STEP:Core Proposal/G

From Step Mods | Change The Game

Snow & Rocks HD

Arguments

Votes

Template:Yes Kryptopyr (talk) 07:39, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 21:26, June 9, 2013 (MDT)

AOF Detailed Mountains

Arguments

Votes

Template:Yes Kryptopyr (talk) 07:40, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 21:28, June 9, 2013 (MDT)

AOF Farmhouses

Arguments

  • HD improvement in vanilla style

Votes

Template:Yes Kryptopyr (talk) 07:42, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 21:30, June 9, 2013 (MDT)

Skyrim Flora Overhaul

Arguments

  • Template:Yes HD improvement in vanilla style
  • Template:Yes v181b is a straight replacement without hand placed trees or added textures.

Votes

Template:Yes Techangel85 (talk) 21:36, June 9, 2013 (MDT) (I can't imagine not playing with this mod)
Template:Yes Kryptopyr (talk) 18:41, June 12, 2013 (MDT)
Template:Yes Kelmych (talk) 13:48, June 15, 2013 (MDT)

Bumpy Inn & Shop Signs

Arguments

  • Template:Yes Reuses vanilla textures to create the new "bumpy" look

Votes

Template:Yes Kryptopyr (talk) 07:51, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 21:39, June 9, 2013 (MDT)

Chimneys for Skyrim

Arguments

  • Template:Yes This mod corrects an oversight in vanilla and is a lore-friendly, immersive improvement. (kryptopyr)
  • Template:No High likelihood that this mod may conflict with mods added by packs. Some packs may wish to add mods that enhance or expand the cities and towns. (kryptopyr)
  • Template:Yes Kry is right, but Packs can also contain instructions on which mod remove from Core STEP to prevent incompatibilities ~TC

Votes

Template:Yes (changed my vote) Kryptopyr (talk) 09:49, June 8, 2013 (MDT)
Template:Yes (changed idea) Thecompiler (talk) 01:17, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 21:40, June 9, 2013 (MDT)

Distant Detail

Arguments

Votes

Template:Yes (undecided, i've heard it could cause issues) Thecompiler (talk) 01:16, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 21:42, June 9, 2013 (MDT) (I recommend moving to the pack and having both options available for both Hearthfire and non-Hearthfire users because there is a separate mod that is compatible with Hearthfire.)
Template:Yes (undecided, but if we include it, I feel that we should also include a link to the Hearthfire version.) Kryptopyr (talk) 18:45, June 12, 2013 (MDT)

Dragon Glyphs-Fixed

Arguments

Votes

Template:Yes Techangel85 (talk) 21:44, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 17:15, June 10, 2013 (MDT)

Enhanced Night Skyrim

Arguments

  • Template:Yes HD improvement of vanilla
  • Template:Yes Fixes lack of stars seen from low-light areas such as in the Skyrim realm. I feel that this is a fix because when you have very little light pollution, you should be able to see more stars than you see in the vanilla game. (Tech)
  • STEP currently recommends "Medium Stars." I feel that the "Lower Stars" version is both more realistic and the closest to being an enhancement of vanilla without moving too far toward a fantasy appearance. (krypt)

Votes

Template:Yes Techangel85 (talk) 21:50, June 9, 2013 (MDT)
Template:Yes (yes to stars, no to galaxy) Kryptopyr (talk) 16:17, June 13, 2013 (MDT)

Footprints

Arguments

To disable the scripting you may open the console and enter "setstage footprintsQuest 99". Disabling or removal of the ESP during a save may break your save permanently. This is Bethesda's official stance, due to how data, scripts especially, are permanently attached to your savegame. Once the options menu is implemented in 1.0, you will no longer need to run the console command, but simply disable it from the menu.

Votes

Template:No Thecompiler (talk) 01:17, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 22:00, June 9, 2013 (MDT)
Template:No Kelmych (talk) 13:47, June 15, 2013 (MDT)

HD Enhanced Terrain

Arguments

Votes

Template:Yes Techangel85 (talk) 22:01, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 16:18, June 13, 2013 (MDT)

High Quality LODs

Arguments

Votes

Template:Yes Techangel85 (talk) 22:04, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 16:19, June 13, 2013 (MDT)
Template:Yes Kelmych (talk) 13:48, June 15, 2013 (MDT)

Hybrid's Plants & Herbs

Arguments

Votes

Template:Yes Techangel85 (talk) 22:05, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 17:16, June 10, 2013 (MDT)

Improved Puddles

Arguments

  • Template:Yes The author claims it also contain fixes to the vanilla puddles, need confirmation ~TC
  • Template:Yes revised puddles are much better than really ugly vanilla ones but still not as good as hoped for (which might not be possible with Skyrim engine) (Kelmych)

Votes

Template:Yes (for now) Thecompiler (talk) 01:14, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 22:06, June 9, 2013 (MDT)
Template:Yes Kelmych (talk) 13:57, June 15, 2013 (MDT)

Lanterns Of Skyrim

Arguments

  • Template:No Clearly adds to vanilla without it being an oversight in development. This can break immersion for some; however, add it for others. Should be in the pack. (Tech)

Votes

Template:No Techangel85 (talk) 21:21, June 7, 2013 (MDT)
Template:No Kryptopyr (talk) 09:52, June 8, 2013 (MDT)
Template:No Thecompiler (talk) 01:17, June 9, 2013 (MDT)
Template:No Kelmych (talk) 13:58, June 15, 2013 (MDT)

Legible Road Signs

Arguments

I'm not sure I see all that much difference between V2 & V3 as compared to vanilla, and the change log sounds like V3 fixed several issues with V2, it wasn't just a change in appearance/style. (krypt)

Votes

Template:Yes Thecompiler (talk) 01:17, June 9, 2013 (MDT)
Template:Yes (No to V3 but Yes to V2) Techangel85 (talk) 22:10, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 08:46, June 14, 2013 (MDT)

Moon Size Tweaks

Arguments

  • Is the x0.5 size that STEP recommends a lore-friendly change? I've personally never felt there was a real need to change the moon size. (krypt)
  • Template:No This mod uses two .esp files to change two game settings. We just replaced Realistic Crime Radius with changes via Wrye Bash. If these size changes are desirable, then is it possible to do something similar for these game settings? (krypt)

Votes

Template:No Kryptopyr (talk) 08:06, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 22:13, June 9, 2013 (MDT)
Template:No Kelmych (talk) 13:57, June 15, 2013 (MDT)
Template:Yes (the tweak can be incorporated in the STEP esp, and i feel it fixes the overly huge moons) Thecompiler (talk) 16:11, June 19, 2013 (MDT)

Moss Rocks

Arguments

  • Template:No Not a vanilla oversight, just adds mosses to rocks.
  • Template:Yes I think the fact that the rock faces are clean and lack moss could be considered an oversight. (krypt)

Votes

Template:No Techangel85 (talk) 22:19, June 9, 2013 (MDT)
Template:Yes (could go either way) Kryptopyr (talk) 09:00, June 14, 2013 (MDT)
Template:Yes (i consider this a very pleasant addition, it breaks the mandate, but we could do an exception couldn't we?)Thecompiler (talk) 16:12, June 19, 2013 (MDT)

Point the Way

Arguments

Votes

Template:Yes Techangel85 (talk) 22:22, June 9, 2013 (MDT)
Template:Yes (if this is an actual fix, and not just adding additional signs, then I'm in favor. If it's just adding new signs, then my vote is no.) Kryptopyr (talk) 09:03, June 14, 2013 (MDT)

Real Ice

Arguments

  • Template:Yes HD improvement from vanilla with the correct options

Votes

Template:Yes Techangel85 (talk) 22:28, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 09:05, June 14, 2013 (MDT)

Realistic Mushrooms

Arguments

  • Template:Yes HD improvement of vanilla. Where textures differ, they are more accurate.

Votes

Template:Yes Techangel85 (talk) 22:30, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 17:17, June 10, 2013 (MDT)

Realistic Tundra Moss

Arguments

Votes

Template:Yes Techangel85 (talk) 22:31, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 17:18, June 10, 2013 (MDT)

Re-Defined Dungeons

Arguments

  • Template:Yes I feel this to be a HQ improvement of vanilla (Tech)

Votes

Template:Yes (i could go either way) Thecompiler (talk) 01:17, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 22:34, June 9, 2013 (MDT)
Template:Yes (undecided; I do like many of the textures, but a few are overly-defined for my taste) Kryptopyr (talk) 09:19, June 14, 2013 (MDT)

Trees HD

Arguments

Votes

Template:Yes (changed idea, still undecided) (talk) 01:17, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 01:16, June 10, 2013 (MDT)
Template:Yes Kryptopyr (talk) 09:32, June 14, 2013 (MDT)

Vibrant Auroras

Arguments

  • Template:No Simply changes brightness and saturation of auroras

Votes

Template:No Thecompiler (talk) 01:17, June 9, 2013 (MDT)
Template:No Kryptopyr (talk) 07:53, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 22:38, June 9, 2013 (MDT)
Template:No Kelmych (talk) 13:56, June 15, 2013 (MDT)

Visible Windows

Arguments

Votes

Template:Yes Techangel85 (talk) 22:40, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 17:18, June 10, 2013 (MDT)
Template:Yes Kelmych (talk) 13:55, June 15, 2013 (MDT)

WATER

Arguments

  • Template:Yes Vanilla water is awful, this mod is basically a fix imo ~TC

Votes

Template:Yes Thecompiler (talk) 01:19, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:53, June 9, 2013 (MDT)
Template:Yes (I need to finish up my water mod compare! Keep forgetting about it. lol) Techangel85 (talk) 22:41, June 9, 2013 (MDT)

Whiterun Trellis Redesigned

Arguments

Votes

Template:Yes Thecompiler (talk) 01:58, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 22:42, June 9, 2013 (MDT)
Template:Yes Kryptopyr (talk) 17:19, June 10, 2013 (MDT)

Windmills Resized

Arguments

  • Template:Yes Definite improvement over vanilla. (kryptopyr)
  • Template:Yes Note should recommend using the optional version to avoid a clipping issue ~TC
  • Template:Yes I prefer the normal version and the mod that moves one windmill since the smaller optional blade seems too small (Kelmych)

Votes

Template:Yes Kryptopyr (talk) 09:53, June 8, 2013 (MDT)
Template:Yes Thecompiler (talk) 01:56, June 9, 2013 (MDT)
Template:Yes Techangel85 (talk) 22:43, June 9, 2013 (MDT)
Template:Yes Kelmych (talk) 13:54, June 15, 2013 (MDT)