegas (FNV)[edit | edit source]
Graphics 
  • Authors: EdibleGrenade12, Thaiauxn
  • Version: v1.5
  • Installation: Install Gas Pumps of NV Ver. 1.0 and Gas Pumps of NV Update 1.5.
Vault 22 Flora Overhaul (FNV)[edit | edit source]
Graphics 
  • Author: Macintroll
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instruction:
When the installation window pops up, expand "Vault22FloraOverhaul-mod".
Right click "data" and select Set data directory and click [OK]

Creatures
Graphics 
[edit | edit source]

Improved Robots Textures (FNV)[edit | edit source]

by Tau34RUS

It's a Dogs World - Dog Texture Overhaul (FNV)[edit | edit source]
  • Author: Nivea
  • Version: v1.0
  • Installation: Install DogsWorldTextureOverhaul_Optimized_V1_0.
Robots HD Retexture (Mediafire)[edit | edit source]
  • Author: Magnesium Fire aka QuasarX
  • Installaion: First install the Data folder which provides the main mod. Then install the same mod again but this time choose the DC Interiors Patch (which provides high quality retextures of the robotic toys in DCInteriors Project. Install this using [Merge] to combine this with the previously installed main portion of the mod.
If desired, this step can be repeated to install a 4kx4k Liberty Prime replacement, but most users who want to use this option will want to first reduce the size of the 
textures with DDSopt before installing. If you wish to install the Liberty Prime replacement, select "no" when asked to install as a bain installer, then expand "Liberty
HD Retexture" and right click on "Либерти 4096" and choose set as the data folder.
Eyebot Retextured (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install EYEBOT Retextured.
Fawkes Retexture Hi-Res (FO3)[edit | edit source]
  • Author: Macintroll
  • Note: We just want this for the clothes.
FO3 Hirezd - Supermutants (FO3)[edit | edit source]
  • Author: Emerald Reign
  • Installation: Install Supermutants, and Supermutant - 4k Fawkes.
SentryTurret Retextured (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install d7_sentryTurret_retextured.
Swampfolk Backwater Retexture (FO3)[edit | edit source]
  • Author: Deathclaw Alpha
  • Installation: Install Backwater Retexture.
Robot Revolution HD - Protectron (FO3)[edit | edit source]
  • Author: OpenSaucer
  • Version: v1_1
Vandr HD Creatures (FO3)[edit | edit source]
  • Author: Vandrerer
  • Version: v1.0
  • Installation: Install Vandr HD Creatures. This mod is not packaged correctly, follow these instructions:
 Right click "data" and select "Set data directory", then click [OK].
AmidianBorn Book of Water - Book of Flesh (FNV)[edit | edit source]
  • Author: CaBaL
  • Version: vOmni2
  • Installation: Install BOA NV The Book Of Flesh.
FeralGhouls Hires Retexture (FNV)[edit | edit source]
  • Author: Macintrol
  • Version: 1.0
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, open FeralGhoulsHD, right click "data" and select "Set data directory", then click [OK].
Super Mutants HD - 4k Retextures (FNV)[edit | edit source]
  • Author: pilamin
  • Version: v1.1
  • Installation: Install Super Mutants HD - 2k High.

NPCs
Graphics 
[edit | edit source]

While I plan for FCO to be the main NPC mod, I have not had time to test FCO 3.0 or bugfixes. Additionally TTW patches made for FCO 2.0 have not been updated to FCO 3.0

Authentic Burned Man (FNV)[edit | edit source]
  • Author: Rocket
  • Version: v1.0

FNVEdit Cleaning Required: 2 ITM

Beards (FNV)[edit | edit source]
  • Author: Drumber
  • Version: v1.0

512, 1k, 2k options. 512 suggested.

Armor
Graphics 
[edit | edit source]

Power & Combat Armors[edit | edit source]

aMidianBornNV Book of Water (FNV)[edit | edit source]
  • Authors: Cabal
  • Version: omni2
  • Installation: Install nov 2011 book of steel.
Double click aMidianBornNV Book of Water in the left pane and go to the [Optional ESPs] tab.
Move "boa ncrpahelmet.esp" and "Boacombat2glove.esp" to the "Optional ESPs" box.
Bornagain Combat Armor (FO3)[edit | edit source]
  • Authors: EmeraldReign and Cabal
  • Version: v1.0
  • Installation: Install BornagainCombatArmor4096, BornagainCombatArmor4096EnvironmentMaps, BornagainAnchorageCombatArmor2048, BornagainGhoulCombatArmor4096, and BornagainZetaCombatArmor4096.
Double click Bornagain Combar Armor in the left pane and go to the [Optional ESPs] tab.
Move "Bornagain Zeta Combat Armor Texture Patch.esp" to the "Optional ESPs" box.
Bornagain Combat Armor (FNV)[edit | edit source]
  • Authors: EmeraldReign and Cabal
  • Version: v1.0
  • Installation: Install BornagainFNVCombatArmorLonesomeRoad4096.
Bornagain FO3 T45d Power Armor (FO3)[edit | edit source]
  • Authors: Cabal
  • Version: v3
  • Installation: Install bornagain fo3 t45d 4096 huge v3 fixed. Optionally install bornagain fo3 t45d 2048 mid v3 if lower res is desired.
Bornagain Outcast T-45d Power Armor (FO3)[edit | edit source]
  • Authors: Cabal
  • Version: v1.0
  • Installation: Install BornagainOutcastT45d4096.
Double click Bornagain Outcast T-45d Power Armor in the left pane and go to the [Optional ESPs] tab.
Move "Bornagain Outcast T-45d Texture Patch.esp" to the "Optional ESPs" box.
Bornagain FO3 Outcast (FO3)[edit | edit source]
  • Author: Cabal
  • Installation: Install Bornagain Fo3 outcast MAIN, and helmet fix.
Double click Bornagain FO3 Outcast in the left pane and go to the [Optional ESPs] tab.
Move "BornAgain Outcast v3.esp" to the "Optional ESPs" box.
Enclave Power Armors Retextured (FO3)[edit | edit source]
  • Author: d_seven aka id2301
  • Version: v1
  • Installation: Install EPA, Hellfire, and Tesla. [Merge] all 3 files.
Double click Enclave Power Armors Retextured in the left pane and go to the [Optional ESPs] tab.
Move "teslaPA -retextured.esp" to the "Optional ESPs" box.
Book of Steel - Compatibility Edition (FNV)[edit | edit source]
  • Author: Darthbdaman
  • Version: v2.1.0
  • Installation: Install Book of Steel - Compatibility Edition and Tale of Two Wastelands.
aMidianBorn NV Book Of Water - Armour Fixes (FNV)[edit | edit source]
  • Author: tgspy
  • Version: v1.0
  • Installation: Install Book of Water EMesh Fixes.
Tribal DX (FO3)[edit | edit source]
  • Author: Weijiesen
  • Installation: Install Tribal DX - 2048 res.
Double click Tribal DX in the left pane and go to the [Optional ESPs] tab.
Move "Tribal_DX.esp" to the "Optional ESPs" box.

Other Armors[edit | edit source]

Mono's Updated ADAM Package (FNV)[edit | edit source]
  • Author: MonoAccipiter, EssArrBee & darthbdaman
  • Version: v4.5.1
  • Installation: Grab the ADAM All-in-one Installer 4.5.1 main file
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Next
NCR Trooper
NCR Trooper
Do you want to install NCR Trooper module?
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Install
NCR Civilian Clothing (FNV)[edit | edit source]
  • Author: Darziak
  • Version: v1.0
NCR Trooper Overhaul_beta (FNV)[edit | edit source]
  • Authors: Emerald Reign, nekronom, cabal, wjs, dragbody
  • Version: vbeta
  • Installation: Install Main File Beta 7_2 and Sapper Leg Fix. This mod's plugin is not needed, follow these instructions:
Double click NCR Trooper Overhaul in the left pane of MO and click the [Optional ESPs] tab.
Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.
NCR Trooper Overhaul - Distributed (FNV)[edit | edit source]
  • Author: pwinkle
  • Version: v1.0
  • Requirements: NC Trooper Overhaul beta
Realistic Pip-Boy Retexture (FO3)[edit | edit source]
  • Author: Numb Squirrel
  • Version: v1.0
  • Installation: Install Numb Squirrel Pip-Boy 4k Compressed.
Pimpboy (FNV)[edit | edit source]
  • Author: weijiesen
  • Version: v1.0
  • Installation: Install Pimpboy - Opal - default.
The Legacy of X13 - An Armor Overhaul (FNV)[edit | edit source]

by Emerald Reign

Wasteland clothing Hires retexture (FNV)[edit | edit source]
  • Author: Macintroll
  • Version: v1.3A
  • Installation: Install Wasteland Clothing HD V1-3 FULL PACK and Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT-. Both files are packaged incorrectly, follow these instructions:
During main file install, expand "wastelandclothing-HD-v1.3", then right click "data" and select "Set data directory", click [OK].
During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click [OK], then select [Merge], not [Replace].
HR Armored Vault 13 Jumpsuit (FNV)[edit | edit source]
  • Author: Ellise Decer aka Asurah
  • Version: v1.0
  • Installation: Install HR Armored Vault 13 Jumpsuit_2k.
HR Armored Vault 101 Jumpsuit (FO3)[edit | edit source]
  • Author: Ellise
  • Version: v1.0
  • Installation: Get one of the two main files, 2k recommended, and install with MO.

Weapons
Graphics 
[edit | edit source]

Misc Weapon Retextures[edit | edit source]

BB Gun ReTexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install BB Gun ReTexture for FNV.
Bowie knife retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Bowie knife retexture.
Cleaver and Chopper Retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Cleaver Retexture.
Combat and Chance's knife retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Combat knife Retexture.
Fallout 3 Hirezd (FO3)[edit | edit source]
  • Author: Emerald Reign
  • Installation: Install the following files:
Grenades
Knuckles
Lincolns Repeater
Mines
Fire Axe - Retextured (TO BE REUPLOADED)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install fireAxe_retextured and knock-knock_retextured and [Merge] both files.
Hatchet retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Hatchet retexture.
Laer Retexture (FNV)[edit | edit source]
  • Author: The Riff
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click [OK].
MFC Grenade Texture Fix (FNV)[edit | edit source]
  • Author: Adonis VII
  • Version: v1.0
Nail Gun Retexture (FNV)[edit | edit source]
  • Author: PrinceMinusA
  • Version: v1.0
  • Installation: Install Nail Gun Re-texture.
Retextured Fallout Ordnance - RFO (FNV)[edit | edit source]
  • Author: Emerald Reign
  • Version: v0.2
Shishkebab the Retexture (FO3)[edit | edit source]
  • Author: Macintroll
  • Installation: Install shishkebab the flaming sword.
Throwing melee weapon retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Throwing melee weapon retexture and Normalmap fix (no ugly shiny).
Weapon Enhancement Project (FO3)[edit | edit source]
  • Authors: Christopher Wallace and MadCat221
  • Version: v1.0
  • Installation: Install Weapon Enhancement Pack.

Weapon Retexture Project Mods[edit | edit source]

Weapon Retexture Project (FNV)[edit | edit source]
  • Author: Millenia
  • Version: v1,95
  • Installation: Install weapon_retexture_project_1dot95 and New 12_7mm SMG.
Half Hansified Holorifle (FNV)[edit | edit source]
  • Author: MadCat221
  • Version: v1
  • Installation: Download Half Hansified Holorifle Standard. The file is named incorrectly.
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif

New Models[edit | edit source]

2019 Detective Special (FNV)[edit | edit source]
  • Author: Toasty Fresh
  • Version: v1.01
  • Installation: This mod has multiple .esp files.
In MO, right click the mod and click properties.
Move ThatGunReplacer.esp to Optional ESPs
2019 Detective Special TTW patches (FNV)[edit | edit source]
  • Author: Adonis VII
  • Version: v1.0
  • Installation: Install ThatGunReplacerGRA TTW patch.
Enclave Colt 10mm Pistol (FNV)[edit | edit source]
  • Authors: Micalov, Millenia
  • Version: v1.0
  • Installation: Install Enclave Colt 10mm Pistol and TTW Col Autums 10mm replacer [Merge].
 In MO, right click the mod and click properties.
 Move Colt_10mm_pistol.esp to Optional ESPs.
 Load [TTW]AutumnsPistol.esp in FNVEdit. Change the FormID from 0006b531 to 0A06b531.
Forge Beyond (FNV)[edit | edit source]
  • Author: EmeraldReign
  • Version: v1.0a
  • Installation: Install Forge Beyond - Bozar Hirezd.
TTW-FO3 Hirezd (FO3/TTW)[edit | edit source]
  • Author: Emerald Reign
  • Patcher: Adonis VII
  • Version: v1.0
  • Installation: From the FO3 page, download Flamer - Deluxe, Lincolns Repeater - Optional Cubemaps, and Minigun - Deluxe v2 optional files. From the TTW Page download TTW - FO3 Hirezd V1.0. Multiple .esp files need to be hidden.
 In MO, right click the mod and click properties.
 Move FO3HirezdFlamer.esp, Fo3HirezdLincolnRepeater.esp, and Fo3HirezdMinigun.esp to Optional ESPs.
 In filetree, rename the following textures in textures/weapons/2handhandle/
   minigununique.dds -> Eugene.dds.
   1stpersonminigununique.dds -> 1stpersonEugene.dds
   1stpersonflamerunique.dds -> 1stpersonburnmaster.dds
   flamerunique.dds -> Burnmaster.dds
TTW-WEP-EVE (TTW)[edit | edit source]
  • Authors: ChristopherWallace, & MadCat221
  • Patcher: Adonis VII
  • Version: v1.2
  • Installation: Follow instructions on page.
XChainsaw (FNV)[edit | edit source]
  • Authors: jobra888 and weijiesen
  • Version: v2.0
  • Installation: Install XChainsaw with smoke-effect.
XChainsaw GRA Patch (FNV)[edit | edit source]
  • Author: VWGolfR1
  • Version: v1.0
  • Installation: Install XChainsaw GRA patch.

Weapon Effects & Impacts[edit | edit source]

EVE - TTW (TTW)[edit | edit source]
  • Authors: Weijiesen, jonnyeah, Roy
  • Installation: Follow instructions on TTW page
EVE (FNV)[edit | edit source]
  • Authors: Weijiesen, jonnyeah
  • Installation: Install EVE Grenade Explosion Lag Fix.
IMPACT (FNV)[edit | edit source]
  • Author: Weijiesen
  • Version: v2.0
  • Installation: Install IMPACT - The Gaming Rig and Optional Option - No Refract Hits.
IMPACT - Compatibility Edition (FNV)[edit | edit source]
  • Authors: Weijiesen, darthbdaman
  • Version: v1.1.1
  • Installation: Install IMPACT.

Effects[edit | edit source]

Enhanced Blood (FNV)[edit | edit source]
Graphics 
  • Author: dDefinder
  • Version: v2.22c
  • Installation: Download the Enhanced Blood Texture, Alternate Textures, and Low Res Textures. Follow these instructions:
Install the main file.
Install "Low Res textures" file and [Merge].
Open downloads folder in windows explorer to find Alternate Textures-34917.rar and extract Alt Blur Screen Blood.zip and Alt v2.0 Blood splatter.rar to download folder.
Go back to MO and install Alt Screen Blood Blur and Alt v2.0 Blood splatter into Enhanced Blood Textures and [Merge].
EXE - Effect teXtures Enhanced (FNV)[edit | edit source]
Graphics 
  • Author: weijiesen
  • Version: v2.0
  • Installation: Install EXE FULL RES V2 -LATEST-.
HD Mist (FNV)[edit | edit source]
Graphics 
  • Authors: Ramccoid, Adonis VII
  • Version: v1.0
  • Installation: Install HD Mist 2k.
Hectrol FX Dustorm Deluxe (FNV)[edit | edit source]
Graphics 
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol_FX_Duststorm_Deluxe_HighRes_Retex.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click [OK].
New Vegas - Enhanced Camera (FNV)[edit | edit source]
Core 
  • Author: LogicDragon
  • Version: v1.4b
  • Requirements: NVSE
  • Installation: Install Enhanced Camera.

Lighting[edit | edit source]

Interior Lighting Overhaul (FNV)[edit | edit source]

Core 
  • Authors: Sarge198 and Killergrimm
  • Version: v6.9
  • Installation: Install Interior Lighting Overhaul 6-9. Choose Ultimate edition and any other patches for mods you may have installed. DO NOT INSTALL THE TTW PATCH. It is depricated.

Old World Blues Path Lighting (FNV)[edit | edit source]

Core 
  • Author: Sarge198
  • Version: v1.1
  • Installation: This mod has an extra plugin, follow these instructions:
Double click Old World Blues - Path Lighting in the left pane of MO, and go to the "Optional ESPs" tab.
Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box.

Realistic Interior Lighting (TTW)[edit | edit source]

Core 
  • Authors: Scarecrow, CourierSix
  • Installation: Install ttw_realistic_interior_lighting.rar in Pokepunch's post.

FNV Realistic Wasteland Lighting (FNV)[edit | edit source]

Core 
  • Authors: xCamoLegend, Sal203, RoyBatty
  • Version: v5.52
  • Installation: Install TTW Realistic Wasteland Lighting.

Street Lights (TTW)[edit | edit source]

Core 
  • Authors: SpeedyB, Dekoman91, TJ, Roy
  • Version: v1.4
  • Installation: Install TTW Streetlights v1.4. If using NMC, additionally install TTW Streetlights NMC Patch and [Merge].

Gameplay[edit | edit source]

Reload Reloaded (FNV)[edit | edit source]
Core 
  • Author: migck
  • Version: v1.3
  • Requirements: NVSE, MCM
  • Installation: Install Reload Reloaded. This mod has unneeded .esp files.
 Right Click the mod
 In Optional-ESPs move Reload Reloaded - perks.esp and Reload Reloaded - Weapon Handling.esp to Optional Esps.
Courier's Stash Pack Distribution (TTW)[edit | edit source]
Core 
  • Author: Retlaw83
  • Note: Only install if you have the Courier's Stash Packs. Also CANNOT be used with TTWStashPackOptions.esp

This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.

Delay DLC - TTW (FNV)[edit | edit source]
Core 
  • Author: Gribbleshnibit8
  • Version: v2.1
  • Installation: Install Delay DLC 2-1.

Delay those pesky DLC messages until the appropriate time.

Luck Based Sunset Sarsparilla Star Bottle Caps (FNV)[edit | edit source]
Core 
  • Author: CapnLilNemo

This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%. Average Luck = 5 gives the vanilla value of 5%.

Nipton Fires Extinguished (FNV)[edit | edit source]
Core 
  • Author: Qwerty
  • Version: v1.0

Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.

No Grabbing of NPC Owned Items (FNV)[edit | edit source]
Core 
  • Author: xQd
  • Version: v1.0.1
Pickable Cave Fungus outisde of Zion (FNV)[edit | edit source]
Core 
  • Author: Yukichigai
  • Version: v1
  • Installation: Install Main File
Repair Bladed Weapons with Whet Stone (FNV)[edit | edit source]
Core 
  • Author: Yukichigai
  • Note: May need patch for TTW DLC weapons
Static Battery Replacer (FNV)[edit | edit source]
Core 
  • Author: Pintocat
  • Version: v1.0

Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.

Working Grinding Wheel (FNV)[edit | edit source]
Core 
  • Author: Yukichigai
  • Version: v2
  • Note: May need patch for TTW DLC weapons. Should work fine since TTW adds weapons to VPoisonWeapons list, but let me know if you find an issue.

LOD[edit | edit source]

In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. TerrainLOD covers the actual heightmaps of a worldspace. ObjectLOD covers placed statics in a worldspace. TreeLOD consists of 2D billboards of trees and bushes placed in a worldspace. In New Vegas however, the TreeLOD system is broken. All trees should be built as 3D meshes and inserted into the ObjectLOD system. In this section, we will install premade TerrainLOD as well as the assets needed to generate ObjectLOD later in the guide.

TerrainLOD[edit | edit source]

Enhanced Terrain LOD (FNV)[edit | edit source]
Graphics 
  • Author: Roy Batty - xCamoLegend - tgspy
  • Version: 1.0
  • Installation: Install NMC Washed Out - OjoBueno ETL and 4K Terrain LOD Noise - ETL

ObjectLOD[edit | edit source]

FNVLODGen - Resources (FO3/FNV)[edit | edit source]
Core 
  • Authors: Ehamloptiran, Sheson, and FNVEdit Team
  • Installtion: From the FO3 Page, install FO3LODGen Resources. From the FNV page, install FNVLODGen Resources, NMC LOD Texture Fix. This mod has unneded esps.
 Move "FO3LODGen.esp" and "FNVLODGen.esp" to the "Optional ESPs" box.
TTWLODGen (GoogleDrive)[edit | edit source]
Core 
  • Authors: Ehamloptiran, Sheson, and FNVEdit Team

Load Order[edit | edit source]

When multiple mods edit the same record, e.g. a gun or an NPC, whichever mod is lower in your load order gets priority. This is known as the run of one. In certain cases you'll want to patch two conflicting mods to get a combined result, e.g. PN edits the damage of a Laser Pistol while EVE edits the mesh.

Load Order can be sorted either manually or with an automatic tool such a LOOT.

Loot works by downloading a masterlist for FNV based on user submitted information on mods, and sorting them based on that information. Thanks to darthbdaman's work on updating the LOOT masterlist for TTW mods, most mods should now be properly tagged and sorted. This will get you 95% of the way there.

Basic instructions for manual sorting can be found here: TTW Load Order General Guide

Open LOOT through Mod Organizer and sort the mod list. Click [Apply] when the list of mods is presented. Close LOOT.

Patches[edit | edit source]

There are two ways to patch your game, the bashed patch and the merged patch.

Bashed patches are created using Wrye Flash and are a semiautomatic method of patching all your mods. It however requires that mods have correct Bash Tags, a practice not often followed in the Fallout community compared to the Elder Scrolls community, and thus requires a second tool to generate the Tags.

The other method is a Merged Patch, which patches formlists but otherwise requires manual patching. Manual patching will always be superior to that generated by the scripts of the Bashed Patch due to lack of community support, however it is extremely time consuming.

Create a Merged Patch[edit | edit source]

See Roy's video here: https://www.nexusmods.com/newvegas/videos/1033/?

Running FNVLODGen[edit | edit source]

In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
Launch FNVLODGen through MO. After a moment of processing a window will popup.
On the left pane, select the worldspace(s) for which you wish to generate LOD.  You can select all of them at once.
On the right side make sure Objects LOD is checked and that Tree LOD is unchecked.
Click Generate.
Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.
In MO, go to the archives tab and make sure "Have MO manage archives" is Checked.

MCM Configuration[edit | edit source]

MCM is a powerful tool that allows you to customize your game once everything is installed. Details of my suggested setup can be found here.

Credits[edit | edit source]

EssArrBee & Kelymch - This guide was originally based on the two setups by these extraordinary gentlemen. It wouldn't have been possible without them!
Roy - Constantly teaching me and telling me when I'm wrong.
Darth mathias - Stylistic parts of his guide.
STEP - Graciously hosting this guide and being an amazing community. They're how I got into modding!
TTW Team - Making TTW, and providing support on chat.