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From Step Mods | Change The Game
  • == <span style="color: cyan">Unofficial Patches and Base Textures</span> == * <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''High Definition Base Game Textures for Everyone (Part 1 of 2)''
    386 KB (50,631 words) - 20:43, July 25, 2021
  • == <span style="color: cyan">Unofficial Patches and Base Textures</span> == * <span style="color: #d0eb50">'''MAIN FILES'''</span> - ''High Definition Base Game Textures for Everyone (Part 1 of 2)''
    386 KB (50,631 words) - 21:05, July 25, 2021
  • * '''Installation''': Install the ''YUP - Base Game and All DLC'' main file. ## Tick "YUP - Base Game + All DLC.esm" and "NewVegasUncutSeries.esp", then expand "NewVegasUnc
    187 KB (28,133 words) - 03:16, April 19, 2023
  • ; [https://www.nexusmods.com/nomanssky/mods/1647 Better Base Sites] ...th a base computer in the center. This can be useful when scouting for new base locations.
    40 KB (6,144 words) - 01:38, June 2, 2024
  • ; [https://www.nexusmods.com/nomanssky/mods/1647 Better Base Sites] ...th a base computer in the center. This can be useful when scouting for new base locations.
    40 KB (6,134 words) - 18:44, June 2, 2024
  • ...evisited_-_Legendary_Edition/Conflict_Resolution {{Fc|Gold|Here}}] on SRLE Base subguide. All edits that are not in color are from Neovalen's subguide and ...on:''' Use record from {{Fc|Gold|Inigo.esp}} then move {{Fc|Magenta|Name - Base}} from {{Fc|Orange|Skyrim Immersive Creatures.esp.}}
    261 KB (35,746 words) - 00:22, February 17, 2021
  • * '''Installation''': Install the ''YUP - Base Game and All DLC'' main file. ## Tick "YUP - Base Game + All DLC.esm" and "NewVegasUncutSeries.esp", then expand "NewVegasUnc
    208 KB (31,415 words) - 03:15, April 19, 2023
  • ...] allows custom specification of the channel contents of specified images (base and alpha). There are three possible *.ini files that DDSopt can interpret: ...the alpha-channel is used for opacity. The INI allows specification of the base texture type and its use of the alpha channel (if present and used). DDSopt
    30 KB (4,469 words) - 21:13, July 25, 2021
  • ...NVEdit and right click the list of mods and "Select None", the tick "YUP - Base Game + All DLC.esm" and "Yuki Merged Mods.esp" and click {{ui|OK}}. .../code> and drag line <code>DATA - Position/Rotation</code> from the "YUP - Base Game + All DLC.esm" column to the "Yuki Merged Mods.esp" column.
    16 KB (2,320 words) - 03:15, April 19, 2023
  • # Virtual File System allows a clean base Fallout installation without the mess of moving files. Additionally extends Now that the base game is properly configured, the next step is to set up our mod management
    131 KB (20,654 words) - 03:15, April 19, 2023
  • == {{Fc|#White|STEP 1: BASE GAME}} == === {{Fc|#ddd|Part B: Base Game}} ===
    110 KB (14,322 words) - 18:01, September 17, 2021
  • ...doing any modding, we need to setup Fallout 4 first so we have a starting base to work from. We have just set Fallout 4 up to a base to work on. We'll tweak this when we run the <span style="color:#FEF265">Be
    26 KB (4,266 words) - 00:18, February 17, 2021
  • ...or bone collected message for the right rarity', 'wrapper for building the base', 'get to event (or carry on if on correct biome)', 'Grabbing a DEPOT to ra | BuildPartSearchType || ['Base']
    479 KB (44,642 words) - 19:06, August 5, 2021
  • With the base game setup completed, it is time to begin tweaking the graphics. Modern gra This file can be found in the ''<The Witcher 3>/bin/config/base'' folder.
    39 KB (5,883 words) - 03:15, April 19, 2023
  • ::- Forward <code>NAME - Base</code> from Realistic Water Two.esp :::- Right click->Edit <code>Leveled List Entry->LVLO - Base Data->Level</code> and set to '1'
    46 KB (7,054 words) - 21:08, January 3, 2022
  • If you want to use MSGO 3.0 as a base, you can, just ignore the texture and mesh mods you do not wish to install. If you want to start from MSGO as a base, please use [[User:Stradian/Morrowind (MSGO Upgrade)|The Morrowind (MSGO Up
    11 KB (1,694 words) - 06:27, November 2, 2020
  • '''Base object''': A record defining a form that can be placed in the world. ...ecord) is a record defining an instance of a Base Object in the world. The base object is referenced by this reference (yes, English sometime sound a bit w
    32 KB (5,443 words) - 21:07, January 3, 2022
  • ...n's Skyrim Revisited: Legendary Edition which will now be referred to SRLE Base. * <span style="color:Gold">Unmodified Base</span>
    35 KB (5,273 words) - 21:10, July 25, 2021
  • ...s Notes: Sovngarde is a custom font created to support a multilingual user base and blend seamlessly into Skyrim's lore. ...IT - Quick Auto Clean of SSEEdit and let it clean the mod as you would the base ESMs.
    748 KB (96,231 words) - 00:22, February 17, 2021
  • |MainFiles = PhyOp (Custom) Base Game 1.2a |ModNotes=Overhaul optimization of all Base Game and DLC Texture BA2's.
    47 KB (6,696 words) - 05:16, February 14, 2021
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