User:Adonis VII/TTW: Difference between revisions

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<div style="text-align: center;"><font size="10">Worlds of Tomorrow</font></div>
<div style="text-align: center;"><font size="10">Worlds of Tomorrow</font></div>
<div style="text-align: center;"><font size="4">A STEP Hosted guide for Tale of Two Wastelands</font></div>
<div style="text-align: center;"><font size="4">A STEP Hosted guide for Tale of Two Wastelands</font></div>
<div style="text-align: center;">[https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=N5TLCEMXY7KQU https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif]<br>
{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}</div>
<div style="text-align: center;"><font size="6">This guide is not updated for TTW 3.3</font></div>


<br>
<br>


  {{Fc|Cyan|FORUMS:}} Comments, Questions? Visit the forum thread [http://forum.step-project.com/topic/7889-ttw-guide/ Here]
  {{Fc|Cyan|FORUMS:}} Comments, Questions? Visit the forum thread [https://stepmodifications.org/forum/topic/7889-ttw-guide/ Here] or Reddit Adonis_VII
  {{Fc|Cyan|CHANGELOG:}} You can check any mod changes to this guide [http://wiki.step-project.com/User:Adonis_VII/TTW_changelog Here]
  {{Fc|Cyan|CHANGELOG:}} You can check any mod changes to this guide [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_changelog Here]




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Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland.  It provides a bridge to connect the stories in a logical fashion to allow both games in a single playthrough if desired.  It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.
Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland.  It provides a bridge to connect the stories in a logical fashion to allow both games in a single playthrough if desired.  It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.
<br><br>
<br><br>
This guide seeks to be minimal in its approach, fixing bugs, restoring cut content implementing quality of life upgrades, and improving the physics for better gun-play. It additionally enhances the graphics of the game while remaining faithful to the original look (except the green or red tints) and add additional quests and locations for enhanced exploration.
I'm currently splitting the guide into two components:
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
Core seeks to be minimal in its approach, fixing bugs, restoring cut content, implementing quality of life upgrades, improving the physics for better gun-play, and adding gameplay features and balance. It does not seek to replace the vanilla textures or meshes, and should have the same performance requirements as vanilla.
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
Graphics builds upon Core with new textures, meshes, and effects meant to compete with the latest and greatest while remaining faithful to the original look. It is recommended to have a SSD and 4GB graphics card.
{{Indicator|8|16|#ffd700|#ffd700|#000000|4K&nbsp;}}
4K indicates mod that are specifically build with 4k displays in mind. These will usually be UI mods, and have minimal benefit to 1080p users. 1440 users may still be interested in these.
{{Indicator|8|16|#00004d|#1a1aff|#ffffff|Steam&nbsp;}}
This indicates a step only for users with the Steam version.
{{Indicator|8|16|#007a99|#00ccff|#A8C9A7|Modder&nbsp;}}
This indicates tool installation to edit or create your own mods.


== Setup ==
== Setup ==
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  If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.
  If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.


== Utilities ==
== Utilities {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== FNVEdit aka xEdit ([http://www.nexusmods.com/newvegas/mods/34703//? FNV]) =====
===== xEdit ([https://www.nexusmods.com/newvegas/mods/34703//? FNV]) =====
* '''Author''': ElminsterAU
* '''Author''': ElminsterAU
* '''Version''': v3.2
* '''Version''': v4.0.3
* '''Installation''': Place FNVEdit folder is into the Fallout New Vegas root folder. This video can be applied to any xEdit version: [http://www.youtube.com/embed/0JUfK_RfMT4?autohide=1&rel=0 TES5Edit Installation]
* '''Installation''': Create an xEdit Folder somewhere outside your game install and your Program Files. This video can be applied to any xEdit version: [https://www.youtube.com/watch?v=dEuyk-jy-n4&list=PLlN8weLk86XiGXJI4DaRa1QIq1zhDpD8V&index=2&t=0s XEdit Installation]
 
===== TTW xEdit Conversion Script ([https://taleoftwowastelands.com/content/fnv-edit-series-converting-fo3-mods TTW]) =====
* '''Author''': Jax Firehart
* '''Installation''': Download the first link ''...JaxFirehart/conversionpack.zip'' Extract the archive to directly the the FNVEdit folder.
 
===== LOOT ([https://loot.github.io/ Github]) =====
* '''Author''': LOOT Team
* '''Version''': v0.8.1
* '''Installation''': {{Video|Pts-Yd6hbWI|LOOT Installation Video|LOOT}}


===== Mod Organizer ([http://www.nexusmods.com/skyrim/mods/1334/? TESV]) =====
===== Mod Organizer 2 ([https://www.nexusmods.com/skyrimspecialedition/mods/6194 TESV]) =====
* '''Author''': Tannin
* '''Author''': Tannin
* '''Version''': v1.3.11
* '''Version''': v2.3.2
* '''Installation''': To use MO for multiple games it must have multiple installs in different locations. It is recommended to put each install of MO into the game directory of each game that it will be installed for. For New Vegas, it should go into .../Steam/steamapps/common/Fallout New Vegas. {{Video|I-yJ_9uBUBQ|MO Install Video}}
* '''Installation''': Create a folder Mod Organizer 2 outside of your game directory and Program Files.
* '''Note''': There is some information to be aware of when installing Mod Organizer:
*# The newest version of Mod Organizer introduces a new system of handling mods not installed by Mod Organizer and the official DLC. They will now be listed in the left pane of MO and can be moved around so those files will become part of the file priority.
*#* Left Pane should have the official content listed first, without check boxes to tick and the category should say ''Non-MO''. Any mods installed in the Data folder will also be listed the same way.
*# For more information, see the [[Guide:Mod_Organizer|Mod Organizer Guide]].
*# [http://www.youtube.com/playlist?list=PLlN8weLk86XhKKC5c-XgOcOqR5VjPuHCl Official STEP Mod Organizer Video Series] by Gamer Poets.
 
MO is a powerful mod manager that does not install mods into the game's data folder like other mod managers. Instead, MO uses a virtual directory which gives modders the ability to switch between profiles very easily without having to install and uninstall mods.
{{Notice Small|text=Often throughout this guide the installation with MO will be simple and automated, other times you may need to do a 'manual install'.
The [[Guide:Mod_Organizer#Manual_Install|Mod Organizer Guide]] has an explanation on how to do this correctly and you should familiarize yourself with that process.}}
 
===== Wyre Flash NV ([http://www.nexusmods.com/newvegas/mods/35003//? FNV]) =====
* '''Authors''': valda and Sharlikran
* '''Version''': v17.1
* '''Note''': This is require to created Bash Patches.
* '''Installation''': Download ''Wrye Flash 17_1 - Standalone Executable. Follow these instructions:
Open up the Wrye Flash 17_1 - Standalone Executable archive from where ever it was downloaded to.
Extract the entire contents to the "...\Steam\steamapps\common\Fallout New Vegas" folder, not the "Data" folder.
Start Wrye Flash NV right now to correct an annoying setting:
From the Mods tab, right click the File on the top bar and make sure Lock Times is UNTICKED.


== Setting up Mod Organizer ==
== Setting up Mod Organizer ==
Now that all the programs necessary to mod ''New Vegas'' are installed, it is time to set them up for installing mods and running ''New Vegas'' with Mod Organizer.
For detailed setup instructions, see [https://www.youtube.com/watch?v=DG3eqyNOByw  Mod Organizer Video Series] by Gamer Poets.


# Start MO and click the Profiles button[[File:profiles MO.png]].
== INI Tweaks {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
## Now highlight the Default profile, make sure Archive Invalidation is checked, and click {{ui|Copy}}.
The following tweaks may be made using MO built in INI editor. Those tweaks labeled {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}} are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settings. You may alter these optional values between the vanilla maximum and the numbers I have given if you so desire.
## Rename the profile to the desired name (e.g. ''Worlds of Tomorrow''), and click {{ui|Okay}}, then {{ui|Close}}.
##* This procedure can be repeated for copying any profile in the future (such as for Fear & Loathing).
# Setup MO to download mods from the Nexus, follow the directions provided on the [http://wiki.step-project.com/Guide:Mod_Organizer#tab=Downloading_Mods Mod Organizer Guide]. {{Video|nk7wY9le6mo|Linking to Nexus}}
# Click the Executables button[[File:Gear MO.png]] and set up the programs that will be run from the MO launcher using directions from the [http://wiki.step-project.com/Guide:Mod_Organizer#tab=Third_Party_Programs Mod Organizer Guide]. {{Video|SpeC9OSO3OI|Third Party Programs}}
## For this guide add: LOOT, FNVEdit, FNVLODGen.
##* {{Video|Rz6xR1Q1zuE|MO LOOT Installation}}. Other programs can be installed similarly.
##* LOOT has one extra instruction to setup
##*# In the Executables menu select LOOT.
##*# Next to the ''Arguments'' text box, type "--game=FalloutNV", without quotations.
##*# Click {{ui|Modify}}, then {{ui|Close}}.
##* FNVLODGen has special instructions
##*# In the Executables menu add FNVEdit.exe a second time and name it FNVLODGen.
##*# Next to the ''Arguments'' text box, type "-lodgen -o:"C:\FNVLODGenOutput" ", without the outer quotations. Alternatively, any other location outside of MO's virtual directory can be chosen.
##*# Click {{ui|Modify}}, then {{ui|Close}}.
# Set up optional settings as desired:
## Click the Settings button[[File:Wrench MO.png]]. {{Video|XpNPIZzIX8c|General Settings}}
## Choose style, language, mod folders, customize mod categories among other things.
# Check that the official DLC is sorted correctly.
## In the left pane make sure the official DLC are listed as the first mods when sorted by priority. {{Video|__14CIMBXgQ?|Left Pane: Columns}}
##* New users should have something that looks like the image [[:File:FNV Non-MO.png|here]].
##* Users updating from older versions of MO may have to drag the DLC into place. Put them at the top as shown in the image [[:File:FNV Non-MO.png|here]], but the rest of the mods will be listed underneath.
##*FalloutNV may or may not show as a mod in the left pane.


Mod Organizer should now be installed and properly set up for modding from this point forward.
==== BSAs and Mod Organizer ====
Bethesda Software Archives (BSA) can be used to store mod files in an attempt to reduce file sizes. The added benefit is the reducing in file system fragmentation caused by having many loose, small files. Although this is the case, it may be desirable to extract the contents of a BSA for various reasons, such as: if the user does not wish to install the entire contents of the BSA, if textures within the BSA need to be optimized, or simply if the user wishes to view the contents of the BSA.
'''VERY IMPORTANT - make sure to follow the directions in this paragraph:''' First of all, go to the ''Archives'' tab on the right pane of MO.  Checking the BSAs under this tab allows MO to read their contents. Then make sure that ''Have MO manage archives'' is checked. Next, be aware that the ''Fallout - Invalidation.bsa'' file ''must'' be the top file in the list, just under ''data''. If is not the top file in the list it will cause many mods to not function properly. Perhaps the easiest way to recognize this is that the textures of many objects in the game will look vanilla. In addition to this, make sure that all BSAs in the list are checked. If there are any that aren't, then make them so. Greyed out BSAs will be checked no matter what due to their plugin requiring that BSA to load.
For various reasons, the guide may give instructions to extract certain BSAs. The instructions given in the guide would explain how to that after they have been already installed. An alternative method to extracting BSAs after installing them is to change the setting for the {{Fc|#ddd|BSA Extractor}} plugin. Open the '''Settings''' and change ''false'' to ''true''. Each time a mod that has a BSA is installed a dialog will be presented offering to extract the included BSA.
In versions of MO prior to v1.3.x there was a limit to how many characters are allowed by the game engine when loading BSAs. If the names of all the BSAs being loaded are more than 254 characters, the game will not load or if there are just too many files in the data folder directory, thrashing can take place which causes the game not to load either. This creates an issue that either causes users to rename BSAs or extract some of them to remain under the 255 character limit.  This (and other potential reasons) is why when following this guide it is ''very important'' to make sure that your installed version of MO is up to date with the guide's listed MO version.
== INI Tweaks ==


<big>Fallout.ini</big>
<big>Fallout.ini</big>
* TTW Changes
* TTW Changes
  [General]
  [General]
SCharGenQuest = 001FFFF8 (Sets the start quest to FO3)
  sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
  sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
  bLoadFaceGenHeadEGTFiles = 1
  bLoadFaceGenHeadEGTFiles = 1
* Allow AI threading (Strip, Battle for Hoover Dam, Operation Anchroage, etc)
* Light distance fade (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[General]
[Display]
bUseThreadedAI=1
iNumHWThreads=2 (Add this line)
* Light distance fade (optional)(performance cost)
  fLightLODDefaultStartFade=10240.0
  fLightLODDefaultStartFade=10240.0
  fLightLODRange=10240.0
  fLightLODRange=10240.0
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  fSpecularLODMinStartFade=10240.0
  fSpecularLODMinStartFade=10240.0
  fSpecularLODMaxStartFade=10240.0
  fSpecularLODMaxStartFade=10240.0
* Extending LOD (optional)(performance cost)
* Extending LOD (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
  [LOD]
  [LOD]
  bDisplayLODBuildings=1
  bDisplayLODBuildings=1
Line 132: Line 82:


<big>FalloutPrefs.ini</big>
<big>FalloutPrefs.ini</big>
* Allow additional plugins to be loaded.  
* Allow additional plugins to be loaded.
  [Launcher]
  [Launcher]
  bEnableFileSelection = 1
  bEnableFileSelection = 1
Line 138: Line 88:
  [General]
  [General]
  bLoadFaceGenHeadEGTFiles = 1
  bLoadFaceGenHeadEGTFiles = 1
* Allow AI threading (Strip, Battle for Hoover Dam, Operation Anchroage, etc)
* Increase Grass Render distance from 3 to 5 cells (optional)(performance cost). {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[General]
bUseThreadedAI=1 (Change from 0->1)
iNumHWThreads=2 (Add this line)
* Increase Grass Render distance from 3 to 5 cells (optional)(performance cost)(Requires NVAC).  
  [Grass]
  [Grass]
  fGrassStartFadeDistance = 17000
  fGrassStartFadeDistance = 17000
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  iSize W=1920    <---Choose horizontal
  iSize W=1920    <---Choose horizontal
  iSize H=1080    <---Choose vertical
  iSize H=1080    <---Choose vertical
* Double LOD Distance (optional)(performance cost)
* Double LOD Distance (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
  [TerrainManager]
  [TerrainManager]
  fBlockLoadDistanceLow=100000.0000
  fBlockLoadDistanceLow=100000.0000


== Extenders ==
== Extenders {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== NVSE ([http://nvse.silverlock.org/ Silverlock]) =====
===== NVSE ([https://github.com/xNVSE/NVSE/releases Github]) =====
* '''Authors''': Ian Patterson, Stephen Abel, Paul Connelly and Hugues LE PORS
* '''Authors''': Kormakor, Jazzisparis, carxt, c6, iStewieAI, iranrmrfIan Patterson, Stephen Abel, Paul Connelly, Hugues LE PORS
* '''Version''': v5.0 beta3
* '''Version''': v6.0.8
* '''Instructions''': Download the v5.0 beta3 file. Follow these instructions:  
* '''Instructions''': See https://github.com/xNVSE/NVSE
Extract the files from the archive into the Fallout New Vegas folder, NOT into the Data folder. The src folder and text files are not needed.
In the Data folder "right click->New->Folder", then name it "NVSE". Only do this if the folder DOES NOT exist.
Open up the Data/NVSE folder and "right click->New->Text Document", then name the file "nvse_config.ini".
Open nvse_config.ini and add the following:
[Memory]
DefaultHeapInitialAllocMB=400
Save and close.
The value for DefaultHeapInitialAllocMB must be between 200 and <500.  You can alter the value to find the best for your setup. I use 500 personally.


===== JIP NVSE Plugin ([http://www.nexusmods.com/newvegas/mods/58277/? FNV]) =====
===== JIP LN NVSE Plugin ([https://www.nexusmods.com/newvegas/mods/58277/? FNV]) =====
* '''Author''': Jazzisparis
* '''Author''': Jazzisparis and LuthienAnarion
* '''Version''': 36.50
* '''Version''': 55.61
* '''Requirements''': NVSE
* '''Requirements''': NVSE
NVSE extender for extra functions.
* '''Configuration''': Customize the ini to your liking. My suggestions are [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_settings#JIP_LN_NVSE_Plugin_.28Guide.29 here].


===== Lutana NVSE Plugin ([http://www.gribbleshnibit.com/lutana gribbleshnibit]) =====
===== NVAC - New Vegas Anti Crash ([https://www.nexusmods.com/newvegas/mods/53635/? FNV]) =====
* '''Author''': Luthien Anarion
* '''Author''': Queue
* '''Version''': v19
* '''Version''': v7.5.1.0
* '''Requirements''': NVSE
* '''Requirements''': NVSE
* '''Installation''': This mod requires some additional packaging.
* '''Installation''': Install ''NVAC - New Vegas Anti Crash''.
  Create two nested folders \nvse\plugins\ on your desktop and place the lutana_nvse.dll into it.  Archive with your favorite program, e.g. 7zip, and install with MO.
 
===== FNV 4GB Patcher ([http://www.nexusmods.com/newvegas/mods/62552/? FNV]) =====
* '''Authors''': Roy Batty, LuthienAnarion
* '''Version''': v1.3
* '''Installation''': Download and extract FalloutNVpatch.exe into the Fallout New Vegas folder. Run the executable.


== TTW ==
===== NVTF - New Vegas Tick Fix ([https://www.nexusmods.com/newvegas/mods/66537 FNV]) =====
===== Tale of Two Wastelands ([https://taleoftwowastelands.com/content/alpha-download-v294b TTW]) =====
* '''Author''': Carxt - Tgspy
* '''Authors''': TTW Team
* '''Version''': v8.1
* '''Version''': v2.9.4b
* '''Installation''': Install ''New Vegas Tick Fix.''
* '''Requirements''': NVSE,MCM
* '''Installation''': The installation for TTW requires a couple steps.
Creating the TTW FOMODS:
Download and Extract the latest TTW Installer (e.g. C:/TTW Installer)
Launch the installer .exe file by right-clicking on it and choosing "Run as Administrator".
Choose the correct locations for your Fallout 3 and Fallout New Vegas installs.
Choose a temporary location to install the TTW FOMODs (e.g. C:/TTW FOMOD).
Click Install
      Watch the log and the progress bars to see how things are going. The installer can take between 10 to 30 minutes depending on the speed of your computer.
When prompted to Build FOMODs? Click Yes.
Installing TTW Main File:
In MO, install TaleOfTwoWastelands_Main.fomod from the directory you choose (e.g. C:/TTW FOMOD/).
Installing TTW Option Files:
In MO, install TaleOfTwoWastelands_Options.fomod from the directory you choose (e.g. C:/TTW FOMOD/).
Select the following options when installing Options fomod:
    MCM Optionals
    Outcast Trading
    Skill Based Speech Challenges
    Wild Wasteland
Installing TTW Hotfixes:
Download and install any Hotfixes


==Fixes==
===== IStewieAl's Tweaks ([https://www.nexusmods.com/newvegas/mods/66347 FNV]) =====
===== NVAC - New Vegas Anti Crash ([http://www.nexusmods.com/newvegas/mods/53635/? FNV]) =====
* '''Author''': lStewieAl
* '''Autor''': Queue
* '''Version''': 6.2
* '''Version''': v7.5.1.0
* '''Requirements''': NVSE
* '''Requirements''': NVSE
This mod extends error handling of New Vegas, leading to fewer crashes.
* '''Installation''': Install ''Stewie Tweaks'' and ''Stewie Tweaks INI.'' Rename the second and MERGE.  
 
* '''Configuration''': Customize the ini to your liking. My suggestions are [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_settings#IStewieAl.27s_Tweaks_.28Guide.29 here].
===== NVSR - New Vegas Stutter Remover ([http://www.nexusmods.com/newvegas/mods/34832/? FNV]) =====
* '''Author''': SkyRanger-1
* '''Version''': v4.1.36
* '''Installation''': This mod is packaged incorrectly, follow these instructions:
During install right click Data and select "Set data directory".
This mod has an INI file that has some options users should be aware of. Changes should made by right clicking NVSR in the left pane of MO, selecting Information..., and selecting  the ''INI-Files'' Tab. "NVSE/plugins/sr_New_Vegas_Stutter_Remover.ini" should be listed in the top left box, click it, and use the following to make changes accordingly:
Master = {
        _comment = You can turn on or off each distinct feature from here.
        bManageFPS = 1
        bHookCriticalSections = 1
        bHookLightCriticalSections = 0
        bHookHashtables = 1
        bReplaceHeap = 0
        bReplaceGetTickCount = 1
        bLogToConsole = 0
        bFastExit = 1
        bFlushLog = 1
        iSchedulingResolution = 1
        bReplaceRandom = 0
        bExperimentalStuff = 0   
        iMainHookPoint = 1
}
FPS
FPS_Management = {
bInject_iFPSClamp = 1
fMaximumFPS = 60   
fMinimumFPS = 20
iFPS_Report_Period = 15000
fExtraSleepPercent =0.05
  }


===== TTW Fixes ([https://taleoftwowastelands.com/content/ttw-fixes-219-official-bugfix-pack-ttw TTW]) =====
===== JohnnyGuitar NVSE ([https://www.nexusmods.com/newvegas/mods/66927 FNV]) =====
* '''Authors''': TJ and all upstream resources
* '''Author''': carxt - lStewieAl - c6
* '''Version''': v2.2.2
* '''Version''': 3.71
This is the main Fixes mod made custom for TTW.
 
== Project Nevada ==
===== Project Nevada ([http://www.nexusmods.com/newvegas/mods/40040/? FNV]) =====
* '''Author''': PN Team
* '''Version''' v2.5
* '''Requirements''': NVSE
* '''Requirements''': NVSE
* '''Installation''': Install all modules.
* '''Installation''': Follow instructions on link


===== Project Nevada - Extra Options ([http://www.nexusmods.com/newvegas/mods/47285/? FNV]) =====
== TTW {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
* '''Authors''': Gribbleshnibit8, Roy Batty
===== Tale of Two Wastelands ([https://taleoftwowastelands.com/dl TTW]) =====
* '''Version''': v1.3
* '''Authors''': TTW Team
* '''Requirements''': NVSE, Project Nevada
* '''Version''': v3.3.3
* '''Installation''': Install all modules.
* '''Requirements''': NVSE, JIP LN, MCM
* '''Installation''': The installation for TTW requires a couple steps.
Gamer Poets have made the official installation video: https://www.youtube.com/watch?v=BHXIEGtP2Hw


===== Project Nevada w/ Extra Options TTW Patch ([https://taleoftwowastelands.com/content/project-nevada-w-extra-options-ttw-patch TTW]) =====
== Balance ==
* '''Author''': Roy Batty


== UI ==
== UI {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== JIP Improved Recipe Menu ([http://www.nexusmods.com/newvegas/mods/59638/? FNV]) =====
===== JIP Improved Recipe Menu ([https://www.nexusmods.com/newvegas/mods/59638 FNV]) =====
* '''Author''': jazzisparis
* '''Author''': jazzisparis
* '''Version''': v1.10
* '''Version''': v1.20
* '''Requirements''': NVSE, JIP NVSE
* '''Requirements''': NVSE, JIP LN NVSE
* '''Installation''': Install ''JIP Improved Recipe Menu''.


===== The Mod Configuration Menu ([http://www.nexusmods.com/newvegas/mods/42507/? FNV]) =====
===== The Mod Configuration Menu ([https://www.nexusmods.com/newvegas/mods/42507 FNV]) =====
* '''Author''': Pelinor
* '''Author''': Pelinor
* '''Version''': v1.5
* '''Version''': v1.5
* '''Requirements''': NVSE
* '''Requirements''': NVSE
* '''Installation''': Get The Mod Configuration Menu main file and the MCM BugFix 2 update file.  
* '''Installation''': Install ''The Mod Configuration Menu'' and ''MCM BugFix 2''.


===== Loot Menu for FNV ([http://www.nexusmods.com/newvegas/mods/61723/? FNV]) =====
===== Loot Menu for FNV ([https://www.nexusmods.com/newvegas/mods/61723 FNV]) =====
* '''Author''': Gribbleshnibit8
* '''Author''': Gribbleshnibit8
* '''Version''': v1.1
* '''Version''': v1.3
* '''Requirements''': NVSE, Lutana NVSE, JIP NVSE, and UIO
* '''Requirements''': NVSE, JIP LN NVSE, and UIO (Installed afterwards)
* '''Note''': Currently this doesn't disable the default loot text. If this annoys you this mod can be skipped without issue.
* '''Note''': Currently this doesn't disable the default loot text. If this annoys you this mod can be skipped without issue.
* '''Installation''': Install ''LootMenu''.
===== FOV Slider ([https://www.nexusmods.com/newvegas/mods/55085 FNV]) =====
* '''Author''': Roy Batty
* '''Version''': v2.9
* '''Requirements''': NVSE, JIP LN NVSE, and MCM
* '''Installation''': Install ''FOV Slider''.


===== UIO - UI Organizer ([http://www.nexusmods.com/newvegas/mods/57174/? FNV]) =====
===== Vanilla HUD Remastered ([https://www.nexusmods.com/newvegas/mods/64102 FNV]) =====
{{Indicator|8|16|#ffd700|#ffd700|#000000|4K&nbsp;}}
* '''Author''': BmanBlazer
* '''Version''': v1.83
* '''Installation''': Install ''Vanilla HUD Remastered 4K v1.83''. During setup, select VHR with VUI+ Patch.
 
===== Vanilla UI Plus ([https://www.moddb.com/mods/vanilla-ui-plus/downloads ModDB]) =====
* '''Author''': Axonis
* '''Version''': v8.63
* '''Installation''': Install ''Vanilla UI Plus (New Vegas) 8.63''. Check plugin during the wizard.
 
===== Consistent Pip-Boy Icons ([https://www.nexusmods.com/newvegas/mods/65046 FNV]) =====
* '''Author''': ItsMeJesusHChrist
* '''Requirements''': JIPLN, JohnnyGuitar
* '''Version''': v3.607
* '''Installation''': Install ''Consistent Pip-boy Icons'' and "Consistent Pip-boy Icons Update." Select defaults or icons as desired.
 
===== Vanilla Hud Cleaned ([https://www.nexusmods.com/newvegas/mods/70001 FNV]) =====
* '''Author''': ItsMeJesusHChrist
* '''Version''': v0.381
* '''Installation''': Install ''Vanilla Hud Cleaned.'' Select Defaults.
 
===== Pause Menu HD ([https://www.nexusmods.com/newvegas/mods/63934 FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': pilamin
* '''Version''': v1.0
* '''Installation''': 4K users should install ''Pause Menu HD - 2048,'' 1080 users should install ''Pause Menu HD - 1024.''
 
===== UIO - UI Organizer ([https://www.nexusmods.com/newvegas/mods/57174 FNV]) =====
* '''Author''': jazzisparis
* '''Author''': jazzisparis
* '''Version''': v1.31
* '''Version''': v2.09
* '''Note''': There may some files or folders in the ''Overwrite'' folder after exiting the game or after a crash. This is not a problem, those files can be ignored or deleted without issue. The mod will regenerate those files every time the game loads.
* '''Note''': There may some files or folders in the ''Overwrite'' folder after exiting the game or after a crash. This is not a problem, those files can be ignored or deleted without issue. The mod will regenerate those files every time the game loads.
* '''Installation''': Install ''UIO - User Interface Organizer''.


== Physics ==
===== Tutorial Killer ([https://www.nexusmods.com/newvegas/mods/47746 FNV]) =====
* '''Author''': pintocat - Roy Batty
* '''Version''': v1.5
* '''Installation''': Install ''Tutorial Killer - Scripted version''.


===== Collision Meshes ([http://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
== Physics {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== Collision Meshes ([https://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
* '''Author''': KaneWright
* '''Author''': KaneWright
* '''Version''': 1.4.1
* '''Version''': 1.6.1
* '''Installation''': Install ''CollisionMeshesFO3''. Get the ''BetterBoozeFix'' and ''PrecisionCollisionClutterFix'' optional files, and use {{ui|Merge}} when installing to combine with the main mod in MO.
* '''Installation''': Install ''CollisionMeshesFO3'' and ''update Collision Meshes FO3 1.6.0 to 1.6.1''. Get the ''BetterBoozeFix'' and ''PrecisionCollisionClutterFix'' optional files, and use {{ui|Merge}} when installing to combine with the main mod in MO.


===== Collision Meshes ([http://www.nexusmods.com/newvegas/mods/59149/? FNV]) =====
===== Collision Meshes ([https://www.nexusmods.com/newvegas/mods/59149/? FNV]) =====
* '''Author''': MadAce
* '''Author''': MadAce
* '''Version''': 1.4.1
* '''Version''': 1.6.4
* '''Installation''': Install ''Collision Meshes'' and {{ui|Merge}}.  
* '''Installation''': Install ''Collision Meshes'' and ''update Collision Meshes FNV 1.6.3 to 1.6.4'' and {{ui|Merge}}.  
These mods overhaul collision meshes on many statics. Want to shoot between those metal bars? Now you can.  No more bullets being stopped when they shouldn't be.
These mods overhaul collision meshes on many statics. Want to shoot between those metal bars? Now you can.  No more bullets being stopped when they shouldn't be.


===== Ragdolls ([http://www.nexusmods.com/newvegas/mods/59147/? FNV]) =====
===== Ragdolls ([https://www.nexusmods.com/newvegas/mods/59147/? FNV]) =====
* '''Author''': MadAce
* '''Author''': MadAce
* '''Version''': 3.0.2
* '''Version''': 4.1
* '''Installation''': Install ''Ragdoll TTW''.
* '''Installation''': Install ''Ragdoll TTW''.


==Cut Content==
==Cut Content {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== Strip Wall Billboards ([http://www.nexusmods.com/newvegas/mods/56257/? FNV]) =====
 
===== Uncut Wasteland ([https://www.nexusmods.com/newvegas/mods/56625 FNV]) =====
* '''Author''': sandbox6
* '''Version''': v0.91b
* '''Installation''': Install ''Uncut Wasteland plus NPCs.'', ''Uncut Extra Collection'', and ''Uncut Road to Legate's Camp''.
 
===== Strip Wall Billboards ([https://www.nexusmods.com/newvegas/mods/56257/? FNV]) =====
* '''Author''': sandbox6
* '''Author''': sandbox6
* '''Version''': v1.0
* '''Version''': v1.0
Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.
Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.


===== No more giant manhole covers ([http://www.nexusmods.com/newvegas/mods/55946/? FNV]) =====
===== No more giant manhole covers ([https://www.nexusmods.com/newvegas/mods/55946/? FNV]) =====
* '''Author''': sandbox6
* '''Author''': sandbox6
* '''Version''': v1.0
* '''Version''': v1.0


== Location ==
== Location {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
 
===== Auto Gates ([https://taleoftwowastelands.com/viewtopic.php?t=6519 TTW]) =====
===== Auto Gates ([https://taleoftwowastelands.com/content/auto-gates#comment-32994 TTW]) =====
* '''Author''': William Sea
* '''Author''': William Sea
* '''Patcher''': Roy Batty
* '''Patcher''': Roy Batty
Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.
Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.


===== Kentbury Way ([https://taleoftwowastelands.com/content/kentbury-way TTW]) =====
===== TTW Intro Street Bus and Trailer Ruins ([https://www.nexusmods.com/newvegas/mods/66542 FNV]) =====
* '''Author''': WastelandLonder
* '''Author''': bigpete - Roy Batty
* '''Patcher''': Roy Batty
* '''Version''': v1.0a
* '''Installation''': Install ''Intro Street Bus''.
 
===== TTW The Regulators ([https://www.nexusmods.com/newvegas/mods/66266 FNV]) =====
* '''Author''': WilliamSea - Roy Batty
* '''Version''': v1.4
* '''Installation''': Install ''The Regulators''.


===== Metro Carriage Interiors ([http://www.nexusmods.com/newvegas/mods/58110/?  TTW]) =====
===== TTW Another Interior Mod ([https://www.nexusmods.com/newvegas/mods/66611 FNV]) =====
* '''Author''': WastelandLonder
* '''Authors''': Wastelandloner - Roy Batty
* '''Patcher''': Adonis VII
* '''Version''': v1.0
* '''Version''': v1.0
Adds interiors to all Metro Cars in the Capital Wasteland.
* '''Installation''': Install ''Another Interior Mod''.
This is the successor to Kentbury Way.


===== Rivet City Realignment ([https://taleoftwowastelands.com/content/rivet-city-realignment TTW]) =====
===== TTW A Trail of Breadcrumps ([https://www.nexusmods.com/newvegas/mods/66267 FNV]) =====
* '''Author''': Angleae
* '''Authors''': Mike Hancho - Roy Batty
* '''Patchers''': Adonis VII, Roy Batty
* '''Version''': v1.4
Realigns the interior cells of Rivet City into a more logical layout, matching the exterior.
* '''Installation''': Install ''A Trail of Crumbs''.


===== TTW Interiors ([https://taleoftwowastelands.com/content/ttw-interiors TTW]) =====
===== TTW Interiors ([https://www.nexusmods.com/newvegas/mods/66449 FNV]) =====
* '''Author''': ChuckSteel
* '''Author''': ChuckSteel
* '''Version''': v5.2.5
* '''Version''': v5.4.1
* '''Installation''': Download ''TTW_Interiors Core v3.5'', ''TTW_InteriorsProject Combo v5.4.1'', ''TTWInt-Streetlights Patch v1.1'', and ''NMC NVInt/TTWInt compatibility Patch Large v1.2''
* '''Installation''': Download ''TTW_Interiors Core v4.3.3'', ''TTW_InteriorsProject Combo v6.5''. If you are following the Graphics path and using NMC, install ''NMC NVInt - TTW Int compatibility Patch Large v2.0''.
Adds new immersive interiors to many of the empty buildings.


== Texture Overhauls ==
== Texture Overhauls {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}} ==
===== Retextured Clutter Collection ([http://www.nexusmods.com/fallout3/mods/6894/? FO3]) =====
===== Retextured Clutter Collection ([https://www.nexusmods.com/fallout3/mods/6894/? FO3]) =====
* '''Author''': ObsidianStag
* '''Author''': ObsidianStag
* '''Version''': vfinal
* '''Version''': vfinal
* '''Installation''': This mod if packaged improperly. Right click the data folder and click {{ui|set data directory}}.
* '''Installation''': This mod if packaged improperly. Right click the data folder and click {{ui|set data directory}}.


===== MG's Neat Clutter Retextures ([http://www.nexusmods.com/newvegas/mods/42551/? FNV]) =====
===== NMC's Texture Pack ([https://www.nexusmods.com/fallout3/mods/12056/? FO3]/[https://www.nexusmods.com/newvegas/mods/43135/? FNV]/[https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine TTW]) =====
* '''Author''': NMC
* '''Installation''': Follow instructions on the TTW page.
  Hide Textures\interface
 
===== MG's Neat Clutter Retextures ([https://www.nexusmods.com/newvegas/mods/42551/? FNV]) =====
* '''Author''': Mental Gear
* '''Author''': Mental Gear
* '''Version''': v7
* '''Version''': v7
Line 361: Line 292:
* '''Note''': Will have a look at Moraelins Machete improved
* '''Note''': Will have a look at Moraelins Machete improved


===== Ojo Bueno Texture Pack ([http://www.nexusmods.com/newvegas/mods/39755/? FNV]) =====
===== Ojo Bueno Texture Pack ([https://www.nexusmods.com/newvegas/mods/39755/? FNV]) =====
* '''Author''': Tapiokas
* '''Author''': Tapiokas
* '''Version''': Quiznak
* '''Version''': Quiznak
Line 367: Line 298:
   Hide Textures/vehicles
   Hide Textures/vehicles


===== Ojo Bueno Nuka-Cola TTW Patch ([https://taleoftwowastelands.com/node/4288 TTW]) =====
===== Ojo Bueno Nuka-Cola TTW Patch (BEING REUPLOADED) =====
* '''Authors''': Adonis VII
* '''Authors''': Adonis VII
* '''Instructions''': Install TTW Patch.
* '''Instructions''': Install TTW Patch.


===== NMC's Texture Pack ([http://www.nexusmods.com/fallout3/mods/12056/? FO3]/[http://www.nexusmods.com/newvegas/mods/43135/? FNV]/[https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine TTW]) =====  
===== UHQ Terrain, Rock, Roads, & Grass Overhaul ([https://www.moddb.com/mods/uhq-terrain-rock-roads-grass-overhaul/downloads/uhq-terrain-rock-roads-grass-overhaul ModDB]) =====
* '''Author''': NMC
* '''Authors''': Marcurios
* '''Installation''': Follow instructions on the TTW page.
* '''Version''': v1.1
* '''Instructions''': Click the red Download Now button (actual file will be v1 in your downloads folder).
  Hide the following:
  meshes/architecture/urban
  textures/architecture/urban


===== Mothership Zeta DLC Retextured ([http://www.nexusmods.com/fallout3/mods/8260/? FO3]) =====
===== Mothership Zeta DLC Retextured ([https://www.nexusmods.com/fallout3/mods/8260/? FO3]) =====
* '''Author''': by Weijiesen
* '''Author''': by Weijiesen
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Get main file. Click yes to BAIN installer. Check options to be installed.
* '''Installation''': Install ''WJS DLC05 Retex 1_0''.


===== TTW Title Screen ([https://taleoftwowastelands.com/content/ttw-title-screen#new TTW]) =====
===== Hectrol Tumbleweed ([https://www.nexusmods.com/newvegas/mods/40333/? FNV]) =====
* '''Authors''': Roy Battay, zlostnypopolnik
* '''Installation''': Install 'ttwtilescreen'.
 
===== Hectrol Tumbleweed ([http://www.nexusmods.com/newvegas/mods/40333/? FNV]) =====
* '''Author''': Hectrol
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': 512,1k,2k options. 1k suggested.
* '''Installation''': Install ''Hectrol Tumbleweed Deluxe 1024 Retex''.


===== Textures Over Time ([http://www.nexusmods.com/newvegas/mods/41101/? FNV]) =====
===== Textures Over Time ([https://www.nexusmods.com/newvegas/mods/41101/? FNV]) =====
* '''Author''': DonKnotts
* '''Author''': DonKnotts
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Download FlagStoneWalls, HH_Sandstone, and Sandbags, and {{ui|Merge}} all three.
* '''Installation''': Download ''FlagStoneWalls'', ''HH_Sandstone'', and ''Sandbags'', and {{ui|Merge}} all three.
===== Hi-Res Chems and Health Re-Texture ([http://www.nexusmods.com/fallout3/mods/20749/? FO3]/[http://www.nexusmods.com/newvegas/mods/40302/? FNV]) =====
* '''Author''': clintmich
* '''Version''': v1.1 (FO3), v1.2 (FNV)
* '''Installation''': From FNV page, install ''HI-RES Chems and Health ReTexture Pak''. From FO3 page install ''Urban Food and Chems Retex.'' {{ui|Merge}} files.
Right Click the mod
In Filetree hide textures/architecture


===== Money Higher Quality Retex ([http://www.nexusmods.com/newvegas/mods/40792/? FNV]) =====
===== Money Higher Quality Retex ([https://www.nexusmods.com/newvegas/mods/40792/? FNV]) =====
* '''Author''': Lord Inquisitor
* '''Author''': Lord Inquisitor
* '''Version''': v1.2
* '''Version''': v1.2


===== Acoraito HD Textures Pack ([http://www.nexusmods.com/newvegas/mods/59194/? FNV]) =====
===== Acoraito HD Textures Pack ([https://www.nexusmods.com/newvegas/mods/59194/? FNV]) =====
* '''Author''': Acoraito
* '''Author''': Acoraito
* '''Installation''': Download 2k Main File and 1k Optional and {{ui|Merge}} them.
* '''Installation''': Download 2k Main File and 1k Optional and {{ui|Merge}} them.


===== 6IXES Clutter Texture Pack ([http://www.nexusmods.com/fallout3/mods/22323/? FO3]) =====
===== 6IXES Clutter Texture Pack ([https://www.nexusmods.com/fallout3/mods/22323/? FO3]) =====
* '''Author''': 6IX
* '''Author''': 6IX
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install ''6IXES Clutter Texture Pack'. This mod has uneeded esp files.
* '''Installation''': Install ''6IXES Clutter Texture Pack''. This mod has unneeded esp files.
   Right Click the mod
   Right Click the mod
   In Optional-ESPs move 6IXES Clutter Texture Pack.esp to Optional Esps.
   In Optional-ESPs move 6IXES Clutter Texture Pack.esp to Optional Esps.


===== Audley's Misc Textures ([http://www.nexusmods.com/newvegas/mods/58318/? FNV]) =====
===== Audley's Misc Textures ([https://www.nexusmods.com/newvegas/mods/58318/? FNV]) =====
* '''Author''': Audley
* '''Author''': Audley
* '''Version''': v1.1b
* '''Version''': v1.0
* '''Installation''': Grab the F&L optional file.
* '''Installation''': Install ''Audleys Misc Textures - Fear and Loathing''.


===== Bear Trap Retextured ([http://www.nexusmods.com/fallout3/mods/11748/? FO3]) =====
===== Bear Trap Retextured ([https://www.nexusmods.com/fallout3/mods/11748/? FO3]) =====
* '''Author''': konji
* '''Author''': konji
* '''Installation''': Install ''beartrap retextured''.


===== Cherry Bomb HD Retexture ([http://www.nexusmods.com/newvegas/mods/61186/? FNV]) =====
===== Cherry Bomb HD Retexture ([https://www.nexusmods.com/newvegas/mods/61186/? FNV]) =====
* '''Author''': legandalfo and Jokerine
* '''Author''': legandalfo and Jokerine
* '''Installation''': Install ''Round mesh for cherry bomb'' along with ''512x512 textures''.
* '''Installation''': Install ''Round mesh for cherry bomb'' along with ''512x512 textures''.
  When installing the "512x512 textures" right click the preferred retexture (default is recommended) and select ''Set data directory'', then click {{ui|OK}}.
  When installing the select the "default 512x512" and click Ok.
If the BAIN installer is used simply select the '''Default''' option.


===== Fallout Food Package Retexture Compilation ([http://www.nexusmods.com/newvegas/mods/59232/? FNV]) =====  
===== Fallout Food Package Retexture Compilation ([https://www.nexusmods.com/newvegas/mods/59232/? FNV]) =====  
* '''Author''': Majormodder
* '''Author''': Majormodder
* '''Version''': 3.0
* '''Version''': 3.0
* '''Installation''': Install ''Food compilation dirty set uncompressed 3 point Oh'''.
* '''Installation''': Install ''Food compilation dirty set uncompressed 3 point Oh''.
  Right Click the mod
  Right Click the mod
  In Optional-ESPs move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.
  In Optional-ESPs move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.


===== Collision Meshes - Fallout Food Package Retexture Patch ([http://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
===== HD Caravan Table retexture ([https://www.nexusmods.com/newvegas/mods/66828 FNV]) =====
* '''Author''': Blaydon
* '''Version''': 1
* '''Installation''': Install ''HD Caravan Retexture''.
 
===== Collision Meshes - Fallout Food Package Retexture Patch ([https://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
* '''Author''': KaneWright
* '''Author''': KaneWright
* '''Version''': 1.4.1
* '''Version''': 1.4.1
* '''Installation''': Install ''FalloutFoodPackageRetextureCompilationFix''.
* '''Installation''': Install ''FalloutFoodPackageRetextureCompilationFix''.


===== Hectrol Lockinterface Deluxe ([http://www.nexusmods.com/newvegas/mods/39945/? FNV]) =====
===== Hectrol Mailbox Deluxe ([https://www.nexusmods.com/newvegas/mods/40513/? FNV]) =====
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': 1k and 2k options. 2k suggested.
 
===== Hectrol Mailbox Deluxe ([http://www.nexusmods.com/newvegas/mods/40513/? FNV]) =====
* '''Author''': Hectrol
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': 256,512,1k options. 512 suggested.
* '''Installation''': Install ''Hectrol Mailbox Deluxe 512 Retex''.


===== Hi-Res Lunchbox ([http://www.nexusmods.com/fallout3/mods/3682/? FO3]) =====
===== Hi-Res Lunchbox ([https://www.nexusmods.com/fallout3/mods/3682/? FO3]) =====
* '''Author''': Dazington
* '''Author''': Dazington
* '''Version''': v1.0
* '''Version''': v1.0


===== Magazine Redux ([http://www.nexusmods.com/newvegas/mods/42681/? FNV]) =====
===== Magazine Redux ([https://www.nexusmods.com/newvegas/mods/42681/? FNV]) =====
* '''Author''': razzy1319
* '''Author''': razzy1319
* '''Version''': v1.1
* '''Version''': v1.1
* '''Installation''': Install 1k. Install MagRedux QuickFix and {{ui|Merge}}.
* '''Installation''': Install ''MagRedux 1024x1024'' and ''MagRedux QuickFix''.


===== Minimod - High Resolution Newspapers ([http://www.nexusmods.com/newvegas/mods/50812/? FNV]) =====
===== Minimod - High Resolution Newspapers ([https://www.nexusmods.com/newvegas/mods/50812/? FNV]) =====
* '''Authors''': Tagaziel and LadySinestro
* '''Authors''': Tagaziel and LadySinestro
* '''Version''': v1.5
* '''Version''': v1.5
Line 466: Line 391:
  During install, right click "data" and select "Set data directory", then click {{ui|OK}}.
  During install, right click "data" and select "Set data directory", then click {{ui|OK}}.


===== Neglected Clutter ([http://www.nexusmods.com/newvegas/mods/59756/? FNV]) =====
===== Neglected Clutter ([https://www.nexusmods.com/newvegas/mods/59756/? FNV]) =====
* '''Author''':  aogara
* '''Author''':  aogara
* '''Version''': v1.2
* '''Version''': v1.2
* '''Installation''': Install ''Neglected Architecture and Furnitures'', ''Neglected Clutters'', and ''Neglected Clutters - New Paint Gun''.
* '''Installation''': Install ''Neglected Architecture and Furnitures'', ''Neglected Clutters'', and ''Neglected Clutters - New Paint Gun''.


===== Pre-War Money Retexture ([http://www.nexusmods.com/newvegas/mods/36718/? FNV])=====
===== PM's HD Ammo Boxes ([https://www.nexusmods.com/newvegas/mods/64007/? FNV]) =====
* '''Author''': Pommymax
* '''Version''': 1.1
* '''Installation''': Install ''PM's HD Ammo Boxes - 1K Diffuse 512px Normals''.
 
===== PM's Med-Textures - HD Chems and Venoms ([https://www.nexusmods.com/newvegas/mods/62946/? FNV]) =====
* '''Author''': Pommymax
* '''Version''': v1.0
* '''Installation''': Install ''PM's Med-Textures v1.0'', ''PM's Med-X Texture'', and ''Sebastjin's Normals''.
 
===== Pre-War Money Retexture ([https://www.nexusmods.com/newvegas/mods/36718/? FNV])=====
* '''Author''': Red.Room.Service
* '''Author''': Red.Room.Service
* '''Installation''':  Install ''Pre-War Money Retexture -RRS''. When prompted, select Light Distress for both bills.
* '''Installation''':  Install ''Pre-War Money Retexture -RRS''. When prompted, select Light Distress for both bills.


===== Tweaked Cashregister ([http://www.nexusmods.com/newvegas/mods/40329/? FNV]) =====
===== Tweaked Cashregister ([https://www.nexusmods.com/newvegas/mods/40329/? FNV]) =====
* '''Authors''': Lord Inquisitor and Tapiokas
* '''Authors''': Lord Inquisitor and Tapiokas
* '''Version''': v1.0
* '''Version''': v1.0


===== Tweaked Chems Replacer ([http://www.nexusmods.com/newvegas/mods/37255/? FNV]) =====
===== Tweaked Chems Replacer ([https://www.nexusmods.com/newvegas/mods/37255/? FNV]) =====
* '''Author''': Lord Inquisitor
* '''Author''': Lord Inquisitor


===== Tweaked Coffee Maker ([http://www.nexusmods.com/fallout3/mods/10246/? FO3]) =====
===== Tweaked Generator ([https://www.nexusmods.com/fallout3/mods/12353/? FO3]) =====
* '''Author''': Lord Inquistior
* '''Note''': Causes minor issue with a TTW Interiors mesh.  Will see about fixing.
 
===== Tweaked Generator ([http://www.nexusmods.com/fallout3/mods/12353/? FO3]) =====
* '''Author''': Lord Inquisitor
* '''Author''': Lord Inquisitor
* '''Note''': I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
* '''Note''': I need to find a better matching texture to make the buttons more apparent than is current in the above textures.


===== Tweaked Intercom ([http://www.nexusmods.com/fallout3/mods/10003/? FO3]) =====
===== Tweaked Intercom ([https://www.nexusmods.com/fallout3/mods/10003/? FO3]) =====
* '''Author''': Lord Inquisitor
* '''Author''': Lord Inquisitor
* '''Installation''': This mod is packaged incorrectly:
* '''Installation''': This mod is packaged incorrectly:
Line 498: Line 429:
  Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.
  Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.


===== Tweaked Wrench ([http://www.nexusmods.com/fallout3/mods/10212/? FO3]) =====
===== Tweaked Wrench ([https://www.nexusmods.com/fallout3/mods/10212/? FO3]) =====
* '''Author''': Lord Inquisitor
* '''Author''': Lord Inquisitor


===== Vertibird Re-textured ([http://www.nexusmods.com/fallout3/mods/8602/? FO3]) =====
===== Vertibird Re-textured ([https://www.nexusmods.com/fallout3/mods/8602/? FO3]) =====
* '''Author''': Macintroll
* '''Author''': Macintroll
* '''Version''': v0.1
* '''Version''': v0.1
Line 509: Line 440:
  Move the vehicles folder into the textures folder.
  Move the vehicles folder into the textures folder.
  Close the Explorer window.
  Close the Explorer window.
=== id7 collection ===
===== Arlington Tombstones Redone ([https://www.nexusmods.com/fallout3/mods/23059 FO3]) =====
* '''Author''': d7
* '''Version''': 1
* '''Installation''': Install ''d7_tombstones_redo.''
===== Bus Shelters Redo ([https://www.nexusmods.com/fallout3/mods/24455 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_busShelters''.
===== Grocery Shelves Redo ([https://www.nexusmods.com/fallout3/mods/24080 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_grocerystoreredo''.
===== Hamradio redo ([https://www.nexusmods.com/fallout3/mods/24720 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_hamRadio''.
===== Metal Box Redo ([https://www.nexusmods.com/fallout3/mods/24023 FO3]) =====
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_metalbox'' and ''AmaccurzerO_anims_metallbox''.
===== Vintage Radio Redo ([https://www.nexusmods.com/fallout3/mods/24035 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v2
* '''Installation''': Install ''d7_vintageradioredo''.
===== TVSet Retextured ([https://www.nexusmods.com/fallout3/mods/23023 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''d7_tvset_retextured''.


== Environment ==
== Environment ==
 
===== Gas Pumps of New Vegas ([https://www.nexusmods.com/newvegas/mods/60246/? FNV]) =====
===== Gas Pumps of New Vegas ([http://www.nexusmods.com/newvegas/mods/60246/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Authors''': EdibleGrenade12, Thaiauxn
* '''Authors''': EdibleGrenade12, Thaiauxn
* '''Version''': v1.5
* '''Version''': v1.5
* '''Note''': Despite the name, I'm calling these Coolant Pumps in line with lore. They don't say gas anywhere in game.
* '''Installation''': Install ''Gas Pumps of NV Ver. 1.0'' and ''Gas Pumps of NV Update 1.5''.
* '''Installation''': Download ''Gas Pumps of NV Ver. 1.0'' and ''Gas Pumps of NV Update 1.5'' and {{ui|Merge}}.
 
===== Vurt's Flora Overhaul ([https://taleoftwowastelands.com/content/vurts-flora-overhaul-ttw-edition TTW]) =====
Enneract has done a conversion for both wastelands


===== Vault 22 Flora Overhaul ([http://www.nexusmods.com/newvegas/mods/54472/? FNV]) =====
===== Vault 22 Flora Overhaul ([https://www.nexusmods.com/newvegas/mods/54472/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Macintroll
* '''Author''': Macintroll
* '''Version''': v1.1
* '''Version''': v1.1
Line 528: Line 493:
  Right click "data" and select Set data directory and click {{ui|OK}}
  Right click "data" and select Set data directory and click {{ui|OK}}


== Creatures ==
== Creatures {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
===== Improved Robots Textures ([http://www.nexusmods.com/newvegas/mods/56759/? FNV])=====
===== Improved Robots Textures ([https://www.nexusmods.com/newvegas/mods/56759/? FNV])=====
by Tau34RUS
by Tau34RUS


===== It's a Dogs World - Dog Texture Overhaul ([http://www.nexusmods.com/newvegas/mods/59020/? FNV]) =====
===== It's a Dogs World - Dog Texture Overhaul ([https://www.nexusmods.com/newvegas/mods/59020/? FNV]) =====
* '''Author''': Nivea
* '''Author''': Nivea
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install DogsWorldTextureOverhaul_Optimized_V1_0.
* '''Installation''': Install ''DogsWorldTextureOverhaul_Optimized_V1_0''.


===== Robots HD Retexture ([http://www.mediafire.com/download/9mqm5fdo27tg8r6/Robots+HD+Retexture.7z Mediafire])=====
===== Robots HD Retexture ([https://www.mediafire.com/download/9mqm5fdo27tg8r6/Robots+HD+Retexture.7z Mediafire])=====
* '''Author''': Magnesium Fire aka QuasarX
* '''Author''': Magnesium Fire aka QuasarX
* '''Installaion''': First install the Data folder which provides the main mod. Then install the same mod again but this time choose the DC Interiors Patch (which provides high quality retextures of the robotic toys in DCInteriors Project. Install this using {{ui|Merge}} to combine this with the previously installed main portion of the mod.  
* '''Installaion''': First install the Data folder which provides the main mod. Then install the same mod again but this time choose the DC Interiors Patch (which provides high quality retextures of the robotic toys in DCInteriors Project. Install this using {{ui|Merge}} to combine this with the previously installed main portion of the mod.  
Line 544: Line 509:
  HD Retexture" and right click on "Либерти 4096" and choose set as the data folder.
  HD Retexture" and right click on "Либерти 4096" and choose set as the data folder.


===== Fawkes Retexture Hi-Res ([http://www.nexusmods.com/fallout3/mods/8721/? FO3]) =====
===== Eyebot Retextured ([https://www.nexusmods.com/fallout3/mods/22564 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''EYEBOT Retextured''.
 
===== Fawkes Retexture Hi-Res ([https://www.nexusmods.com/fallout3/mods/8721/? FO3]) =====
* '''Author''': Macintroll
* '''Author''': Macintroll
* '''Note''': We just want this for the clothes.
* '''Note''': We just want this for the clothes.


===== FO3 Hirezd - Supermutants ([http://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
===== FO3 Hirezd - Supermutants ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
* '''Author''': Emerald Reign
* '''Author''': Emerald Reign
* '''Installation''': Install ''Supermutants'', and ''Supermutant - 4k Fawkes''.
* '''Installation''': Install ''Supermutants'', and ''Supermutant - 4k Fawkes''.


===== Swampfolk Backwater Retexture ([http://www.nexusmods.com/fallout3/mods/18894/? FO3])=====
===== SentryTurret Retextured ([https://www.nexusmods.com/fallout3/mods/23034 FO3]) =====
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''d7_sentryTurret_retextured''.
 
===== Swampfolk Backwater Retexture ([https://www.nexusmods.com/fallout3/mods/18894/? FO3])=====
* '''Author''': Deathclaw Alpha
* '''Author''': Deathclaw Alpha
* '''Installation''': Install ''Backwater Retexture''.
* '''Installation''': Install ''Backwater Retexture''.


===== Robot Revolution HD - Protectron ([http://www.nexusmods.com/fallout3/mods/18902/? FO3]) =====
===== Robot Revolution HD - Protectron ([https://www.nexusmods.com/fallout3/mods/18902/? FO3]) =====
* '''Author''': OpenSaucer
* '''Author''': OpenSaucer
* '''Version''': v1_1
* '''Version''': v1_1


===== Vandr HD Creatures ([http://www.nexusmods.com/fallout3/mods/18500/? FO3]) =====
===== Vandr HD Creatures ([https://www.nexusmods.com/fallout3/mods/18500/? FO3]) =====
* '''Author''': Vandrerer
* '''Author''': Vandrerer
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': This mod is not packaged correctly, follow these instructions:  
* '''Installation''': Install ''Vandr HD Creatures''. This mod is not packaged correctly, follow these instructions:  
   Right click "data" and select "Set data directory", then click {{ui|OK}}.
   Right click "data" and select "Set data directory", then click {{ui|OK}}.


===== AmidianBorn Book of Water - Book of Flesh ([http://www.nexusmods.com/newvegas/mods/39873/? FNV]) =====
===== AmidianBorn Book of Water - Book of Flesh ([https://www.nexusmods.com/newvegas/mods/39873/? FNV]) =====
* '''Author''': CaBaL
* '''Author''': CaBaL
* '''Version''': vOmni2
* '''Version''': vOmni2
* '''Installation''': Install ''BOA NV The Book Of Flesh''.
* '''Installation''': Install ''BOA NV The Book Of Flesh''.


===== FeralGhouls Hires Retexture ([http://www.nexusmods.com/newvegas/mods/53960/? FNV]) =====
===== FeralGhouls Hires Retexture ([https://www.nexusmods.com/newvegas/mods/53960/? FNV]) =====
* '''Author''': Macintrol
* '''Author''': Macintrol
* '''Version''': 1.0
* '''Version''': 1.0
Line 577: Line 552:
  During install, open FeralGhoulsHD, right click "data" and select "Set data directory", then click {{ui|OK}}.
  During install, open FeralGhoulsHD, right click "data" and select "Set data directory", then click {{ui|OK}}.


===== Hectrol ED-E Deluxe ([http://www.nexusmods.com/newvegas/mods/48008//? FNV]) =====
===== Super Mutants HD - 4k Retextures ([https://www.nexusmods.com/newvegas/mods/64214 FNV]) =====
* '''Author''': Hectrol
* '''Author''': pilamin
* '''Version''': v1.0
* '''Version''': v1.1
* '''Note''':Note, significant deviation from original appearance.
* '''Installation''': Install ''Super Mutants HD - 2k High''.
* '''Installation''': During the FOMOD installer choose High Res [2048x2048] and Spooky ED-E by archerarcher.
 
===== Super Mutant Mesh Replacer ([https://mega.nz/#!9cQXGbQS!GdWRCNZtmEWl_8RSouF70dD8MIQGrWIsFax6mtIRzM0 MEGA]) =====
* '''Author''': TheNeglected
* '''Version''': v1.3
* '''Note''': Original nexus link: [http://www.nexusmods.com/newvegas/mods/49178/? FNV]


==NPCs ==
==NPCs {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
While I plan for FCO to be the main NPC mod, I have not had time to test FCO 3.0 or bugfixes. Additionally TTW patches made for FCO 2.0 have not been updated to FCO 3.0
While I plan for FCO to be the main NPC mod, I have not had time to test FCO 3.0 or bugfixes. Additionally TTW patches made for FCO 2.0 have not been updated to FCO 3.0


===== Authentic Burned Man ([http://www.nexusmods.com/newvegas/mods/41974/? FNV]) =====
===== Authentic Burned Man ([https://www.nexusmods.com/newvegas/mods/41974/? FNV]) =====
* '''Author''': Rocket
* '''Author''': Rocket
* '''Version''': v1.0
* '''Version''': v1.0
{{Fc|change|FNVEdit Cleaning Required}}: 2 ITM
{{Fc|change|FNVEdit Cleaning Required}}: 2 ITM


===== TTW Redesigned ([https://taleoftwowastelands.com/content/ttw-fallout-3-new-vegas-redesigned TTW]) =====
===== Beards ([https://www.nexusmods.com/newvegas/mods/49624/? FNV]) =====
Download TTW Redesigned file
 
===== Beards ([http://www.nexusmods.com/newvegas/mods/49624/? FNV]) =====
* '''Author''': Drumber
* '''Author''': Drumber
* '''Version''': v1.0
* '''Version''': v1.0
512, 1k, 2k options. 512 suggested.
512, 1k, 2k options. 512 suggested.


== Effects ==
==Armor {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
===== Enhanced Blood ([http://www.nexusmods.com/newvegas/mods/34917/? FNV]) =====
* '''Author''': dDefinder
* '''Version''': v2.22c
* '''Installation''': Download the ''Enhanced Blood Texture'', ''Alternate Textures'', and ''Low Res Textures''. Follow these instructions:
Install the main file.
Install "Low Res textures" file and {{ui|Merge}}.
Open downloads folder in windows explorer to find Alternate Textures-34917.rar and extract Alt Blur Screen Blood.zip and Alt v2.0 Blood splatter.rar to download folder.
Go back to MO and install Alt Screen Blood Blur and Alt v2.0 Blood splatter into Enhanced Blood Textures and {{ui|Merge}}.
 
===== HD Fog ([http://www.mediafire.com/file/2k33ctx720pc81k/HDFog.7z Mediafire]) =====
* '''Author''': weijiesen
* '''Version''': v1.0
 
===== HD Mist ([http://www.nexusmods.com/newvegas/mods/58955/? FNV]) =====
* '''Authors''': Ramccoid, Adonis VII
* '''Version''': v1.0
* '''Installation''': 1k and 2k versions.  2k is suggested.
 
===== HD Smokey Fire and Explosions ([http://www.nexusmods.com/newvegas/mods/54619/? FNV])=====
* '''Authors''': Deanoman and Rheadude
* '''Version''': v1.0
* '''Installation''': Install the main file ''HD Fire and Explosions''.
 
===== Hectrol FX Dustorm Deluxe ([http://www.nexusmods.com/newvegas/mods/44025/? FNV]) =====
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': There are 1k,2k,4k options.  2k suggested.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click {{ui|OK}}.
 
===== New Vegas - Enhanced Camera ([http://www.nexusmods.com/newvegas/mods/55334/? FNV]) =====
* '''Author''': LogicDragon
* '''Version''': v1.4b
* '''Requirements''': NVSE
 
==Armor==
 
=== Power & Combat Armors ===
=== Power & Combat Armors ===
===== aMidianBornNV Book of Water ([http://www.nexusmods.com/newvegas/mods/39873/? FNV])=====
===== aMidianBornNV Book of Water ([https://www.nexusmods.com/newvegas/mods/39873/? FNV])=====
* '''Authors''': Cabal
* '''Authors''': Cabal
* '''Version''': omni2
* '''Version''': omni2
Line 650: Line 579:
  Move "boa ncrpahelmet.esp" and "Boacombat2glove.esp" to the "Optional ESPs" box.
  Move "boa ncrpahelmet.esp" and "Boacombat2glove.esp" to the "Optional ESPs" box.


===== Bornagain Combar Armor ([http://www.nexusmods.com/fallout3/mods/18220/? FO3]) =====
===== Bornagain Combat Armor ([https://www.nexusmods.com/fallout3/mods/18220/? FO3]) =====
* '''Authors''': EmeraldReign and Cabal
* '''Authors''': EmeraldReign and Cabal
* '''Version''': v1.0
* '''Version''': v1.0
Line 657: Line 586:
  Move "Bornagain Zeta Combat Armor Texture Patch.esp" to the "Optional ESPs" box.
  Move "Bornagain Zeta Combat Armor Texture Patch.esp" to the "Optional ESPs" box.


===== Bornagain Combar Armor ([http://www.nexusmods.com/newvegas/mods/48068/? FNV]) =====
===== Bornagain Combat Armor ([https://www.nexusmods.com/newvegas/mods/48068/? FNV]) =====
* '''Authors''': EmeraldReign and Cabal
* '''Authors''': EmeraldReign and Cabal
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install ''BornagainFNVCombatArmorLonesomeRoad4096''.
* '''Installation''': Install ''BornagainFNVCombatArmorLonesomeRoad4096''.


===== Bornagain FO3 T45d Power Armor ([http://www.nexusmods.com/fallout3/mods/16882/? FO3]) =====
===== Bornagain FO3 T45d Power Armor ([https://www.nexusmods.com/fallout3/mods/16882/? FO3]) =====
* '''Authors''': Cabal
* '''Authors''': Cabal
* '''Version''': v3
* '''Version''': v3
* '''Installation''': Install ''bornagain fo3 t45d 4096 huge v3 fixed''. Optionally install ''bornagain fo3 t45d 2048 mid v3'' if lower res is desired.
* '''Installation''': Install ''bornagain fo3 t45d 4096 huge v3 fixed''. Optionally install ''bornagain fo3 t45d 2048 mid v3'' if lower res is desired.


===== Bornagain Outcast T-45d Power Armor ([http://www.nexusmods.com/fallout3/mods/18221/? FO3]) =====
===== Bornagain Outcast T-45d Power Armor ([https://www.nexusmods.com/fallout3/mods/18221/? FO3]) =====
* '''Authors''': Cabal
* '''Authors''': Cabal
* '''Version''': v1.0
* '''Version''': v1.0
Line 674: Line 603:
  Move "Bornagain Outcast T-45d Texture Patch.esp" to the "Optional ESPs" box.
  Move "Bornagain Outcast T-45d Texture Patch.esp" to the "Optional ESPs" box.


===== Bornagain FO3 Outcast ([http://www.nexusmods.com/fallout3/mods/16199/? FO3]) =====
===== Bornagain FO3 Outcast ([https://www.nexusmods.com/fallout3/mods/16199/? FO3]) =====
* '''Author''': Cabal
* '''Author''': Cabal
* '''Installation''': Install  ''Bornagain Fo3 outcast MAIN'', and ''helmet fix''.
* '''Installation''': Install  ''Bornagain Fo3 outcast MAIN'', and ''helmet fix''.
Double click Bornagain FO3 Outcast in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "BornAgain Outcast v3.esp" to the "Optional ESPs" box.


===== Enclave Power Armors Retextured ([http://www.nexusmods.com/fallout3/mods/18370/? FO3]) =====
===== Enclave Power Armors Retextured ([https://www.nexusmods.com/fallout3/mods/18370/? FO3]) =====
* '''Author''': d_seven aka id2301
* '''Author''': d_seven aka id2301
* '''Version''': v1
* '''Version''': v1
Line 685: Line 616:
  Move "teslaPA -retextured.esp" to the "Optional ESPs" box.
  Move "teslaPA -retextured.esp" to the "Optional ESPs" box.


===== Book of Steel - Compatibility Edition ([http://www.nexusmods.com/newvegas/mods/60666/? FNV]) =====
===== Book of Steel - Compatibility Edition ([https://www.nexusmods.com/newvegas/mods/60666/? FNV]) =====
* '''Author''': Darthbdaman
* '''Author''': Darthbdaman
* '''Version''': v1.4
* '''Version''': v2.1.0
* '''Installation''': Install ''Book of Steel - Compatibility Edition'' and ''Tale of Two Wastelands''.
* '''Installation''': Install ''Book of Steel - Compatibility Edition'' and ''Tale of Two Wastelands''.


===== Tribal DX ([http://www.nexusmods.com/fallout3/mods/6520/? FO3]) =====
===== aMidianBorn NV Book Of Water - Armour Fixes ([https://www.nexusmods.com/newvegas/mods/66772 FNV]) =====
* '''Author''': tgspy
* '''Version''': v1.0
* '''Installation''': Install ''Book of Water EMesh Fixes''.
 
===== Tribal DX ([https://www.nexusmods.com/fallout3/mods/6520/? FO3]) =====
* '''Author''': Weijiesen
* '''Author''': Weijiesen
* '''Installation''':  Install ''Tribal DX - 2048 res''.
* '''Installation''':  Install ''Tribal DX - 2048 res''.
  Double click Tribal DX in the left pane and go to the {{ui|Optional ESPs}} tab.
  Double click Tribal DX in the left pane and go to the {{ui|Optional ESPs}} tab.
  Move "Tribal_DX.esp" to the "Optional ESPs" box.
  Move "Tribal_DX.esp" to the "Optional ESPs" box.
===== Winterized DX ([http://www.nexusmods.com/fallout3/mods/6167/? FO3]) =====
* '''Author''': Weijiesen
* '''Installation''': Install ''Winterized DX'' and ''NEEDED MESHES''.
Double click Winterized DX in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "WinterizedT51bDX.esp" to the "Optional ESPs" box.


=== Other Armors ===
=== Other Armors ===


===== Mono's Updated ADAM Package ([http://www.nexusmods.com/newvegas/mods/61390/? FNV]) =====
===== Mono's Updated ADAM Package ([https://www.nexusmods.com/newvegas/mods/61390/? FNV]) =====
* '''Author''': MonoAccipiter, EssArrBee & darthbdaman
* '''Author''': MonoAccipiter, EssArrBee & darthbdaman
* '''Version''': v4.4.1
* '''Version''': v4.5.1
* '''Installation''': Grab the ''ADAM All-in-one Installer 4.3'' main file
* '''Installation''': Grab the ''ADAM All-in-one Installer 4.5.1'' main file
{{FOMOD Instructions
{{FOMOD Instructions
|file=Mono's Updated ADAM Package
|file=Mono's Updated ADAM Package
Line 725: Line 655:
}}
}}


===== ALR - Aptoms Legion Retextured ([http://www.nexusmods.com/newvegas/mods/44248/? FNV]) =====
===== NCR Civilian Clothing ([https://www.nexusmods.com/newvegas/mods/49675/? FNV]) =====
* '''Author''': sukayoupt aka Aptom
* '''Version''': v1.1
 
===== NCR Civilian Clothing ([http://www.nexusmods.com/newvegas/mods/49675/? FNV]) =====
* '''Author''': Darziak
* '''Author''': Darziak
* '''Version''': v1.0
* '''Version''': v1.0


===== NCR Trooper Overhaul_beta ([http://www.nexusmods.com/newvegas/mods/52721/? FNV]) =====
===== NCR Trooper Overhaul_beta ([https://www.nexusmods.com/newvegas/mods/52721/? FNV]) =====
* '''Authors''': Emerald Reign, nekronom, cabal, wjs, dragbody
* '''Authors''': Emerald Reign, nekronom, cabal, wjs, dragbody
* '''Version''': vbeta
* '''Version''': vbeta
Line 740: Line 666:
  Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.
  Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.


===== NCR Trooper Overhaul - Distributed ([http://www.nexusmods.com/newvegas/mods/54978/? FNV]) =====
===== NCR Trooper Overhaul - Distributed ([https://www.nexusmods.com/newvegas/mods/54978/? FNV]) =====
* '''Author''': pwinkle
* '''Author''': pwinkle
* '''Version''': v1.0
* '''Version''': v1.0
* '''Requirements''': NC Trooper Overhaul beta
* '''Requirements''': NC Trooper Overhaul beta


===== Realistic Pip-Boy Retexture ([http://www.nexusmods.com/fallout3/mods/22065/? FO3]) =====
===== Realistic Pip-Boy Retexture ([https://www.nexusmods.com/fallout3/mods/22065/? FO3]) =====
* '''Author''': Numb Squirrel
* '''Author''': Numb Squirrel
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install ''Numb Squirrel Pip-Boy 4k Compressed''.
* '''Installation''': Install ''Numb Squirrel Pip-Boy 4k Compressed''.


===== Pimpboy ([http://www.nexusmods.com/newvegas/mods/60629/? FNV]) =====
===== Pimpboy ([https://www.nexusmods.com/newvegas/mods/60629/? FNV]) =====
* '''Author''': weijiesen
* '''Author''': weijiesen
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install ''Pimpboy - Opal - default''.
* '''Installation''': Install ''Pimpboy - Opal - default''.


===== SuperMutant Armor Retextured HiRes ([http://www.nexusmods.com/fallout3/mods/3192/? FO3]) =====
===== The Legacy of X13 - An Armor Overhaul ([https://www.nexusmods.com/newvegas/mods/42911/? FNV]) =====
* '''Author''': Macintrol
* '''Installation''': Install ''SuperMutant Armor retextured''. This mod is not packaged correctly, follow these instructions:
  During install, right click "data" and select "Set data directory", then click [OK].
 
===== The Legacy of X13 - An Armor Overhaul ([http://www.nexusmods.com/newvegas/mods/42911/? FNV]) =====
by Emerald Reign
by Emerald Reign


===== Wasteland clothing Hires retexture ([http://www.nexusmods.com/newvegas/mods/54478/? FNV]) =====
===== Wasteland clothing Hires retexture ([https://www.nexusmods.com/newvegas/mods/54478/? FNV]) =====
* '''Author''': Macintroll
* '''Author''': Macintroll
* '''Version''': v1.3A
* '''Version''': v1.3A
Line 770: Line 691:
  During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click {{ui|OK}}, then select {{ui|Merge}}, not {{ui|Replace}}.
  During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click {{ui|OK}}, then select {{ui|Merge}}, not {{ui|Replace}}.


===== HR Armored Vault 13 Jumpsuit ([http://www.nexusmods.com/newvegas/mods/62642/? FNV]) =====
===== HR Armored Vault 13 Jumpsuit ([https://www.nexusmods.com/newvegas/mods/62642/? FNV]) =====
* '''Author''': Ellise Decer aka Asurah
* '''Author''': Ellise Decer aka Asurah
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install ''HR Armored Vault 13 Jumpsuit_2k''.
* '''Installation''': Install ''HR Armored Vault 13 Jumpsuit_2k''.


===== HR Armored Vault 101 Jumpsuit ([http://www.nexusmods.com/fallout3/mods/21887 FO3]) =====
===== HR Armored Vault 101 Jumpsuit ([https://www.nexusmods.com/fallout3/mods/21887 FO3]) =====
* '''Author''': Ellise
* '''Author''': Ellise
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Get one of the two main files, 2k recommended, and install with MO.
* '''Installation''': Get one of the two main files, 2k recommended, and install with MO.


==Weapons==
==Weapons {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
===Misc Weapon Retextures===
===Misc Weapon Retextures===
===== BB Gun ReTexture ([https://www.nexusmods.com/newvegas/mods/67445 FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''BB Gun ReTexture for FNV''.
===== Bowie knife retexture ([https://www.nexusmods.com/newvegas/mods/62970/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Bowie knife retexture''.
===== Cleaver and Chopper Retexture ([https://www.nexusmods.com/newvegas/mods/63539/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Cleaver Retexture''.


===== Fallout 3 Hirezd ([http://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
===== Combat and Chance's knife retexture ([https://www.nexusmods.com/newvegas/mods/63055/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Combat knife Retexture''.
 
===== Fallout 3 Hirezd ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
* '''Author''': Emerald Reign
* '''Author''': Emerald Reign
* '''Installation''': Install the following files:
* '''Installation''': Install the following files:
BB Gun
  Grenades
  Grenades
  Knuckles
  Knuckles
Line 792: Line 731:
  Mines
  Mines


===== Fire Axe - Retextured ([http://www.nexusmods.com/newvegas/mods/39495/? FNV])=====
===== Fire Axe - Retextured ([https://www.nexusmods.com/newvegas/mods/39495/? TO BE REUPLOADED])=====
* '''Author''': id2301
* '''Author''': id2301
* '''Version''': v1
* '''Version''': v1
* '''Installation''': Install ''fireAxe_retextured'' and ''knock-knock_retextured'' and {{ui|Merge}} both files.
* '''Installation''': Install ''fireAxe_retextured'' and ''knock-knock_retextured'' and {{ui|Merge}} both files.


===== HD One Hand Melee ([http://www.nexusmods.com/newvegas/mods/42509/? FNV]) =====
===== Hatchet retexture ([https://www.nexusmods.com/newvegas/mods/62997/? FNV]) =====
* '''Author''': InsanitySorrow, 2cooldays
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install ''One Hand Melee HD'' and ''Gun Runner Box HD'' and {{ui|Merge}}.
* '''Installation''': Install '' Hatchet retexture''.


===== Laer Retexture ([http://www.nexusmods.com/newvegas/mods/45042/? FNV]) =====
===== Laer Retexture ([https://www.nexusmods.com/newvegas/mods/45042/? FNV]) =====
* '''Author''': The Riff
* '''Author''': The Riff
* '''Version''': v1.1
* '''Version''': v1.1
Line 808: Line 747:
  During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click {{ui|OK}}.
  During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click {{ui|OK}}.


===== MFC Grenade Texture Fix ([http://www.nexusmods.com/newvegas/mods/58734/? FNV]) =====
===== MFC Grenade Texture Fix ([https://www.nexusmods.com/newvegas/mods/58734/? FNV]) =====
* '''Author''': Adonis VII
* '''Author''': Adonis VII
* '''Version''': v1.0
* '''Version''': v1.0


===== Retextured Fallout Ordnance - RFO ([http://www.nexusmods.com/newvegas/mods/44429/?  FNV]) =====
===== Nail Gun Retexture ([https://www.nexusmods.com/newvegas/mods/66086 FNV]) =====
* '''Author''': PrinceMinusA
* '''Version''': v1.0
* '''Installation''': Install ''Nail Gun Re-texture''.
 
===== Retextured Fallout Ordnance - RFO ([https://www.nexusmods.com/newvegas/mods/44429/?  FNV]) =====
* '''Author''': Emerald Reign
* '''Author''': Emerald Reign
* '''Version''': v0.2
* '''Version''': v0.2


===== Shishkebab the Retexture ([http://www.nexusmods.com/fallout3/mods/3879/? FO3])=====
===== Shishkebab the Retexture ([https://www.nexusmods.com/fallout3/mods/3879/? FO3])=====
* '''Author''': Macintroll
* '''Author''': Macintroll
* '''Installation''': Install ''shishkebab the flaming sword''.
===== Throwing melee weapon retexture ([https://www.nexusmods.com/newvegas/mods/63000/? FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Throwing melee weapon retexture'' and ''Normalmap fix (no ugly shiny)''.


===== Weapon Enhancement Project ([http://www.nexusmods.com/fallout3/mods/21245/? FO3]) =====
===== Weapon Enhancement Project ([https://www.nexusmods.com/fallout3/mods/21245/? FO3]) =====
* '''Authors''': Christopher Wallace and MadCat221
* '''Authors''': Christopher Wallace and MadCat221
* '''Version''': v1.0
* '''Version''': v1.0
Line 825: Line 775:


=== Weapon Retexture Project Mods ===
=== Weapon Retexture Project Mods ===
===== Weapon Retexture Project ([http://www.nexusmods.com/newvegas/mods/38285/? FNV]) =====
===== Weapon Retexture Project ([https://www.nexusmods.com/newvegas/mods/38285/? FNV]) =====
* '''Author''': Millenia
* '''Author''': Millenia
* '''Version''': v1,95
* '''Version''': v1,95
* '''Installation''': Install ''weapon_retexture_project_1dot95'' and '' New 12_7mm SMG''.
* '''Installation''': Install ''weapon_retexture_project_1dot95'' and '' New 12_7mm SMG''.


===== 357 Revolver Reretextured ([http://www.nexusmods.com/newvegas/mods/47714/? FNV]) =====
===== Half Hansified Holorifle ([https://www.nexusmods.com/newvegas/mods/50547/? FNV]) =====
* '''Author''': Millenia
* '''Version''': v1.2
In Mod Organizer's left pane double-click the mod and in the pop-up box select the "Optional ESPs" tab.
Move "357retex.esp" to the "Optional ESPs" box.
===== Single Shotgun reretexture ([http://www.nexusmods.com/newvegas/mods/48049/? FNV]) =====
* '''Author''': Millenia
* '''Version''': v1.0
In Mod Organizer's left pane double-click the mod and in the pop-up box select the "Optional ESPs" tab.
Move "singleshot_retex.esp" to the "Optional ESPs" box.
 
===== Bozar Retexture ([http://www.nexusmods.com/newvegas/mods/56477/? FNV]) =====
* '''Author''': Millenia
* '''Version''': v1.1
* '''Installation''': Install ''Bozar_retexture_2k_maps''.
 
===== GRA WRP Patch ([http://www.nexusmods.com/newvegas/mods/50279/? FNV]) =====
* '''Authors''': Millenia and Micalov
* '''Version''': v2.1
 
===== Half Hansified Holorifle ([http://www.nexusmods.com/newvegas/mods/50547/? FNV]) =====
* '''Author''': MadCat221
* '''Author''': MadCat221
* '''Version''': v1
* '''Version''': v1
Line 857: Line 787:


=== New Models ===
=== New Models ===
===== 2019 Detective Special ([http://www.nexusmods.com/newvegas/mods/60053/? FNV]) =====
===== 2019 Detective Special ([https://www.nexusmods.com/newvegas/mods/60053/? FNV]) =====
* '''Author''': Toasty Fresh
* '''Author''': Toasty Fresh
* '''Version''': v1.01
* '''Version''': v1.01
Line 864: Line 794:
  Move ThatGunReplacer.esp to Optional ESPs
  Move ThatGunReplacer.esp to Optional ESPs


===== 2019 Detective Special TTW patches ([http://www.nexusmods.com/newvegas/mods/60067/? FNV]) =====
===== 2019 Detective Special TTW patches ([https://www.nexusmods.com/newvegas/mods/60067/? FNV]) =====
* '''Author''': Adonis VII
* '''Author''': Adonis VII
* '''Version''': v1.0
* '''Version''': v1.0
* '''Installation''': Install ''ThatGunReplacerGRA TTW patch''.
* '''Installation''': Install ''ThatGunReplacerGRA TTW patch''.


===== Enclave Colt 10mm Pistol ([http://www.nexusmods.com/newvegas/mods/49100/? FNV]) =====
===== Enclave Colt 10mm Pistol ([https://www.nexusmods.com/newvegas/mods/49100/? FNV]) =====
* '''Authors''': Micalov, Millenia
* '''Authors''': Micalov, Millenia
* '''Version''': v1.0
* '''Version''': v1.0
Line 877: Line 807:
   Load [TTW]AutumnsPistol.esp in FNVEdit. Change the FormID from 0006b531 to 0A06b531.
   Load [TTW]AutumnsPistol.esp in FNVEdit. Change the FormID from 0006b531 to 0A06b531.


===== Forge Beyond ([http://www.nexusmods.com/newvegas/mods/54959/? FNV]) =====
===== Forge Beyond ([https://www.nexusmods.com/newvegas/mods/54959/? FNV]) =====
* '''Author''': EmeraldReign
* '''Author''': EmeraldReign
* '''Version''': v1.0a
* '''Version''': v1.0a
* '''Installation''': Install ''Forge Beyond - Bozar Hirezd''.
* '''Installation''': Install ''Forge Beyond - Bozar Hirezd''.


===== TTW-FO3 Hirezd ([http://www.nexusmods.com/fallout3/mods/19931/? FO3]/[https://taleoftwowastelands.com/content/ttw-fo3-hirezd TTW]) =====
===== TTW-FO3 Hirezd ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]/[https://taleoftwowastelands.com/content/ttw-fo3-hirezd TTW]) =====
* '''Author''': Emerald Reign
* '''Author''': Emerald Reign
* '''Patcher''': Adonis VII
* '''Patcher''': Adonis VII
Line 901: Line 831:
* '''Installation''': Follow instructions on page.
* '''Installation''': Follow instructions on page.


===== Weapon Retexture Project - WRP (Christine's COS Rifle) ([http://www.nexusmods.com/newvegas/mods/38285/? FNV]) =====
===== XChainsaw ([https://www.nexusmods.com/newvegas/mods/58288/? FNV]) =====
* '''Author''': Millenia
* '''Version''': v1.0
* '''Installation''': Install ''ChristineCOSRifle''.
 
===== XChainsaw ([http://www.nexusmods.com/newvegas/mods/58288/? FNV]) =====
* '''Authors''': jobra888 and weijiesen
* '''Authors''': jobra888 and weijiesen
* '''Version''': v2.0
* '''Version''': v2.0
* '''Installation''': Install ''XChainsaw with smoke-effect''.
* '''Installation''': Install ''XChainsaw with smoke-effect''.


===== XChainsaw GRA Patch ([http://www.nexusmods.com/newvegas/mods/60955/? FNV]) =====
===== XChainsaw GRA Patch ([https://www.nexusmods.com/newvegas/mods/60955/? FNV]) =====
* '''Author''': VWGolfR1
* '''Author''': VWGolfR1
* '''Version''': v1.0
* '''Version''': v1.0
Line 918: Line 843:
===Weapon Effects & Impacts===
===Weapon Effects & Impacts===
===== EVE - TTW ([https://taleoftwowastelands.com/content/ttw-eve TTW]) =====
===== EVE - TTW ([https://taleoftwowastelands.com/content/ttw-eve TTW]) =====
* '''Authors''': by weijiesen, jonnyeah, Roy
* '''Authors''': Weijiesen, jonnyeah, Roy
* '''Installation''': Follow instructions on TTW page
* '''Installation''': Follow instructions on TTW page


=====IMPACT ([http://www.nexusmods.com/newvegas/mods/57113/? FNV])=====
===== EVE ([https://www.nexusmods.com/newvegas/mods/42666/? FNV]) =====
* '''Authors''': Weijiesen, jonnyeah
* '''Installation''': Install ''EVE Grenade Explosion Lag Fix''.
 
=====IMPACT ([https://www.nexusmods.com/newvegas/mods/57113/? FNV])=====
* '''Author''': Weijiesen
* '''Author''': Weijiesen
* '''Version''': v2.0
* '''Version''': v2.0
* '''Installation''':Install one of the main ''IMPACT - '' files  (The Gaming Rig suggested) and ''Optional Option - No Refract Hits''.
* '''Installation''': Install ''IMPACT - The Gaming Rig'' and ''Optional Option - No Refract Hits''.


=====IMPACT - Compatibility Edition ([http://www.nexusmods.com/newvegas/mods/62050/? FNV]) =====
=====IMPACT - Compatibility Edition ([https://www.nexusmods.com/newvegas/mods/62050/? FNV]) =====
* '''Author''': weijiesen - darthbdaman
* '''Authors''': Weijiesen, darthbdaman
* '''Version''': v1.1.1
* '''Installation''': Install ''IMPACT''.
 
== Effects ==
===== Enhanced Blood ([https://www.nexusmods.com/newvegas/mods/34917/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': dDefinder
* '''Version''': v2.22c
* '''Installation''': Download the ''Enhanced Blood Texture'', ''Alternate Textures'', and ''Low Res Textures''. Follow these instructions:
Install the main file.
Install "Low Res textures" file and {{ui|Merge}}.
Open downloads folder in windows explorer to find Alternate Textures-34917.rar and extract Alt Blur Screen Blood.zip and Alt v2.0 Blood splatter.rar to download folder.
Go back to MO and install Alt Screen Blood Blur and Alt v2.0 Blood splatter into Enhanced Blood Textures and {{ui|Merge}}.
 
===== EXE - Effect teXtures Enhanced ([https://www.nexusmods.com/newvegas/mods/62989/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': weijiesen
* '''Version''': v2.0
* '''Version''': v2.0
* '''Installation''': Install ''EXE FULL RES V2 -LATEST-''.
===== HD Mist ([https://www.nexusmods.com/newvegas/mods/58955/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Authors''': Ramccoid, Adonis VII
* '''Version''': v1.0
* '''Installation''': Install ''HD Mist 2k''.
===== Hectrol FX Dustorm Deluxe ([https://www.nexusmods.com/newvegas/mods/44025/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': Install ''Hectrol_FX_Duststorm_Deluxe_HighRes_Retex''.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click {{ui|OK}}.
===== New Vegas - Enhanced Camera ([https://www.nexusmods.com/newvegas/mods/55334/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': LogicDragon
* '''Version''': v1.4b
* '''Requirements''': NVSE
* '''Installation''': Install ''Enhanced Camera''.


==Lighting==
==Lighting==
====Interior Lighting Overhaul ([http://www.nexusmods.com/newvegas/mods/35794/? FNV])====
====Interior Lighting Overhaul ([https://www.nexusmods.com/newvegas/mods/35794/? FNV])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Sarge198 and Killergrimm
* '''Authors''': Sarge198 and Killergrimm
* '''Version''': v6.9
* '''Version''': v6.9
* '''Installation''': This mod is packaged incorrectly. Download ''Interior Lighting Overhaul 6-9 - Mod Organizer'' and extract the .fomod in the file. You will then install this .fomod through MO. Choose Ultimate edition and any other patches for mods you may have installed. DO NOT INSTALL THE TTW PATCH. It is depricated.
* '''Installation''': Install ''Interior Lighting Overhaul 6-9''. Choose Ultimate edition and any other patches for mods you may have installed. DO NOT INSTALL THE TTW PATCH. It is depricated.


====Old World Blues Path Lighting ([http://www.nexusmods.com/newvegas/mods/43485/ FNV])====
====Old World Blues Path Lighting ([https://www.nexusmods.com/newvegas/mods/43485/ FNV])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Sarge198
* '''Author''': Sarge198
* '''Version''': v1.1
* '''Version''': v1.1
Line 944: Line 914:


==== Realistic Interior Lighting ([https://taleoftwowastelands.com/comment/23367#comment-23367 TTW])====
==== Realistic Interior Lighting ([https://taleoftwowastelands.com/comment/23367#comment-23367 TTW])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Scarecrow, CourierSix
* '''Authors''': Scarecrow, CourierSix
* '''Installation''': Install ''ttw_realistic_interior_lighting.rar'' in Pokepunch's post.
* '''Installation''': Install ''ttw_realistic_interior_lighting.rar'' in Pokepunch's post.


==== FNV Realistic Wasteland Lighting ([http://www.nexusmods.com/newvegas/mods/52037/? FNV]) ====
==== FNV Realistic Wasteland Lighting ([https://www.nexusmods.com/newvegas/mods/52037/? FNV]) ====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': xCamoLegend, Sal203, RoyBatty
* '''Authors''': xCamoLegend, Sal203, RoyBatty
* '''Version''': v1.0
* '''Version''': v5.52
* '''Installation''': Install ''TTW Realistic Wasteland Lighting - Complete'' Main File.
* '''Installation''': Install ''TTW Realistic Wasteland Lighting''.


====Street Lights ([https://taleoftwowastelands.com/content/ttw-street-lights TTW])====
====Street Lights ([https://taleoftwowastelands.com/content/ttw-street-lights TTW])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': SpeedyB, Dekoman91, TJ, Roy
* '''Authors''': SpeedyB, Dekoman91, TJ, Roy
* '''Version''': v1.4
* '''Version''': v1.4
* '''Installation''': Install ''TTW Streetlights v1.4'' and ''TTW Streetlights NMC Patch''. {{ui|Merge}}
* '''Installation''': Install ''TTW Streetlights v1.4.'' If using NMC, additionally install ''TTW Streetlights NMC Patch'' and {{ui|Merge}}.


== Gameplay ==
== Gameplay ==
===== Animation Project ([http://www.nexusmods.com/newvegas/mods/62656/? FNV]) =====
===== Reload Reloaded ([https://www.nexusmods.com/newvegas/mods/62266/? FNV]) =====
* '''Authors''': ILikeToPunch - Decer aka Asurah - TommInfinite
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Version''': v5
* '''Requirements''': NVSE, JIP, MCM
* '''Installation''': Install ''Animation Project V5''.
 
===== Reload Reloaded ([http://www.nexusmods.com/newvegas/mods/62266/? FNV]) =====
* '''Author''': migck
* '''Author''': migck
* '''Version''': v1.3
* '''Version''': v1.3
Line 971: Line 939:
   Right Click the mod
   Right Click the mod
   In Optional-ESPs move Reload Reloaded - perks.esp and Reload Reloaded - Weapon Handling.esp to Optional Esps.
   In Optional-ESPs move Reload Reloaded - perks.esp and Reload Reloaded - Weapon Handling.esp to Optional Esps.
===== More Perks for TTW ([https://taleoftwowastelands.com/content/more-perks-ttw#new TTW]) =====
* '''Authors''': Deadboy, Dree
* '''Version''': v1.3
* '''Installation''': Install all 4 files: ''More Perks Merged for TTW'' and ''More Perks Merged - EVE patch for Chemical Engineer'',  "Patch for 1.3 to fix the stuff listed above (for real this time on Powered Accelerator)", and "Patch for 2.94b of TTW".
This custom updated, optimized version built for TTW adds 14 new traits and 213 perks.


===== Courier's Stash Pack Distribution ([https://taleoftwowastelands.com/content/couriers-stash-pack-distribution TTW]) =====
===== Courier's Stash Pack Distribution ([https://taleoftwowastelands.com/content/couriers-stash-pack-distribution TTW]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Retlaw83
* '''Author''': Retlaw83
* '''Note''': Only install if you have the Courier's Stash Packs.  Also CANNOT be used with TTWStashPackOptions.esp
* '''Note''': Only install if you have the Courier's Stash Packs.  Also CANNOT be used with TTWStashPackOptions.esp
This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.
This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.


===== Delay DLC - TTW ([http://www.nexusmods.com/newvegas/mods/42033/? FNV]) =====
===== Delay DLC - TTW ([https://www.nexusmods.com/newvegas/mods/42033/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Gribbleshnibit8
* '''Author''': Gribbleshnibit8
* '''Version''': v2.1
* '''Version''': v2.1
Line 989: Line 953:
Delay those pesky DLC messages until the appropriate time.
Delay those pesky DLC messages until the appropriate time.


===== Luck Based Sunset Sarsparilla Star Bottle Caps ([http://www.nexusmods.com/newvegas/mods/44884/? FNV]) =====
===== Luck Based Sunset Sarsparilla Star Bottle Caps ([https://www.nexusmods.com/newvegas/mods/44884/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': CapnLilNemo
* '''Author''': CapnLilNemo
This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%.  Average Luck = 5 gives the vanilla value of 5%.
This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%.  Average Luck = 5 gives the vanilla value of 5%.


===== Nipton Fires Extinguished ([http://www.nexusmods.com/newvegas/mods/53846/? FNV]) =====
===== Nipton Fires Extinguished ([https://www.nexusmods.com/newvegas/mods/53846/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Qwerty
* '''Author''': Qwerty
* '''Version''': v1.0
* '''Version''': v1.0
Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.
Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.


===== Pickable Cave Fungus outisde of Zion ([http://www.nexusmods.com/newvegas/mods/49938/? FNV]) =====
===== No Grabbing of NPC Owned Items ([https://www.nexusmods.com/newvegas/mods/63337/? FNV]) =====
* '''Authoer''': Yukichigai
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': xQd
* '''Version''': v1.0.1
 
===== Pickable Cave Fungus outisde of Zion ([https://www.nexusmods.com/newvegas/mods/49938/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Yukichigai
* '''Version''': v1
* '''Version''': v1
* '''Installation''': Install Main File
* '''Installation''': Install Main File


===== Repair Bladed Weapons with Whet Stone ([http://www.nexusmods.com/newvegas/mods/38094/? FNV]) =====
===== Repair Bladed Weapons with Whet Stone ([https://www.nexusmods.com/newvegas/mods/38094/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Yukichigai
* '''Author''': Yukichigai
* '''Note''': May need patch for TTW DLC weapons
* '''Note''': May need patch for TTW DLC weapons
This mod adds the Whet Stone miscellaneous item to the repair list for all bladed weapons. Surprisingly, this simple implementation actually works: when you go to repair any bladed weapon (e.g. a Combat Knife) Whet Stones will appear in the repair list as though they were any other weapon.


===== Static Battery Replacer ([http://www.nexusmods.com/newvegas/mods/36052/? FNV]) =====
===== Static Battery Replacer ([https://www.nexusmods.com/newvegas/mods/36052/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Pintocat
* '''Author''': Pintocat
* '''Version''': v1.0
* '''Version''': v1.0
Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.
Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.


===== Two bears high fiving ([http://www.nexusmods.com/newvegas/mods/36850/? FNV]) =====
===== Working Grinding Wheel ([https://www.nexusmods.com/newvegas/mods/50053/? FNV]) =====
* '''Author''': tehDman
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
 
===== Working Grinding Wheel ([http://www.nexusmods.com/newvegas/mods/50053/? FNV]) =====
* '''Author''': Yukichigai
* '''Author''': Yukichigai
* '''Version''': v2
* '''Version''': v2
Line 1,022: Line 993:


== LOD ==
== LOD ==
In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. TerrainLOD covers the actual heightmaps of a worldspace. ObjectLOD covers placed statics in a worldspace. TreeLOD consists of 2D billboards of trees and bushes placed in a worldspace. In New Vegas however, the TreeLOD system is broken, so all threes should be built as 3D meshes and inserted into the ObjectLOD system.
In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. TerrainLOD covers the actual heightmaps of a worldspace. ObjectLOD covers placed statics in a worldspace. TreeLOD consists of 2D billboards of trees and bushes placed in a worldspace. In New Vegas however, the TreeLOD system is broken. All trees should be built as 3D meshes and inserted into the ObjectLOD system. In this section, we will install premade TerrainLOD as well as the assets needed to generate ObjectLOD later in the guide.


=== TerrainLOD ===
=== TerrainLOD ===
 
===== Enhanced Terrain LOD ([https://www.nexusmods.com/newvegas/mods/63139/? FNV]) =====
===== Improved LOD Noise ([http://www.nexusmods.com/newvegas/mods/46451/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Cyberlazy
* '''Author''': Roy Batty - xCamoLegend - tgspy
* '''Version''': v1.00
* '''Version''': 1.0
 
* '''Installation''': Install ''NMC Washed Out - OjoBueno ETL'' and ''4K Terrain LOD Noise - ETL''
===== Ultimate resolution landscape LODs and generator tes4ll ([http://www.nexusmods.com/fallout3/mods/21899/? FO3]) =====
* '''Author''': Gruftikus
* '''Version''': 5.11
* '''Installation''': Install ''Color maps with rocky filter'', ''Meshes'', and ''Normalmaps with lod shadow option''.
* '''Note''': This will cover the Capital Wasteland.
 
===== Ultimate resolution landscape LODs and generator tes4ll ([http://www.nexusmods.com/newvegas/mods/61035/? FNV]) =====
* '''Author''': Gruftikus
* '''Version''': 5.11
* '''Installation''': Install '' Color maps NMC version with rocky filter '', ''Meshes'', and ''Normal maps with lod shadow option''.
* '''Note''': This will cover the Mojave.


=== ObjectLOD ===
=== ObjectLOD ===
===== FNVLODGen - Resources ([http://www.nexusmods.com/fallout3/mods/21174/? FO3]/[http://www.nexusmods.com/newvegas/mods/58562/? FNV]) =====
===== FNVLODGen - Resources ([https://www.nexusmods.com/fallout3/mods/21174/? FO3]/[https://www.nexusmods.com/newvegas/mods/58562/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team
* '''Installtion''': From the FO3 Page, install ''FO3LODGen Resources'', ''Vurts Flora Overhaul'' (choose one).  From the FNV page, install ''FNVLODGen Resources'', ''NMC LOD Texture Fix''. This mod has unneded esps.
* '''Installtion''': From the FO3 Page, install ''FO3LODGen Resources''.  From the FNV page, install ''FNVLODGen Resources'', ''NMC LOD Texture Fix''. This mod has unneded esps.
   Move "FO3LODGen.esp" and "FNVLODGen.esp" to the "Optional ESPs" box.
   Move "FO3LODGen.esp" and "FNVLODGen.esp" to the "Optional ESPs" box.


===== TTWLODGen ([https://www.dropbox.com/s/c88i3j7g0eepgec/TTWLODGen.7z?dl=0 Dropbox]) =====
===== TTWLODGen ([https://drive.google.com/open?id=0B88gcjCnaKiBbS02SVRsU0hNRzg GoogleDrive]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team


== Load Order ==
== Load Order ==
When multiple mods edit the same record, e.g. a gun or an NPC, whichever mod is lower in your load order gets priority. This is known as the run of one. In certain cases you'll want to patch two conflicting mods to get a combined result, e.g. PN edits the damage of a Laser Pistol while EVE edits the mesh.
Load Order can be sorted either manually or with an automatic tool such a LOOT.
Load Order can be sorted either manually or with an automatic tool such a LOOT.
Loot works by downloading a masterlist for FNV based on user submitted information on mods, and sorting them based on that information.  Thanks to darthbdaman's work on updating the LOOT masterlist for TTW mods, most mods should now be properly tagged and sorted. This will get you 95% of the way there.


Basic instructions for manual sorting can be found here: [https://taleoftwowastelands.com/content/load-order-general-guide TTW Load Order General Guide]
Basic instructions for manual sorting can be found here: [https://taleoftwowastelands.com/content/load-order-general-guide TTW Load Order General Guide]
Thanks to darthbdaman's work on updating the LOOT masterlist for TTW, most mods should now be properly tagged and sorted.


  Open LOOT through Mod Organizer and sort the mod list. Click {{ui|Apply}} when the list of mods is presented. Close LOOT.
  Open LOOT through Mod Organizer and sort the mod list. Click {{ui|Apply}} when the list of mods is presented. Close LOOT.


== Patches ==
== Patches ==
There are two ways to patch your game, the bashed patch and the merged patch. Bashed patches are created using Wrye Flash and are a semiautomatic method of patching all your mods. It however requires that mods have correct Bash Tags, a practice not often followed in the Fallout community compared to the Elder Scrolls community, and thus requires a second tool to generate the Tags.  The other method is a Merged Patch, which patches formlists but otherwise requires manual patching. Manual patching will always be superior to that generated by the scripts of the Bashed Patch due to lack of community support, however it is extremely time consuming. Thus instructions for both bashed patching and merge patching are presented here, where the bashed patch is used as the default patch and manual edits are then made as needed. A Merged Patch for this guide will be availalbe after TTW 3.0 is launched, however as users often add their own additional mods to extend the guide, those mods will have to be patched as well by the user.
There are two ways to patch your game, the bashed patch and the merged patch.  
 
 
=== Generate Bash Tags ===
The purpose of this process is to analyze plugins and recognize the correct bash tags to apply to them.  This is a tedious process that involves running a script on all non-vanilla plugins that have been installed, but it is necessary in order to allow a vital patch called a bashed patch to properly combine records from all installed plugins that can benefit from being in that patch.
 
# Go to this link [https://mega.nz/#!0QRVAQKa!6dDsprHGy9iuI85k0QYzNtGzH4vZO4uh_tc7L_671ME here].
# Right click the {{ui|DOWNLOAD}} button and download the "Generate Bash Tags.pas" file.
# Navigate to the FNVEdit\Edit Scripts folder on your computer and move the .pas file there.
# Open FNVEdit through MO.
# Right click the list of mods and choose "Select None".
# Scroll down past ''TaleofTwoWasteslands.esm'' to the first non-vanilla plugin in the list, which will be ''TTWFixes.esm''.
# Tick that plugin (and that plugin only), then hold <code>shift</code> and click {{ui|OK}}. 
# After FNVEdit loads, right click on the previously ticked plugin from the list on the left and select "Apply Script".
# From the top dropdown menu select Generate Bash Tags and click {{ui|OK}}.
# Click {{ui|Yes}} in the popup.
# After the script is completed, you will see an [Apply Script done] message at the bottom of the right window panel.
# Close FNVEdit and save the plugin.
# Now repeat steps 7-12 on the next plugin in the list.
# Repeat the previous step until you have run the script on all the rest of the plugins in your list (shortcuts will not work - only process one plugin at a time), but don't run the script on your bashed patch if you already have one created.
 
Remember that this process will need to be redone on any plugin reinstalled in MO. The current version of the script can recognize all known bash tags but one: Deflst.


=== Create a Bashed Patch ===
Bashed patches are created using Wrye Flash and are a semiautomatic method of patching all your mods. It however requires that mods have correct Bash Tags, a practice not often followed in the Fallout community compared to the Elder Scrolls community, and thus requires a second tool to generate the Tags.
The Bashed Patch is almost as versatile for ''New Vegas'' as it is for Oblivion. This means that many more options exist to merge things to the Bashed Patch.
# Run Wrye Flash NV through Mod Organizer. When started right click "Bashed Patch,0.esp" and select ''Rebuild Patch''.
#* If the "Bashed Patch,0.esp" is not listed, copy one from the "...Fallout New Vegas\Mopy\Templates" folder to the "...Fallout New Vegas\Data" folder.[[File:FNVBashedPatch.png|thumb|highslide:]]
#* If there is a pop-up that saying certain mods will be disable because they are mergeable, click [Yes]. If not disregard.
# Go through the left side and click each tag one at a time and stop after Import Weapon Modifications, before Global.
## If there are any plugins listed on the right side, tick the highlighted tab on the left side and tick all the plugins on the right side. (image on right)
##* For Import Names, leave FalloutNV.esm unticked.
## Tick Tweak Settings, Content Checker, FormID Lists, Leveled Lists, and Race Records.
### For Tweak Settings, tick Cost Multiplier: Repair and then right click and select '1.5', then tick Terminal Speed Adjustment and then right click and set to 'x 6'.
### For Race Record tick all the plugins on the right side.
# Click Build Patch and wait for it to finish. Wrye Flash should take care of everything from here and ask to activate itself if that is needed.
# After building the Bashed Patch you will notice that all plugins merged into the patch appear {{Fc|green|green}}. Those have been merged into the Bashed Patch and deactivated. In addition to those, there are a couple mods that may appear {{Fc|purple|purple}}. These have not been merged into the Bashed Patch due to being flagged NoMerge, but have been deactivated during the process and must be manually re-enabled in order to work as intended. Click the checkbox to the left of these mods (make sure there is a check in the box next to each, rather than a dot) in order to reactivate them.
# When done, close Wrye Flash NV.
# In the left pane of MO, go to the bottom of the mod list and ''right click->Create Mod'' on "Overwrite".
# Type in ''<Profile Name> Bashed Patch'' and click [OK]. There is no specific place to put the new folder since it is only a plugin with some files that are irrelevant and LOOT will sort it.
#* Once the folder is created, a new Bashed Patch can be generated again and again without having to transfer the Bashed Patch from the "Overwrite" folder repeatedly.


{{RelatedVideos|
The other method is a Merged Patch, which patches formlists but otherwise requires manual patching. Manual patching will always be superior to that generated by the scripts of the Bashed Patch due to lack of community support, however it is extremely time consuming.
*{{Video|v3tPQKDStTc|Merged and Bashed Patch Creation|Dirty Weasel demonstrates patch creation}}
}}


=== Create a Merged Patch ===
=== Create a Merged Patch ===
A merged patch covering what the bash patch does not will be provided shortly after TTW 3.0 launches.
See Roy's video here: https://www.nexusmods.com/newvegas/videos/1033/?


=== Running FNVLODGen ===
=== Running FNVLODGen ===
Line 1,123: Line 1,048:


== Credits ==
== Credits ==
{{Fc|#F77D00|EssArrBee & Kelymch}} - A majority of this guide is based on the two setups by these extraordinary gentlemen. They are effectively co-authors.  It wouldn't be possible without them!<br>
{{Fc|#F77D00|EssArrBee & Kelymch}} - This guide was originally based on the two setups by these extraordinary gentlemen. It wouldn't have been possible without them!<br>
{{Fc|#F77D00|Roy}} - Constantly teaching me and telling me when I'm wrong.<br>
{{Fc|#F77D00|Roy}} - Constantly teaching me and telling me when I'm wrong.<br>
{{Fc|#F77D00|Darth mathias}} - Stylistic parts of his guide.<br>
{{Fc|#F77D00|Darth mathias}} - Stylistic parts of his guide.<br>
{{Fc|#F77D00|STEP}} - Graciously hosting this guide and being an amazing community. They're how I got into modding!<br>
{{Fc|#F77D00|STEP}} - Graciously hosting this guide and being an amazing community. They're how I got into modding!<br>
{{Fc|#F77D00|TTW Team}} - Making TTW, and providing support on chat.
{{Fc|#F77D00|TTW Team}} - Making TTW, and providing support on chat.
{{PageBackground|fallout-3.png}}

Latest revision as of 03:16, April 19, 2023


Worlds of Tomorrow
A STEP Hosted guide for Tale of Two Wastelands
btn_donate_LG.gif
Help support STEP! ALL donations are applied to operating expenses.
This guide is not updated for TTW 3.3


FORUMS: Comments, Questions? Visit the forum thread Here or Reddit Adonis_VII
CHANGELOG: You can check any mod changes to this guide Here


Introduction[edit | edit source]

Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion to allow both games in a single playthrough if desired. It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.

I'm currently splitting the guide into two components:

Core 

Core seeks to be minimal in its approach, fixing bugs, restoring cut content, implementing quality of life upgrades, improving the physics for better gun-play, and adding gameplay features and balance. It does not seek to replace the vanilla textures or meshes, and should have the same performance requirements as vanilla.

Graphics 

Graphics builds upon Core with new textures, meshes, and effects meant to compete with the latest and greatest while remaining faithful to the original look. It is recommended to have a SSD and 4GB graphics card.

4K 

4K indicates mod that are specifically build with 4k displays in mind. These will usually be UI mods, and have minimal benefit to 1080p users. 1440 users may still be interested in these.

Steam 

This indicates a step only for users with the Steam version.

Modder 

This indicates tool installation to edit or create your own mods.

Setup[edit | edit source]

Install Fallout New Vegas somewhere NOT in your program files directory.
Launch the game once, setting everything to highest.
Install Fallout 3 somewhere NOT in your program files directory.
Launch the game once.
If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.

Utilities
Core 
[edit | edit source]

xEdit (FNV)[edit | edit source]
  • Author: ElminsterAU
  • Version: v4.0.3
  • Installation: Create an xEdit Folder somewhere outside your game install and your Program Files. This video can be applied to any xEdit version: XEdit Installation
Mod Organizer 2 (TESV)[edit | edit source]
  • Author: Tannin
  • Version: v2.3.2
  • Installation: Create a folder Mod Organizer 2 outside of your game directory and Program Files.

Setting up Mod Organizer[edit | edit source]

For detailed setup instructions, see Mod Organizer Video Series by Gamer Poets.

INI Tweaks
Core 
[edit | edit source]

The following tweaks may be made using MO built in INI editor. Those tweaks labeled

Core 

are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settings. You may alter these optional values between the vanilla maximum and the numbers I have given if you so desire.


Fallout.ini

  • TTW Changes
[General]
SCharGenQuest = 001FFFF8 (Sets the start quest to FO3)
sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
bLoadFaceGenHeadEGTFiles = 1
  • Light distance fade (optional)(performance cost)
    Graphics 
[Display]
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0
  • Extending LOD (optional)(performance cost)
    Graphics 
[LOD]
bDisplayLODBuildings=1
fLODFadeOutMultItems=15
fLODFadeOutMultObjects=15
fLODFadeOutMultActors=15

FalloutPrefs.ini

  • Allow additional plugins to be loaded.
[Launcher]
bEnableFileSelection = 1
  • TTW changes
[General]
bLoadFaceGenHeadEGTFiles = 1
  • Increase Grass Render distance from 3 to 5 cells (optional)(performance cost).
    Graphics 
[Grass]
fGrassStartFadeDistance = 17000
  • Select Resolution
[Display]
iSize W=1920     <---Choose horizontal
iSize H=1080     <---Choose vertical
  • Double LOD Distance (optional)(performance cost)
    Graphics 
[TerrainManager]
fBlockLoadDistanceLow=100000.0000

Extenders
Core 
[edit | edit source]

NVSE (Github)[edit | edit source]
  • Authors: Kormakor, Jazzisparis, carxt, c6, iStewieAI, iranrmrfIan Patterson, Stephen Abel, Paul Connelly, Hugues LE PORS
  • Version: v6.0.8
  • Instructions: See https://github.com/xNVSE/NVSE
JIP LN NVSE Plugin (FNV)[edit | edit source]
  • Author: Jazzisparis and LuthienAnarion
  • Version: 55.61
  • Requirements: NVSE
  • Configuration: Customize the ini to your liking. My suggestions are here.
NVAC - New Vegas Anti Crash (FNV)[edit | edit source]
  • Author: Queue
  • Version: v7.5.1.0
  • Requirements: NVSE
  • Installation: Install NVAC - New Vegas Anti Crash.
NVTF - New Vegas Tick Fix (FNV)[edit | edit source]
  • Author: Carxt - Tgspy
  • Version: v8.1
  • Installation: Install New Vegas Tick Fix.
IStewieAl's Tweaks (FNV)[edit | edit source]
  • Author: lStewieAl
  • Version: 6.2
  • Requirements: NVSE
  • Installation: Install Stewie Tweaks and Stewie Tweaks INI. Rename the second and MERGE.
  • Configuration: Customize the ini to your liking. My suggestions are here.
JohnnyGuitar NVSE (FNV)[edit | edit source]
  • Author: carxt - lStewieAl - c6
  • Version: 3.71
  • Requirements: NVSE
  • Installation: Follow instructions on link

TTW
Core 
[edit | edit source]

Tale of Two Wastelands (TTW)[edit | edit source]
  • Authors: TTW Team
  • Version: v3.3.3
  • Requirements: NVSE, JIP LN, MCM
  • Installation: The installation for TTW requires a couple steps.

Gamer Poets have made the official installation video: https://www.youtube.com/watch?v=BHXIEGtP2Hw

Balance[edit | edit source]

UI
Core 
[edit | edit source]

JIP Improved Recipe Menu (FNV)[edit | edit source]
  • Author: jazzisparis
  • Version: v1.20
  • Requirements: NVSE, JIP LN NVSE
  • Installation: Install JIP Improved Recipe Menu.
The Mod Configuration Menu (FNV)[edit | edit source]
  • Author: Pelinor
  • Version: v1.5
  • Requirements: NVSE
  • Installation: Install The Mod Configuration Menu and MCM BugFix 2.
Loot Menu for FNV (FNV)[edit | edit source]
  • Author: Gribbleshnibit8
  • Version: v1.3
  • Requirements: NVSE, JIP LN NVSE, and UIO (Installed afterwards)
  • Note: Currently this doesn't disable the default loot text. If this annoys you this mod can be skipped without issue.
  • Installation: Install LootMenu.
FOV Slider (FNV)[edit | edit source]
  • Author: Roy Batty
  • Version: v2.9
  • Requirements: NVSE, JIP LN NVSE, and MCM
  • Installation: Install FOV Slider.
Vanilla HUD Remastered (FNV)[edit | edit source]
4K 
  • Author: BmanBlazer
  • Version: v1.83
  • Installation: Install Vanilla HUD Remastered 4K v1.83. During setup, select VHR with VUI+ Patch.
Vanilla UI Plus (ModDB)[edit | edit source]
  • Author: Axonis
  • Version: v8.63
  • Installation: Install Vanilla UI Plus (New Vegas) 8.63. Check plugin during the wizard.
Consistent Pip-Boy Icons (FNV)[edit | edit source]
  • Author: ItsMeJesusHChrist
  • Requirements: JIPLN, JohnnyGuitar
  • Version: v3.607
  • Installation: Install Consistent Pip-boy Icons and "Consistent Pip-boy Icons Update." Select defaults or icons as desired.
Vanilla Hud Cleaned (FNV)[edit | edit source]
  • Author: ItsMeJesusHChrist
  • Version: v0.381
  • Installation: Install Vanilla Hud Cleaned. Select Defaults.
Pause Menu HD (FNV)[edit | edit source]
Graphics 
  • Author: pilamin
  • Version: v1.0
  • Installation: 4K users should install Pause Menu HD - 2048, 1080 users should install Pause Menu HD - 1024.
UIO - UI Organizer (FNV)[edit | edit source]
  • Author: jazzisparis
  • Version: v2.09
  • Note: There may some files or folders in the Overwrite folder after exiting the game or after a crash. This is not a problem, those files can be ignored or deleted without issue. The mod will regenerate those files every time the game loads.
  • Installation: Install UIO - User Interface Organizer.
Tutorial Killer (FNV)[edit | edit source]
  • Author: pintocat - Roy Batty
  • Version: v1.5
  • Installation: Install Tutorial Killer - Scripted version.

Physics
Core 
[edit | edit source]

Collision Meshes (FO3)[edit | edit source]
  • Author: KaneWright
  • Version: 1.6.1
  • Installation: Install CollisionMeshesFO3 and update Collision Meshes FO3 1.6.0 to 1.6.1. Get the BetterBoozeFix and PrecisionCollisionClutterFix optional files, and use [Merge] when installing to combine with the main mod in MO.
Collision Meshes (FNV)[edit | edit source]
  • Author: MadAce
  • Version: 1.6.4
  • Installation: Install Collision Meshes and update Collision Meshes FNV 1.6.3 to 1.6.4 and [Merge].

These mods overhaul collision meshes on many statics. Want to shoot between those metal bars? Now you can. No more bullets being stopped when they shouldn't be.

Ragdolls (FNV)[edit | edit source]
  • Author: MadAce
  • Version: 4.1
  • Installation: Install Ragdoll TTW.

Cut Content
Core 
[edit | edit source]

Uncut Wasteland (FNV)[edit | edit source]
  • Author: sandbox6
  • Version: v0.91b
  • Installation: Install Uncut Wasteland plus NPCs., Uncut Extra Collection, and Uncut Road to Legate's Camp.
Strip Wall Billboards (FNV)[edit | edit source]
  • Author: sandbox6
  • Version: v1.0

Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.

No more giant manhole covers (FNV)[edit | edit source]
  • Author: sandbox6
  • Version: v1.0

Location
Core 
[edit | edit source]

Auto Gates (TTW)[edit | edit source]
  • Author: William Sea
  • Patcher: Roy Batty

Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.

TTW Intro Street Bus and Trailer Ruins (FNV)[edit | edit source]
  • Author: bigpete - Roy Batty
  • Version: v1.0a
  • Installation: Install Intro Street Bus.
TTW The Regulators (FNV)[edit | edit source]
  • Author: WilliamSea - Roy Batty
  • Version: v1.4
  • Installation: Install The Regulators.
TTW Another Interior Mod (FNV)[edit | edit source]
  • Authors: Wastelandloner - Roy Batty
  • Version: v1.0
  • Installation: Install Another Interior Mod.

This is the successor to Kentbury Way.

TTW A Trail of Breadcrumps (FNV)[edit | edit source]
  • Authors: Mike Hancho - Roy Batty
  • Version: v1.4
  • Installation: Install A Trail of Crumbs.
TTW Interiors (FNV)[edit | edit source]
  • Author: ChuckSteel
  • Version: v5.4.1
  • Installation: Download TTW_Interiors Core v4.3.3, TTW_InteriorsProject Combo v6.5. If you are following the Graphics path and using NMC, install NMC NVInt - TTW Int compatibility Patch Large v2.0.

Texture Overhauls
Graphics 
[edit | edit source]

Retextured Clutter Collection (FO3)[edit | edit source]
  • Author: ObsidianStag
  • Version: vfinal
  • Installation: This mod if packaged improperly. Right click the data folder and click [set data directory].
NMC's Texture Pack (FO3/FNV/TTW)[edit | edit source]
  • Author: NMC
  • Installation: Follow instructions on the TTW page.
 Hide Textures\interface
MG's Neat Clutter Retextures (FNV)[edit | edit source]
  • Author: Mental Gear
  • Version: v7
  • Installation: Install MGs NCR Pack Ojo friendly 7
  • Note: Will have a look at Moraelins Machete improved
Ojo Bueno Texture Pack (FNV)[edit | edit source]
  • Author: Tapiokas
  • Version: Quiznak
  • Installation: Install Ojo Bueno Texture Pack for FNV - HIGH and Ojo Bueno Vending Machine Update HIGH.
 Hide Textures/vehicles
Ojo Bueno Nuka-Cola TTW Patch (BEING REUPLOADED)[edit | edit source]
  • Authors: Adonis VII
  • Instructions: Install TTW Patch.
UHQ Terrain, Rock, Roads, & Grass Overhaul (ModDB)[edit | edit source]
  • Authors: Marcurios
  • Version: v1.1
  • Instructions: Click the red Download Now button (actual file will be v1 in your downloads folder).
 Hide the following:
 meshes/architecture/urban
 textures/architecture/urban
Mothership Zeta DLC Retextured (FO3)[edit | edit source]
  • Author: by Weijiesen
  • Version: v1.0
  • Installation: Install WJS DLC05 Retex 1_0.
Hectrol Tumbleweed (FNV)[edit | edit source]
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol Tumbleweed Deluxe 1024 Retex.
Textures Over Time (FNV)[edit | edit source]
  • Author: DonKnotts
  • Version: v1.0
  • Installation: Download FlagStoneWalls, HH_Sandstone, and Sandbags, and [Merge] all three.
Money Higher Quality Retex (FNV)[edit | edit source]
  • Author: Lord Inquisitor
  • Version: v1.2
Acoraito HD Textures Pack (FNV)[edit | edit source]
  • Author: Acoraito
  • Installation: Download 2k Main File and 1k Optional and [Merge] them.
6IXES Clutter Texture Pack (FO3)[edit | edit source]
  • Author: 6IX
  • Version: v1.0
  • Installation: Install 6IXES Clutter Texture Pack. This mod has unneeded esp files.
 Right Click the mod
 In Optional-ESPs move 6IXES Clutter Texture Pack.esp to Optional Esps.
Audley's Misc Textures (FNV)[edit | edit source]
  • Author: Audley
  • Version: v1.0
  • Installation: Install Audleys Misc Textures - Fear and Loathing.
Bear Trap Retextured (FO3)[edit | edit source]
  • Author: konji
  • Installation: Install beartrap retextured.
Cherry Bomb HD Retexture (FNV)[edit | edit source]
  • Author: legandalfo and Jokerine
  • Installation: Install Round mesh for cherry bomb along with 512x512 textures.
When installing the select the "default 512x512" and click Ok.
Fallout Food Package Retexture Compilation (FNV)[edit | edit source]
  • Author: Majormodder
  • Version: 3.0
  • Installation: Install Food compilation dirty set uncompressed 3 point Oh.
Right Click the mod
In Optional-ESPs move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.
HD Caravan Table retexture (FNV)[edit | edit source]
  • Author: Blaydon
  • Version: 1
  • Installation: Install HD Caravan Retexture.
Collision Meshes - Fallout Food Package Retexture Patch (FO3)[edit | edit source]
  • Author: KaneWright
  • Version: 1.4.1
  • Installation: Install FalloutFoodPackageRetextureCompilationFix.
Hectrol Mailbox Deluxe (FNV)[edit | edit source]
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol Mailbox Deluxe 512 Retex.
Hi-Res Lunchbox (FO3)[edit | edit source]
  • Author: Dazington
  • Version: v1.0
Magazine Redux (FNV)[edit | edit source]
  • Author: razzy1319
  • Version: v1.1
  • Installation: Install MagRedux 1024x1024 and MagRedux QuickFix.
Minimod - High Resolution Newspapers (FNV)[edit | edit source]
  • Authors: Tagaziel and LadySinestro
  • Version: v1.5
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", then click [OK].
Neglected Clutter (FNV)[edit | edit source]
  • Author: aogara
  • Version: v1.2
  • Installation: Install Neglected Architecture and Furnitures, Neglected Clutters, and Neglected Clutters - New Paint Gun.
PM's HD Ammo Boxes (FNV)[edit | edit source]
  • Author: Pommymax
  • Version: 1.1
  • Installation: Install PM's HD Ammo Boxes - 1K Diffuse 512px Normals.
PM's Med-Textures - HD Chems and Venoms (FNV)[edit | edit source]
  • Author: Pommymax
  • Version: v1.0
  • Installation: Install PM's Med-Textures v1.0, PM's Med-X Texture, and Sebastjin's Normals.
Pre-War Money Retexture (FNV)[edit | edit source]
  • Author: Red.Room.Service
  • Installation: Install Pre-War Money Retexture -RRS. When prompted, select Light Distress for both bills.
Tweaked Cashregister (FNV)[edit | edit source]
  • Authors: Lord Inquisitor and Tapiokas
  • Version: v1.0
Tweaked Chems Replacer (FNV)[edit | edit source]
  • Author: Lord Inquisitor
Tweaked Generator (FO3)[edit | edit source]
  • Author: Lord Inquisitor
  • Note: I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
Tweaked Intercom (FO3)[edit | edit source]
  • Author: Lord Inquisitor
  • Installation: This mod is packaged incorrectly:
Expand "Intercom01 14-11-2009" then expand "Lord inquisitor", then expand "NIF".
Right click on "NIF" and create 3 nested directories called "Meshes", "Clutter" and "Consoles".
Drag the intercom01.nif file into the Consoles folder.
Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.
Tweaked Wrench (FO3)[edit | edit source]
  • Author: Lord Inquisitor
Vertibird Re-textured (FO3)[edit | edit source]
  • Author: Macintroll
  • Version: v0.1
  • Installation: Install Vertibird re-textured olive green, then do the following:
Right click the mod and select Open in Explorer
Create a new textures folder 
Move the vehicles folder into the textures folder.
Close the Explorer window.

id7 collection[edit | edit source]

Arlington Tombstones Redone (FO3)[edit | edit source]
  • Author: d7
  • Version: 1
  • Installation: Install d7_tombstones_redo.
Bus Shelters Redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_busShelters.
Grocery Shelves Redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_grocerystoreredo.
Hamradio redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_hamRadio.
Metal Box Redo (FO3)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install d7_metalbox and AmaccurzerO_anims_metallbox.
Vintage Radio Redo (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v2
  • Installation: Install d7_vintageradioredo.


TVSet Retextured (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install d7_tvset_retextured.

Environment[edit | edit source]

Gas Pumps of New Vegas (FNV)[edit | edit source]
Graphics 
  • Authors: EdibleGrenade12, Thaiauxn
  • Version: v1.5
  • Installation: Install Gas Pumps of NV Ver. 1.0 and Gas Pumps of NV Update 1.5.
Vault 22 Flora Overhaul (FNV)[edit | edit source]
Graphics 
  • Author: Macintroll
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instruction:
When the installation window pops up, expand "Vault22FloraOverhaul-mod".
Right click "data" and select Set data directory and click [OK]

Creatures
Graphics 
[edit | edit source]

Improved Robots Textures (FNV)[edit | edit source]

by Tau34RUS

It's a Dogs World - Dog Texture Overhaul (FNV)[edit | edit source]
  • Author: Nivea
  • Version: v1.0
  • Installation: Install DogsWorldTextureOverhaul_Optimized_V1_0.
Robots HD Retexture (Mediafire)[edit | edit source]
  • Author: Magnesium Fire aka QuasarX
  • Installaion: First install the Data folder which provides the main mod. Then install the same mod again but this time choose the DC Interiors Patch (which provides high quality retextures of the robotic toys in DCInteriors Project. Install this using [Merge] to combine this with the previously installed main portion of the mod.
If desired, this step can be repeated to install a 4kx4k Liberty Prime replacement, but most users who want to use this option will want to first reduce the size of the 
textures with DDSopt before installing. If you wish to install the Liberty Prime replacement, select "no" when asked to install as a bain installer, then expand "Liberty
HD Retexture" and right click on "Либерти 4096" and choose set as the data folder.
Eyebot Retextured (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install EYEBOT Retextured.
Fawkes Retexture Hi-Res (FO3)[edit | edit source]
  • Author: Macintroll
  • Note: We just want this for the clothes.
FO3 Hirezd - Supermutants (FO3)[edit | edit source]
  • Author: Emerald Reign
  • Installation: Install Supermutants, and Supermutant - 4k Fawkes.
SentryTurret Retextured (FO3)[edit | edit source]
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install d7_sentryTurret_retextured.
Swampfolk Backwater Retexture (FO3)[edit | edit source]
  • Author: Deathclaw Alpha
  • Installation: Install Backwater Retexture.
Robot Revolution HD - Protectron (FO3)[edit | edit source]
  • Author: OpenSaucer
  • Version: v1_1
Vandr HD Creatures (FO3)[edit | edit source]
  • Author: Vandrerer
  • Version: v1.0
  • Installation: Install Vandr HD Creatures. This mod is not packaged correctly, follow these instructions:
 Right click "data" and select "Set data directory", then click [OK].
AmidianBorn Book of Water - Book of Flesh (FNV)[edit | edit source]
  • Author: CaBaL
  • Version: vOmni2
  • Installation: Install BOA NV The Book Of Flesh.
FeralGhouls Hires Retexture (FNV)[edit | edit source]
  • Author: Macintrol
  • Version: 1.0
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, open FeralGhoulsHD, right click "data" and select "Set data directory", then click [OK].
Super Mutants HD - 4k Retextures (FNV)[edit | edit source]
  • Author: pilamin
  • Version: v1.1
  • Installation: Install Super Mutants HD - 2k High.

NPCs
Graphics 
[edit | edit source]

While I plan for FCO to be the main NPC mod, I have not had time to test FCO 3.0 or bugfixes. Additionally TTW patches made for FCO 2.0 have not been updated to FCO 3.0

Authentic Burned Man (FNV)[edit | edit source]
  • Author: Rocket
  • Version: v1.0

FNVEdit Cleaning Required: 2 ITM

Beards (FNV)[edit | edit source]
  • Author: Drumber
  • Version: v1.0

512, 1k, 2k options. 512 suggested.

Armor
Graphics 
[edit | edit source]

Power & Combat Armors[edit | edit source]

aMidianBornNV Book of Water (FNV)[edit | edit source]
  • Authors: Cabal
  • Version: omni2
  • Installation: Install nov 2011 book of steel.
Double click aMidianBornNV Book of Water in the left pane and go to the [Optional ESPs] tab.
Move "boa ncrpahelmet.esp" and "Boacombat2glove.esp" to the "Optional ESPs" box.
Bornagain Combat Armor (FO3)[edit | edit source]
  • Authors: EmeraldReign and Cabal
  • Version: v1.0
  • Installation: Install BornagainCombatArmor4096, BornagainCombatArmor4096EnvironmentMaps, BornagainAnchorageCombatArmor2048, BornagainGhoulCombatArmor4096, and BornagainZetaCombatArmor4096.
Double click Bornagain Combar Armor in the left pane and go to the [Optional ESPs] tab.
Move "Bornagain Zeta Combat Armor Texture Patch.esp" to the "Optional ESPs" box.
Bornagain Combat Armor (FNV)[edit | edit source]
  • Authors: EmeraldReign and Cabal
  • Version: v1.0
  • Installation: Install BornagainFNVCombatArmorLonesomeRoad4096.
Bornagain FO3 T45d Power Armor (FO3)[edit | edit source]
  • Authors: Cabal
  • Version: v3
  • Installation: Install bornagain fo3 t45d 4096 huge v3 fixed. Optionally install bornagain fo3 t45d 2048 mid v3 if lower res is desired.
Bornagain Outcast T-45d Power Armor (FO3)[edit | edit source]
  • Authors: Cabal
  • Version: v1.0
  • Installation: Install BornagainOutcastT45d4096.
Double click Bornagain Outcast T-45d Power Armor in the left pane and go to the [Optional ESPs] tab.
Move "Bornagain Outcast T-45d Texture Patch.esp" to the "Optional ESPs" box.
Bornagain FO3 Outcast (FO3)[edit | edit source]
  • Author: Cabal
  • Installation: Install Bornagain Fo3 outcast MAIN, and helmet fix.
Double click Bornagain FO3 Outcast in the left pane and go to the [Optional ESPs] tab.
Move "BornAgain Outcast v3.esp" to the "Optional ESPs" box.
Enclave Power Armors Retextured (FO3)[edit | edit source]
  • Author: d_seven aka id2301
  • Version: v1
  • Installation: Install EPA, Hellfire, and Tesla. [Merge] all 3 files.
Double click Enclave Power Armors Retextured in the left pane and go to the [Optional ESPs] tab.
Move "teslaPA -retextured.esp" to the "Optional ESPs" box.
Book of Steel - Compatibility Edition (FNV)[edit | edit source]
  • Author: Darthbdaman
  • Version: v2.1.0
  • Installation: Install Book of Steel - Compatibility Edition and Tale of Two Wastelands.
aMidianBorn NV Book Of Water - Armour Fixes (FNV)[edit | edit source]
  • Author: tgspy
  • Version: v1.0
  • Installation: Install Book of Water EMesh Fixes.
Tribal DX (FO3)[edit | edit source]
  • Author: Weijiesen
  • Installation: Install Tribal DX - 2048 res.
Double click Tribal DX in the left pane and go to the [Optional ESPs] tab.
Move "Tribal_DX.esp" to the "Optional ESPs" box.

Other Armors[edit | edit source]

Mono's Updated ADAM Package (FNV)[edit | edit source]
  • Author: MonoAccipiter, EssArrBee & darthbdaman
  • Version: v4.5.1
  • Installation: Grab the ADAM All-in-one Installer 4.5.1 main file
Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Mono's Updated ADAM Package
Main
Main
Complete Version or Custom Install
Complete Version or Custom Install

DotMO.png Complete Version

Next
NCR Trooper
NCR Trooper
Do you want to install NCR Trooper module?
Do you want to install NCR Trooper module?

DotMO.png No

Install
NCR Civilian Clothing (FNV)[edit | edit source]
  • Author: Darziak
  • Version: v1.0
NCR Trooper Overhaul_beta (FNV)[edit | edit source]
  • Authors: Emerald Reign, nekronom, cabal, wjs, dragbody
  • Version: vbeta
  • Installation: Install Main File Beta 7_2 and Sapper Leg Fix. This mod's plugin is not needed, follow these instructions:
Double click NCR Trooper Overhaul in the left pane of MO and click the [Optional ESPs] tab.
Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.
NCR Trooper Overhaul - Distributed (FNV)[edit | edit source]
  • Author: pwinkle
  • Version: v1.0
  • Requirements: NC Trooper Overhaul beta
Realistic Pip-Boy Retexture (FO3)[edit | edit source]
  • Author: Numb Squirrel
  • Version: v1.0
  • Installation: Install Numb Squirrel Pip-Boy 4k Compressed.
Pimpboy (FNV)[edit | edit source]
  • Author: weijiesen
  • Version: v1.0
  • Installation: Install Pimpboy - Opal - default.
The Legacy of X13 - An Armor Overhaul (FNV)[edit | edit source]

by Emerald Reign

Wasteland clothing Hires retexture (FNV)[edit | edit source]
  • Author: Macintroll
  • Version: v1.3A
  • Installation: Install Wasteland Clothing HD V1-3 FULL PACK and Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT-. Both files are packaged incorrectly, follow these instructions:
During main file install, expand "wastelandclothing-HD-v1.3", then right click "data" and select "Set data directory", click [OK].
During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click [OK], then select [Merge], not [Replace].
HR Armored Vault 13 Jumpsuit (FNV)[edit | edit source]
  • Author: Ellise Decer aka Asurah
  • Version: v1.0
  • Installation: Install HR Armored Vault 13 Jumpsuit_2k.
HR Armored Vault 101 Jumpsuit (FO3)[edit | edit source]
  • Author: Ellise
  • Version: v1.0
  • Installation: Get one of the two main files, 2k recommended, and install with MO.

Weapons
Graphics 
[edit | edit source]

Misc Weapon Retextures[edit | edit source]

BB Gun ReTexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install BB Gun ReTexture for FNV.
Bowie knife retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Bowie knife retexture.
Cleaver and Chopper Retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Cleaver Retexture.
Combat and Chance's knife retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Combat knife Retexture.
Fallout 3 Hirezd (FO3)[edit | edit source]
  • Author: Emerald Reign
  • Installation: Install the following files:
Grenades
Knuckles
Lincolns Repeater
Mines
Fire Axe - Retextured (TO BE REUPLOADED)[edit | edit source]
  • Author: id2301
  • Version: v1
  • Installation: Install fireAxe_retextured and knock-knock_retextured and [Merge] both files.
Hatchet retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Hatchet retexture.
Laer Retexture (FNV)[edit | edit source]
  • Author: The Riff
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click [OK].
MFC Grenade Texture Fix (FNV)[edit | edit source]
  • Author: Adonis VII
  • Version: v1.0
Nail Gun Retexture (FNV)[edit | edit source]
  • Author: PrinceMinusA
  • Version: v1.0
  • Installation: Install Nail Gun Re-texture.
Retextured Fallout Ordnance - RFO (FNV)[edit | edit source]
  • Author: Emerald Reign
  • Version: v0.2
Shishkebab the Retexture (FO3)[edit | edit source]
  • Author: Macintroll
  • Installation: Install shishkebab the flaming sword.
Throwing melee weapon retexture (FNV)[edit | edit source]
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Throwing melee weapon retexture and Normalmap fix (no ugly shiny).
Weapon Enhancement Project (FO3)[edit | edit source]
  • Authors: Christopher Wallace and MadCat221
  • Version: v1.0
  • Installation: Install Weapon Enhancement Pack.

Weapon Retexture Project Mods[edit | edit source]

Weapon Retexture Project (FNV)[edit | edit source]
  • Author: Millenia
  • Version: v1,95
  • Installation: Install weapon_retexture_project_1dot95 and New 12_7mm SMG.
Half Hansified Holorifle (FNV)[edit | edit source]
  • Author: MadCat221
  • Version: v1
  • Installation: Download Half Hansified Holorifle Standard. The file is named incorrectly.
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif

New Models[edit | edit source]

2019 Detective Special (FNV)[edit | edit source]
  • Author: Toasty Fresh
  • Version: v1.01
  • Installation: This mod has multiple .esp files.
In MO, right click the mod and click properties.
Move ThatGunReplacer.esp to Optional ESPs
2019 Detective Special TTW patches (FNV)[edit | edit source]
  • Author: Adonis VII
  • Version: v1.0
  • Installation: Install ThatGunReplacerGRA TTW patch.
Enclave Colt 10mm Pistol (FNV)[edit | edit source]
  • Authors: Micalov, Millenia
  • Version: v1.0
  • Installation: Install Enclave Colt 10mm Pistol and TTW Col Autums 10mm replacer [Merge].
 In MO, right click the mod and click properties.
 Move Colt_10mm_pistol.esp to Optional ESPs.
 Load [TTW]AutumnsPistol.esp in FNVEdit. Change the FormID from 0006b531 to 0A06b531.
Forge Beyond (FNV)[edit | edit source]
  • Author: EmeraldReign
  • Version: v1.0a
  • Installation: Install Forge Beyond - Bozar Hirezd.
TTW-FO3 Hirezd (FO3/TTW)[edit | edit source]
  • Author: Emerald Reign
  • Patcher: Adonis VII
  • Version: v1.0
  • Installation: From the FO3 page, download Flamer - Deluxe, Lincolns Repeater - Optional Cubemaps, and Minigun - Deluxe v2 optional files. From the TTW Page download TTW - FO3 Hirezd V1.0. Multiple .esp files need to be hidden.
 In MO, right click the mod and click properties.
 Move FO3HirezdFlamer.esp, Fo3HirezdLincolnRepeater.esp, and Fo3HirezdMinigun.esp to Optional ESPs.
 In filetree, rename the following textures in textures/weapons/2handhandle/
   minigununique.dds -> Eugene.dds.
   1stpersonminigununique.dds -> 1stpersonEugene.dds
   1stpersonflamerunique.dds -> 1stpersonburnmaster.dds
   flamerunique.dds -> Burnmaster.dds
TTW-WEP-EVE (TTW)[edit | edit source]
  • Authors: ChristopherWallace, & MadCat221
  • Patcher: Adonis VII
  • Version: v1.2
  • Installation: Follow instructions on page.
XChainsaw (FNV)[edit | edit source]
  • Authors: jobra888 and weijiesen
  • Version: v2.0
  • Installation: Install XChainsaw with smoke-effect.
XChainsaw GRA Patch (FNV)[edit | edit source]
  • Author: VWGolfR1
  • Version: v1.0
  • Installation: Install XChainsaw GRA patch.

Weapon Effects & Impacts[edit | edit source]

EVE - TTW (TTW)[edit | edit source]
  • Authors: Weijiesen, jonnyeah, Roy
  • Installation: Follow instructions on TTW page
EVE (FNV)[edit | edit source]
  • Authors: Weijiesen, jonnyeah
  • Installation: Install EVE Grenade Explosion Lag Fix.
IMPACT (FNV)[edit | edit source]
  • Author: Weijiesen
  • Version: v2.0
  • Installation: Install IMPACT - The Gaming Rig and Optional Option - No Refract Hits.
IMPACT - Compatibility Edition (FNV)[edit | edit source]
  • Authors: Weijiesen, darthbdaman
  • Version: v1.1.1
  • Installation: Install IMPACT.

Effects[edit | edit source]

Enhanced Blood (FNV)[edit | edit source]
Graphics 
  • Author: dDefinder
  • Version: v2.22c
  • Installation: Download the Enhanced Blood Texture, Alternate Textures, and Low Res Textures. Follow these instructions:
Install the main file.
Install "Low Res textures" file and [Merge].
Open downloads folder in windows explorer to find Alternate Textures-34917.rar and extract Alt Blur Screen Blood.zip and Alt v2.0 Blood splatter.rar to download folder.
Go back to MO and install Alt Screen Blood Blur and Alt v2.0 Blood splatter into Enhanced Blood Textures and [Merge].
EXE - Effect teXtures Enhanced (FNV)[edit | edit source]
Graphics 
  • Author: weijiesen
  • Version: v2.0
  • Installation: Install EXE FULL RES V2 -LATEST-.
HD Mist (FNV)[edit | edit source]
Graphics 
  • Authors: Ramccoid, Adonis VII
  • Version: v1.0
  • Installation: Install HD Mist 2k.
Hectrol FX Dustorm Deluxe (FNV)[edit | edit source]
Graphics 
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol_FX_Duststorm_Deluxe_HighRes_Retex.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click [OK].
New Vegas - Enhanced Camera (FNV)[edit | edit source]
Core 
  • Author: LogicDragon
  • Version: v1.4b
  • Requirements: NVSE
  • Installation: Install Enhanced Camera.

Lighting[edit | edit source]

Interior Lighting Overhaul (FNV)[edit | edit source]

Core 
  • Authors: Sarge198 and Killergrimm
  • Version: v6.9
  • Installation: Install Interior Lighting Overhaul 6-9. Choose Ultimate edition and any other patches for mods you may have installed. DO NOT INSTALL THE TTW PATCH. It is depricated.

Old World Blues Path Lighting (FNV)[edit | edit source]

Core 
  • Author: Sarge198
  • Version: v1.1
  • Installation: This mod has an extra plugin, follow these instructions:
Double click Old World Blues - Path Lighting in the left pane of MO, and go to the "Optional ESPs" tab.
Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box.

Realistic Interior Lighting (TTW)[edit | edit source]

Core 
  • Authors: Scarecrow, CourierSix
  • Installation: Install ttw_realistic_interior_lighting.rar in Pokepunch's post.

FNV Realistic Wasteland Lighting (FNV)[edit | edit source]

Core 
  • Authors: xCamoLegend, Sal203, RoyBatty
  • Version: v5.52
  • Installation: Install TTW Realistic Wasteland Lighting.

Street Lights (TTW)[edit | edit source]

Core 
  • Authors: SpeedyB, Dekoman91, TJ, Roy
  • Version: v1.4
  • Installation: Install TTW Streetlights v1.4. If using NMC, additionally install TTW Streetlights NMC Patch and [Merge].

Gameplay[edit | edit source]

Reload Reloaded (FNV)[edit | edit source]
Core 
  • Author: migck
  • Version: v1.3
  • Requirements: NVSE, MCM
  • Installation: Install Reload Reloaded. This mod has unneeded .esp files.
 Right Click the mod
 In Optional-ESPs move Reload Reloaded - perks.esp and Reload Reloaded - Weapon Handling.esp to Optional Esps.
Courier's Stash Pack Distribution (TTW)[edit | edit source]
Core 
  • Author: Retlaw83
  • Note: Only install if you have the Courier's Stash Packs. Also CANNOT be used with TTWStashPackOptions.esp

This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.

Delay DLC - TTW (FNV)[edit | edit source]
Core 
  • Author: Gribbleshnibit8
  • Version: v2.1
  • Installation: Install Delay DLC 2-1.

Delay those pesky DLC messages until the appropriate time.

Luck Based Sunset Sarsparilla Star Bottle Caps (FNV)[edit | edit source]
Core 
  • Author: CapnLilNemo

This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%. Average Luck = 5 gives the vanilla value of 5%.

Nipton Fires Extinguished (FNV)[edit | edit source]
Core 
  • Author: Qwerty
  • Version: v1.0

Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.

No Grabbing of NPC Owned Items (FNV)[edit | edit source]
Core 
  • Author: xQd
  • Version: v1.0.1
Pickable Cave Fungus outisde of Zion (FNV)[edit | edit source]
Core 
  • Author: Yukichigai
  • Version: v1
  • Installation: Install Main File
Repair Bladed Weapons with Whet Stone (FNV)[edit | edit source]
Core 
  • Author: Yukichigai
  • Note: May need patch for TTW DLC weapons
Static Battery Replacer (FNV)[edit | edit source]
Core 
  • Author: Pintocat
  • Version: v1.0

Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.

Working Grinding Wheel (FNV)[edit | edit source]
Core 
  • Author: Yukichigai
  • Version: v2
  • Note: May need patch for TTW DLC weapons. Should work fine since TTW adds weapons to VPoisonWeapons list, but let me know if you find an issue.

LOD[edit | edit source]

In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. TerrainLOD covers the actual heightmaps of a worldspace. ObjectLOD covers placed statics in a worldspace. TreeLOD consists of 2D billboards of trees and bushes placed in a worldspace. In New Vegas however, the TreeLOD system is broken. All trees should be built as 3D meshes and inserted into the ObjectLOD system. In this section, we will install premade TerrainLOD as well as the assets needed to generate ObjectLOD later in the guide.

TerrainLOD[edit | edit source]

Enhanced Terrain LOD (FNV)[edit | edit source]
Graphics 
  • Author: Roy Batty - xCamoLegend - tgspy
  • Version: 1.0
  • Installation: Install NMC Washed Out - OjoBueno ETL and 4K Terrain LOD Noise - ETL

ObjectLOD[edit | edit source]

FNVLODGen - Resources (FO3/FNV)[edit | edit source]
Core 
  • Authors: Ehamloptiran, Sheson, and FNVEdit Team
  • Installtion: From the FO3 Page, install FO3LODGen Resources. From the FNV page, install FNVLODGen Resources, NMC LOD Texture Fix. This mod has unneded esps.
 Move "FO3LODGen.esp" and "FNVLODGen.esp" to the "Optional ESPs" box.
TTWLODGen (GoogleDrive)[edit | edit source]
Core 
  • Authors: Ehamloptiran, Sheson, and FNVEdit Team

Load Order[edit | edit source]

When multiple mods edit the same record, e.g. a gun or an NPC, whichever mod is lower in your load order gets priority. This is known as the run of one. In certain cases you'll want to patch two conflicting mods to get a combined result, e.g. PN edits the damage of a Laser Pistol while EVE edits the mesh.

Load Order can be sorted either manually or with an automatic tool such a LOOT.

Loot works by downloading a masterlist for FNV based on user submitted information on mods, and sorting them based on that information. Thanks to darthbdaman's work on updating the LOOT masterlist for TTW mods, most mods should now be properly tagged and sorted. This will get you 95% of the way there.

Basic instructions for manual sorting can be found here: TTW Load Order General Guide

Open LOOT through Mod Organizer and sort the mod list. Click [Apply] when the list of mods is presented. Close LOOT.

Patches[edit | edit source]

There are two ways to patch your game, the bashed patch and the merged patch.

Bashed patches are created using Wrye Flash and are a semiautomatic method of patching all your mods. It however requires that mods have correct Bash Tags, a practice not often followed in the Fallout community compared to the Elder Scrolls community, and thus requires a second tool to generate the Tags.

The other method is a Merged Patch, which patches formlists but otherwise requires manual patching. Manual patching will always be superior to that generated by the scripts of the Bashed Patch due to lack of community support, however it is extremely time consuming.

Create a Merged Patch[edit | edit source]

See Roy's video here: https://www.nexusmods.com/newvegas/videos/1033/?

Running FNVLODGen[edit | edit source]

In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
Launch FNVLODGen through MO. After a moment of processing a window will popup.
On the left pane, select the worldspace(s) for which you wish to generate LOD.  You can select all of them at once.
On the right side make sure Objects LOD is checked and that Tree LOD is unchecked.
Click Generate.
Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.
In MO, go to the archives tab and make sure "Have MO manage archives" is Checked.

MCM Configuration[edit | edit source]

MCM is a powerful tool that allows you to customize your game once everything is installed. Details of my suggested setup can be found here.

Credits[edit | edit source]

EssArrBee & Kelymch - This guide was originally based on the two setups by these extraordinary gentlemen. It wouldn't have been possible without them!
Roy - Constantly teaching me and telling me when I'm wrong.
Darth mathias - Stylistic parts of his guide.
STEP - Graciously hosting this guide and being an amazing community. They're how I got into modding!
TTW Team - Making TTW, and providing support on chat.