SkyrimSE:Fores New Idles in Skyrim SE: Difference between revisions
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{{Mod | {{Mod | ||
|author=fore | |author=fore | ||
|sourcename= | |modgroup=19-Utilities | ||
|sourcename=Nexus | |||
|sourceid=3038 | |sourceid=3038 | ||
|forumtid=11554 | |||
|forumtid= | |||
|core=No | |core=No | ||
| | |landw=No | ||
| | |pp=No | ||
|enb=No | |||
| | |||
}} | }} | ||
{{Recommendations | {{Recommendations | ||
|enabledetailed=Yes | |enabledetailed=Yes | ||
|detailed=Download and install the Main File. | |detailed=This mod is packaged incorrectly. To install, | ||
# Download and install the Main File. | |||
# MO will prompt to confirm how to install. | |||
# Expand the ''FNIS Behavior SE x.x.x'' folder. | |||
# Right-click on ''Data'' and select '''Set data directory'''. | |||
# Click '''OK''' to install the mod. | |||
# Enable the mod. | |||
= | <div class=mpheading>Add to Mod Organizer Executables</div> | ||
FNIS is | FNIS is run through Mod Organizer like most other tools. Add FNIS to the list of executables by doing the following: | ||
# In the right pane, go to the ''Data'' tab. | # In the right pane, go to the ''Data'' tab. | ||
# Locate the ''tools'' folder and expand it. Then expand the ''GenerateFNIS_for_Users'' folder. | # Locate the ''tools'' folder and expand it. Then expand the ''GenerateFNIS_for_Users'' folder. | ||
# Right-click the '''GenerateFNISforUsers.exe''' file and select | # Right-click the '''''GenerateFNISforUsers.exe''''' file and select <span class=hltx>[Add as Executable]</span>. | ||
# In the window that opens, type | # In the window that opens, type <code>FNIS SE</code> for the Title. | ||
# Click {{ | # Click <span class=hltx>[OK]</span> | ||
<div class="mpheading">Create Mod for Output</div> | |||
It is recommended to create a mod to store output files from FNIS by doing the following: | |||
# Click on the {{icon|type=molistoptions|size=30}} button and select, <span class=hltx>[Create empty mod]</span>. | |||
# Name it <code>Step SkryimSE - FNIS Output</code>. | |||
# Open the Executables menu and choose <span class=hltx>[FNIS SE]</span>. | |||
# Tick the ''Create files in mod instead of overwrite (*)'' checkmark and select ''Step SkryimSE - FNIS Output'' from the dropdown. | |||
# Click <span class=hltx>[Apply]</span> and then <span class=hltx>[OK]</span>. | |||
<div class="mpheading">Run FNIS</div> | |||
FNIS needs to run in order to generate a new skeleton any time that animation/skeleton mods are added/changed. To do so: | |||
# Ensure all plugins are ticked, and sorted with LOOT. | |||
# Choose '''''FNIS SE''''' from the executables dropdown and click <span class=hltx>[Run]</span> to run it through Mod Organizer. | |||
# In the ''Available Patches'' at the bottom of the window, tick the box adjacent to "SKELETON Arm Fix". | |||
# Click the <span class=hltx>[Update FNIS Behavior]</span> button and wait for a message to appear in the window stating "''X animations for Y mods successfully included''". | |||
# Click <span class=hltx>[Exit]</span>. | |||
# Sort plugins with LOOT. | |||
}} | }} |
Latest revision as of 18:23, January 3, 2023
Fores New Idles in Skyrim SE
by foreCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
0.3.0b |
1.0.0 |
Recommendations
This mod is packaged incorrectly. To install,
- Download and install the Main File.
- MO will prompt to confirm how to install.
- Expand the FNIS Behavior SE x.x.x folder.
- Right-click on Data and select Set data directory.
- Click OK to install the mod.
- Enable the mod.
Add to Mod Organizer Executables
FNIS is run through Mod Organizer like most other tools. Add FNIS to the list of executables by doing the following:
- In the right pane, go to the Data tab.
- Locate the tools folder and expand it. Then expand the GenerateFNIS_for_Users folder.
- Right-click the GenerateFNISforUsers.exe file and select [Add as Executable].
- In the window that opens, type
FNIS SE
for the Title. - Click [OK]
Create Mod for Output
It is recommended to create a mod to store output files from FNIS by doing the following:
- Click on the button and select, [Create empty mod].
- Name it
Step SkryimSE - FNIS Output
. - Open the Executables menu and choose [FNIS SE].
- Tick the Create files in mod instead of overwrite (*) checkmark and select Step SkryimSE - FNIS Output from the dropdown.
- Click [Apply] and then [OK].
Run FNIS
FNIS needs to run in order to generate a new skeleton any time that animation/skeleton mods are added/changed. To do so:
- Ensure all plugins are ticked, and sorted with LOOT.
- Choose FNIS SE from the executables dropdown and click [Run] to run it through Mod Organizer.
- In the Available Patches at the bottom of the window, tick the box adjacent to "SKELETON Arm Fix".
- Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating "X animations for Y mods successfully included".
- Click [Exit].
- Sort plugins with LOOT.