STEP:Core Proposal/J: Difference between revisions
From Step Mods | Change The Game
WilliamImm (talk | contribs) |
mNo edit summary |
||
Line 1: | Line 1: | ||
== [[Animated Weapon Enchants]] == | == [[Animated Weapon Enchants]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:04, June 11, 2013 (MDT) | : {{yes}} Improved enchant shaders that are vanilla friendly [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:04, June 11, 2013 (MDT) | ||
: {{no}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 12:56, June 19, 2013 (MDT) | : {{no}} Much brighter and more visually distracting than the vanilla effects. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 12:56, June 19, 2013 (MDT) | ||
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Better Turn Animation]] == | == [[Better Turn Animation]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:07, June 11, 2013 (MDT) | : {{yes}} Smooths turning motions[[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:07, June 11, 2013 (MDT) | ||
: {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:31, June 15, 2013 (MDT) | : {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:31, June 15, 2013 (MDT) | ||
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Burn Freeze & Shock Effects]] == | == [[Burn Freeze & Shock Effects]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes|yellow}} (I can go either way on this one) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:11, June 11, 2013 (MDT) | : {{yes|yellow}} Can be debated as a vanilla oversight. (I can go either way on this one) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:11, June 11, 2013 (MDT) | ||
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:50, June 16, 2013 (MDT) | : {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:50, June 16, 2013 (MDT) | ||
: {{no}} (the mod still introduces minor issues/glitches, i don't fell should be considered core) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 16:05, June 19, 2013 (MDT) | : {{no}} (the mod still introduces minor issues/glitches, i don't fell should be considered core) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 16:05, June 19, 2013 (MDT) | ||
: {{no}} Ditto to TC's comment. Also, this mod makes some pretty blatant changes to various vanilla play styles. ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Deadly Spell Impacts]] == | == [[Deadly Spell Impacts]] == | ||
<pre>WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.</pre> | |||
==== Votes ==== | ==== Votes ==== | ||
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:14, June 11, 2013 (MDT) | : {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:14, June 11, 2013 (MDT) | ||
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Dual Wield Blocking Animations]] == | == [[Dual Wield Blocking Animations]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes|yellow}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:17, June 11, 2013 (MDT) | : {{yes|yellow}} Seems like a fix, but I've never dual wielded weapons. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:17, June 11, 2013 (MDT) | ||
: {{no}} (since i voted "no" for dual wield blocking, i vote no for this as well) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 16:07, June 19, 2013 (MDT) | : {{no}} (since i voted "no" for dual wield blocking, i vote no for this as well) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 16:07, June 19, 2013 (MDT) | ||
: {{no}} The argument for excluding DWB precludes. ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Enchantment Effect Replacer]] == | == [[Enchantment Effect Replacer]] == | ||
==== Votes ==== | ==== Votes ==== | ||
{{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:18, June 11, 2013 (MDT) | {{yes}} HQ vanilla-friendly replacement [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:18, June 11, 2013 (MDT) | ||
{{Yes|yellow}} Only if we recommend the "Letters random" Daedric symbols version. Otherwise, vanilla is better. ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Enhanced Blood]] == | == [[Enhanced Blood]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes}} (I feel the added effects were missing from vanilla) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:21, June 11, 2013 (MDT) | : {{yes}} HQ vanilla-friendly replacement. Adds additional effects not found in vanilla. (I feel the added effects were missing from vanilla) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:21, June 11, 2013 (MDT) | ||
: {{yes|yellow}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:32, June 15, 2013 (MDT) | : {{yes|yellow}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:32, June 15, 2013 (MDT) | ||
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:51, June 16, 2013 (MDT) | : {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:51, June 16, 2013 (MDT) | ||
: {{no}} Much more blood than is reasonable compared to vanilla. This mod adds a lot of changes that I think are too extensive for STEP: Core ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Enhanced Projectile Soul Trap]] == | == [[Enhanced Projectile Soul Trap]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:22, June 11, 2013 (MDT) | : {{yes}} I feel this to be a fix. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:22, June 11, 2013 (MDT) | ||
: {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:28, June 15, 2013 (MDT) | : {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:28, June 15, 2013 (MDT) | ||
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:52, June 16, 2013 (MDT) | : {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:52, June 16, 2013 (MDT) | ||
: {{yes}} Especially if we retain ASG. ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Finer Dust]] == | == [[Finer Dust]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:23, June 11, 2013 (MDT) | : {{yes}} HQ improvement of vanilla textures/effect[[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:23, June 11, 2013 (MDT) | ||
: {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:33, June 15, 2013 (MDT) | : {{yes}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 13:33, June 15, 2013 (MDT) | ||
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 22:01, June 15, 2013 (MDT) | : {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 22:01, June 15, 2013 (MDT) | ||
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Improved Weapon Impact Effects]] == | == [[Improved Weapon Impact Effects]] == | ||
==== Votes ==== | ==== Votes ==== | ||
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:25, June 11, 2013 (MDT) | : {{yes}} I feel this as a fix. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 01:25, June 11, 2013 (MDT) | ||
: {{yes|yellow}} (in general I feel this is an improvement, but there are certainly instances where the dust is a more appropriate effect, so I can go either way) [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:54, June 16, 2013 (MDT) | : {{yes|yellow}} (in general I feel this is an improvement, but there are certainly instances where the dust is a more appropriate effect, so I can go either way) [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 13:54, June 16, 2013 (MDT) | ||
: {{no}} Not necessary ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:45, June 22, 2013 (MDT) | |||
== [[Lightning During Thunder Storms]] == | == [[Lightning During Thunder Storms]] == |
Revision as of 21:45, June 22, 2013
Animated Weapon Enchants
Votes
- Template:Yes Improved enchant shaders that are vanilla friendly Techangel85 (talk) 01:04, June 11, 2013 (MDT)
- Template:No Much brighter and more visually distracting than the vanilla effects. Kryptopyr (talk) 12:56, June 19, 2013 (MDT)
- Template:No ~z929669 Talk 15:45, June 22, 2013 (MDT)
Better Turn Animation
Votes
- Template:Yes Smooths turning motionsTechangel85 (talk) 01:07, June 11, 2013 (MDT)
- Template:Yes Kelmych (talk) 13:31, June 15, 2013 (MDT)
- Template:Yes ~z929669 Talk 15:45, June 22, 2013 (MDT)
Burn Freeze & Shock Effects
Votes
- Template:Yes Can be debated as a vanilla oversight. (I can go either way on this one) Techangel85 (talk) 01:11, June 11, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 13:50, June 16, 2013 (MDT)
- Template:No (the mod still introduces minor issues/glitches, i don't fell should be considered core) Thecompiler (talk) 16:05, June 19, 2013 (MDT)
- Template:No Ditto to TC's comment. Also, this mod makes some pretty blatant changes to various vanilla play styles. ~z929669 Talk 15:45, June 22, 2013 (MDT)
Deadly Spell Impacts
WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb", save, and then uninstall.
Votes
- Template:No Techangel85 (talk) 01:14, June 11, 2013 (MDT)
- Template:No ~z929669 Talk 15:45, June 22, 2013 (MDT)
Dual Wield Blocking Animations
Votes
- Template:Yes Seems like a fix, but I've never dual wielded weapons. Techangel85 (talk) 01:17, June 11, 2013 (MDT)
- Template:No (since i voted "no" for dual wield blocking, i vote no for this as well) Thecompiler (talk) 16:07, June 19, 2013 (MDT)
- Template:No The argument for excluding DWB precludes. ~z929669 Talk 15:45, June 22, 2013 (MDT)
Enchantment Effect Replacer
Votes
Template:Yes HQ vanilla-friendly replacement Techangel85 (talk) 01:18, June 11, 2013 (MDT) Template:Yes Only if we recommend the "Letters random" Daedric symbols version. Otherwise, vanilla is better. ~z929669 Talk 15:45, June 22, 2013 (MDT)
Enhanced Blood
Votes
- Template:Yes HQ vanilla-friendly replacement. Adds additional effects not found in vanilla. (I feel the added effects were missing from vanilla) Techangel85 (talk) 01:21, June 11, 2013 (MDT)
- Template:Yes Kelmych (talk) 13:32, June 15, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 13:51, June 16, 2013 (MDT)
- Template:No Much more blood than is reasonable compared to vanilla. This mod adds a lot of changes that I think are too extensive for STEP: Core ~z929669 Talk 15:45, June 22, 2013 (MDT)
Enhanced Projectile Soul Trap
Votes
- Template:Yes I feel this to be a fix. Techangel85 (talk) 01:22, June 11, 2013 (MDT)
- Template:Yes Kelmych (talk) 13:28, June 15, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 13:52, June 16, 2013 (MDT)
- Template:Yes Especially if we retain ASG. ~z929669 Talk 15:45, June 22, 2013 (MDT)
Finer Dust
Votes
- Template:Yes HQ improvement of vanilla textures/effectTechangel85 (talk) 01:23, June 11, 2013 (MDT)
- Template:Yes Kelmych (talk) 13:33, June 15, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)
- Template:Yes ~z929669 Talk 15:45, June 22, 2013 (MDT)
Improved Weapon Impact Effects
Votes
- Template:Yes I feel this as a fix. Techangel85 (talk) 01:25, June 11, 2013 (MDT)
- Template:Yes (in general I feel this is an improvement, but there are certainly instances where the dust is a more appropriate effect, so I can go either way) Kryptopyr (talk) 13:54, June 16, 2013 (MDT)
- Template:No Not necessary ~z929669 Talk 15:45, June 22, 2013 (MDT)
Lightning During Thunder Storms
Arguments
- Template:No Will conflict with certain lighting/weather mods without a patch so it should be in the pack. (Tech)
- Template:Yes I feel that this definitely corrects a vanilla oversight. (krypt)
- Template:Yes I believe this mod uninstalls pretty cleanly, so it shouldn't be difficult for packs to instruct users to remove this mod if necessary to prevent conflicts. (krypt)
Votes
- Template:No Techangel85 (talk) 21:18, June 7, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 22:01, June 15, 2013 (MDT)
No Spinning Death Animation
Arguments
- Template:Yes Changes death animation; however, I feel this to be a fix as the spinning animation is awkward/unnatural. (Tech)
Votes
- Template:Yes Techangel85 (talk) 01:31, June 11, 2013 (MDT)
- Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 13:55, June 16, 2013 (MDT)
New Idles for Skyrim
Arguments
- Template:No This has no purpose for Core; only packs.
- Template:Yes Required for Maximum Skeleton (and by extension, Dual Sheath Redux) to work, but can be removed if either is marked.
Votes
- Template:No Techangel85 (talk) 01:41, June 11, 2013 (MDT)
- Template:Yes WilliamImm (talk) 06:00, June 11, 2013 (MDT)
- Template:No Thecompiler (talk) 13:52, June 12, 2013 (MDT)
Rainbows
Arguments
- Template:No Adds new content to vanilla; not an oversight.
Votes
- Template:No Techangel85 (talk) 01:42, June 11, 2013 (MDT)
- Template:Yes Kelmych (talk) 13:34, June 15, 2013 (MDT)
- Template:No Kryptopyr (talk) 13:55, June 16, 2013 (MDT)
Realistic Smoke & Embers
Arguments
- Template:Yes HQ vanilla-friendly replacement
Votes
- Template:Yes Techangel85 (talk) 01:42, June 11, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 21:54, June 15, 2013 (MDT)
Rune Weapon FX
Arguments
- Template:Yes Changes vanilla effects on two weapons; however, can be seen as a fix.
- Template:Yes Let's just say that the glow can be overly bright in some cases and leave it at that.
Votes
- Template:Yes (I could go either way on this one) Techangel85 (talk) 01:47, June 11, 2013 (MDT)
- Template:Yes WilliamImm (talk) 19:28, June 19, 2013 (MDT)
Running With Bows
Arguments
- Template:No Not a fix, just an animation change
- Template:No Other mods exist that do the same as this mod which would conflict
- Template:Yes Perhaps not strictly a fix, but a definite improvement over the vanilla animation that stays true to the vanilla style. I'm not sure how this is any different than Bowlegged Jump Fix. (krypt)
- Template:Yes Any conflicts with mods added by packs would result in the animation simply being overwritten. Or the pack can direct the user to uninstall this mod to prevent incompatibilities. (krypt)
Votes
- Template:No Techangel85 (talk) 01:49, June 11, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 21:52, June 15, 2013 (MDT)
Shooting Stars
Arguments
- Template:No Adds content not present in vanilla
Votes
- Template:No Techangel85 (talk) 01:50, June 11, 2013 (MDT)
- Template:No Kelmych (talk) 13:31, June 15, 2013 (MDT)
Skyrim Performance Plus
Arguments
- Template:Yes Reduces vanilla textures with little loss of quality
- Template:Yes Will actually improve performance on some systems
Votes
- Template:Yes Techangel85 (talk) 01:51, June 11, 2013 (MDT)
- Template:Yes Kelmych (talk) 13:30, June 15, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 13:57, June 16, 2013 (MDT)
Skyrim Sunglare
Arguments
- Template:No I think the lens flare is too cinematic and rather immersion-breaking (the player is not supposed to be looking at the sun through a lens). (krypt)
- Template:Yes I do think the "no lens flare" version is an improvement over vanilla. (krypt)
Votes
- Template:Yes (yes to 'no lens flare' version) Kryptopyr (talk) 17:41, June 10, 2013 (MDT)
- Template:Yes (non-flare version only) Techangel85 (talk) 01:52, June 11, 2013 (MDT)
Ultimate HD Fire Effects
Arguments
- Template:Yes HQ improvement of vanilla fire
Votes
- Template:Yes Techangel85 (talk) 01:53, June 11, 2013 (MDT)
- Template:Yes Kryptopyr (talk) 21:53, June 15, 2013 (MDT)