Guide:System Setup Guide: Difference between revisions

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__NOTITLE__[[Category:Official Game Guides]]
[[Category:General Modding Guides]][[Category:Official Mod-Build Guides]]{{#seo:
{{PageTitle|logo=delta|title=System Setup Guide|author=The Step Team|forumtid=14917}}
|title=Step System Setup Guide - SSG
{{TOC right|limit=4}}
|title_mode=replace
This Guide will walk users through setting up their system for a modded gaming experience for Bethesda games. All of Step's game guides will reference steps from this Setup Guide. Though this Guide is specific to how Step Modification recommends setting up a system for our modding guides, all users should find it helpful for setting up an organized modding structure and completing necessary and recommended pre-modding steps.
|keywords=pc gaming, modding environment, modding best practice, modding guide
|description=A mandatory prerequisite for following Step Game Guides, featuring best practices for establishing a hassle-free modding environment for gaming on the PC, ensuring the things that go wrong are related to mods, mod configurations, or modding applications rather than the foundation upon which it's all built
|type=website
|image_alt=Change the game
|locale=en-US
|modified_time={{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}
}}{{PageTitle|logo=delta|title=System Setup Guide (SSG)|subtitle=A Mandatory Prerequisite for Following Step Game Guides|author=The Step Team|forumtid=14917}}{{TOC|limit=4}}
{{Fc|important|This guide describes the expected configuration of the Windows 10/11  PC environment in order to follow mod-build guides on this wiki.}} This standard configuration prevents some common modding issues and facilitates support and resolution of many others.  


A couple of notes before continuing:
After completing the SSG, return to the Game Guide using the top navigation bar.
* {{fc|highlight|This Guide assumes users are using Windows 10.}}
** Windows 7 is at End-of-Life and Windows 8 is not recommended, therefore, Windows 10 is the only OS supported by Step.
* {{fc|highlight|Step recommends using Solid State Drives (SSDs) whenever possible!}}
** SSDs are far faster than HDDs, therefore, users will have a far better experience using SSDs.
<br>


== Modding Folder ==
== Modding Folders ==
First, users need to select, and set up, a folder to use for most of their modding. Due to issues with some modding programs and Windows User Account Control (UAC), Step Modifications recommends using a location outside of <code>C:\Program Files\</code> or <code>C:\Program Files (x86)\</code>. For all our Modding Guides, Step recommends creating a folder, called ''Modding'', at the root of a drive: <code>Drive:\Modding\</code>
Create modding-related folders (aka, directory locations or 'paths'). Before doing so, consider the space requirements. {{Fc|important|A good rule of thumb for drive space requirements is ~100GB per game}}; however, this will vary from game to game. This space accounts for the game (e.g., Skyrim LE requires ~13GB, Fallout 4 requires ~30GB), installed mods, temporary files, modding tools, etc. Also remember that no PC drive should be filled to more than 90% of its capacity.


Step Modifications recommends the <code>Drive:\Modding\</code> location to help ensure paths to assets are short. Users should consider the space requirements for modding a game, which can be significant for a single game. For a heavily modded game users should expect to have at least 50GBs of free space on the drive chosen for each game planned to be modded. For example, a Step Administrator's system is currently using ~80GBs for Skyrim LE and Skyrim SE, combined. When using Instances in MO, mod installations are kept on the '''C:''' drive. Users who don't have enough space on their C: drive, can create the ''Modding'' folder anywhere of their choosing.
To avoid potential Windows Security / User Account Control (UAC) pemissions issues, {{Fc|salmon|avoid installing moddable games and modding resources under existing paths created by Windows or third-party programs}}. {{Fc|red|Install locations to avoid}} include but are not limited to...
* <code>{{Fc|red|C:\Program Files\}}</code>
* <code>{{Fc|red|C:\Program Files (x86)\}}</code>
* <code>{{Fc|red|C:\Users\}}</code>
* <code>{{Fc|red|C:\Windows\}}</code>


{{alert|type=notice|text=For more information about MO2 installation options, please see the [[Guide:Mod_Organizer#Setup|Mod Organizer Guide]].}}
Instead, create the following folders on any drive root (e.g., <code>C:\</code>, <code>D:\</code>, <code>E:\</code>, etc.) to keep paths shallow. Installing games and modding tools onto a large, fast drive is beneficial:
 
<pre>C:\Modding
=== Folder Structure ===
C:\Modding\Tools
Next users need to create new folders within the Modding folder to set up the structure for future use. At this time, Step recommends the following folder structure:
C:\Games</pre>
* <code>..Modding\</code>
In creating these directories, the 'Owner' is the Windows user who created them and who has full permissions under these locations by default, thus avoiding any potential Windows Security issues in the future.
** <code>..\Bethesda Tools\</code>
*** <code>..\xEdit\</code>


=== File Extensions ===
=== File Extensions ===
It's recommended to unhide file extensions so that they are visible. This makes working with files much easier when modding.
It's recommended to unhide file-type extensions to simplify asset identification.
{{Spoiler|shown=Click here to show instructions for unhiding file extensions|hidden=<br>
{{Spoiler|shown=Steps - Show Windows File Extensions|hidden=
# Click on the Windows button.
# Click on the Windows button.
# Type in the search, ''File Explorer Options''.
# Type in the search, ''File Explorer Options''.
Line 32: Line 36:
# Click the ''View'' tab on the window that opens.
# Click the ''View'' tab on the window that opens.
# In the ''Advanced settings'' pane, remove the checkbox next to '''Hide extensions for known file types'''.}}
# In the ''Advanced settings'' pane, remove the checkbox next to '''Hide extensions for known file types'''.}}
<br>


== Steam Installation ==
== Steam Installation ==
Steam is a digital distribution platform and program from Valve used for purchasing, downloading, installing, and playing digital copies of video games. User's can download the program [https://store.steampowered.com/about/ from their website]. When installing Steam...
As is mentioned throughout this guide, Step only supports Steam games at this time. Steam is a digital distribution platform by Valve Corp. used for purchasing, downloading, installing, and launching PC games.
* Users should not install it to a location controlled by UAC...
# Download the program [https://store.steampowered.com/about/ from their website]
** ...unless the game installation location is changed to a location outside UAC control.
# Install Steam under the 'Games' folder created previously (e.g., <code>C:\Games\Steam\</code>)
* When choosing an installation location for Steam, keep in mind the space requirements for the games that will be installed...
#* This location is outside of UAC control (by virtue of being owned by the user) and ensures path depth is shallow and simple.
** ...users may opt to install their games to another drive other than C due to space constraints on the C drive.
#* Steam installs its games in the <code>..\steamapps\common\</code> sub-folder.
 
'''Step recommends:''' If space permits, we recommend the root of the same drive used for the <code>..\Modding\</code> folder created above.  


Steam can be installed to any drive and any location, regardless of the paths used for this Guide. However, all Step guides reference these default paths, so any deviations must be taken into account. When installing Steam to an alternative path...
* Avoid installing to existing paths created by Windows or third-party installations (see [[Guide:SystemSetupGuide#Modding_Folders|Modding Folders]]).
* Keep in mind the space requirements for the games that will be installed.
{{Spoiler|shown=Steps - Steam Installation|hidden=
Steam can be installed one of two ways:
Steam can be installed one of two ways:
{{Spoiler|shown=Show Steam installation instructions|hidden=&nbsp;<br>
# {{fc|#ddd|Using a physical copy of the Steam-hosted game purchased from a retailer}}:
# {{fc|#ddd|Purchase the physical copy of the game from a retailer}}:
## Insert the game disk into your disk drive.
## Insert the game disk into your disk drive.
## If the installer doesn't run automatically, open the disk from Explorer and run '''Setup.exe'''.
## If the installer doesn't run automatically, open the disk from Explorer and run '''Setup.exe'''.
Line 54: Line 58:
## Navigate to your downloads location and launch '''SteamSetup.exe''' (see video link below).}}
## Navigate to your downloads location and launch '''SteamSetup.exe''' (see video link below).}}


=== Moving Steam and Installed Games ===
== Game Installation & Maintenance Via Steam ==
Some users may already have Steam installed <code>C:\Program Files\</code> or <code>C:\Program Files (x86)\</code>. This is okay, as long as the games are installed to a separate location outside UAC control. However, if the game and Steam are installed within these locations, users can utilize Steam to move the installation locations. [https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129 Follow their instructions on thier website].
The basics relating to the Step guides follow. Visit [https://help.steampowered.com/en/faqs/view/71AB-698D-57EB-178C '''Steam Support'''] for the more lengthy official documentation.
<br><br>


After installation the Modding folder structure should reflect the following:
=== Consider Moving Steam and Installed Games ===
* <code>..\Modding\</code>
Since [[Guide:System_Setup_Guide#Steam_Installation|Steam is installed under a user-created folder]] like <code>C:\Games\Steam</code> Windows Security is not an issue; however, if Steam was previously installed into its default location, or if space for installed games is running low, it's simple (and recommended) to [https://help.steampowered.com/en/faqs/view/4BD4-4528-6B2E-8327 move Steam games or Steam itself into a custom location].
** <code>..\Bethesda Tools\</code>
* <code>..\Steam\</code> (optional; Steam and games may be installed elsewhere)
<br>


== Game Installation ==
=== Installing a Steam Game ===
Games are installed using the Steam application, and this can be done on one of two ways:
Games are downloaded and installed under the Steam directory location <code>..\Steam\steamapps\common\</code> using the Steam application.
* Users who purchased a physical copy of the game from a retailer should already have the game installed from the Steam installation above.
{{Spoiler|shown=Steps - Game Download & Install|hidden=
* Use Steam to download and install:
{{Spoiler|shown=Show game installation instructions|hidden=&nbsp;<br>
# Open the Steam application.
# Open the Steam application.
# Users who need to purchase a game can use the search bar to search for and purchase it from the app.
# From the top menu, click {{Ui|Library}}.
# Users who have already purchased a copy of the game, click '''Library''' at the top.
# If the game is not listed in the left menu, click {{Ui|Store}} from the top menu, and use the search bar to find and purchase the game.
# Users will now see a list of their purchased games. Games in grey are not installed. Click on the game needing to be installed.
# Grayed out listings in the left menu of the Steam library are not installed. Click on the game listing to install it, choosing the default 'Apps' location.}}
# On the game's page (right pane) click the '''Install''' button.
# Check the shortcuts desired and ensure the path is correct (e.g. <code>C:\Modding\Steam\</code> ).
# Click {{ui|Next}}, accept any EULA/Agreements, and install the game.}}


=== Initial Launch ===
=== Initialize the Game ===
Once the game is installed, it needs to be loaded with the default launcher to register it with the system and create necessary files; like INIs. To do this:
Once the game is installed, it needs to be loaded with the default launcher to register it with Windows and create necessary files. For games with DLC, it's mandatory to purchase and install all DLC prior to following the corresponding guide. Furthermore, it's mandatory to be running the latest version of said game(s), because the Step guides are only compatible with the latest game versions + all available DLC:
# Click the '''Play''' button on the games page in Steam.
# Launch Steam, and click the {{Ui|Library}} from the top menu.
# Load the game to the game menu.
# Click on the game of choice in the left menu.
# Exit the game.
# Click {{Ui|Play}} button on the game page at right.
#* This will invoke one-time initialization scripts for required software.
#* For Bethesda games, video settings will be autodetected, game INIs will be created, and keys/values will be written to  the Windows registry.
# {{Fc|salmon|SkyrimSE ONLY}} (skip to #5 for other games) - This ensures all CC content are the latest versions available.
## Click {{Ui|Play}} within the launcher.
## Click {{Ui|Download}} to download the Creation Club data files.
## Click {{Ui|OK}} to reset the game files.
# Exit/quit the launcher/game.


This completes the initial game setup.
=== Restoring the Default (Vanilla) Game Folder ===
If the game has been previously installed and modded, there are likely third-party files under the Steam game directory location. Depending on the methods and tools used, some of these files could cause problems later. Additionally, Step guides always expect the most current Steam game release. Restoring the default Steam (vanilla) game installation is highly recommended and ensures there are no hangups later.


=== Game Backup{{fs|0.75em|<sup> (optional)</sup>}} ===
If an [[Guide:System_Setup_Guide#Game_Backup(optional)|archived backup]] of the vanilla game was not created, the default game content can be restored fresh from Steam. This is a two part process.
Though not necessary with the use of Mod Organizer, some users may wish to create a backup of their vanilla game before modding begins. If so, now would be the time to complete this task. For this, Step recommends using [https://www.7-zip.org/ 7-Zip] to archive the following directories:
==== Delete Game Files and User Data ====
{{Spoiler|shown=Steps - Part 1: Remove Installed Content|hidden=
# If mods from the Steam Workshop are installed, navigate to the Workshop and '''unsubscribe from ALL mods'''.
# Browse to the game directory:  <code>.\Steam\SteamApps\common\<gameFolder></code>
# Delete all files and subdirectories.
# Launch Steam, and click on {{Ui|Library}} from the top menu.
# In the left menu, right click on the game, and click {{Ui|Manage >}} {{Ui|Uninstall}}.
# Browse to: <code>%USERPROFILE%\My Documents\My Games\<gameName></code>, and delete all files and subdirectories.}}


* ''{{fc|notice|Replace 'GameFolder'  with the name of the folder being archived.}}''
==== Verify Integrity of Game Files ====
* <code>..\Steam\SteamApps\common\GameFolder</code>
{{Spoiler|shown=Steps - Part 2: Reacquire Game Files|hidden=
* <code>%USERPROFILE%\My Documents\My Games\GameFolder</code>
# Close any open mod managers.
* <code>%LOCALAPPDATA%\GameFolder</code> (e.g. <code>C:\Users\UserName\AppData\Local\GameFolder</code> )
# In the Steam app Library, right-click the game and select Properties.
# Under the '''''Installed Files''''' menu, click {{Ui|Verify integrity of game files...}}
#* This will reset all game data, and the game will need to be [[Guide:System_Setup_Guide#Initialize_the_Game|reinitialized]].}}


Any time a user wishes to return those game folders to a vanilla state, the archives may simply be extracted to the same or analogous paths as above.
=== Disabling Steam Automatic Updates{{Fc|yellow|<sup>(optional)</sup>}} ===
Step guides expect the latest version of supported games with all available official DLC, so disabling automatic updates is not advised; however, certain updates can break the respective guide on occasion until the guide is updated likewise. To stop Steam from automatically updating a game, right click on a game title in the Library, and select Properties > Updates > "Only update this game when I launch it".


=== Reverting to Vanilla without a backup ===
=== Game Backup{{Fc|yellow|<sup>(optional)</sup>}} ===
During the modding experience it is handy to know how to re-establish a clean game installation. If an archived backup was not created (see above), there is still a much simpler way to achieve the same effect, which is essentially just deleting the game's files. This will require Steam to redownload these file.
Some mod management applications manipulate the physical game files in the Steam game directory location: <code>..\Steam\steamapps\common\</code>. MO instead uses a virtual game directory location, preserving all of the vanilla game files. Even so, some engine-level runtime mods (e.g., post-processors, script extenders, etc.) require their EXE and DLL files to be installed in the physical game directory location. Some may wish to create a backup of the vanilla game before any changes under the game location take place. For this, Step recommends using [https://www.7-zip.org/ 7-Zip] to archive the following directories:
{{Spoiler|shown=Click here to show instructions|hidden=<br>
* ''{{fc|instruction|Replace 'GameFolder' with the name of the folder being archived.}}''
# Deactivate all mods using the mod manager.
* <code>..\Steam\steamapps\common\{{Fc|orange|<gameFolder>}}</code>
# In Steam, navigate to the Workshop and unsubscribe from '''every mod'''. (If mods from the Workshop are installed)
* <code>%USERPROFILE%\My Documents\My Games\{{Fc|orange|<gameFolder>}}</code>
# Now browse to the game's directory:  <code>..\Steam\SteamApps\common\GameFolder</code>
* <code>{{Fc|blue|%LOCALAPPDATA%}}\{{Fc|orange|<gameFolder>}}</code> (e.g. <code>{{Fc|blue|C:\Users\<UserName>\AppData\Local}}\{{Fc|orange|<gameFolder>}}</code> )
# Delete all files and subdirectories.
# Navigate to: <code>%USERPROFILE%\My Documents\My Games\GameName</code> and delete all files and subdirectories (make backups if desired before deleting).
# In the Steam app, right-click the game and select Properties.
# Under the ''Local Files'' tab, click '''[Verify integrity of game cache...]'''
#* This will download any files that are corrupted, missing, or didn't pass a CRC check. It may take some time to complete, depending on Internet speeds.
# Launch the game from Steam to redo the system registration and recreate new game files.
<br>The game installation should now be refreshed to a vanilla state.}}
<br>


== Tools Installation and Setup ==
== Tools Installation and Setup ==
Step recommends the tools for modding be installed and setup as “standalone” applications, when possible. This means a tool is installed once and used for all games. Most of the modding tools used already have this feature built in and some are meant to be used as such. Following this recommendation will also reduce redundant tool installations; thus, saving hard drive space, and it's more organized. The instructions throughout our Modding Guides will assume the tools are installed as “standalone” applications. However, users are free to set up their tools as they see fit.
Step recommends the tools for modding be installed and setup as “standalone” applications whenever possible. This means a tool is installed once and used for all games.
 
=== Miscellaneous ===
There are some programs that are commonly used during modding that aren't necessarily "modding tools". These are general applications used for more than just modding and should NOT be installed under the <code>..\Modding\Tools\</code> location:
; [https://www.7-zip.org/ 7-zip]
:: This is a popular file archiver. All mods are archived before uploading and may need to be extracted. Most mods have the custom format from 7-zip (.7z).  
; [https://notepad-plus-plus.org/ Notepad++]
:: This is a popular text editor that supports many coding languages and has syntax highlighting, plugins (including Papyrus), and many more features useful for modding.
 
 
{{Alert|text=Install all of the following modding tools to the <code>..\Modding\Tools\</code> location created previously.}}
 
=== Mod Organizer{{Fs|0.75em|<sup>([https://stepmodifications.org/forum/topic/417-- Forum])</sup>}} ===
Mod Organizer 2 (MO) is the required mod manager for all Step Guides, since mod installation instructions are written specifically for MO. Other mod managers can be used, but they are NOT supported. Vortex users can [https://stepmodifications.org/forum/topic/19414-pandora-behavior-engine/page/2/#comment-277826 easily switch to MO] without losing downloaded or installed mods by moving some files around using Windows Explorer. Then each download/mod's metadata can be synced,
# Log in to [https://www.nexusmods.com/skyrimspecialedition/mods/6194 Nexus] and [https://www.nexusmods.com/skyrimspecialedition/mods/6194 Download] the MO Main File.
# Install MO into <code>..\Modding\Tools\Mod Organizer\</code>
 
 
{{alert|type=warn|size=mid|text={{Fc|highlight|'''No Man Sky:'''}} The following modding tools don't apply, so skip ahead to [[Guide:System_Setup_Guide#MO First-Launch Setup|MO First-Launch Setup]].}}


=== Mod Organizer 2 ===
=== BethINI{{Fs|0.75em|<sup>([https://stepmodifications.org/forum/topic/13322-- Forum])}} ===
Mod Organizer 2 is the successor to Mod Organizer, and is now the official mod manager for all Step's Game Guides. It supports both 32-bit and 64-bit versions of Bethesda games, plus has basic support for a few games from other publishers. The major changes it brings are ...
# Download BethINI:
# '''A return to normal plugin/archive relationship'''
#* Check the Release Date at the top of the [[Main_Page|Step guide of interest]] (Step guides are also linked in the top nav under '''Game Guides''').
#: Users will no longer be able to load archives without loading their corresponding plugin, as MO allowed. On MO2, the plugins must be active for the archives to load, which is the intended behavior the games expect.
#* For guides released prior to 2024: [https://www.nexusmods.com/skyrimspecialedition/mods/4875 Download the previous version of BethINI].
# '''New installation options'''
#* For guides released in 2024 onward: [https://www.nexusmods.com/site/mods/631 Download BethINI Pie].
#* Users will have the choice of installing MO2 as "standalone" or "portable". Unless ''Merge Plugins'' is going to be utilized, it’s purely an individual preference which option to choose. Merged Plugins will currently only work when MO2 is installed and used as a “portable” application.
# Double-click the archive to open it in 7z, and double-click into the top folder to expose all of the BethINI files/folders to be installed.
#* Step recommends installing MO2 as a “standalone” application; meaning a single installation of MO2 is used for all supported games. Not only is this option cleaner and better organized, but it also allows us to design all of our Game Guides around using MO2's ''instances''. Users should decide how they wish to install and use MO2 before continuing; keeping in mind the space requirements mentioned previously.
# Create the <code>..\Modding\Tools\BethINI</code> folder, and drag all files/folders into this folder.
#* Users can learn more about MO2 on our [[Guide:Mod_Organizer|Mod Organizer Guide]].
#* When upgrading BethINI, merge the updated archive content into existing files/folders with overwrite.


=== Tool List ===
=== LOOT{{Fs|0.75em|<sup>([https://stepmodifications.org/forum/topic/4995-- Forum])}} ===
The links below may lead to several different gamespaces on Nexus Mods or other websites. This is expected. Tools downloaded from various gamespaces or various sources will still work for all [[Property:Game|supported games]].
# [https://loot.github.io/ Download] the 7z archive of the latest 64-bit version of LOOT (e.g., <code>loot_#.#.#-win64.7z</code>).
# Double-click the archive to open it in 7z, and double-click into the top folder to expose all of the LOOT files/folders to be installed.
# Create the <code>..\Modding\Tools\LOOT</code> folder, and drag all files/folders into this folder.
#* When upgrading LOOT, remove all existing files/folders, and replace them with those from the latest archive.


Users should install the tools to the location created above (i.e., <code>..\Modding\Bethesda Tools\</code>). Install the following tools to that location:
=== xEdit{{Fs|0.75em|<sup>([https://stepmodifications.org/forum/topic/10094-- Forum])}} ===
{{ModTable|ModTableRow=
''''xEdit'''' is the generic name that applies to all applicable game variants (e.g., SSEEdit, TES5Edit, FO4Edit, etc.). For example, SSEEdit is the ''same application'' as FO4Edit, and the only difference is the name of the EXE files in the downloads. The application's game-specific behavior is triggered by the file name but can be overridden by command-line argument. In keeping with all modding tools being installed as standalone applications, Step will use the command-line argument via MO to invoke the applicable game mode rather than installing each variant (more on that later in the Guide).
{{#ask:[[Game::SkyrimLE]][[Version::3.0.0]][[ModGroup::01-Tools]]
# [https://www.nexusmods.com/skyrimspecialedition/mods/164 Download] SSEEdit (i.e., xEdit) from Nexus. {{Fc|salmon|'''SSEEdit' is 'xEdit', and applies to all Bethesda games!''}}
|?ModName
# Double-click the archive to open it in 7z, and double-click into the top folder to expose all of the xEdit files/folders to be installed.
|?Version
# Create the <code>..\Modding\Tools\xEdit</code> folder, and drag all files/folders into this folder.
|mainlabel=-
#* When upgrading xEdit, remove all existing files/folders, and replace them with those from the latest archive.
|named args=yes
|link=none
|format=plainlist
|template=ModTable/Row
|sort=OrderID
}}
}}
<br>


=== xLODGen{{Fs|0.75em|<sup>([https://stepmodifications.org/forum/topic/13451-xlodgen-terrain-lod-beta-85-for-fnv-fo3-fo4-fo4vr-tes5-sse-tes5vr-enderal-enderalse Forum])}} ===
# [https://stepmodifications.org/forum/topic/13451-xlodgen-terrain-lod-beta-85-for-fnv-fo3-fo4-fo4vr-tes5-sse-tes5vr-enderal-enderalse/ Read the OP carefully] before downloading and using xLODGen.
# Double-click the archive to open it in 7z, and drag the ''xLODGen'' folder directly into <code>..\Modding\Tools\</code>.
# Create a folder inside the xLODGen folder for the application output: <code>..\Modding\Tools\xLODGen\xLODGen_Output</code>
#* When upgrading xLODGen, remove all existing files/folders ''except'' <code>xLODGen_Output</code>, and replace them with those from the latest archive.
----
The "Modding" folder structure should now reflect:
The "Modding" folder structure should now reflect:
* <code>..\Modding</code>
<pre>
** <code>..\Bethesda Tools</code>
..\Modding\Tools
*** <code>..\BethINI Standalone</code>
..\Modding\Tools\BethINI
*** <code>..\DynDOLOD</code>
..\Modding\Tools\LOOT
*** <code>..\LOOT</code>
..\Modding\Tools\Mod Organizer
*** <code>..\Mod Organizer 2</code>
..\Modding\Tools\xEdit
*** <code>..\xEdit</code>
..\Modding\Tools\xLODGen</pre>
*** <code>..\xLODGen</code>
 
* <code>..\Steam</code> (optional; may be installed elsewhere)
=== MO First-Launch Setup ===
<br>
{{Alert|type=warn|text=For many instructions to make sense, this guide expects mods to be downloaded from Nexus using the "Mod Manager Download" button when it's available. This requires a Nexus user account to be associated with MO to leverage the API. Step doesn't support issues related to either 1) manual mod metadata maintenance or 2) obtaining mods from Nexus anonymously. Both add layers of complexity and potential issues that are out of scope.}}
 
As mentioned previously, Step recommends installing all applications as standalone programs. For MO, this behavior is configured at first launch of the program and creating a "Global Instance". For more detailed information about the MO configuration at first launch, see the [https://stepmodifications.org/wiki/Guide:Mod_Organizer#First-Launch_Setup Mod Organizer Guide].
 
First, launch MO by running its executable (e.g. <code>..\Modding\Tools\Mod Organizer\ModOrganizer.exe</code>). If this is the first time MO is started after installation, the "Creating a new instance" wizard will be presented. If this is NOT the first time launching MO, click on the {{Icon|moinstance}} icon, and then click {{Ui|+ Create new instance}} in the upper left of the instances windows to start the wizard.
{{CollapsibleTable
| row = 1
| type = MOinstance
| title = Create a global instance
| text = Click {{Ui|Next}}, and select "Create a global instance", and click {{ui|Next}} again.
| images = MOSetup02.PNG}}
{{CollapsibleTable
| row = 2
| type = MOinstance
| title = Select the game
| text = MO will detect games that are installed. Select any one of the games listed and click {{ui|Next}}. {{Fc|salmon|''If the game wasn't auto-detected, manually browse to the game directory.''}}
* Select the '''''Steam''''' game edition if prompted. {{Fc|salmon|''Step guides only support Steam games. Other editions can be used but aren't supported by Step guide curators.''}}
| images = MOSetup03.PNG}}
{{CollapsibleTable
| row = 3
| type = MOinstance
| title = Name the instance
| text = Type a name, or use the default, and click {{ui|Next}}.
* Step recommends using the guide name and version number as the instance name (e.g. <code>Step SkyrimSE v#.#</code>), which makes it possible to completely partition game-specific builds. MO profiles do not allow this degree of separation. See [[Guide:Mod_Organizer/Instances_vs_Profiles|Instances vs Profiles]] for more information.
* If prompted to "Configure profile settings",  tick all boxes before clicking {{ui|Next}}.
| images = MOSetup05.PNG}}
{{CollapsibleTable
| row = 4
| type = MOinstance
| title = Set the instance location
| text = Use the default path (recommended), or choose a custom path, and click {{ui|Next}}.
| images = MOSetup06.PNG}}
{{CollapsibleTable
| row = 5
| type = MOinstance
| title = Connect to Nexus (only appears on first launch)
| text =  Click the {{ui|Connect to Nexus}} button. {{Fc|salmon|''This is necessary to leverage the Nexus API for mod data integrations between Nexus and MO!''}}
* If this fails, wait a moment and try again.
| images = MOSetup08.PNG}}
{{CollapsibleTable
| row = 6
| type = MOinstance
| title = Authorize Nexus
| text = If successful, a browser window will open Nexus Mods. Log in, and click the {{ui|Authorise}} button to allow the connection.
* The browser page should present a 'success' message. Close the window, and click {{ui|Next}}
| images = MOSetup09.PNG}}
{{CollapsibleTable
| row = final
| type = MOinstance
| title = Create the instance
| text = Click {{ui|Finish}} after the confirmation message appears.
* A tutorial prompt may appear, which is recommended for those new to MO.
* Another prompt will appear if MO is not set up to handle .NXM links. Select {{ui|Yes}}.
| images = MOSetup12.PNG}}<br>
MO is now ready to use. {{Fc|salmon|''By default, the MO profile will be created under'' <code>%LOCALAPPDATA%\ModOrganizer\{{Fc|orange|<instanceName>}}\profiles\{{Fc|orange|<profileName>}}</code>.}}<br>
 
{{Alert|type=mo|text='''Note on MO version tracking'''
To maximize efficiency of Nexus mod version tracking, Step now recommends that files not under "Main Files" be installed as separate mods to allow independent version tracking apart from the Main Files and global mod version. This will flag outdated versions of mods that have been updated. Because some mod authors don't understand or how this works (or just don't care), certain mods will perpetually be flagged as being outdated. To fix this, modify the '''''meta.ini''''' file MO creates in every mod such that the ''version'' and ''newestVersion'' values match the actual version of interest. When the mod is updated, this will trigger the flag again.}}
 
== Update Drivers ==
 
Most drivers are updated fairly frequently, especially if hardware is relatively new. Driver updates often fix bugs, expand functionality, increase compatibility, and provide performance improvements. As such, it is important to keep drivers up to date, particularly chipset drivers.


== Configuration ==
Pre-built PCs often bundle driver-update applications that can be used to download and install official driver updates specific to the PC. Drivers for custom-built PCs will be on the component manufacturer's websites. BIOS and firmware updates are often available as well but can be trickier and more risky to 'flash'.
=== Video Card Setup ===
* [https://www.intel.com/content/www/us/en/download/18002/intel-driver-support-assistant.html '''Intel Driver Updates''']
Often under-appreciated, display and driver settings have a huge potential impact on the graphic quality of games and anything else displayed on the monitor, so it is important to get these settings done correctly. Unfortunately, Step can only provide recommendations, which may not be optimal for all systems, due to the wild variation of GFX cards and drivers...not to mention the added variation of PC components beyond just the display adapter (e.g., drive type, CPU, monitor, RAM ... can all impact GFX rendering to more/less degree).
*: Intel also provides a means to [https://www.intel.com/content/www/us/en/support/articles/000032252/software/software-applications.html update unsupported drivers].
* [https://www.amd.com/en/support '''AMD Driver Updates''']


==== Update Display Drivers ====
Display drivers can often be upgraded without issue, particularly if done so using the video card's software; however, a bad installation or corruption is possible. In such situations, it is necessary to perform a "clean upgrade" as described below:
If there is any reason to believe the latest drivers installed aren't installed correctly, then complete all of the following instructions. Else, users only need to complete steps 1 and 6; skip 2 through 5.
{{Spoiler|shown=Steps - "Clean Upgrade" Display Drivers|hidden=
# Download the latest stable [https://www.amd.com/en/support AMD drivers] / [https://www.geforce.com/drivers Nvidia drivers].
# Download the latest stable [https://www.amd.com/en/support AMD drivers] / [https://www.geforce.com/drivers Nvidia drivers].
# Download [https://www.wagnardsoft.com/ DDU] and install it ([https://www.wagnardsoft.com/forums/viewforum.php?f=5 DDU forums]).
# Download [https://www.wagnardsoft.com/ DDU] and install it ([https://www.wagnardsoft.com/forums/viewforum.php?f=5 DDU forums]).
# Restart the system and boot into safe mode by repeatedly pressing F8 once the boot check initializes and before the OS begins loading (no need to uninstall the current drivers, but it will not hurt at all).
# Restart Windows, and boot into [https://support.microsoft.com/en-us/windows/start-your-pc-in-safe-mode-in-windows-10-92c27cff-db89-8644-1ce4-b3e5e56fe234 safe mode].
#* If using UEFI, go to to your power options and while holding down the Shift key, press restart. This will open the advanced menu where you can select to boot into safe mode.
# Launch DDU, and select the appropriate driver from the dropdown.
# Launch DDU, and select the appropriate driver from the drop-down combobox.
# Note the recommendations in DDU, and initialize the cleanup.
# Note the recommendations in DDU and initialize the cleanup.
# Reboot normally, and install the latest drivers downloaded from step 1.
# Reboot normally and install the latest drivers downloaded from step 1.
# Reboot normally again.}}
<br>


== Overlays ==
== Display Configuration ==
Certain programs, especially ENBSeries, don't work properly when other program overlays are active. Therefore, users should consider disabling all overlays other programs are providing (MSI Afterburner, RivaTuner, GeForce Experience, etc.). Below are instructions for disabling the most common overlays. Disable all that are applicable to the system.
Keep in mind that hardware and software vary wildly by end user, and there are many configuration possibilities that work for any given subset, but results will still vary.


=== Discord ===
'''Important Considerations:'''
To disable the overlay in Discord:
# It's recommended that driver software enhancements (e.g., anitialiasing, image sharpening, multisampling, etc.) be disabled or "off, unless application specifies". Otherwise, the relevant driver software options will be addressed later in the guide.
{{Spoiler|shown=Click here to show instructions|hidden=<br>
# TES games don't natively support HDR, so disabling monitor HDR and Windows HDR is recommended.
# Run Discord and open the User Settings (gear icon next to username).
# The monitor's on-board configuration settings can impact the game. A warm or color-neutral standard preset is recommended.
# In the left navigation under ''Gaming Settings'', click '''Overlay'''.
# Toggle off '''Enable in-game overlay'''.
#* {{fc|notice|Some users may wish to have Discord overlay active in some games but not others. These users can leave this setting toggled on and see the next steps.}}
# Still under ''App Settings'', now click '''Game Activity'''.
# Users will see a list of installed games with each listing having a monitor icon. Ensure this icon is toggled off (red) for each game the overlay should be disabled for.
#* {{fc|warning|Skyrim LE users should turn off the overlay. It's label "at your own risk" by Discord.}}
# Close the window.}}
{{Alert small‏‎|type=notice|text=Users can find more information about Discord's overlay at [https://support.discordapp.com/hc/en-us/articles/217659737-Games-Overlay-101 Discord's official documentation].}}
 
=== GeForce Experience ===
To disable the overlay in GeForce Experience:
{{Spoiler|shown=Click here to show instructions|hidden=<br>
# Open the GeForce Experience application.
# Click the Settings icon (gear) at the top.
# Mid-way down the Setting page toggle '''IN-GAME OVERLAY''' off.
# Close the window.}}


=== Steam ===
=== Monitor Calibration ===
To disable the Steam overlay for Skyrim Special Edition:
Color calibration is critical to photographers and graphic artists who work across media types, but it's also equally important for gaming. Nevertheless, all monitors vary in terms of color range/accuracy and brightness/contrast quality.
{{Spoiler|shown=Click here to show instructions|hidden=<br>
# Open Steam
# Click ''LIBRARY'' at the top
# In your game list, right-click on ''The Elder Scrolls V: Skyrim Special Edition''
# Select '''Properties'''.
# Uncheck the “'''Enable the Steam Overlay while in-game'''” box
# Close the window.
{{AlertSmall‏‎|type=notice|text=This process is the same for all games. Simply replicate the instructions for the game in question.}}


Alternatively users who would like to disable the Steam overlay for all games:
There are three places to configure color saturation, temperature, brightness, contrast, gamma, etc.:
# Load Steam.
# The monitor's on-board configuration
# On the toolbar click '''Steam'''.
# Windows ''Display Settings'' and ''Color Management''  
# On the dropdown menu click '''Settings'''.
# The graphics software configuration utility
# On the new window, uncheck the '''Enabled the Steam overlay while in-game''' box then click '''OK'''.}}


=== Xbox Game Bar ===
The value of one setting can affect the appearance of other settings, and depending on the quality of the monitor, #1 above could be very good or just 'okay'. The #2 and #3 options should be standard though, since they are made to work across various monitors. The fact of the matter is, each monitor's calibration process is going to be slightly different. So much so that Step can not reliably provide one set of instructions for everyone. As such, we recommend following [https://www.rtings.com/monitor/learn/how-to-calibrate-your-monitor-settings RTINGS's guide for monitor calibration]. It's well written by professionals and easy to understand.
The Xbox Game Bar is an app on Windows 10 that is part of the Xbox services. It's an overlay to display various features and widgets, which allow users to chat, record gameplay, control music, and more. Sounds nice but this takes up valuable system resources, has been reported to cause issues with some games, and there are other programs available that do the same thing, better. It's recommended to remove the Xbox services from the computer altogether. To do this:
{{Spoiler|shown=Click here to show instructions|hidden=<br>
# On the task bar, search ''PowerShell''.
# Right-click on ''Windows PowerShell'' from the search and select, '''Run as administrator'''.
# Type in, <code><nowiki>Get-AppxPackage *xbox* | Remove-AppxPackage</nowiki></code> and hit '''Enter'''.
#* The process will run and return an error. This is fine, the uninstall still works.
# Users should restart their PC.}}
{{AlertSmall‏‎|type=notice|text=Users who wish to turn of services selectively should see [https://www.windowscentral.com/how-disable-and-remove-game-bar-windows-10-creators-update this article].}}
<br>


== Display Calibration ==
Additionally, RTINGS has a large [https://www.rtings.com/monitor/index list of monitors] they have professionally reviewed and calibrated. Many of these listings have ICC profiles available for downloaded and use, which provides their professional calibration for free. If using one of these ICC profiles, be sure the model matches the model of the monitor in use! Be aware there can be small differences even between monitors of the same models. Therefore, if an ICC profile is available it may not have the exact same results as RTINGS's review, but should be relatively close.
Color calibration is critical to photographers and graphic artists who work across media types, but it's also equally important for gamers due to there being a lot of screenshot sharing and qualitative discussion about in-game visuals. However, with that said, all monitors will be slightly different in their accuracy of displaying colors.


'''The gist:''' Calibrate the monitor's display settings based on the video driver configuration utility with all other configuration baselines set to something akin to "mid level".
Additional calibration images can be found here: [http://www.lagom.nl/lcd-test/ http://www.lagom.nl/lcd-test/]


There are three places to configure color saturation, temperature, brightness, contrast, gamma, etc:
== Disabling Overlays ==
# The monitor's built-in configuration menu
# Windows color management
# The driver configuration utility


The value of one setting can affect the appearance of other settings, and depending on the quality of the monitor, #1 above could be very good or just 'OK'. The #2 and #3 objects should be standard though, since they are made to work across various monitors.
Certain programs (e.g., ENBSeries) don't work properly when other program overlays are active. Consider disabling all conflicting or unnecessary overlays commonly found on modern Windows PCs.
* Ensure that #1 above is set to "the middle ground" with respect to all settings. Having extreme settings in the monitor configuration could potentially constrain the other configurations. For some, setting all #1 values to mid levels will be best, but for others the 'auto-config' will be best (auto-config may not set all #1 values to mid settings). Depending on the monitor, there may be other auto-config options based on various presets. Whatever seems most "middle of the road" is probably best for option #1 above.
{{CollapsibleTable
* Optionally, also run option #2 (Control Panel > Display > Calibrate Color) and set to 'vanilla' mid-levels with respect to all attributes. If this was never run previously, then it should already be at mid-levels.
| row = 1
* Finally, calibrate using option #3 (see below) using [https://www.photofriday.com/info/calibrate this reference image] and in a room with no direct lighting that could affect what the monitor displays (not-too-bright, diffuse-lighted room). The main calibration should be done using option #3 once a baseline 'canvas' has been established for options #1 and #2.
| type = Overlays
** '''AMD-CCC:''' |Desktop Management| > |Desktop Color| (click "Reactivate AMD color controls").
| caption = Disable Overlays
** '''Nvidia Control Panel:''' Access from the Windows Control Panel. |Display| > |Adjust desktop color settings|
| heading = 4
<br>
| title = Disable the Discord Overlay
| text = # Run Discord and open Settings (gear icon next to username).
# In the left navigation under '''''Activity Settings''''', tick {{Ui|Game Overlay}}.
# ''Un''tick {{Ui|Enable in-game overlay}}.
#* To enable in some games but not others, leave this setting ticked, and ...
#*# Still under '''''Activity Settings''''', click {{Ui|Activity Status}}.
#*#* Ensure the monitor icon is toggled off (red) for each game for which the overlay should be disabled.
# Close the window.
#: Also see [https://support.discordapp.com/hc/en-us/articles/217659737-Games-Overlay-101 Discord's official documentation].}}
{{CollapsibleTable
| row = 2
| type = Overlays
| title = Disable the GeForce Experience Overlay
| text = # Open the GeForce Experience application.
# Click the Settings icon (gear) at the top.
# Midway down the page, ''Un''toggle '''IN-GAME OVERLAY'''.
# Close the window.}}
{{CollapsibleTable
| row = final
| type = Overlays
| title = Disable the Steam Overlay
| text = # Open Steam, and click on the ''LIBRARY'' tab at top.
# In the game list, right-click on '''''The Elder Scrolls V: Skyrim Special Edition'''''
# Select '''''Properties'''''.
# ''Un''tick {{Ui|Enable the Steam Overlay while in-game}}
# Close the window.
To disable the Steam overlay for ALL games:
# Open Steam, and click on  '''Steam''' in the toolbar.
# On the dropdown menu click '''Settings'''.
# In the pop-up, ''Un''tick {{Ui|Enabled the Steam overlay while in-game}}, and click {{Ui|OK}}.}}

Latest revision as of 02:45, September 11, 2024

Delta c.png

System Setup Guide (SSG)

A Mandatory Prerequisite for Following Step Game Guides

by: The Step Team  | Forum Topic

This guide describes the expected configuration of the Windows 10/11 PC environment in order to follow mod-build guides on this wiki. This standard configuration prevents some common modding issues and facilitates support and resolution of many others.

After completing the SSG, return to the Game Guide using the top navigation bar.

Modding Folders

Create modding-related folders (aka, directory locations or 'paths'). Before doing so, consider the space requirements. A good rule of thumb for drive space requirements is ~100GB per game; however, this will vary from game to game. This space accounts for the game (e.g., Skyrim LE requires ~13GB, Fallout 4 requires ~30GB), installed mods, temporary files, modding tools, etc. Also remember that no PC drive should be filled to more than 90% of its capacity.

To avoid potential Windows Security / User Account Control (UAC) pemissions issues, avoid installing moddable games and modding resources under existing paths created by Windows or third-party programs. Install locations to avoid include but are not limited to...

  • C:\Program Files\
  • C:\Program Files (x86)\
  • C:\Users\
  • C:\Windows\

Instead, create the following folders on any drive root (e.g., C:\, D:\, E:\, etc.) to keep paths shallow. Installing games and modding tools onto a large, fast drive is beneficial:

C:\Modding
C:\Modding\Tools
C:\Games

In creating these directories, the 'Owner' is the Windows user who created them and who has full permissions under these locations by default, thus avoiding any potential Windows Security issues in the future.

File Extensions

It's recommended to unhide file-type extensions to simplify asset identification.

➕ [Click to show]➖ [Click to hide] Steps - Show Windows File Extensions
  1. Click on the Windows button.
  2. Type in the search, File Explorer Options.
  3. Click on the File Explorer Options listing.
  4. Click the View tab on the window that opens.
  5. In the Advanced settings pane, remove the checkbox next to Hide extensions for known file types.

Steam Installation

As is mentioned throughout this guide, Step only supports Steam games at this time. Steam is a digital distribution platform by Valve Corp. used for purchasing, downloading, installing, and launching PC games.

  1. Download the program from their website
  2. Install Steam under the 'Games' folder created previously (e.g., C:\Games\Steam\)
    • This location is outside of UAC control (by virtue of being owned by the user) and ensures path depth is shallow and simple.
    • Steam installs its games in the ..\steamapps\common\ sub-folder.

Steam can be installed to any drive and any location, regardless of the paths used for this Guide. However, all Step guides reference these default paths, so any deviations must be taken into account. When installing Steam to an alternative path...

  • Avoid installing to existing paths created by Windows or third-party installations (see Modding Folders).
  • Keep in mind the space requirements for the games that will be installed.
➕ [Click to show]➖ [Click to hide] Steps - Steam Installation

Steam can be installed one of two ways:

  1. Using a physical copy of the Steam-hosted game purchased from a retailer:
    1. Insert the game disk into your disk drive.
    2. If the installer doesn't run automatically, open the disk from Explorer and run Setup.exe.
    3. Follow the on-screen instructions to install Steam (see video link below)
  2. Download Steam from their website and install it:
    1. Navigate to the Steam website
    2. Download the Steam installer
    3. Navigate to your downloads location and launch SteamSetup.exe (see video link below).

Game Installation & Maintenance Via Steam

The basics relating to the Step guides follow. Visit Steam Support for the more lengthy official documentation.

Consider Moving Steam and Installed Games

Since Steam is installed under a user-created folder like C:\Games\Steam Windows Security is not an issue; however, if Steam was previously installed into its default location, or if space for installed games is running low, it's simple (and recommended) to move Steam games or Steam itself into a custom location.

Installing a Steam Game

Games are downloaded and installed under the Steam directory location ..\Steam\steamapps\common\ using the Steam application.

➕ [Click to show]➖ [Click to hide] Steps - Game Download & Install
  1. Open the Steam application.
  2. From the top menu, click [Library].
  3. If the game is not listed in the left menu, click [Store] from the top menu, and use the search bar to find and purchase the game.
  4. Grayed out listings in the left menu of the Steam library are not installed. Click on the game listing to install it, choosing the default 'Apps' location.

Initialize the Game

Once the game is installed, it needs to be loaded with the default launcher to register it with Windows and create necessary files. For games with DLC, it's mandatory to purchase and install all DLC prior to following the corresponding guide. Furthermore, it's mandatory to be running the latest version of said game(s), because the Step guides are only compatible with the latest game versions + all available DLC:

  1. Launch Steam, and click the [Library] from the top menu.
  2. Click on the game of choice in the left menu.
  3. Click [Play] button on the game page at right.
    • This will invoke one-time initialization scripts for required software.
    • For Bethesda games, video settings will be autodetected, game INIs will be created, and keys/values will be written to the Windows registry.
  4. SkyrimSE ONLY (skip to #5 for other games) - This ensures all CC content are the latest versions available.
    1. Click [Play] within the launcher.
    2. Click [Download] to download the Creation Club data files.
    3. Click [OK] to reset the game files.
  5. Exit/quit the launcher/game.

Restoring the Default (Vanilla) Game Folder

If the game has been previously installed and modded, there are likely third-party files under the Steam game directory location. Depending on the methods and tools used, some of these files could cause problems later. Additionally, Step guides always expect the most current Steam game release. Restoring the default Steam (vanilla) game installation is highly recommended and ensures there are no hangups later.

If an archived backup of the vanilla game was not created, the default game content can be restored fresh from Steam. This is a two part process.

Delete Game Files and User Data

➕ [Click to show]➖ [Click to hide] Steps - Part 1: Remove Installed Content
  1. If mods from the Steam Workshop are installed, navigate to the Workshop and unsubscribe from ALL mods.
  2. Browse to the game directory: .\Steam\SteamApps\common\<gameFolder>
  3. Delete all files and subdirectories.
  4. Launch Steam, and click on [Library] from the top menu.
  5. In the left menu, right click on the game, and click [Manage >] [Uninstall].
  6. Browse to: %USERPROFILE%\My Documents\My Games\<gameName>, and delete all files and subdirectories.

Verify Integrity of Game Files

➕ [Click to show]➖ [Click to hide] Steps - Part 2: Reacquire Game Files
  1. Close any open mod managers.
  2. In the Steam app Library, right-click the game and select Properties.
  3. Under the Installed Files menu, click [Verify integrity of game files...]
    • This will reset all game data, and the game will need to be reinitialized.

Disabling Steam Automatic Updates(optional)

Step guides expect the latest version of supported games with all available official DLC, so disabling automatic updates is not advised; however, certain updates can break the respective guide on occasion until the guide is updated likewise. To stop Steam from automatically updating a game, right click on a game title in the Library, and select Properties > Updates > "Only update this game when I launch it".

Game Backup(optional)

Some mod management applications manipulate the physical game files in the Steam game directory location: ..\Steam\steamapps\common\. MO instead uses a virtual game directory location, preserving all of the vanilla game files. Even so, some engine-level runtime mods (e.g., post-processors, script extenders, etc.) require their EXE and DLL files to be installed in the physical game directory location. Some may wish to create a backup of the vanilla game before any changes under the game location take place. For this, Step recommends using 7-Zip to archive the following directories:

  • Replace 'GameFolder' with the name of the folder being archived.
  • ..\Steam\steamapps\common\<gameFolder>
  • %USERPROFILE%\My Documents\My Games\<gameFolder>
  • %LOCALAPPDATA%\<gameFolder> (e.g. C:\Users\<UserName>\AppData\Local\<gameFolder> )

Tools Installation and Setup

Step recommends the tools for modding be installed and setup as “standalone” applications whenever possible. This means a tool is installed once and used for all games.

Miscellaneous

There are some programs that are commonly used during modding that aren't necessarily "modding tools". These are general applications used for more than just modding and should NOT be installed under the ..\Modding\Tools\ location:

7-zip
This is a popular file archiver. All mods are archived before uploading and may need to be extracted. Most mods have the custom format from 7-zip (.7z).
Notepad++
This is a popular text editor that supports many coding languages and has syntax highlighting, plugins (including Papyrus), and many more features useful for modding.


Info-Logo.png

NOTE

Install all of the following modding tools to the ..\Modding\Tools\ location created previously.

Mod Organizer(Forum)

Mod Organizer 2 (MO) is the required mod manager for all Step Guides, since mod installation instructions are written specifically for MO. Other mod managers can be used, but they are NOT supported. Vortex users can easily switch to MO without losing downloaded or installed mods by moving some files around using Windows Explorer. Then each download/mod's metadata can be synced,

  1. Log in to Nexus and Download the MO Main File.
  2. Install MO into ..\Modding\Tools\Mod Organizer\


Warning-Logo.png

WARNING

No Man Sky: The following modding tools don't apply, so skip ahead to MO First-Launch Setup.

BethINI(Forum)

  1. Download BethINI:
  2. Double-click the archive to open it in 7z, and double-click into the top folder to expose all of the BethINI files/folders to be installed.
  3. Create the ..\Modding\Tools\BethINI folder, and drag all files/folders into this folder.
    • When upgrading BethINI, merge the updated archive content into existing files/folders with overwrite.

LOOT(Forum)

  1. Download the 7z archive of the latest 64-bit version of LOOT (e.g., loot_#.#.#-win64.7z).
  2. Double-click the archive to open it in 7z, and double-click into the top folder to expose all of the LOOT files/folders to be installed.
  3. Create the ..\Modding\Tools\LOOT folder, and drag all files/folders into this folder.
    • When upgrading LOOT, remove all existing files/folders, and replace them with those from the latest archive.

xEdit(Forum)

'xEdit' is the generic name that applies to all applicable game variants (e.g., SSEEdit, TES5Edit, FO4Edit, etc.). For example, SSEEdit is the same application as FO4Edit, and the only difference is the name of the EXE files in the downloads. The application's game-specific behavior is triggered by the file name but can be overridden by command-line argument. In keeping with all modding tools being installed as standalone applications, Step will use the command-line argument via MO to invoke the applicable game mode rather than installing each variant (more on that later in the Guide).

  1. Download SSEEdit (i.e., xEdit) from Nexus. 'SSEEdit' is 'xEdit', and applies to all Bethesda games!
  2. Double-click the archive to open it in 7z, and double-click into the top folder to expose all of the xEdit files/folders to be installed.
  3. Create the ..\Modding\Tools\xEdit folder, and drag all files/folders into this folder.
    • When upgrading xEdit, remove all existing files/folders, and replace them with those from the latest archive.

xLODGen(Forum)

  1. Read the OP carefully before downloading and using xLODGen.
  2. Double-click the archive to open it in 7z, and drag the xLODGen folder directly into ..\Modding\Tools\.
  3. Create a folder inside the xLODGen folder for the application output: ..\Modding\Tools\xLODGen\xLODGen_Output
    • When upgrading xLODGen, remove all existing files/folders except xLODGen_Output, and replace them with those from the latest archive.

The "Modding" folder structure should now reflect:

..\Modding\Tools
..\Modding\Tools\BethINI
..\Modding\Tools\LOOT
..\Modding\Tools\Mod Organizer
..\Modding\Tools\xEdit
..\Modding\Tools\xLODGen

MO First-Launch Setup

Warning-Logo.png

WARNING

For many instructions to make sense, this guide expects mods to be downloaded from Nexus using the "Mod Manager Download" button when it's available. This requires a Nexus user account to be associated with MO to leverage the API. Step doesn't support issues related to either 1) manual mod metadata maintenance or 2) obtaining mods from Nexus anonymously. Both add layers of complexity and potential issues that are out of scope.

As mentioned previously, Step recommends installing all applications as standalone programs. For MO, this behavior is configured at first launch of the program and creating a "Global Instance". For more detailed information about the MO configuration at first launch, see the Mod Organizer Guide.

First, launch MO by running its executable (e.g. ..\Modding\Tools\Mod Organizer\ModOrganizer.exe). If this is the first time MO is started after installation, the "Creating a new instance" wizard will be presented. If this is NOT the first time launching MO, click on the MOInstanceManager.png icon, and then click [+ Create new instance] in the upper left of the instances windows to start the wizard.

Create a global instance Click to show/hide
Click [Next], and select "Create a global instance", and click [Next] again.

MOSetup02.PNG
Select the game Click to show/hide

MO will detect games that are installed. Select any one of the games listed and click [Next]. If the game wasn't auto-detected, manually browse to the game directory.

  • Select the Steam game edition if prompted. Step guides only support Steam games. Other editions can be used but aren't supported by Step guide curators.

MOSetup03.PNG
Name the instance Click to show/hide

Type a name, or use the default, and click [Next].

  • Step recommends using the guide name and version number as the instance name (e.g. Step SkyrimSE v#.#), which makes it possible to completely partition game-specific builds. MO profiles do not allow this degree of separation. See Instances vs Profiles for more information.
  • If prompted to "Configure profile settings", tick all boxes before clicking [Next].

MOSetup05.PNG
Set the instance location Click to show/hide
Use the default path (recommended), or choose a custom path, and click [Next].

MOSetup06.PNG
Connect to Nexus (only appears on first launch) Click to show/hide

Click the [Connect to Nexus] button. This is necessary to leverage the Nexus API for mod data integrations between Nexus and MO!

  • If this fails, wait a moment and try again.

MOSetup08.PNG
Authorize Nexus Click to show/hide

If successful, a browser window will open Nexus Mods. Log in, and click the [Authorise] button to allow the connection.

  • The browser page should present a 'success' message. Close the window, and click [Next]

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Create the instance Click to show/hide

Click [Finish] after the confirmation message appears.

  • A tutorial prompt may appear, which is recommended for those new to MO.
  • Another prompt will appear if MO is not set up to handle .NXM links. Select [Yes].

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MO is now ready to use. By default, the MO profile will be created under %LOCALAPPDATA%\ModOrganizer\<instanceName>\profiles\<profileName>.

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MO2

Note on MO version tracking

To maximize efficiency of Nexus mod version tracking, Step now recommends that files not under "Main Files" be installed as separate mods to allow independent version tracking apart from the Main Files and global mod version. This will flag outdated versions of mods that have been updated. Because some mod authors don't understand or how this works (or just don't care), certain mods will perpetually be flagged as being outdated. To fix this, modify the meta.ini file MO creates in every mod such that the version and newestVersion values match the actual version of interest. When the mod is updated, this will trigger the flag again.

Update Drivers

Most drivers are updated fairly frequently, especially if hardware is relatively new. Driver updates often fix bugs, expand functionality, increase compatibility, and provide performance improvements. As such, it is important to keep drivers up to date, particularly chipset drivers.

Pre-built PCs often bundle driver-update applications that can be used to download and install official driver updates specific to the PC. Drivers for custom-built PCs will be on the component manufacturer's websites. BIOS and firmware updates are often available as well but can be trickier and more risky to 'flash'.

Display drivers can often be upgraded without issue, particularly if done so using the video card's software; however, a bad installation or corruption is possible. In such situations, it is necessary to perform a "clean upgrade" as described below:

➕ [Click to show]➖ [Click to hide] Steps - "Clean Upgrade" Display Drivers
  1. Download the latest stable AMD drivers / Nvidia drivers.
  2. Download DDU and install it (DDU forums).
  3. Restart Windows, and boot into safe mode.
  4. Launch DDU, and select the appropriate driver from the dropdown.
  5. Note the recommendations in DDU, and initialize the cleanup.
  6. Reboot normally, and install the latest drivers downloaded from step 1.
  7. Reboot normally again.

Display Configuration

Keep in mind that hardware and software vary wildly by end user, and there are many configuration possibilities that work for any given subset, but results will still vary.

Important Considerations:

  1. It's recommended that driver software enhancements (e.g., anitialiasing, image sharpening, multisampling, etc.) be disabled or "off, unless application specifies". Otherwise, the relevant driver software options will be addressed later in the guide.
  2. TES games don't natively support HDR, so disabling monitor HDR and Windows HDR is recommended.
  3. The monitor's on-board configuration settings can impact the game. A warm or color-neutral standard preset is recommended.

Monitor Calibration

Color calibration is critical to photographers and graphic artists who work across media types, but it's also equally important for gaming. Nevertheless, all monitors vary in terms of color range/accuracy and brightness/contrast quality.

There are three places to configure color saturation, temperature, brightness, contrast, gamma, etc.:

  1. The monitor's on-board configuration
  2. Windows Display Settings and Color Management
  3. The graphics software configuration utility

The value of one setting can affect the appearance of other settings, and depending on the quality of the monitor, #1 above could be very good or just 'okay'. The #2 and #3 options should be standard though, since they are made to work across various monitors. The fact of the matter is, each monitor's calibration process is going to be slightly different. So much so that Step can not reliably provide one set of instructions for everyone. As such, we recommend following RTINGS's guide for monitor calibration. It's well written by professionals and easy to understand.

Additionally, RTINGS has a large list of monitors they have professionally reviewed and calibrated. Many of these listings have ICC profiles available for downloaded and use, which provides their professional calibration for free. If using one of these ICC profiles, be sure the model matches the model of the monitor in use! Be aware there can be small differences even between monitors of the same models. Therefore, if an ICC profile is available it may not have the exact same results as RTINGS's review, but should be relatively close.

Additional calibration images can be found here: http://www.lagom.nl/lcd-test/

Disabling Overlays

Certain programs (e.g., ENBSeries) don't work properly when other program overlays are active. Consider disabling all conflicting or unnecessary overlays commonly found on modern Windows PCs.

Disable Overlays

Disable the Discord Overlay Click to show/hide
  1. Run Discord and open Settings (gear icon next to username).
  2. In the left navigation under Activity Settings, tick [Game Overlay].
  3. Untick [Enable in-game overlay].
    • To enable in some games but not others, leave this setting ticked, and ...
      1. Still under Activity Settings, click [Activity Status].
        • Ensure the monitor icon is toggled off (red) for each game for which the overlay should be disabled.
  4. Close the window.
    Also see Discord's official documentation.
Disable the GeForce Experience Overlay Click to show/hide
  1. Open the GeForce Experience application.
  2. Click the Settings icon (gear) at the top.
  3. Midway down the page, Untoggle IN-GAME OVERLAY.
  4. Close the window.
Disable the Steam Overlay Click to show/hide
  1. Open Steam, and click on the LIBRARY tab at top.
  2. In the game list, right-click on The Elder Scrolls V: Skyrim Special Edition
  3. Select Properties.
  4. Untick [Enable the Steam Overlay while in-game]
  5. Close the window.

To disable the Steam overlay for ALL games:

  1. Open Steam, and click on Steam in the toolbar.
  2. On the dropdown menu click Settings.
  3. In the pop-up, Untick [Enabled the Steam overlay while in-game], and click [OK].