SkyrimSE:SSE Display Tweaks

From Step Mods | Change The Game

SSE Display Tweaks

by slavicpotato1

Game:

SkyrimSE

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
2.0.0
2.1.0
2.2.0
2.3
2.4
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

As stated in the mod's Description, this mod will stabilize the display of rendered content for smooth gameplay without limiting frame rates, and this should be the case for almost all modern PCs running SSE.

  1. Download the Main File and and High performance configuration Optional File.
  2. Install the Main File first. Then install the Optional File, choosing Merge to merge it into the Main File.
  3. If the video card AND monitor support it: Enable NVIDIA G-SYNC or AMD Freesync via the display software.
    If possible, also enable NVIDIA Low Latency (reference image) or AMD anti-lag via the display software.

Double-click on the mod in the MO left pane, and click the INI Files tab to modify SSEDisplayTweaks.ini. To avoid physics issues (bobbing/jittering actors and flying clutter), frame limits must be set via FramerateLimit, depending on the monitor refresh rate (RR). Typically it's advised to cap FPS at RR - 1 for standard monitors and RR - 3 for gaming monitors (hardware support for NVIDIA G-SYNC or AMD Freesync).

Also, it's prudent to set fMaxTime in Skyrim.ini using the formula fMaxTime = 1 / FramerateLimit, because SSE Display Tweaks doesn't always dynamically adjust this setting. This serves as a realistic baseline for ``SSE Display Tweaks`` to use if it's dynamic calculations fail. The correct value will have already been set by BethINI for those following the Step Guide.

RR (Hz) FramerateLimit fMaxTime
60 59 0.01694915
75 74 0.01351351
120 117 0.00854701
144 141 0.00709220
240 237 0.00421941

[Render] FramerateLimit=?? [OSD] Enable=true InitiallyOn=false


NOTE: Enable the framerate counter (OSD = on-screen display) using L-Shift + Ins. Repeat to disable again.

No further configuration is required, but read on for additional information.



For more general information, see the SSE Display Settings guide.

Advanced Configuration

As with any mod with an INI configuration, Step recommends creating an 'empty' mod to contain a customizable configuration that will not be overwritten when the mod is updated. The INI file will not be generated until the game is launched, and it should appear in Overwrite (or the SKSE Output if the guide was followed). Once that is done later in the guide, revisit this mod and complete the following if it will be customized:

  1. Click MOlistoptions.png > Create empty mod, and name it (CONFIG) SSE Display Tweaks.
  2. Copy the entire SKSE/ path from the source mod into the new mod.
  3. Delete all content under SKSE/Plugins/ except the INI file.
  4. Prioritize this configuration mod just after the source mod in MO such that the INI will override that of the source mod. This file only needs the settings that will be customized, but be sure to reproduce the [Heading] that the settings of interest are grouped under.
Example Custom Configuration Override

[Render] # EnableVSync=false    # Uncomment to disable Vsync from this mod. Useful for uncapping FPS during Performance Tuning # EnableTearing=true    # Uncomment to disable Vsync/frame limits in bordered windowed mode. Useful for uncapping FPS during Performance Tuning FramerateLimit=141 [OSD] # Enable=true    # Uncomment to enable the in-game screen display using the default toggle (Left Shift + Insert by default) # InitiallyOn=false    # uncomment to enable the in-game screen display on by default