STEP:Core Proposal/J

From Step Mods | Change The Game

Animated Weapon Enchants[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Improved enchant shaders that are vanilla friendly
  • Template:No Much brighter and more visually distracting than the vanilla effects. (kry)

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:04, June 11, 2013 (MDT)
Template:No Kryptopyr (talk) 12:56, June 19, 2013 (MDT)

Better Turn Animation[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:07, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:31, June 15, 2013 (MDT)

Burn Freeze & Shock Effects[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes (I can go either way on this one) Techangel85 (talk) 01:11, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:50, June 16, 2013 (MDT)
Template:No (the mod still introduces minor issues/glitches, i don't fell should be considered core) Thecompiler (talk) 16:05, June 19, 2013 (MDT)

Deadly Spell Impacts[edit | edit source]

Arguments[edit | edit source]

  • Template:No
    WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:14, June 11, 2013 (MDT)

Dual Wield Blocking Animations[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Seems like a fix, but I've never dual wielded weapons. (Tech)

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:17, June 11, 2013 (MDT)
Template:No (since i voted "no" for dual wield blocking, i vote no for this as well) Thecompiler (talk) 16:07, June 19, 2013 (MDT)

Enchantment Effect Replacer[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:18, June 11, 2013 (MDT)

Enhanced Blood[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes (I feel the added effects were missing from vanilla) Techangel85 (talk) 01:21, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:32, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:51, June 16, 2013 (MDT)

Enhanced Projectile Soul Trap[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:22, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:28, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:52, June 16, 2013 (MDT)

Finer Dust[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:23, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:33, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)

Improved Weapon Impact Effects[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:25, June 11, 2013 (MDT)
Template:Yes (in general I feel this is an improvement, but there are certainly instances where the dust is a more appropriate effect, so I can go either way) Kryptopyr (talk) 13:54, June 16, 2013 (MDT)

Lightning During Thunder Storms[edit | edit source]

Arguments[edit | edit source]

  • Template:No Will conflict with certain lighting/weather mods without a patch so it should be in the pack. (Tech)
  • Template:Yes I feel that this definitely corrects a vanilla oversight. (krypt)
  • Template:Yes I believe this mod uninstalls pretty cleanly, so it shouldn't be difficult for packs to instruct users to remove this mod if necessary to prevent conflicts. (krypt)

Votes[edit | edit source]

Template:No Techangel85 (talk) 21:18, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)

No Spinning Death Animation[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Changes death animation; however, I feel this to be a fix as the spinning animation is awkward/unnatural. (Tech)

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:31, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:55, June 16, 2013 (MDT)

New Idles for Skyrim[edit | edit source]

Arguments[edit | edit source]

  • Template:No This has no purpose for Core; only packs.
  • Template:Yes Required for Maximum Skeleton (and by extension, Dual Sheath Redux) to work, but can be removed if either is marked.

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:41, June 11, 2013 (MDT)
Template:Yes WilliamImm (talk) 06:00, June 11, 2013 (MDT)
Template:No Thecompiler (talk) 13:52, June 12, 2013 (MDT)

Rainbows[edit | edit source]

Arguments[edit | edit source]

  • Template:No Adds new content to vanilla; not an oversight.

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:42, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:34, June 15, 2013 (MDT)
Template:No Kryptopyr (talk) 13:55, June 16, 2013 (MDT)

Realistic Smoke & Embers[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:42, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:54, June 15, 2013 (MDT)

Rune Weapon FX[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Changes vanilla effects on two weapons; however, can be seen as a fix.

Votes[edit | edit source]

Template:Yes (I could go either way on this one) Techangel85 (talk) 01:47, June 11, 2013 (MDT)

Running With Bows[edit | edit source]

Arguments[edit | edit source]

  • Template:No Not a fix, just an animation change
  • Template:No Other mods exist that do the same as this mod which would conflict
  • Template:Yes Perhaps not strictly a fix, but a definite improvement over the vanilla animation that stays true to the vanilla style. I'm not sure how this is any different than Bowlegged Jump Fix. (krypt)
  • Template:Yes Any conflicts with mods added by packs would result in the animation simply being overwritten. Or the pack can direct the user to uninstall this mod to prevent incompatibilities. (krypt)

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:49, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:52, June 15, 2013 (MDT)

Shooting Stars[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:50, June 11, 2013 (MDT)
Template:No Kelmych (talk) 13:31, June 15, 2013 (MDT)

Skyrim Performance Plus[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Reduces vanilla textures with little loss of quality
  • Template:Yes Will actually improve performance on some systems

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:51, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:57, June 16, 2013 (MDT)

Skyrim Sunglare[edit | edit source]

Arguments[edit | edit source]

  • Template:No I think the lens flare is too cinematic and rather immersion-breaking (the player is not supposed to be looking at the sun through a lens). (krypt)
  • Template:Yes I do think the "no lens flare" version is an improvement over vanilla. (krypt)

Votes[edit | edit source]

Template:Yes (yes to 'no lens flare' version) Kryptopyr (talk) 17:41, June 10, 2013 (MDT)
Template:Yes (non-flare version only) Techangel85 (talk) 01:52, June 11, 2013 (MDT)

Ultimate HD Fire Effects[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:53, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:53, June 15, 2013 (MDT)