SkyrimSE:ENBSeries INI Reference/Volumetricfog: Difference between revisions
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{{PageTitle|logo=delta|title=ENBSeriesINI - Volumetricfog}}__NOTOC__[[Category: | {{PageTitle|logo=delta|title=ENBSeriesINI - Volumetricfog}}__NOTOC__[[Category:ENB Settings]] | ||
This section will mainly affect fog assets (not weather); like fogs around mountains. There are a few interiors with this fog placed within them as well, but not every interior will be affected by these parameters. | This section will mainly affect fog assets (not weather); like fogs around mountains. There are a few interiors with this fog placed within them as well, but not every interior will be affected by these parameters. | ||
Latest revision as of 15:44, August 3, 2021
This section will mainly affect fog assets (not weather); like fogs around mountains. There are a few interiors with this fog placed within them as well, but not every interior will be affected by these parameters.
- This feature is Weather compatible!
Intensity
These parameters will affect the brightness of the fog. Setting these to 2.0 or higher will make the fog appear as thick as clouds.
IntensityDawn=(0.0...)
IntensitySunrise=(0.0...)
IntensityDay=(0.0...)
IntensitySunset=(0.0...)
IntensityDusk=(0.0...)
IntensityNight=(0.0...)
IntensityInteriorDay=(0.0...)
IntensityInteriorNight=(0.0...)
Curve
These parameters will affect the contrast of the fog.
CurveDawn=(0.0...)
CurveSunrise=(0.0...)
CurveDay=(0.0...)
CurveSunset=(0.0...)
CurveDusk=(0.0...)
CurveNight=(0.0...)
CurveInteriorDay=(0.0...)
CurveInteriorNight=(0.0...)
ColorFilter
These parameters set colors for fog.
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
Opacity
These parameters control the opacity (reverse of transparency) of fog.
OpacityDawn=(0.0...)
OpacitySunrise=(0.0...)
OpacityDay=(0.0...)
OpacitySunset=(0.0...)
OpacityDusk=(0.0...)
OpacityNight=(0.0...)
OpacityInteriorDay=(0.0...)
OpacityInteriorNight=(0.0...)