SkyrimSE:1.0.0/changelog
< All SkyrimSE changelogs | SkyrimSE:1.0.0 Guide
WARNING
This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!View the current changelog instead
Post-Release Changes[edit | edit source]
A general review and further cleanup of the Guide has been completed (formatting, grammar, clarification of directions, etc.)
- Reintroduced the support of the xEdit Output mod listing to capture xEdit Cache files (changes affect MO Profile Setup and xEdit setup instructions).
- Removed tool installations and associated content from the Guide. They've been moved the the System Setup Guide.
- Added additional instructions to initial BethINI setup to support the switch to the Lite version of Enhanced Blood Textures.
- Updated xLODGen settings to clean up most the z-fighting (flickering) along the banks and shores in the distance.
- Modified xLODGen instructions, since we added XLODGen Resource - SSE Terrain Tamriel as a mod under 03-Resources.
- Modified LODGen mod names to be generic (not game specific) to better accommodate all guides. Different mod builds should use different MO instances anyway.
- Renamed the Step Patches for consistency and to better accommodate the forthcoming ENB patch.
- Updated Step 4 intro and added our standard note about MO separators.
- Modified Tools Setup in the System Setup Guide to account for xLODGen, since it applies to all Bethesda games.
- Modified the DynDOLOD mod page instructions to account for MO tools setup, since this does not apply to all Bethesda games in the System Setup Guide.
- Updated mod instructions to use standard format and instructions for disabling plugins and hiding files in MO.
- Updated Mod Recommendations (select 'history' from under the ellipse to see change diffs):
- HD Stone Quarry and Clay Deposit
- Skyrim SE Improved Puddles
- PapyrusUtil SE
- MoreHUD SE
- MoreHUD Inventory Edition
- Kryptopyrs Patch Hub
- Unofficial Skyrim Special Edition Patch
- Majestic Mountains
- FileAccess Interface for Skyrim SE Scripts
- Address Library for SKSE Plugins
- Static Mesh Improvement Mod
- 8K Night Skies - Stars and Galaxies
- Skyrim Realistic Overhaul
03-Resources[edit | edit source]
- Moved
- .NET Script Framework | Reclassified and moved to 02-Extenders
- PapyrusUtil SE | Reclassified and moved to 02-Extenders
- Skyrim Skill Uncapper | Reclassified and moved to 02-Extenders
- SkyUI | Reclassified and moved to 02-Extenders
- SSE Engine Fixes | Reclassified and moved to 02-Extenders
04-Foundation[edit | edit source]
- Updated
- Unofficial Skyrim Special Edition Patch | Updated mod instructions to point to the last version compatible with 1.5.97.0.
- Updated
- Majestic Mountains | Update mod instructions to merge the LOD Pack.
- Skyrim Realistic Overhaul | Updated instructions to hide a texture file
05-Animation and Physics[edit | edit source]
- Updated
- XP32 Maximum Skeleton SE | Added a "safe-for-work" download link.
- Run Sprint and Jump SE | The mod was renamed. Previous name was Smooth Running Animations.
06-Models and Textures[edit | edit source]
- Dropped / Replaced
- Greatsword Sheaths and Scabbards Redux SE | Only 7 files remained from this mod; therefore, it has been dropped.
- Updated
- AMidianBorn Book of Silence | Removed Creatures file from the instructions as it's now fully covered by other mods.
- Bellyaches Animal and Creature Pack | Re-added Deer to the installation since MM Elks never made the official release.
- Dark Brotherhood Tenets Restored | The mod download link erroneously pointed to the wrong mod. It now points to the intended mod.
- Dragonbone Mastery | Updated instructions to better mesh with Better Shaped Weapons.
- Realistic Water Two SE | Updated instructions for latest version.
08-Character Appearance[edit | edit source]
- Updated
- Lucien Lachance AE | The mod was renamed. Previous name was Immersive Spectral Assassin.
09-Fixes[edit | edit source]
- Moved
- SSE Engine Fixes | Relocated to 03-Resources to ensure an early installation.
- Stay At The System Page | Relocated to 16-Interface.
- Skyrim Skill Uncapper | Relocated to 15-Gameplay-Skills-and-Perks.
10-Gameplay General[edit | edit source]
- Updated
- Complete Alchemy and Cooking Overhaul | Updated the instructions to point to the files used for SSE runtime 1.5.97.0.
11-Gameplay-AI and Combat[edit | edit source]
- Updated
- Faction Fixes SE | Updated installation instructions.
12-Gameplay-Economy[edit | edit source]
- Moved
- Weapons Armor Clothing and Clutter Fixes | Relocated to Gameplay-General for better categorization.
17-Locations[edit | edit source]
- Updated
- Farmhouse Chimneys SE | Updated instructions to latest version of the mod.
20-Patches[edit | edit source]
- Dropped / Replaced
- Realistic Water Two SE Patch Hub | Dropped. Patch is no longer required.
- Updated
- Kryptopyrs Patch Hub | Changed instructions to download individual patches. Also added instruction to install a recent hotfix.
- Updated
- Step Patch - Conflict Resolution | Updated mod instructions for the latest version.
What's New[edit | edit source]
System Setup Guide[edit | edit source]
The System Setup Guide is an integral component of all Step mod-build guides and should be completed early as indicated in all mod-build guide instructions.
Changelog Format[edit | edit source]
The changelog format has been modified to improve readability, group like-changes together, and include more information about changes made. We hope these updates will help to improve workflow when updating to a new version.
Improved Guide Workflow[edit | edit source]
The workflow of mod-build guides has been revised to both reduce page length of guide pages and to facilitate simper updating from version to version. A great deal of consideration was given to the user experience. Step's updated mod-build guides require much less off-guide navigation, because mod installation instructions now make use of collapsible elements within the 'ModGroup' tables themselves.
New 'ModGroup' Tables[edit | edit source]
Mod are grouped together based on standardized, logical categories called 'ModGroups' that maximize differentiation while minimizing conflicts. These ModGroups are the same across all game-specific mod-build guides. This improves mod list organization while also reducing the need to hide individual mod assets; thus, improving workflow and reducing the potential for user error from missed steps.
Step Patches[edit | edit source]
Also see the forum topic.
Step Patch - Conflict Resolution The main conflict resolution patch is required for the intended mod build to function properly. Mods on which the CR patch depends are indicated by a vertical green bar to the left of the mod name in ModGroup tables.
- Hand built leveled lists.
- Increases arrow speed to ~1.5x that of vanilla.
- Increases the chances of recovering arrows from dead NPCs to 50%; vanilla is 33%.
- Increases the time that passes during fast travel. It will be similar to the take it takes to walk the distance; time is accurate within 2-3 min deviation.
- Reduces the distance NPCs will greet the player to 60; vanilla is 160. This prevents the constant NPC greeting while walking around cities.
- Reduces the distance requires for NPCs to detect crimes to 2000; vanilla is 4000. This provides for more realistic gameplay as guards won't catch you as often from seemingly out of nowhere.
- Reduces the maximum chance that NPCs can dodge projectiles to 66%, vanilla is 100%. This reduces the uncanny dodging abilities of hostile targets.
- Reduces the game's timescale to 15; vanilla is 20. This results in longer day/night cycles.
- Several bug fixes are also included from various mods with open permissions.
Step Patch - Lighting and Weather The Lighting and Weather conflict resolution patch is required if the optional Lighting and Weather ModGroup is installed. Mods on which the CR patch depends are indicated by a vertical red bar to the left of the mod name in ModGroup tables.
Guide-Level Changes[edit | edit source]
- Updated MCM sections for any mod updates.
- Updated optional BethINI settings for the latest version of BethINI.
- General refinement of text formatting and instructions throughout the Guide.
Mod-Level Changes[edit | edit source]
Legend[edit | edit source]
Added | new mod added (add these mods)
Moved | mod was moved to a new ModGroup (move these mods)
Updated | mod instructions updated
Incorporated | mod is included in the Step Patch - Conflict Resolution (remove these mods)
Dropped / Replaced | mod was removed (remove these mods)
01-Tools[edit | edit source]
02-Extenders[edit | edit source]
- Updated
- SKSE64 | Modified to include instructions for manual configuration of the loader in MO, just in case MO doesn't pre-configure correctly for some reason.
03-Resources[edit | edit source]
04-Foundation[edit | edit source]
05-Animation and Physics[edit | edit source]
06-Models and Textures[edit | edit source]
- Added
- Dropped / Replaced
- AMidianBorn Blades Armor SSE Patch | No longer required with the SE version of Book of Silence.
- Dragon Glyphs HD - Fixed (SE) | Replaced by RUSTIC RELIEFS.
- RUSTIC NORDIC MURALS (SE) | Replaced by RUSTIC RELIEFS.
- The following mods were replaced by their SSE equivalents:
- Updated
- Bellyaches Animal and Creature Pack SSE | Updated to remove installation of mubcrabs with the addition of Superior Mudcrab.
- Enhanced Vanilla Trees SE | Updated for latest version of the mod.
- Inferno - Fire Effects Redux | Changed the flame color, again, to Yellow. This is the best match for the lighting and the most vanilla-like option.
- Realistic Water Two (SE) | Updated for latest version of the mod.
- Vivid Landscapes - Tundra Moss Revised (SE) | Added installation instructions.
07-Sounds and Music[edit | edit source]
- Updated
- Audio Overhaul for Skyrim SE | Updated for latest version of the mod.
08-Character Appearance[edit | edit source]
- Dropped/Replaced
- RUSTIC CHILDREN | Replaced by Simple Children.
- Vanilla Body with UNP Textures | This mod is not required.
- Updated
- Immersive Spectral Assassin | Updated for newer version of the mod.
09-Fixes[edit | edit source]
- Added
- Dropped / Replaced
- (SKSE64) Havok Fix | Replaced by SSE Display Tweaks.
- Dragon Stalking Fix | Replaced by Fixed Dragon Stalking Fix.
- Updated
- Skyrim Landscape and Water Fixes | Updated for latest version of the mod.
10-Gameplay-General[edit | edit source]
11-Gameplay-AI and Combat[edit | edit source]
- Dropped / Replaced
- Auto Hide Ammo | Replaced by Unequip Quiver SE.
12-Gameplay-Economy[edit | edit source]
13-Gameplay-Immersion[edit | edit source]
14-Gameplay-Quests[edit | edit source]
15-Gameplay-Skills and Perks[edit | edit source]
16-Interface[edit | edit source]
- Updated
- MoreHUD Inventory Edition | Updated for latest version of the mod.
17-Locations[edit | edit source]
- Added
18-Lighting and Weather[edit | edit source]
19-Utilities[edit | edit source]
20-Patches[edit | edit source]
- Dropped / Replaced
- Better Dynamic Majestic Mountains | Obsolete with BDSv3.
- Updated
- Step Patch - Conflict Resolution | Updated to support latest version of mods and various mod list changes. Also incorporated the following:
- Added fix to correct missing chandelier in Ratway when using SMIM. (Credit to Misc SMIM Fixes)
- Added fix to prevent the Dawnguard from hunting you if you've had but cured vampirism.
- Included with the Patch is a compatibility file between NPC AI Process Position Fix - SSE and AI Overhaul SSE
- STEP L&W Patch | Updated to support latest version of mods and various mod list changes.
- Useless Patches Collection | Updated instructions to remove Better Dynamic Snow SE and ELE patches.
- Step Patch - Conflict Resolution | Updated to support latest version of mods and various mod list changes. Also incorporated the following: