NoMansSky:Reference Guides/Interaction Types

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SimpleInteraction and Interaction Types

SimpleInteraction and Interaction Types

As of NMS 2.1 you can use the following interactions within GcSimpleInteractionComponentData respectively GcInteractionComponentData in ENTITY files:

SimpleInteractionType

"BaseCapsule" "BaseTreasureChest" "Beacon" "BiomeHarvester" "CallShip" "CallVehicle" "Chair" "Chest" "ClaimBase" "Collectable" "Feed" "FreighterChest" "FreighterGalacticMap" "GenericReward" "Hologram" "Interact" "Ladder" "NoiseBox" "NPCTerminalMessage" "Portal" "ResourceHarvester" "Save" "Scan" "SpawnObject" "Tech" "TeleportEndPoint" "TeleportStartPoint" "Treasure" "VehicleBoot" "Word"

InteractionType

"AbandonedBuildings" "AbandonedShip" "AbandonedShip_With_NPC" "AnomalyComputer" "AtlasPlinth" "AtlasStation" "BaseGridPart" "BuildingShop" "ByteBeat" "ClaimBase" "ClaimBaseAnywhere" "CrashedFreighter" "CreatureFeeder" "CustomiseCharacter" "CustomiseShip" "CustomiseVehicle" "CustomiseWeapon" "DistressBeacon" "Epilogue" "ExoticExtra1" "ExoticExtra2" "ExoticExtra3" "ExoticExtra4" "ExoticExtra5" "ExoticExtra6" "Factory" "FleetCommandPost" "FleetNavigator" "Frigate" "GlitchyStoryBox" "GraveInCave" "GuildEnvoy" "Harvester" "HoloExplorer" "HoloHub" "HoloNoone" "HoloSceptic" "LocationScanner" "ManageExpeditions" "ManageFleet" "MapShop" "MessageBeacon" "MessageModule" "MissionGiver" "Monolith" "MPMissionGiver" "NetworkMonument" "NetworkPlayer" "NexusDailyMission" "NexusMilestones" "None" "NPC" "NPC_Anomaly" "NPC_Anomaly_Secondary" "NPC_Closure" "NPC_CrashSite" "NPC_Freighter_Captain" "NPC_Freighter_Captain_Secondary" "NPC_Freighter_Crew" "NPC_Freighter_Crew_Owned" "NPC_HIRE_Builder" "NPC_HIRE_Builder_Wait" "NPC_HIRE_Farmer" "NPC_HIRE_Farmer_Wait" "NPC_HIRE_Scientist" "NPC_HIRE_Scientist_Wait" "NPC_HIRE_Vehicles" "NPC_HIRE_Vehicles_Wait" "NPC_HIRE_Weapons" "NPC_HIRE_Weapons_Wait" "NPC_Recruit" "NPC_Recruit_Secondary" "NPC_Scavenger" "NPC_Secondary" "Observatory" "Outpost" "Plaque" "Portal" "PortalActivate" "PortalRuneEntry" "RadioTower" "Ship" "ShipPilot" "Shop" "SignalScanner" "SpaceStation" "SpecialsShop" "StorageContainer" "StoryUtility" "SuitTerminal" "TechShop" "Teleporter_Base" "Teleporter_Nexus" "Teleporter_Station" "TradingPost" "Vehicle" "VehicleRaceStart" "WaterRuin" "WeaponTerminal"