STEP:Core Proposal/J

From Step Mods | Change The Game

Animated Weapon Enchants

Arguments

  • Template:Yes Improved enchant shaders that are vanilla friendly

Votes

Template:Yes Techangel85 (talk) 01:04, June 11, 2013 (MDT)

Better Turn Animation

Arguments

Votes

Template:Yes Techangel85 (talk) 01:07, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:31, June 15, 2013 (MDT)

Burn Freeze & Shock Effects

Arguments

Votes

Template:Yes (I can go either way on this one) Techangel85 (talk) 01:11, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 13:50, June 16, 2013 (MDT)

Deadly Spell Impacts

Arguments

  • Template:No
    WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.

Votes

Template:No Techangel85 (talk) 01:14, June 11, 2013 (MDT)

Dual Wield Blocking Animations

Arguments

  • Template:Yes Seems like a fix, but I've never dual wielded weapons. (Tech)

Votes

Template:Yes Techangel85 (talk) 01:17, June 11, 2013 (MDT)

Enchantment Effect Replacer

Arguments

Votes

Template:Yes Techangel85 (talk) 01:18, June 11, 2013 (MDT)

Enhanced Blood

Arguments

Votes

Template:Yes (I feel the added effects were missing from vanilla) Techangel85 (talk) 01:21, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:32, June 15, 2013 (MDT)

Enhanced Projectile Soul Trap

Arguments

Votes

Template:Yes Techangel85 (talk) 01:22, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:28, June 15, 2013 (MDT)

Finer Dust

Arguments

Votes

Template:Yes Techangel85 (talk) 01:23, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:33, June 15, 2013 (MDT)
Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)

Improved Weapon Impact Effects

Arguments

Votes

Template:Yes Techangel85 (talk) 01:25, June 11, 2013 (MDT)

Lightning During Thunder Storms

Arguments

  • Template:No Will conflict with certain lighting/weather mods without a patch so it should be in the pack. (Tech)
  • Template:Yes I feel that this definitely corrects a vanilla oversight. (krypt)
  • Template:Yes I believe this mod uninstalls pretty cleanly, so it shouldn't be difficult for packs to instruct users to remove this mod if necessary to prevent conflicts. (krypt)

Votes

Template:No Techangel85 (talk) 21:18, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)

No Spinning Death Animation

Arguments

  • Template:Yes Changes death animation; however, I feel this to be a fix as the spinning animation is awkward/unnatural. (Tech)

Votes

Template:Yes Techangel85 (talk) 01:31, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)

New Idles for Skyrim

Arguments

  • Template:No This has no purpose for Core; only packs.
  • Template:Yes Required for Maximum Skeleton (and by extension, Dual Sheath Redux) to work, but can be removed if either is marked.

Votes

Template:No Techangel85 (talk) 01:41, June 11, 2013 (MDT)
Template:Yes WilliamImm (talk) 06:00, June 11, 2013 (MDT)
Template:No Thecompiler (talk) 13:52, June 12, 2013 (MDT)

Rainbows

Arguments

  • Template:No Adds new content to vanilla; not an oversight.

Votes

Template:No Techangel85 (talk) 01:42, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:34, June 15, 2013 (MDT)

Realistic Smoke & Embers

Arguments

Votes

Template:Yes Techangel85 (talk) 01:42, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:54, June 15, 2013 (MDT)

Rune Weapon FX

Arguments

  • Template:Yes Changes vanilla effects on two weapons; however, can be seen as a fix.

Votes

Template:Yes (I could go either way on this one) Techangel85 (talk) 01:47, June 11, 2013 (MDT)

Running With Bows

Arguments

  • Template:No Not a fix, just an animation change
  • Template:No Other mods exist that do the same as this mod which would conflict
  • Template:Yes Perhaps not strictly a fix, but a definite improvement over the vanilla animation that stays true to the vanilla style. I'm not sure how this is any different than Bowlegged Jump Fix. (krypt)
  • Template:Yes Any conflicts with mods added by packs would result in the animation simply being overwritten. Or the pack can direct the user to uninstall this mod to prevent incompatibilities. (krypt)

Votes

Template:No Techangel85 (talk) 01:49, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:52, June 15, 2013 (MDT)

Shooting Stars

Arguments

Votes

Template:No Techangel85 (talk) 01:50, June 11, 2013 (MDT)
Template:No Kelmych (talk) 13:31, June 15, 2013 (MDT)

Skyrim Performance Plus

Arguments

  • Template:Yes Reduces vanilla textures with little loss of quality
  • Template:Yes Will actually improve performance on some systems

Votes

Template:Yes Techangel85 (talk) 01:51, June 11, 2013 (MDT)
Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)

Skyrim Sunglare

Arguments

  • Template:No I think the lens flare is too cinematic and rather immersion-breaking (the player is not suppose to be looking at the sun through a lens). (krypt)
  • Template:Yes I do think the "no lens flare" version is an improvement over vanilla. (krypt)

Votes

Template:Yes Kryptopyr (talk) 17:41, June 10, 2013 (MDT)
Template:Yes (non-flare version only) Techangel85 (talk) 01:52, June 11, 2013 (MDT)

Ultimate HD Fire Effects

Arguments

Votes

Template:Yes Techangel85 (talk) 01:53, June 11, 2013 (MDT)
Template:Yes Kryptopyr (talk) 21:53, June 15, 2013 (MDT)