STEP:Core Proposal/J: Difference between revisions

From Step Mods | Change The Game
Line 79: Line 79:
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:41, June 11, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:41, June 11, 2013 (MDT)
: {{yes|yellow}} [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 06:00, June 11, 2013 (MDT)
: {{yes|yellow}} [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 06:00, June 11, 2013 (MDT)
: {{no}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 13:52, June 12, 2013 (MDT)


== [[Rainbows]] ==
== [[Rainbows]] ==

Revision as of 19:52, June 12, 2013

Animated Weapon Enchants[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Improved enchant shaders that are vanilla friendly

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:04, June 11, 2013 (MDT)

Better Turn Animation[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:07, June 11, 2013 (MDT)

Burn Freeze & Shock Effects[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes (I can go either way on this one) Techangel85 (talk) 01:11, June 11, 2013 (MDT)

Deadly Spell Impacts[edit | edit source]

Arguments[edit | edit source]

  • Template:No
    WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:14, June 11, 2013 (MDT)

Dual Wield Blocking Animations[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Seems like a fix, but I've never dual wielded weapons. (Tech)

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:17, June 11, 2013 (MDT)

Enchantment Effect Replacer[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:18, June 11, 2013 (MDT)

Enhanced Blood[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes (I feel the added effects were missing from vanilla) Techangel85 (talk) 01:21, June 11, 2013 (MDT)

Enhanced Projectile Soul Trap[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:22, June 11, 2013 (MDT)

Finer Dust[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:23, June 11, 2013 (MDT)

Improved Weapon Impact Effects[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:25, June 11, 2013 (MDT)

Lightning During Thunder Storms[edit | edit source]

Arguments[edit | edit source]

  • Template:No Will conflict with certain lighting/weather mods without a patch so it should be in the pack. (Tech)

Votes[edit | edit source]

Template:No Techangel85 (talk) 21:18, June 7, 2013 (MDT)

No Spinning Death Animation[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Changes death animation; however, I feel this to be a fix as the spinning animation is awkward/unnatural. (Tech)

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:31, June 11, 2013 (MDT)

New Idles for Skyrim[edit | edit source]

Arguments[edit | edit source]

  • Template:No This has no purpose for Core; only packs.
  • Template:Yes Required for Maximum Skeleton (and by extension, Dual Sheath Redux) to work, but can be removed if either is marked.

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:41, June 11, 2013 (MDT)
Template:Yes WilliamImm (talk) 06:00, June 11, 2013 (MDT)
Template:No Thecompiler (talk) 13:52, June 12, 2013 (MDT)

Rainbows[edit | edit source]

Arguments[edit | edit source]

  • Template:No Adds new content to vanilla; not an oversight.

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:42, June 11, 2013 (MDT)

Realistic Smoke & Embers[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:42, June 11, 2013 (MDT)

Rune Weapon FX[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Changes vanilla effects on two weapons; however, can be seen as a fix.

Votes[edit | edit source]

Template:Yes (I could go either way on this one) Techangel85 (talk) 01:47, June 11, 2013 (MDT)

Running With Bows[edit | edit source]

Arguments[edit | edit source]

  • Template:No Not a fix, just an animation change
  • Template:No Other mods exist that do the same as this mod which would conflict

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:49, June 11, 2013 (MDT)

Shooting Stars[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:No Techangel85 (talk) 01:50, June 11, 2013 (MDT)

Skyrim Performance Plus[edit | edit source]

Arguments[edit | edit source]

  • Template:Yes Reduces vanilla textures with little loss of quality
  • Template:Yes Will actually improve performance on some systems

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:51, June 11, 2013 (MDT)

Skyrim Sunglare[edit | edit source]

Arguments[edit | edit source]

  • Template:No I think the lens flare is too cinematic and rather immersion-breaking (the player is not suppose to be looking at the sun through a lens). (krypt)
  • Template:Yes I do think the "no lens flare" version is an improvement over vanilla. (krypt)

Votes[edit | edit source]

Template:Yes Kryptopyr (talk) 17:41, June 10, 2013 (MDT)
Template:Yes (non-flare version only) Techangel85 (talk) 01:52, June 11, 2013 (MDT)

Ultimate HD Fire Effects[edit | edit source]

Arguments[edit | edit source]

Votes[edit | edit source]

Template:Yes Techangel85 (talk) 01:53, June 11, 2013 (MDT)