NoMansSky:Game Structure/METADATA Folder: Difference between revisions
From Step Mods | Change The Game
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: {{fc|#FFF|GAMESTATE}} | : {{fc|#FFF|GAMESTATE}} | ||
:: {{fc|#FFF|MESSAGES}} | |||
::: STATUSMESSAGEDEFINITIONS.MBIN : Automatic Chat messages settings | |||
:: {{fc|#FFF|PLAYERDATA}} | |||
::: BANNERCUSTOMISATIONDATA.MBIN : Banners Textures and colors settings | |||
::: BOBBLEHEADCUSTOMISATIONDATA.MBIN : BobbleHeads Model calls | |||
::: CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.MBIN : Characters variants suffixes and decals settings | |||
::: CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.MBIN : Character presets | |||
::: CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN : Characters Marking options | |||
::: CUSTOMISATIONCOLOURPALETTES.MBIN : Preset customisation color palettes (Player, vehicle, freighter...) | |||
::: PLAYERTITLEDATA.MBIN : Titles settings | |||
::: THRUSTERCUSTOMISATIONDATA.MBIN : Custom Trails settings | |||
:: {{fc|#FFF|STATS}} | |||
::: JOURNEYMILESTONETABLE.MBIN : Main journey milestones names and settings | |||
::: LEVELEDSTATSTABLE.MBIN : Details of each milestones steps | |||
::: LEVELEDSTATSTABLESURVIVALMODE.MBIN : Details of each milestones steps for survival mode | |||
::: STATDEFINITIONSTABLE.MBIN : Initialisation of detailed stats | |||
::: STATGROUPSTABLE.MBIN : Defines groups used in STATDEFINITIONSTABLE.MBIN | |||
: {{fc|#FFF|INPUT}} | : {{fc|#FFF|INPUT}} | ||
: {{fc|#FFF|INTERACTIVITY}} | : {{fc|#FFF|INTERACTIVITY}} |
Revision as of 21:07, August 26, 2020
METADATA Files
The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :
METADATA
- ANIMATIONS
- PLAYERANIMSTABLE.MBIN : Player animation calls and controls
- WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
- AUDIO :
- BYTEBEATTEMPLATES.MBIN : Bytebeat template settings
- PULSEDEMO.MBIN : Mix settings
- EFFECTS
- AREADAMAGETABLE.MBIN : Barrel area and damage
- EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
- PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
- PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
- SCREENFILTERS.MBIN : Filter calls and fade distance
- SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
- ENGINESETTINGS
- GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
- NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
- PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
- TKENGINESETTINGSMAPPING.MBIN : List of graphic changes that need to restart the game plus shadows, reflections and IK settings.
- TKGAMESETTINGS.MBIN : nearly void file related to key mapping
- TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
- ENTITLEMENTS
- GCENTITLEMENTREWARDTABLE.MBIN : PS4 pre-order bonuses
- GCENTITLEMENTREWARDTABLEPC.MBIN : PC pre-order bonuses
- GCENTITLEMENTREWARDTABLEXBOX.MBIN : XBOX pre-order bonuses
- TKENTITLEMENTLIST.MBIN : PS4 pre-order bonuses data
- TKENTITLEMENTLISTPC.MBIN : PC pre-order bonuses data
- TKENTITLEMENTLISTBOX.MBIN : XBOX pre-order bonuses data
- TKENTITLEMENTLISTXBOXGDK.MBIN : other XBOX pre-order bonuses data
- FONTS
- FONTTABLE.MBIN : List of fonts and char width setting
- LANGUAGEFONTOVERRIDETABLE.MBIN : Asian redirection table
- LANGUAGEFONTOVERRIDETABLEPS4.MBIN : PS4 Asian redirection table
- LANGUAGEFONTOVERRIDETABLEVRPS4.MBIN : PSVR Asian redirection table
- LANGUAGEFONTTABLE.MBIN : empty
- TEXTPRESETTABLE.MBIN : 2 Fonts presets
Work in progress - Folders below will be detailed in the incoming days
- GAMESTATE
- MESSAGES
- STATUSMESSAGEDEFINITIONS.MBIN : Automatic Chat messages settings
- PLAYERDATA
- BANNERCUSTOMISATIONDATA.MBIN : Banners Textures and colors settings
- BOBBLEHEADCUSTOMISATIONDATA.MBIN : BobbleHeads Model calls
- CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.MBIN : Characters variants suffixes and decals settings
- CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.MBIN : Character presets
- CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN : Characters Marking options
- CUSTOMISATIONCOLOURPALETTES.MBIN : Preset customisation color palettes (Player, vehicle, freighter...)
- PLAYERTITLEDATA.MBIN : Titles settings
- THRUSTERCUSTOMISATIONDATA.MBIN : Custom Trails settings
- STATS
- JOURNEYMILESTONETABLE.MBIN : Main journey milestones names and settings
- LEVELEDSTATSTABLE.MBIN : Details of each milestones steps
- LEVELEDSTATSTABLESURVIVALMODE.MBIN : Details of each milestones steps for survival mode
- STATDEFINITIONSTABLE.MBIN : Initialisation of detailed stats
- STATGROUPSTABLE.MBIN : Defines groups used in STATDEFINITIONSTABLE.MBIN
- MESSAGES
- INPUT
- INTERACTIVITY
- LANGUAGE : sets what languages are available depending on player's country
- LSYSTEMS : remnant of L-Systems test files
- PROJECTILES : projectile settings table
- REALITY : game major tables
- Reference Tables list of game items and properties extracted from game tables.
- TABLES
- SIMULATION : other game major tables
- ENVIRONMENT
- HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
- ENVIRONMENT
- TROPHIES : Handled game achievements
- UI
INPUTTEST : unknown
TESTMETADATA : Different types of data