SkyrimSE:ENBSeries INI Reference/Timeofday: Difference between revisions

From Step Mods | Change The Game
Line 35: Line 35:
:: <code>(SunsetTime - DuskDuration) = ''DuskStart''</code> // <code>SunsetTime = DuskEnd</code>
:: <code>(SunsetTime - DuskDuration) = ''DuskStart''</code> // <code>SunsetTime = DuskEnd</code>
; Example
; Example
:: DawnDuration = 2 // SunriseTime = 7, thus, <code>(7 - 2) = 5</code>
:: ''DawnDuration=2'' and ''SunriseTime=7'' <i class="fas fa-grip-lines-vertical px-2"></i> <code>(7 - 2) = 5</code>
:: This means NightTime values will start to transition to Sunrise values at 5am. The fade will end and be full Sunrise values at 7am.
:: This means NightTime values will start to transition to Sunrise values at 5am. The fade will end and be full Sunrise values at 7am.



Revision as of 04:55, July 29, 2021

Delta c.png

ENBSeriesINI - Timeofday

The time of day (TOD) parameters allow for precise control of when dawn, sunrise, day, sunset, dusk, and night start using the game's time data. These parameters control when specific TOD related settings are applied, thus, they should match the in-game settings (which could be vanilla or altered by a mod). All values use a floating point number based on a twenty-four hour day (0.0...23.9).

DawnDuration

DawnDuration=(0.0...23.9)

This parameter controls the length of time the fade from from NightTime to Sunrise values takes in game hours (when the sky starts to light but before the sun can be seen).

SunriseTime

SunriseTime=(0.0...23.9)

This setting is the time that the sunrise occurs in game.

DayTime

DayTime=(0.0...23.9)

This setting is the time that the middle of the day occurs in game.

SunsetTime

SunsetTime=(0.0...23.9)

This setting is the time that the sunset occurs in game.

DuskDuration

DuskDuration=(0.0...23.9)

This parameter is the duration that the transition from sunset settings fades to night settings in game hours. Basically this is the time from when the sun sets and can't be seen (SunsetTime) to the time set for NightTime.

NightTime

NightTime=(0.0...23.9)

This setting is the time that the middle of the night occurs in game.

Understanding the Durations

The two Duration settings can be confusing to understand. They are essentially timers for fade the effect between two sets of parameters (Reference).

Math

DawnDuration
(SunriseTime - DawnDuration) = DawnStart // SunriseTime = DawnEnd
DuskDuration
(SunsetTime - DuskDuration) = DuskStart // SunsetTime = DuskEnd
Example
DawnDuration=2 and SunriseTime=7 (7 - 2) = 5
This means NightTime values will start to transition to Sunrise values at 5am. The fade will end and be full Sunrise values at 7am.

Game Times

So how do you translate this from the game times? The game times are set within the Climate records under TNAM - Timing, but there are only Sunrise and Sunset times. From these times a few values for the TOD formulas can be found. The only real way to get the Sunrise and Sunset times needed for the formula is by watching for the the moment the Sun becomes visible (Sunrise) and the moment it disappears (Sunset). From there, the Durations can be calculated.

Using Cathedral Weathers as an example (current at the time of posting) the process can be walked through:

  1. Opening CW plugin show the following times set:
    Sunrise
    Begin = 5:00:00 AM DawnStart End = 9:00:00 AM DayTime
    Sunset
    Begin = 5:00:00 PM DuskStart End = 9:00:00 PM NightTime
  2. Loading the game and using the Wait Menu, one can determine the sun peaks into view at 7AM (SunriseTime)
  3. Continuing this method it can be seen the sun disappears from view at 7PM (SunsetTime)
  4. Now all the values are determined to solve for the Durations:
    (SunriseTime - DawnDuration) = DawnStart (7 - DawnDuration) = 5 (7 - 2) = 5
    (SunsetTime - DuskDuration) = DuskStart (7 - DuskDuration) = 5 (7 - 2) = 5

    DawnDuration=2.0
    SunriseTime=7.0
    DayTime=9.0
    SunsetTime=15.0
    DuskDuration=2.0
    NightTime=21.0