NoMansSky:Game Structure/METADATA/SIMULATION: Difference between revisions
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Revision as of 15:04, September 19, 2020
SIMULATION Folder
The SIMULATION folder stores a lot of databases.
Here is the content of this very important folder :
- DEBUGSCENE.MBIN : Developper Sentinels-related debug file
- AMBIENT
- AMBIENTMODECAMERAS.MBIN : Unreleased ambient mode cameras configuration
- ECOSYSTEM
- CREATUREAUDIOTABLE.MBIN : Creatures behaviours sounds settings
- CREATUREDATATABLE.MBIN : Extensive creature settings
- CREATUREFILENAMETABLE.MBIN : Creatures 3D model calls
- CREATUREROLEDESCRIPTIONTABLE.MBIN : Creatures presence on planets probability table
- DEPRECATEDASSETSTABLE.MBIN : Calls for old plants 3D models
- ROBOTDATATABLE.MBIN : Ground sentinels settings
- ROLEDESCRIPTIONTABLES : Creatures herds spawn settings
- ENVIRONMENT
- HAZARDTABLE.MBIN - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
- PLANETBUILDINGTABLE.MBIN : Buildings spawn density, generation files and rules
- SELECTABLEOBJECTTABLE.MBIN : Calls for props 3D Models
- FREIGHTERBASES : Arrangements of some freighters and abandoned freighters interiors ?
- INTERACTIONS
- SHIPSALVAGEMODELEXPLODERULES.MBIN : Ship Salvage Module 3D model explode rules
- MISSIONS : All game missions scripts
- NPCS
- NPCANIMATIONS.MBIN : NPC gestures and behaviours probabilities
- NPCCOLOURTABLE.MBIN : NPC colour scheme probabilities
- NPCPRESETCUSTOMISATIONSDATA.MBIN : Appearance customizer presets ?
- NPCPROPTABLE.MBIN : NPC accessories effects
- NPCREACTIONS.MBIN : NPC generic reactions probabilities
- NPCSPAWNTABLE.MBIN : Global NPC settings and unique characters settings
- NPCWORDREACTIONS.MBIN : NPC reactions to dialogs
- PLAYER
- PLAYERCHARACTERSTATETABLE.MBIN : Player animations table
- SCANNING
- REGIONHOTSPOTSTABLE.MBIN : Hot spots generation settings
- SCANEVENTTABLEMISSIONS.MBIN : unknown scans results
- SCANEVENTTABLEMISSIONSCREATIVE.MBIN : Scans resulting in another player base discovery
- SCANEVENTTABLENPCPLANETSITE.MBIN : Scans with NPC interactions results
- SCANEVENTTABLEPLANET.MBIN : Results of ground scans
- SCANEVENTTABLESPACE.MBIN : Results from ship scans above planet ground
- SCANEVENTTABLETUTORIAL.MBIN : Tutorial scan results
- SCANEVENTTABLEVEHICLE.MBIN : Vehicle scan results
- VEHICLESCANTABLE.MBIN : Available scans for vehicles
- SCENE
- EXPERIENCESPAWNTABLE.MBIN : Settings for events like fly-bys, space battles and space anomalies
- SOLARSYSTEM
- VOXELGENERATORSETTINGS.MBIN : All terrain generation settings
- ATMOSPHERE
- UNDERWATERHEAVYAIRLIST.MBIN : Call for underwater effects 3d model
- BIOMES
- BIOMEFILENAMES.MBIN : Biomes Description files calls and biome specific item settings
- BIOMELISTPERSTARTYPE.MBIN : Biomes probability depending on star color
- BIOMES FOLDERS : Biomes complete description and objects and plants distribution
- COLOURS
- BASECOLOURPALETTES.MBIN : Colour pool for each type of object, including sky and alien ships
- BASETILETYPES.MBIN : 2 sets of colours. Maybe terrain manipulator terrain texture choices
- LEGACYBASECOLOURPALETTES.MBIN : very close to BASECOLOURPALETTES.MBIN. An old version ?
- WATERCOLOURS.MBIN : 4 sets of water colours
- TEXTURES
- BIOMETEXTURES.MBIN : structure for calling planet sub biomes
- BIOME SPECIFIC FILES : Global planet texture calls per biome and final brightness and contrast settings
- WEATHER
- WEATHERLIST.MBIN : Weather calls and some hazard min/max values
- SPECIFIC WEATHER FILES : Fog, storms, weather particle, planet filter and hazard settings per weather
- SKYSETTINGS
- SKY COLOURS FILES : colour sets for day, dusk, night and space sky, including nebulae
- SPACE
- AISPACESHIPATTACKDATATABLE.MBIN : AI ships settings including health, attack and flee settings
- AISPACESHIPMANAGER.MBIN : Player frigates and AI misc ships 3D model calls and role description
- AISPACESHIPMANAGERXBOXCERT.MBIN : A xbox version of AISPACESHIPMANAGER.MBIN ?