FalloutNV:Project Nevada: Difference between revisions

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{{Mod
{{Mod
|author=PN Team
|author=PN Team
|modgroup=06-Models & Textures
|modgroup=04-Foundation
|sourcename=Nexus
|sourcename=Nexus
|sourceid=40040
|sourceid=40040
|forumtid=16371
|core=Yes
|core=Yes
|landw=No
|landw=No
|pp=No
|enb=No
|enb=No
}}
}}
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|short=Detailed instructions available
|short=Detailed instructions available
|enabledetailed=Yes
|enabledetailed=Yes
|detailed=<div class="mpheading">FOREWORD</div>
|detailed=<div class="mpheading">Foreward</div>
<span class=salmontx> As of 2021 ''Project Nevada'' is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of ''Project Nevada-Equipment Standalone''.</span>
<span class=salmontx> As of 2021 ''Project Nevada'' is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of ''Project Nevada-Equipment Standalone''.</span>


<div class="mpheading">INSTALLATION</div>
<div class="mpheading">Installation</div>
<!--><span class=salmontx>This mod should be installed in '''two phases'''. <code>Project Nevada - Core.esm</code> must present in the load order during the installation of [https://stepmodifications.org/wiki/FalloutNV:Project_Nevada_Patches Project Nevada Patches], otherwise the FOMOD installer will fail.</span><-->
# Download the main file.
# Download the main file.
# From the FOMOD installer tick '''only''' the ''Core' and ''Equipment'' modules, then select [Install].
# From the FOMOD installer tick '''only''' the ''Core'' and ''Equipment'' modules, and <span class=hltx>[Install]</span>.
# During installation MO should warn you that a newer version of ''the MCM'' is detected. Click [Yes] to keep the standalone version of the MCM.
# During installation, MO should warn you that a newer version of ''the MCM'' is detected. Click <span class=hltx>[Yes]</span> to keep the standalone version of the MCM.
<!--># Once the installation is complete, activate the mod in the left pane of MO.
# '''Now install [https://stepmodifications.org/wiki/FalloutNV:Project_Nevada_Patches Project Nevada Patches], the next mod in the guide. Come back here to continue with the Second Phase of installation when Project Nevada Patches is complete.'''


Disable ALL plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]).


<div class="mpheading">INSTALLATION - SECOND PHASE</div>
Hide the following folder ([[Guide:Mod_Organizer/Hide_Assets|instructions for hiding files/folders]]):
# Once the installation of ''Project Nevada Patches'' is complete,<-->
<p class=mpcode>menus
# Double-click on ''Project Nevada'' in the left pane of MO to open the menu and go to the ''Optional ESPs'' tab.
</p>
# Move all plugins to the ''Optional ESPs'' box.
# While the MO menu is still open, go to the ''Filetree'' tab.
# Right-click on the ''Menus'' folder and either ''Hide'' or ''Delete it''.
}}
}}

Latest revision as of 18:36, January 3, 2023

Project Nevada

by PN Team

Game:

FalloutNV

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

Yes

LW Patch:

No

PP Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Foreward

As of 2021 Project Nevada is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of Project Nevada-Equipment Standalone.

Installation
  1. Download the main file.
  2. From the FOMOD installer tick only the Core and Equipment modules, and [Install].
  3. During installation, MO should warn you that a newer version of the MCM is detected. Click [Yes] to keep the standalone version of the MCM.

Disable ALL plugins (instructions for disabling plugins).

Hide the following folder (instructions for hiding files/folders):

menus