NoMansSky:Game Structure/METADATA Folder: Difference between revisions
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: {{fc|#FFF|REALITY}} | : {{fc|#FFF|REALITY}} | ||
:: BACKUPREALITY.MBIN : lots and lots of settings of all kind | |||
:: CATALOGUE.MBIN : Catalogue categories definitions | |||
:: DEFAULTREALITY.MBIN : Includes all settings from BACKUPREALITY and more | |||
:: JOURNEY.MBIN : calls for journey milestones icons | |||
:: WIKI.MBIN : Wiki categories definitions | |||
:: {{fc|#FFF|COLOURSCHEMES}} : A few freighter paint presets | :: {{fc|#FFF|COLOURSCHEMES}} : A few freighter paint presets | ||
:: {{fc|#FFF|TABLES}} : game major tables. [[NMS:Reference_Guides/Reference_Tables|This google sheet]] lists game items and properties extracted from these tables from a previous game version. | :: {{fc|#FFF|TABLES}} : game major tables. [[NMS:Reference_Guides/Reference_Tables|This google sheet]] lists game items and properties extracted from these tables from a previous game version. | ||
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::: TRADINGCOSTTABLE.MBIN : Trading item costs | ::: TRADINGCOSTTABLE.MBIN : Trading item costs | ||
::: UNLOCKABLEITEMTREES.MBIN : unlockable item trees | ::: UNLOCKABLEITEMTREES.MBIN : unlockable item trees | ||
{{fc|#F88|Work in progress - Folders below will be detailed in the incoming days}} | {{fc|#F88|Work in progress - Folders below will be detailed in the incoming days}} | ||
: {{fc|#FFF|SIMULATION}} : other game major tables | : {{fc|#FFF|SIMULATION}} : other game major tables | ||
:: DEBUGSCENE.MBIN : Developper Sentinels-related debug file | |||
:: {{fc|#FFF|AMBIENT}} | |||
::: AMBIENTMODECAMERAS.MBIN : Unreleased ambient mode cameras configuration | |||
:: {{fc|#FFF|ECOSYSTEM}} | |||
::: {{fc|#FFF|ROLEDESCRIPTIONTABLES}} | |||
:: {{fc|#FFF|ENVIRONMENT}} | :: {{fc|#FFF|ENVIRONMENT}} | ||
::: [[NMS:Reference_Guides/HazardTable|HAZARDTABLE]] - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas | ::: [[NMS:Reference_Guides/HazardTable|HAZARDTABLE]] - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas | ||
:: {{fc|#FFF|FREIGHTERBASES}} | |||
:: {{fc|#FFF|INTERACTIONS}} | |||
:: {{fc|#FFF|MISSIONS}} | |||
:: {{fc|#FFF|NPCS}} | |||
:: {{fc|#FFF|PLAYER}} | |||
:: {{fc|#FFF|SCANNING}} | |||
:: {{fc|#FFF|SCENE}} | |||
:: {{fc|#FFF|SOLARSYSTEM}} | |||
:: {{fc|#FFF|SPACE}} | |||
: {{fc|#FFF|TROPHIES}} : Handled game achievements | : {{fc|#FFF|TROPHIES}} : Handled game achievements | ||
: {{fc|#FFF|UI}} | : {{fc|#FFF|UI}} |
Revision as of 17:10, September 8, 2020
METADATA Files[edit | edit source]
The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :
- ANIMATIONS
- PLAYERANIMSTABLE.MBIN : Player animation calls and controls
- WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
- AUDIO
- BYTEBEATTEMPLATES.MBIN : Bytebeat template settings
- PULSEDEMO.MBIN : Mix settings
- EFFECTS
- AREADAMAGETABLE.MBIN : Barrel area and damage
- EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
- PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
- PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
- SCREENFILTERS.MBIN : Filter calls and fade distance
- SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
- ENGINESETTINGS
- GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
- NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
- PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
- TKENGINESETTINGSMAPPING.MBIN : List of graphic changes that need to restart the game plus shadows, reflections and IK settings.
- TKGAMESETTINGS.MBIN : nearly void file related to key mapping
- TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
- ENTITLEMENTS
- GCENTITLEMENTREWARDTABLE.MBIN : PS4 pre-order bonuses
- GCENTITLEMENTREWARDTABLEPC.MBIN : PC pre-order bonuses
- GCENTITLEMENTREWARDTABLEXBOX.MBIN : XBOX pre-order bonuses
- TKENTITLEMENTLIST.MBIN : PS4 pre-order bonuses data
- TKENTITLEMENTLISTPC.MBIN : PC pre-order bonuses data
- TKENTITLEMENTLISTBOX.MBIN : XBOX pre-order bonuses data
- TKENTITLEMENTLISTXBOXGDK.MBIN : other XBOX pre-order bonuses data
- FONTS
- FONTTABLE.MBIN : List of fonts and char width setting
- LANGUAGEFONTOVERRIDETABLE.MBIN : Asian redirection table
- LANGUAGEFONTOVERRIDETABLEPS4.MBIN : PS4 Asian redirection table
- LANGUAGEFONTOVERRIDETABLEVRPS4.MBIN : PSVR Asian redirection table
- LANGUAGEFONTTABLE.MBIN : empty
- TEXTPRESETTABLE.MBIN : 2 Fonts presets
- GAMESTATE
- MESSAGES
- STATUSMESSAGEDEFINITIONS.MBIN : Automatic Chat messages settings
- PLAYERDATA
- BANNERCUSTOMISATIONDATA.MBIN : Banners Textures and colors settings
- BOBBLEHEADCUSTOMISATIONDATA.MBIN : BobbleHeads Model calls
- CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.MBIN : Characters variants suffixes and decals settings
- CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.MBIN : Character presets
- CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN : Characters Marking options
- CUSTOMISATIONCOLOURPALETTES.MBIN : Preset customisation color palettes (Player, vehicle, freighter...)
- PLAYERTITLEDATA.MBIN : Titles settings
- THRUSTERCUSTOMISATIONDATA.MBIN : Custom Trails settings
- STATS
- JOURNEYMILESTONETABLE.MBIN : Main journey milestones names and settings
- LEVELEDSTATSTABLE.MBIN : Details of each milestones steps
- LEVELEDSTATSTABLESURVIVALMODE.MBIN : Details of each milestones steps for survival mode
- STATDEFINITIONSTABLE.MBIN : Initialisation of detailed stats
- STATGROUPSTABLE.MBIN : Defines groups used in STATDEFINITIONSTABLE.MBIN
- MESSAGES
- INPUT
- BINDINGS : Controllers bindings
- DEVICES : Controller specific files
- GCACTIONSETS.MBIN : unknown action sets
- GCINPUTACTIONINFO.MBIN : actions labels and icons calls
- GCOPENVRCONTROLLERS.MBIN : VR controllers mapping
- GCVIBRATIONDATATABLE.MBIN : Devices vibration settings
- INTERACTIVITY
- INTERACTIVITYDATA.MBIN : Cooldowns for some events
- LANGUAGE : sets available languages depending on player's country
- LSYSTEMS : remnant of L-Systems test files
- PROJECTILES
- PROJECTILETABLE.MBIN : Main settings for every kind of possible damages
- REALITY
- BACKUPREALITY.MBIN : lots and lots of settings of all kind
- CATALOGUE.MBIN : Catalogue categories definitions
- DEFAULTREALITY.MBIN : Includes all settings from BACKUPREALITY and more
- JOURNEY.MBIN : calls for journey milestones icons
- WIKI.MBIN : Wiki categories definitions
- COLOURSCHEMES : A few freighter paint presets
- TABLES : game major tables. This google sheet lists game items and properties extracted from these tables from a previous game version.
- BASEBUILDINGCOSTSTABLE.MBIN : Building parts internal engine costs
- BASEBUILDINGTABLE.MBIN : Properties of every base building items
- CONSUMABLEITEMTABLE.MBIN : Effects of all cooked food
- COSTTABLE.MBIN : Cost of numerous actions, like salvaging ships, upgrading ships, Polo required milestones and more...
- DAMAGETABLE.MBIN : Every Damage properties
- DISCOVERYREWARDLOOKUPTABLE.MBIN : Possible items for each biome type
- EXPEDITIONEVENTTABLE.MBIN : Fleet missions settings
- EXPEDITIONREWARDTABLE.MBIN : Fleet missions rewards
- FREIGHTERDUNGEONSTABLE.MBIN : Abandoned Freighters settings
- FRIGATETRAITTABLE.MBIN : Frigate descriptions
- GENERATEDBASETEMPLATESTABLE.MBIN : Abandoned Freighters generation rules
- INVENTORYTABLE.MBIN : Inventory details for every intentories but player ones.
- LEGACYBASEBUILDINGTABLE.MBIN : Old building parts descriptions (replaced by BASEBUILDINGTABLE.MBIN)
- LEGACYITEMTABLE.MBIN : Old item conversion ratio for save compatibility
- MAINTENANCEGROUPSTABLE.MBIN : items required for several maintenance actions like repairing or cleaning.
- NMS_DIALOG_GCALIENPUZZLETABLE.MBIN : Dialog branches
- NMS_DIALOG_GCALIENSPEECHTABLE.MBIN : List of teachable words
- NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN : Description of all procedural technology items
- NMS_REALITY_GCPRODUCTTABLE.MBIN : Description of all craftable items
- NMS_REALITY_GCRECIPETABLE.MBIN : Description of all cooking recipes
- NMS_REALITY_GCSUBSTANCETABLE.MBIN : Description of all substance items
- NMS_REALITY_GCTECHNOLOGYTABLE.MBIN : description of all technology items
- NMS_U3REALITY_GCPRODUCTTABLE.MBIN : unused old table
- NMS_U3REALITY_GCSUBSTANCETABLE.MBIN : unused old table
- NMS_U3REALITY_GCTECHNOLOGYTABLE.MBIN :unused old table
- PROCEDURALPRODUCTTABLE.MBIN : Description of all procedural products like buried bones
- PROCEDURALTECHNOLOGYTABLE.MBIN : old table replaced by NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN ?
- PURCHASEABLEBUILDINGBLUEPRINTS.MBIN : list of purchaseable blueprints
- PURCHASEABLESPECIALS.MBIN : list of quicksilver shop items
- REWARDTABLE.MBIN : Miscellaenous rewards
- TRADINGCLASSDATATABLE.MBIN : Planets trading stats
- TRADINGCOSTTABLE.MBIN : Trading item costs
- UNLOCKABLEITEMTREES.MBIN : unlockable item trees
Work in progress - Folders below will be detailed in the incoming days
- SIMULATION : other game major tables
- DEBUGSCENE.MBIN : Developper Sentinels-related debug file
- AMBIENT
- AMBIENTMODECAMERAS.MBIN : Unreleased ambient mode cameras configuration
- ECOSYSTEM
- ROLEDESCRIPTIONTABLES
- ENVIRONMENT
- HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
- FREIGHTERBASES
- INTERACTIONS
- MISSIONS
- NPCS
- PLAYER
- SCANNING
- SCENE
- SOLARSYSTEM
- SPACE
- TROPHIES : Handled game achievements
- UI
INPUTTEST : unknown
TESTMETADATA : Different types of data