SkyrimSE:ENBSeries INI Reference/Timeofday

From Step Mods | Change The Game
Delta c.png

ENBSeriesINI - Timeofday

The TIMEOFDAY (ToD) parameters allow for precise control of when ENB effects are applied to the screen based upon Skyrim's weather system. The effect parameters themselves are delineated using dawn, sunrise, day, sunset, dusk, and night variants. The ToD parameters are derived directly from the DefaultClimate [0000015E] and DefaultSkyrim [00000812] TNAM records for Sunrise and Sunset Begin/End times in Skyrim.esm. Calculations for setting ToD parameters for any weather mod --given the plugin record values of the weather system-- follow the parameter descriptions below.

The following ToD definitions apply to the position of the Sun from the perspective of a location at lowest altitude and with East/West horizons visible without land interference (near cow tamriel 0 40). Instead of using datetime format, numeric format is expressed in floating point (0.0000...23.9999) based on the twenty-four hour day and expressed in military time. For brevity, only one decimal place is shown in the examples.

DawnDuration

DawnDuration=(0.0...23.9)

Duration from the time at which light first appears in the sky in the East until the time the sun appears in its entirety over the horizon.

SunriseTime

SunriseTime=(0.0...23.9)

The time at which the bottom arc of the sun appears on the eastern horizon.

DayTime

DayTime=(0.0...23.9)

The time at the midpoint of day (end of DuskDuration minus begin of DawnDuration).

SunsetTime

SunsetTime=(0.0...23.9)

The time at which the bottom arc of the sun reaches the western horizon.

DuskDuration

DuskDuration=(0.0...23.9)

Duration from the time at which light first begins to fade from the sky (SunsetTime) until no sunlight is detectable in the West .

NightTime

NightTime=(0.0...23.9)

The time at the midpoint of night (begin of DuskDuration minus end of DawnDuration).

Derive Correct ToD Settings for Any Weather Mod

Let the following represent the decimal values of the datetime records for Sunrise and Sunset for the weather mod:

IF ...
r0 = Sunrise (DawnDuration) begin time
r1 = Sunrise (DawnDuration) end time
s0 = Sunset (DuskDuration) begin time
s1 = Sunset (DuskDuration) end time
THEN ...
DawnDuration = (r1 - r0) / 2
SunriseTime = r0 + DawnDuration
DayTime = r1 + (s0 - r1) / 2
DuskDuration = (s1 - s0) / 2
SunsetTime = s0 + DuskDuration
NightTime = r0 - (24 - s1 + r0) / 2

Vanilla SSE

Skyrim.esm
  • Sunrise Begin = r0 = 5:30:00 AM
  • Sunrise End = r1 = 10:00:00 AM
  • Sunset Begin = s0 = 4:00:00 PM
  • Sunset End = s1 = 8:30:00 PM
[TIMEOFDAY]
DawnDuration = 2.25
SunriseTime = 7.75
DayTime = 13
SunsetTime = 18.25
DuskDuration = 2.25
NightTime = 1


Cathedral Weathers

Cathedral Weathers.esp
  • Sunrise Begin = r0 = 5:0:00 AM
  • Sunrise End = r1 = 9:00:00 AM
  • Sunset Begin = s0 = 5:00:00 PM
  • Sunset End = s1 = 9:00:00 PM
[TIMEOFDAY]
DawnDuration = 2.00
SunriseTime = 7.00
DayTime = 13.00
SunsetTime = 19.00
DuskDuration = 2.00
NightTime = 1.00

Current ENB Effect Times

_1am night _2am night _3am night _4am night _5am night/dawn begin night fade out, begin dawn fade in _6am dawn/sunrise night end, begin dawn fade out, begin sunrise fade in _7am sunrise/day dawn end, begin sunrise fade out, begin day fade in _8am sunrise/day 50/50 _9am day sunrise end _10am day --- day midpoint --- _11am day _12pm day 2pm day/sunset begin day fade out, begin sunset fade in 3pm day/sunset 50/50 4pm sunset/dusk day end, begin sunset fade out, begin dusk fade in 5pm dusk/night sunset end, begin dusk fade out, begin night fade in 6pm night dusk end 7pm night 8pm night 9pm night 10pm night 11pm --- night midpoint --- 12am night

-- dawn settings work between 5am (dawn start) and 7am (dawn end) -- sunrise settings work between 6am (sunrise start) and 9am (sunrise end) -- sunset settings work between 2pm (sunset begin) and 5 pm (sunset end) -- dusk settings work between 4pm (dusk start) and 6pm (dusk end)