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| __NOTITLE__
| | {{PageTitle|logo=nomanssky|title=METADATA Folder}} |
| {{NMSPage|contentTitle=Game Structure // METADATA}} | | {{NMSPage}} |
| {{TOC_right}} | | {{TOC}} |
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| == METADATA Files == | | == METADATA Files == |
| The METADATA folder stores all the game databases, often called TABLE or DATA.<br> | | The METADATA folder stores all the game databases, often called TABLE or DATA. |
| As this is a very dense folder, it needed it's own page with detailled content :
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| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|ANIMATIONS}} ====== |
| | :: '''PLAYERANIMSTABLE''' || ''Player animation calls and controls'' |
| | :: '''WEAPONANIMSTABLE''' || ''Weapon animation calls and controls'' |
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| : {{fc|#FFF|ANIMATIONS}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|AUDIO}} ====== |
| :: PLAYERANIMSTABLE.MBIN : Player animation calls and controls | | :: '''BYTEBEATTEMPLATES''' || ''Bytebeat template settings'' |
| :: WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls | | :: '''PULSEDEMO''' || ''Mix settings'' |
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| : {{fc|#FFF|AUDIO}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|EFFECTS}} ====== |
| :: BYTEBEATTEMPLATES.MBIN : Bytebeat template settings | | :: '''AREADAMAGETABLE''' || ''Barrel area and damage'' |
| :: PULSEDEMO.MBIN : Mix settings | | :: '''EXPLOSIONTABLE''' || ''Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects'' |
| | :: '''PLANETEFFECTS''' || ''Planet particle (debris) effects and shake settings, includes blood effects'' |
| | :: '''PLAYEREFFECTS''' || ''Player laser and guns particle (debris) effects and shake settings, includes terrain editing'' |
| | :: '''SCREENFILTERS''' || ''Filter calls and fade distance'' |
| | :: '''SPACEEFFECTS''' || ''Space particle (debris) effects and shake settings, includes asteroid effects'' |
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| : {{fc|#FFF|EFFECTS}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|ENGINESETTINGS}} ====== |
| :: AREADAMAGETABLE.MBIN : Barrel area and damage | | :: '''GCUSERSETTINGSDATA''' || ''Gameplay and audio game settings plus a few more settings'' |
| :: EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects | | :: '''NPCANIMDETAILSETTINGS''' || ''NPC animations LOD settings'' |
| :: PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects | | :: '''PLAYERANIMDETAILSETTINGS''' || ''Player animations LOD settings'' |
| :: PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing | | :: '''TKENGINESETTINGSMAPPING''' || ''List of graphic changes that need to restart the game plus shadows, reflections and IK settings'' |
| :: SCREENFILTERS.MBIN : Filter calls and fade distance | | :: '''TKGAMESETTINGS''' || ''Nearly void file related to key mapping'' |
| :: SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects | | :: '''TKGRAPHICSSETTINGS''' || ''Graphics game settings plus a few more'' |
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| : {{fc|#FFF|ENGINESETTINGS}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|ENTITLEMENTS}} ====== |
| :: GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings. | | :: '''GCENTITLEMENTREWARDTABLE''' || ''PS4 pre-order bonuses'' |
| :: NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings | | :: '''GCENTITLEMENTREWARDTABLEPC''' || ''PC pre-order bonuses'' |
| :: PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings | | :: '''GCENTITLEMENTREWARDTABLEXBOX''' || ''XBOX pre-order bonuses'' |
| :: TKENGINESETTINGSMAPPING.MBIN : List of graphic changes that need to restart the game plus shadows, reflections and IK settings. | | :: '''TKENTITLEMENTLIST''' || ''PS4 pre-order bonuses data'' |
| :: TKGAMESETTINGS.MBIN : nearly void file related to key mapping | | :: '''TKENTITLEMENTLISTPC''' || ''PC pre-order bonuses data'' |
| :: TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more | | :: '''TKENTITLEMENTLISTBOX''' || ''XBOX pre-order bonuses data'' |
| | :: '''TKENTITLEMENTLISTXBOXGDK''' || ''Other XBOX pre-order bonuses data'' |
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| : {{fc|#FFF|ENTITLEMENTS}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|FONTS}} ====== |
| :: GCENTITLEMENTREWARDTABLE.MBIN : PS4 pre-order bonuses | | :: '''FONTTABLE''' || ''List of fonts and char width setting'' |
| :: GCENTITLEMENTREWARDTABLEPC.MBIN : PC pre-order bonuses | | :: '''LANGUAGEFONTOVERRIDETABLE''' || ''Asian redirection table'' |
| :: GCENTITLEMENTREWARDTABLEXBOX.MBIN : XBOX pre-order bonuses | | :: '''LANGUAGEFONTOVERRIDETABLEPS4''' || ''PS4 Asian redirection table'' |
| :: TKENTITLEMENTLIST.MBIN : PS4 pre-order bonuses data
| | :: '''LANGUAGEFONTOVERRIDETABLEVRPS4''' || ''PSVR Asian redirection table'' |
| :: TKENTITLEMENTLISTPC.MBIN : PC pre-order bonuses data | | :: '''LANGUAGEFONTTABLE''' || ''empty'' |
| :: TKENTITLEMENTLISTBOX.MBIN : XBOX pre-order bonuses data | | :: '''TEXTPRESETTABLE''' || ''2 Fonts presets'' |
| :: TKENTITLEMENTLISTXBOXGDK.MBIN : other XBOX pre-order bonuses data | |
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| : {{fc|#FFF|FONTS}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/GAMESTATE|GAMESTATE]] ====== |
| :: FONTTABLE.MBIN : List of fonts and char width setting | | :: Player related tables |
| :: LANGUAGEFONTOVERRIDETABLE.MBIN : Asian redirection table
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| :: LANGUAGEFONTOVERRIDETABLEPS4.MBIN : PS4 Asian redirection table
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| :: LANGUAGEFONTOVERRIDETABLEVRPS4.MBIN : PSVR Asian redirection table | |
| :: LANGUAGEFONTTABLE.MBIN : empty
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| :: TEXTPRESETTABLE.MBIN : 2 Fonts presets
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| : {{fc|#FFF|GAMESTATE}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|INPUT}} ====== |
| :: {{fc|#FFF|MESSAGES}} | | : <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|BINDINGS}} : Controllers bindings |
| ::: STATUSMESSAGEDEFINITIONS.MBIN : Automatic Chat messages settings
| | : <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|DEVICES}} : Controller specific files |
| :: {{fc|#FFF|PLAYERDATA}} | | ::: '''GCACTIONSETS''' || ''unknown action sets'' |
| ::: BANNERCUSTOMISATIONDATA.MBIN : Banners Textures and colors settings
| | ::: '''GCINPUTACTIONINFO''' || ''actions labels and icons calls'' |
| ::: BOBBLEHEADCUSTOMISATIONDATA.MBIN : BobbleHeads Model calls | | ::: '''GCOPENVRCONTROLLERS''' || ''VR controllers mapping'' |
| ::: CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.MBIN : Characters variants suffixes and decals settings | | ::: '''GCVIBRATIONDATATABLE''' || ''Devices vibration settings'' |
| ::: CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.MBIN : Character presets | |
| ::: CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN : Characters Marking options
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| ::: CUSTOMISATIONCOLOURPALETTES.MBIN : Preset customisation color palettes (Player, vehicle, freighter...)
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| ::: PLAYERTITLEDATA.MBIN : Titles settings
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| ::: THRUSTERCUSTOMISATIONDATA.MBIN : Custom Trails settings | |
| :: {{fc|#FFF|STATS}}
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| ::: JOURNEYMILESTONETABLE.MBIN : Main journey milestones names and settings
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| ::: LEVELEDSTATSTABLE.MBIN : Details of each milestones steps
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| ::: LEVELEDSTATSTABLESURVIVALMODE.MBIN : Details of each milestones steps for survival mode
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| ::: STATDEFINITIONSTABLE.MBIN : Initialisation of detailed stats
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| ::: STATGROUPSTABLE.MBIN : Defines groups used in STATDEFINITIONSTABLE.MBIN
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| : {{fc|#FFF|INPUT}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|INTERACTIVITY}} ====== |
| :: {{fc|#FFF|BINDINGS}} : Controllers bindings | | :: '''INTERACTIVITYDATA''' || ''Cooldowns for some events'' |
| :: {{fc|#FFF|DEVICES}} : Controller specific files
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| ::: GCACTIONSETS.MBIN : unknown action sets
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| ::: GCINPUTACTIONINFO.MBIN : actions labels and icons calls
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| ::: GCOPENVRCONTROLLERS.MBIN : VR controllers mapping
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| ::: GCVIBRATIONDATATABLE.MBIN : Devices vibration settings
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| : {{fc|#FFF|INTERACTIVITY}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|LANGUAGE}} ====== |
| :: INTERACTIVITYDATA.MBIN : Cooldowns for some events | | :: sets available languages depending on player's country |
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| : {{fc|#FFF|LANGUAGE}} : sets available languages depending on player's country
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|LSYSTEMS}} ====== |
| | :: remnant of L-Systems test files |
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| : {{fc|#FFF|LSYSTEMS}} : remnant of L-Systems test files
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|PROJECTILES}} ====== |
| | :: '''PROJECTILETABLE''' || ''Main settings for every kind of possible damages'' |
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| : {{fc|#FFF|PROJECTILES}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/REALITY|REALITY]] ====== |
| :: PROJECTILETABLE.MBIN : Main settings for every kind of possible damages | | :: item databases and other main tables |
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| : {{fc|#FFF|REALITY}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> [[{{NAMESPACE}}:Game_Structure/METADATA/SIMULATION|SIMULATION]] ====== |
| :: BACKUPREALITY.MBIN : lots and lots of settings of all kind
| | ::: other major game tables |
| :: CATALOGUE.MBIN : Catalogue categories definitions
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| :: DEFAULTREALITY.MBIN : Includes all settings from BACKUPREALITY and more
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| :: JOURNEY.MBIN : calls for journey milestones icons
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| :: WIKI.MBIN : Wiki categories definitions
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| :: {{fc|#FFF|COLOURSCHEMES}} : A few freighter paint presets
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| :: {{fc|#FFF|TABLES}} : game major tables. [[NMS:Reference_Guides/Reference_Tables|This google sheet]] lists game items and properties extracted from these tables from a previous game version.
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| ::: BASEBUILDINGCOSTSTABLE.MBIN : Building parts internal engine costs
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| ::: BASEBUILDINGTABLE.MBIN : Properties of every base building items
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| ::: CONSUMABLEITEMTABLE.MBIN : Effects of all cooked food
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| ::: COSTTABLE.MBIN : Cost of numerous actions, like salvaging ships, upgrading ships, Polo required milestones and more...
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| ::: DAMAGETABLE.MBIN : Every Damage properties
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| ::: DISCOVERYREWARDLOOKUPTABLE.MBIN : Possible items for each biome type
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| ::: EXPEDITIONEVENTTABLE.MBIN : Fleet missions settings
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| ::: EXPEDITIONREWARDTABLE.MBIN : Fleet missions rewards
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| ::: FREIGHTERDUNGEONSTABLE.MBIN : Abandoned Freighters settings
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| ::: FRIGATETRAITTABLE.MBIN : Frigate descriptions
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| ::: GENERATEDBASETEMPLATESTABLE.MBIN : Abandoned Freighters generation rules
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| ::: INVENTORYTABLE.MBIN : Inventory details for every intentories but player ones.
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| ::: LEGACYBASEBUILDINGTABLE.MBIN : Old building parts descriptions (replaced by BASEBUILDINGTABLE.MBIN)
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| ::: LEGACYITEMTABLE.MBIN : Old item conversion ratio for save compatibility
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| ::: MAINTENANCEGROUPSTABLE.MBIN : items required for several maintenance actions like repairing or cleaning.
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| ::: NMS_DIALOG_GCALIENPUZZLETABLE.MBIN : Dialog branches
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| ::: NMS_DIALOG_GCALIENSPEECHTABLE.MBIN : List of teachable words
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| ::: NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN : Description of all procedural technology items
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| ::: [https://wiki.step-project.com/NMS:Game_Structure/GcProductTable NMS_REALITY_GCPRODUCTTABLE.MBIN] : Description of all craftable items
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| ::: NMS_REALITY_GCRECIPETABLE.MBIN : Description of all cooking recipes
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| ::: [https://wiki.step-project.com/NMS:Game_Structure/GcSubstanceTable NMS_REALITY_GCSUBSTANCETABLE.MBIN] : Description of all substance items
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| ::: [https://wiki.step-project.com/NMS:Game_Structure/GCTechnologyTable NMS_REALITY_GCTECHNOLOGYTABLE.MBIN] : description of all technology items
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| ::: NMS_U3REALITY_GCPRODUCTTABLE.MBIN : unused old table | |
| ::: NMS_U3REALITY_GCSUBSTANCETABLE.MBIN : unused old table
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| ::: NMS_U3REALITY_GCTECHNOLOGYTABLE.MBIN :unused old table
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| ::: PROCEDURALPRODUCTTABLE.MBIN : Description of all procedural products like buried bones
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| ::: PROCEDURALTECHNOLOGYTABLE.MBIN : old table replaced by NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN ?
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| ::: PURCHASEABLEBUILDINGBLUEPRINTS.MBIN : list of purchaseable blueprints
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| ::: PURCHASEABLESPECIALS.MBIN : list of quicksilver shop items
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| ::: REWARDTABLE.MBIN : Miscellaenous rewards
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| ::: TRADINGCLASSDATATABLE.MBIN : Planets trading stats
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| ::: TRADINGCOSTTABLE.MBIN : Trading item costs
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| ::: UNLOCKABLEITEMTREES.MBIN : unlockable item trees
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| : {{fc|#FFF|SIMULATION}} : other game major tables
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|TROPHIES}} ====== |
| :: DEBUGSCENE.MBIN : Developper Sentinels-related debug file
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| :: {{fc|#FFF|AMBIENT}}
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| ::: AMBIENTMODECAMERAS.MBIN : Unreleased ambient mode cameras configuration
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| :: {{fc|#FFF|ECOSYSTEM}}
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| ::: CREATUREAUDIOTABLE.MBIN : Creatures behaviours sounds settings
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| ::: CREATUREDATATABLE.MBIN : Extensive creature settings
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| ::: CREATUREFILENAMETABLE.MBIN : Creatures 3D model calls
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| ::: CREATUREROLEDESCRIPTIONTABLE.MBIN : Creatures presence on planets probability table
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| ::: DEPRECATEDASSETSTABLE.MBIN : Calls for old plants 3D models
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| ::: ROBOTDATATABLE.MBIN : Ground sentinels settings
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| ::: {{fc|#FFF|ROLEDESCRIPTIONTABLES}} : Creatures herds spawn settings
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| :: {{fc|#FFF|ENVIRONMENT}}
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| ::: [[NMS:Reference_Guides/HazardTable|HAZARDTABLE.MBIN]] - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
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| ::: PLANETBUILDINGTABLE.MBIN : Buildings spawn density, generation files and rules
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| ::: SELECTABLEOBJECTTABLE.MBIN : Calls for props 3D Models
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| :: {{fc|#FFF|FREIGHTERBASES}} : Arrangements of some freighters and abandoned freighters interiors ?
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| :: {{fc|#FFF|INTERACTIONS}}
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| ::: SHIPSALVAGEMODELEXPLODERULES.MBIN : Ship Salvage Module 3D model explode rules
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| :: {{fc|#FFF|MISSIONS}} : All game missions scripts
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| :: {{fc|#FFF|NPCS}}
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| ::: NPCANIMATIONS.MBIN : NPC gestures and behaviours probabilities
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| ::: NPCCOLOURTABLE.MBIN : NPC colour scheme probabilities
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| ::: NPCPRESETCUSTOMISATIONSDATA.MBIN : Appearance customizer presets ?
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| ::: NPCPROPTABLE.MBIN : NPC accessories effects
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| ::: NPCREACTIONS.MBIN : NPC generic reactions probabilities
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| ::: NPCSPAWNTABLE.MBIN : Global NPC settings and unique characters settings
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| ::: NPCWORDREACTIONS.MBIN : NPC reactions to dialogs
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| :: {{fc|#FFF|PLAYER}}
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| ::: PLAYERCHARACTERSTATETABLE.MBIN : Player animations table
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| :: {{fc|#FFF|SCANNING}}
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| ::: REGIONHOTSPOTSTABLE.MBIN : Hot spots generation settings
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| ::: SCANEVENTTABLEMISSIONS.MBIN : unknown scans results
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| ::: SCANEVENTTABLEMISSIONSCREATIVE.MBIN : Scans resulting in another player base discovery
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| ::: SCANEVENTTABLENPCPLANETSITE.MBIN : Scans with NPC interactions results
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| ::: SCANEVENTTABLEPLANET.MBIN : Results of ground scans
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| ::: SCANEVENTTABLESPACE.MBIN : Results from ship scans above planet ground
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| ::: SCANEVENTTABLETUTORIAL.MBIN : Tutorial scan results
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| ::: SCANEVENTTABLEVEHICLE.MBIN : Vehicle scan results
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| ::: VEHICLESCANTABLE.MBIN : Available scans for vehicles
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| :: {{fc|#FFF|SCENE}}
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| ::: EXPERIENCESPAWNTABLE.MBIN : Settings for events like fly-bys, space battles and space anomalies
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| :: {{fc|#FFF|SOLARSYSTEM}}
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| ::: VOXELGENERATORSETTINGS.MBIN : All terrain generation settings
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| ::: {{fc|#FFF|ATMOSPHERE}}
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| :::: UNDERWATERHEAVYAIRLIST.MBIN : Call for underwater effects 3d model
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| ::: {{fc|#FFF|BIOMES}}
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| :::: BIOMEFILENAMES.MBIN : Biomes Description files calls and biome specific item settings
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| :::: BIOMELISTPERSTARTYPE.MBIN : Biomes probability depending on star color
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| :::: {{fc|#FFF|BIOMES FOLDERS}} : Biomes complete description and objects and plants distribution
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| ::: {{fc|#FFF|COLOURS}}
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| :::: BASECOLOURPALETTES.MBIN : Colour pool for each type of object, including sky and alien ships
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| :::: BASETILETYPES.MBIN : 2 sets of colours. Maybe terrain manipulator terrain texture choices
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| :::: LEGACYBASECOLOURPALETTES.MBIN : very close to BASECOLOURPALETTES.MBIN. An old version ?
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| :::: WATERCOLOURS.MBIN : 4 sets of water colours
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| ::: {{fc|#FFF|TEXTURES}}
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| :::: BIOMETEXTURES.MBIN : structure for calling planet sub biomes
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| :::: BIOME SPECIFIC FILES : Global planet texture calls per biome and final brightness and contrast settings
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| ::: {{fc|#FFF|WEATHER}}
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| :::: WEATHERLIST.MBIN : Weather calls and some hazard min/max values
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| :::: SPECIFIC WEATHER FILES : Fog, storms, weather particle, planet filter and hazard settings per weather
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| :::: {{fc|#FFF|SKYSETTINGS}}
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| ::::: SKY COLOURS FILES : colour sets for day, dusk, night and space sky, including nebulae
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| :: {{fc|#FFF|SPACE}}
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| ::: AISPACESHIPATTACKDATATABLE.MBIN : AI ships settings including health, attack and flee settings
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| ::: AISPACESHIPMANAGER.MBIN : Player frigates and AI misc ships 3D model calls and role description
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| ::: AISPACESHIPMANAGERXBOXCERT.MBIN : A xbox version of AISPACESHIPMANAGER.MBIN ?
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| : {{fc|#FFF|TROPHIES}}
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| :: TKTROPHYDATA.MBIN : Handles game achievements | | :: TKTROPHYDATA.MBIN : Handles game achievements |
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| : {{fc|#FFF|UI}}
| | ====== <i class="far fa-folder-open pr-2 hltx"></i> {{fc|highlight|UI}} ====== |
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| INPUTTEST : unknown<br> | | INPUTTEST : unknown<br> |
| TESTMETADATA : Different types of data | | TESTMETADATA : Different types of data |
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| {{NMSPageClose}}
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