NoMansSky:NMS Versions

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Revision as of 17:42, January 8, 2023 by Lo2k (talk | contribs) (→‎Introduction)
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NMS Versions

by: Lo2k

Introduction[edit | edit source]

Each mod is designed to work with the current game version when it is released, but months later, the game version will unlikely be the same.
So to be sure a mod is working, we have to check what is the current game version.
The matter is : 1- No Man's Sky has for a long time no embedded version and 2- it is sometimes updated very often.
No Man's Sky also has 2 branches : the public branch and the experimental branch and both could have different versions. So some mods could work with the public branch and not at all with the experimental branch!

Ingame version[edit | edit source]

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Steam Build ID[edit | edit source]

To palliate the version issue, it was eventualy noticed that Steam was giving unique IDs to each and every game release, either for Public and Experimental branches.
So since quite some times now, modders are refering to game version by their Build ID. To know what's the Build ID of your game, you just need to right-click on it in Steam and choose Properties. Then select the Updates tab and you will find the Build ID in the lower part of the window.

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Steam DB[edit | edit source]

Another way to get this information is to check the No Man's Sky Steam DB depots page.

SteamDB not only displays current Public Build ID, but also the Experimental one, and even the internal (reserved for developpers).

On the capture below, we can see that all the versions are in synch, but that's not always the case.

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Branches[edit | edit source]

NMS has two accessible development branches : a public and an experimental one.
They are separated games depots and each one can be updated independantly.

To know what branch you're in, it's simple : by default you are on Public branch.
To switch to the experimental branch, you need to right-click on NMS in Steam, choose the betas tab, select Experimental in the list of betas (if available) and enter the password : 3xperimental.
Doing so, Steam will load the files that are different between the Public and Experimental branches and will use these files from now on. Until you go back into the betas tab and choose : no beta. If so, it will switch back to Public.