SkyrimSE:ENBSeries INI Reference/Skylighting: Difference between revisions
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{{PageTitle|logo=delta|title=ENBSeriesINI - Skylighting}}__NOTOC__ | {{PageTitle|logo=delta|title=ENBSeriesINI - Skylighting}}__NOTOC__[[Category:ENB Guides]] | ||
This feature mimics real world shadowing fade and blurring; making shadows darker and sharper closer to the object casting the shadow, and lighter and more blurred as the shadow stretches out away from the object. | This feature mimics real world shadowing fade and blurring; making shadows darker and sharper closer to the object casting the shadow, and lighter and more blurred as the shadow stretches out away from the object. | ||
Revision as of 15:47, August 3, 2021
This feature mimics real world shadowing fade and blurring; making shadows darker and sharper closer to the object casting the shadow, and lighter and more blurred as the shadow stretches out away from the object.
- This feature is Weather compatible!
HighPrecision
HighPrecision=(false, true)
Quality
Quality=(0, 1, 2)
Defines the quality of the skylighting effect.
AmbientMinLevel
Determines how bright or dark the skylighting effect is. Lower values are darker; whereas, higher values are lighter. This will not only affect shadows but the overall scene, as well.
AmbientMinLevelDawn=(0.0...)
AmbientMinLevelSunrise=(0.0...)
AmbientMinLevelDay=(0.0...)
AmbientMinLevelSunset=(0.0...)
AmbientMinLevelDusk=(0.0...)
AmbientMinLevelNight=(0.0...)
AmbientMinLevelInteriorDay=(0.0...)
AmbientMinLevelInteriorNight=(0.0...)