User:Adonis VII/TTW: Difference between revisions

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Starter instruction for a TTW...thing.  This is not a guide to play the game 100%.  Go look at [[User:Kelmych/Fallout3|Clear & Present Danger]] or [[User:EssArrBee/FalloutNewVegas|Fear & Loathing]] if you want to play games NOW and have an awesome, stable time at it.  Each has unique things that will not be in the guide for various reasons.  Some things will be wrong as I work my way through everything, comments & input are welcomed. 
__NOTITLE__


{{Notice|text='''1) DO NOT FOLLOW THIS AND EXPECT A FULL WORKING GAME. IT IS A WIP. YOU WILL HAVE A BAD TIME}}
<div style="text-align: center;"><font size="10">Worlds of Tomorrow</font></div>
{{Notice|text='''2) If you have any suggestions please let me know here or on TTW forums. I can't find everything by myself}}
<div style="text-align: center;"><font size="4">A STEP Hosted guide for Tale of Two Wastelands</font></div>
{{Notice|text='''3) [http://wiki.step-project.com/User:Adonis_VII/TTW/futuremods To be added in the future]}}
<div style="text-align: center;">[https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=N5TLCEMXY7KQU https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif]<br>
{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}</div>


Changelog
<div style="text-align: center;"><font size="6">This guide is not updated for TTW 3.3</font></div>
*May 23
*# Added Its a Dogs World - Dog Texture Overhaul
*May 22
*# Made and added TTW-FO3 Hirezd patch
*May 20
*# Added Weapon Enhancement Project
*# Removed undividual retextures by Christopher Wallace
*# Made and added WEP-TTW-EVE-IMPACT patch
*# Removed Locomotive Rilfe (was only there for 5 days! haha) to use Chris's texture
*May 15
*# Added HD Mist
*May before 15th
*# Added Fallout Redesigned 1-3
*# Added Locomotive optional Railway Rifle retexture
*# Added MCM and WMM


==To TTW or not to TTW, that is the question==
<br>
Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland.  It provides a bridge to connect the stories in a logical fashion.  It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.  It is in many ways the future of FO3 modding with all the extra inbuilt tools.


However it does have its short comings. FO3 voice modulation does not work without the user reincoding the audio (will have a section on that in the future). The Rock-it-launcher does not work as seamlessly as in FO3. Grass distance is reduced due to a FNV engine bug (may be overcome with NVAC).  Many FO3 mods need alot of work to be converted (e.g. Mothership Zeta Crew).  Additionally patches need to be made for FNV mods to extend functionality to the Capital Wasteland.  Balance is completely different as starting in Goodsprings at level 1 is very different than starting at level 30. For these reasons,  it is also suggested to look at the following two guides that offer different play options and content that is not avaialable for TTW.
{{Fc|Cyan|FORUMS:}} Comments, Questions? Visit the forum thread [https://stepmodifications.org/forum/topic/7889-ttw-guide/ Here] or Reddit Adonis_VII
  {{Fc|Cyan|CHANGELOG:}} You can check any mod changes to this guide [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_changelog Here]


<br />Kelmych's [[User:Kelmych/Fallout3|Clear & Present Danger]] for FO3
<br />EssArrBee's [[User:EssArrBee/FalloutNewVegas|Fear & Loathing]] for FNV


==Getting Started==
==Introduction==
Install Fallout New Vegas somewhere NOT in your program files directory.   
Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland.  It provides a bridge to connect the stories in a logical fashion to allow both games in a single playthrough if desiredIt has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.
Launch the game once, set everything to highest.
<br><br>
Install Fallout 3 somewhere NOT in your program files directory.
I'm currently splitting the guide into two components:
Launch the game once.
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
Follow TTW install instructions: https://taleoftwowastelands.com/content/alpha-download-v281a
Core seeks to be minimal in its approach, fixing bugs, restoring cut content, implementing quality of life upgrades, improving the physics for better gun-play, and adding gameplay features and balance. It does not seek to replace the vanilla textures or meshes, and should have the same performance requirements as vanilla.
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
Graphics builds upon Core with new textures, meshes, and effects meant to compete with the latest and greatest while remaining faithful to the original look. It is recommended to have a SSD and 4GB graphics card.
{{Indicator|8|16|#ffd700|#ffd700|#000000|4K&nbsp;}}
4K indicates mod that are specifically build with 4k displays in mind. These will usually be UI mods, and have minimal benefit to 1080p users. 1440 users may still be interested in these.
{{Indicator|8|16|#00004d|#1a1aff|#ffffff|Steam&nbsp;}}
This indicates a step only for users with the Steam version.
{{Indicator|8|16|#007a99|#00ccff|#A8C9A7|Modder&nbsp;}}
This indicates tool installation to edit or create your own mods.


== Utilities ([[User:EssArrBee/FalloutNewVegas#Utilities|See F&L]]) ==
== Setup ==
Install Fallout New Vegas somewhere NOT in your program files directory.
Launch the game once, setting everything to highest.
Install Fallout 3 somewhere NOT in your program files directory.
Launch the game once.
If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.
 
== Utilities {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== xEdit ([https://www.nexusmods.com/newvegas/mods/34703//? FNV]) =====
* '''Author''': ElminsterAU
* '''Version''': v4.0.3
* '''Installation''': Create an xEdit Folder somewhere outside your game install and your Program Files. This video can be applied to any xEdit version: [https://www.youtube.com/watch?v=dEuyk-jy-n4&list=PLlN8weLk86XiGXJI4DaRa1QIq1zhDpD8V&index=2&t=0s XEdit Installation]
 
===== Mod Organizer 2 ([https://www.nexusmods.com/skyrimspecialedition/mods/6194 TESV]) =====
* '''Author''': Tannin
* '''Version''': v2.3.2
* '''Installation''': Create a folder Mod Organizer 2 outside of your game directory and Program Files.
 
== Setting up Mod Organizer ==
For detailed setup instructions, see [https://www.youtube.com/watch?v=DG3eqyNOByw  Mod Organizer Video Series] by Gamer Poets.
 
== INI Tweaks {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
The following tweaks may be made using MO built in INI editor. Those tweaks labeled {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}} are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settings. You may alter these optional values between the vanilla maximum and the numbers I have given if you so desire.


== INI Tweaks ==


<big>Fallout.ini</big>
<big>Fallout.ini</big>
* TTW Changes
* TTW Changes
  [General]
  [General]
  SCharGenQuest = 001FFFF8  
  SCharGenQuest = 001FFFF8 (Sets the start quest to FO3)
  sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
  sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
  bLoadFaceGenHeadEGTFiles = 1
  bLoadFaceGenHeadEGTFiles = 1
* Extending LOD (requires decent GPU)
* Light distance fade (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[Display]
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0
* Extending LOD (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
[LOD]
  bDisplayLODBuildings=1
  bDisplayLODBuildings=1
  fLODFadeOutMultItems=15
  fLODFadeOutMultItems=15
Line 54: Line 82:


<big>FalloutPrefs.ini</big>
<big>FalloutPrefs.ini</big>
* Allow additional plugins to be loaded.  
* Allow additional plugins to be loaded.
  [Launcher]
  [Launcher]
  bEnableFileSelection = 1
  bEnableFileSelection = 1
Line 60: Line 88:
  [General]
  [General]
  bLoadFaceGenHeadEGTFiles = 1
  bLoadFaceGenHeadEGTFiles = 1
* Increase Grass Render distance from 3 to 5 cells (Requires NVAC).  
* Increase Grass Render distance from 3 to 5 cells (optional)(performance cost). {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
  [Grass]
  [Grass]
  fGrassStartFadeDistance = 17000
  fGrassStartFadeDistance = 17000
* Select Resolution
* Select Resolution
  [Display]
  [Display]
  iSize W=1920
  iSize W=1920     <---Choose horizontal
  iSize H=1080
  iSize H=1080     <---Choose vertical
* Double LOD Distance
* Double LOD Distance (optional)(performance cost) {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
  [TerrainManager]
  [TerrainManager]
  fBlockLoadDistanceLow=100000.0000
  fBlockLoadDistanceLow=100000.0000


== Extender ([[User:EssArrBee/FalloutNewVegas#Extenders|See F&L]]) ==
== Extenders {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== NVSE ([https://github.com/xNVSE/NVSE/releases Github]) =====
* '''Authors''': Kormakor, Jazzisparis, carxt, c6, iStewieAI, iranrmrfIan Patterson, Stephen Abel, Paul Connelly, Hugues LE PORS
* '''Version''': v6.0.8
* '''Instructions''': See https://github.com/xNVSE/NVSE


== Cleaning the Bethesda ESM ==
===== JIP LN NVSE Plugin ([https://www.nexusmods.com/newvegas/mods/58277/? FNV]) =====
'''DON'T! IT WILL BREAK YOUR TTW GAME!'''
* '''Author''': Jazzisparis and LuthienAnarion
* '''Version''': 55.61
* '''Requirements''': NVSE
* '''Configuration''': Customize the ini to your liking. My suggestions are [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_settings#JIP_LN_NVSE_Plugin_.28Guide.29 here].


==Fixes==
===== NVAC - New Vegas Anti Crash ([https://www.nexusmods.com/newvegas/mods/53635/? FNV]) =====
===== TTW Fixes ([https://taleoftwowastelands.com/content/ttw-fixes-219-official-bugfix-pack-ttw TTW]) =====
* '''Author''': Queue
* '''Version''': v7.5.1.0
* '''Requirements''': NVSE
* '''Installation''': Install ''NVAC - New Vegas Anti Crash''.


=====OWB Sonic Emitter Projectile Fix ([http://www.nexusmods.com/newvegas/mods/57782/? FNV])=====
===== NVTF - New Vegas Tick Fix ([https://www.nexusmods.com/newvegas/mods/66537 FNV]) =====
by EssArrBee
* '''Author''': Carxt - Tgspy
=====Reload Speed game Start Fix ([http://www.nexusmods.com/newvegas/mods/42836/? FNV])=====
* '''Version''': v8.1
by sergelac
* '''Installation''': Install ''New Vegas Tick Fix.''


===== REPCONN Test Site Fixes ([http://www.nexusmods.com/newvegas/mods/41114/? FNV])=====
===== IStewieAl's Tweaks ([https://www.nexusmods.com/newvegas/mods/66347 FNV]) =====
Not included in YUP or TTWfixes.
* '''Author''': lStewieAl
* '''Version''': 6.2
* '''Requirements''': NVSE
* '''Installation''': Install ''Stewie Tweaks'' and ''Stewie Tweaks INI.'' Rename the second and MERGE.
* '''Configuration''': Customize the ini to your liking. My suggestions are [https://stepmodifications.org/wiki/User:Adonis_VII/TTW_settings#IStewieAl.27s_Tweaks_.28Guide.29 here].


== UI ==
===== JohnnyGuitar NVSE ([https://www.nexusmods.com/newvegas/mods/66927 FNV]) =====
===== The Mod Configuration Menu ([http://www.nexusmods.com/newvegas/mods/42507/? FNV]) =====
* '''Author''': carxt - lStewieAl - c6
by Pelinor
* '''Version''': 3.71
<br /> Downlaod main file and Bugfix 2
* '''Requirements''': NVSE
* '''Installation''': Follow instructions on link


===== The Weapon Mod Menu ([http://www.nexusmods.com/newvegas/mods/44515/? FNV]) =====
== TTW {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
by Pelinor
===== Tale of Two Wastelands ([https://taleoftwowastelands.com/dl TTW]) =====
* '''Authors''': TTW Team
* '''Version''': v3.3.3
* '''Requirements''': NVSE, JIP LN, MCM
* '''Installation''': The installation for TTW requires a couple steps.
Gamer Poets have made the official installation video: https://www.youtube.com/watch?v=BHXIEGtP2Hw


==Cut Content==
== Balance ==
===== Strip Wall Billboards ([http://www.nexusmods.com/newvegas/mods/56257/? FNV]) =====
by sandbox6
<br />Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.


===== Uncut Wasteland ([http://www.nexusmods.com/newvegas/mods/56625/? FNV]) =====
== UI {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
by sandbox6
===== JIP Improved Recipe Menu ([https://www.nexusmods.com/newvegas/mods/59638 FNV]) =====
<br /> Install Uncut Wasteland plus Skeletons
* '''Author''': jazzisparis
<br /> Restores content patched out for console performance.
* '''Version''': v1.20
==== New Vegas Uncut: the Moburma mods ====
* '''Requirements''': NVSE, JIP LN NVSE
A special version of Moburma uncut mods along with some others are being fixed and compiled into two downloads by TJ.  Progress can be found https://taleoftwowastelands.com/content/new-vegas-uncut-moburma-mods
* '''Installation''': Install ''JIP Improved Recipe Menu''.


== Location ==
===== The Mod Configuration Menu ([https://www.nexusmods.com/newvegas/mods/42507 FNV]) =====
* '''Author''': Pelinor
* '''Version''': v1.5
* '''Requirements''': NVSE
* '''Installation''': Install ''The Mod Configuration Menu'' and ''MCM BugFix 2''.


===== Auto Gates ([http://Found%20here:%20https://taleoftwowastelands.com/content/auto-gates#comment-32994 TTW]) =====
===== Loot Menu for FNV ([https://www.nexusmods.com/newvegas/mods/61723 FNV]) =====
Fixes:  
* '''Author''': Gribbleshnibit8
[0E] AutoGates.esp \ Worldspace \ 0607EA1F <Wasteland>
* '''Version''': v1.3
:Forward NNAM-Canopy Shadow
* '''Requirements''': NVSE, JIP LN NVSE, and UIO (Installed afterwards)
* '''Note''': Currently this doesn't disable the default loot text. If this annoys you this mod can be skipped without issue.
* '''Installation''': Install ''LootMenu''.


===== Fort Independence Redesigned (FO3) =====
===== FOV Slider ([https://www.nexusmods.com/newvegas/mods/55085 FNV]) =====
Convert in FNVEdit with TTW Script
* '''Author''': Roy Batty
<br />Forward the following:
* '''Version''': v2.9
* '''Requirements''': NVSE, JIP LN NVSE, and MCM
* '''Installation''': Install ''FOV Slider''.


Fixes:  
===== Vanilla HUD Remastered ([https://www.nexusmods.com/newvegas/mods/64102 FNV]) =====
[0E] FortIndependenceRedesigned.esp \ Worldspace \ 0601A267 <DCworld08>
{{Indicator|8|16|#ffd700|#ffd700|#000000|4K&nbsp;}}
:Forward PNAM-Flags
* '''Author''': BmanBlazer
:Remove NAM2-Water
* '''Version''': v1.83
* '''Installation''': Install ''Vanilla HUD Remastered 4K v1.83''. During setup, select VHR with VUI+ Patch.


===== TTW Interiors ([https://taleoftwowastelands.com/content/ttw-interiors TTW]) =====
===== Vanilla UI Plus ([https://www.moddb.com/mods/vanilla-ui-plus/downloads ModDB]) =====
{{Indicator|8|16|#336699|#0099CC|#EEF0F2|LowRes&nbsp;}}{{Indicator|8|16|#6600CC|#6666FF|#E0CCF5|Optimize&nbsp;}}
* '''Author''': Axonis
by ChuckSteel
* '''Version''': v8.63
<br />Download TTW_Interiors Core v2.7, TTW_InteriorsProject Combo v4.8
* '''Installation''': Install ''Vanilla UI Plus (New Vegas) 8.63''. Check plugin during the wizard.


===== NV Interiors - NMC ([http://www.nexusmods.com/newvegas/mods/43534/?]) =====
===== Consistent Pip-Boy Icons ([https://www.nexusmods.com/newvegas/mods/65046 FNV]) =====
Download NMC_NVInteriors Compatibility Patch of your choice
* '''Author''': ItsMeJesusHChrist
* '''Requirements''': JIPLN, JohnnyGuitar
* '''Version''': v3.607
* '''Installation''': Install ''Consistent Pip-boy Icons'' and "Consistent Pip-boy Icons Update." Select defaults or icons as desired.


===== Kentbury Way ([https://taleoftwowastelands.com/content/kentbury-way TTW]) =====
===== Vanilla Hud Cleaned ([https://www.nexusmods.com/newvegas/mods/70001 FNV]) =====
Install the converted version above.
* '''Author''': ItsMeJesusHChrist
* '''Version''': v0.381
* '''Installation''': Install ''Vanilla Hud Cleaned.'' Select Defaults.


===== Metro Carriage Interiors ([http://www.nexusmods.com/newvegas/mods/58110/?  TTW]) =====
===== Pause Menu HD ([https://www.nexusmods.com/newvegas/mods/63934 FNV]) =====
Install the converted version above.
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': pilamin
* '''Version''': v1.0
* '''Installation''': 4K users should install ''Pause Menu HD - 2048,'' 1080 users should install ''Pause Menu HD - 1024.''


===== Point Lookout Reborn ([https://taleoftwowastelands.com/content/ttw-point-lookout-reborn TTW]) =====
===== UIO - UI Organizer ([https://www.nexusmods.com/newvegas/mods/57174 FNV]) =====
Point Lookout Reborn is an overhaul mod designed to make Point Lookout more enjoyable, level friendly and mainly to make exploration more rewarding. This mod contains many lore friendly changes and improvements that fit in with Point Lookout’s environment. Point Lookout Reborn is all about exploration. Those who take the time to explore the vast swampland will be rewarded with over 50% more additional content and around 2-3 hours of extended game play on top of the original 8 hours expected to complete everything. A series of over 400 corrections and improvements to navmesh, dialogue, coding, quests, landscape and packages on top of the additional content aims to ensure a richer and more rewarding experience for everyone.
* '''Author''': jazzisparis
* '''Version''': v2.09
* '''Note''': There may some files or folders in the ''Overwrite'' folder after exiting the game or after a crash. This is not a problem, those files can be ignored or deleted without issue. The mod will regenerate those files every time the game loads.
* '''Installation''': Install ''UIO - User Interface Organizer''.


===== TTW Rivet City Merchants ([https://taleoftwowastelands.com/comment/34181#comment-34181 TTW]) =====
===== Tutorial Killer ([https://www.nexusmods.com/newvegas/mods/47746 FNV]) =====
* '''Author''': pintocat - Roy Batty
* '''Version''': v1.5
* '''Installation''': Install ''Tutorial Killer - Scripted version''.


:Forward FULL-Name Capital Wasteland
== Physics {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
===== Collision Meshes ([https://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
* '''Author''': KaneWright
* '''Version''': 1.6.1
* '''Installation''': Install ''CollisionMeshesFO3'' and ''update Collision Meshes FO3 1.6.0 to 1.6.1''. Get the ''BetterBoozeFix'' and ''PrecisionCollisionClutterFix'' optional files, and use {{ui|Merge}} when installing to combine with the main mod in MO.


===== Rivet City Realignment (FO3) =====
===== Collision Meshes ([https://www.nexusmods.com/newvegas/mods/59149/? FNV]) =====
NOTE: This will need to be converted to an .esm for the Navmesh. I'll look into combining Rivet City Merchants, the Rivet City Church, and this mod into a single file at some point.   
* '''Author''': MadAce
* '''Version''': 1.6.4
* '''Installation''': Install ''Collision Meshes'' and ''update Collision Meshes FNV 1.6.3 to 1.6.4'' and {{ui|Merge}}.
These mods overhaul collision meshes on many statics. Want to shoot between those metal bars? Now you canNo more bullets being stopped when they shouldn't be.


LOOT: load AFTER Rivet City Merchants With Point Lookout.esp
===== Ragdolls ([https://www.nexusmods.com/newvegas/mods/59147/? FNV]) =====
* '''Author''': MadAce
* '''Version''': 4.1
* '''Installation''': Install ''Ragdoll TTW''.


[0E] Rivet City Realignment.esp \ Worldspace \ 0607EA1F <Wasteland>
==Cut Content {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
:Forward XNAM-Canopy Shadow


[0E] Rivet City Realignment.esp \ Worldspace \ 0607EA1F <Wasteland>
===== Uncut Wasteland ([https://www.nexusmods.com/newvegas/mods/56625 FNV]) =====
:Forward FULL-Name
* '''Author''': sandbox6
* '''Version''': v0.91b
* '''Installation''': Install ''Uncut Wasteland plus NPCs.'', ''Uncut Extra Collection'', and ''Uncut Road to Legate's Camp''.


===== Rockopolis Rebuilt (FO3) =====
===== Strip Wall Billboards ([https://www.nexusmods.com/newvegas/mods/56257/? FNV]) =====
[0E] RockopolisRebuilt.esp \ Worldspace \ 0607EA1F <Wasteland>
* '''Author''': sandbox6
:Forward NNAM-Canopy Shadow
* '''Version''': v1.0
Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.


[0E] RockopolisRebuilt.esp \ Worldspace \ 0607EA1F <Wasteland>
===== No more giant manhole covers ([https://www.nexusmods.com/newvegas/mods/55946/? FNV]) =====
:Forward FULL-Name Capital Wasteland
* '''Author''': sandbox6
* '''Version''': v1.0


===== [http://www.nexusmods.com/newvegas/mods/58146/? Temple of the Union Overhaul - TTW] =====
== Location {{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}==
Install the converted version above.
===== Auto Gates ([https://taleoftwowastelands.com/viewtopic.php?t=6519 TTW]) =====
* '''Author''': William Sea
* '''Patcher''': Roy Batty
Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.


===== --UrgeWashingtonBoS.esp-- =====
===== TTW Intro Street Bus and Trailer Ruins ([https://www.nexusmods.com/newvegas/mods/66542 FNV]) =====
Fixes:
* '''Author''': bigpete - Roy Batty
[0E] UrgeWashingtonBoS.esp \ Worldspace \ 060C617E <WashMonTop>
* '''Version''': v1.0a
:Forward PNAM-Flags
* '''Installation''': Install ''Intro Street Bus''.
:Remove NAM2-Water


== Texture Overhauls ==
===== TTW The Regulators ([https://www.nexusmods.com/newvegas/mods/66266 FNV]) =====
* '''Author''': WilliamSea - Roy Batty
* '''Version''': v1.4
* '''Installation''': Install ''The Regulators''.


===== Essentails Redux ([http://www.nexusmods.com/fallout3/mods/6402/? FO3]) =====
===== TTW Another Interior Mod ([https://www.nexusmods.com/newvegas/mods/66611 FNV]) =====
{{Indicator|8|16|#336699|#0099CC|#EEF0F2|LowRes&nbsp;}}
* '''Authors''': Wastelandloner - Roy Batty
by weijiesen
* '''Version''': v1.0
* '''Installation''': Install ''Another Interior Mod''.
This is the successor to Kentbury Way.


===== Better clutter and furniture pack ([http://www.nexusmods.com/fallout3/mods/8498/? FO3]) =====
===== TTW A Trail of Breadcrumps ([https://www.nexusmods.com/newvegas/mods/66267 FNV]) =====
by Macintroll
* '''Authors''': Mike Hancho - Roy Batty
* '''Version''': v1.4
* '''Installation''': Install ''A Trail of Crumbs''.


===== Retextured Clutter Collection ([http://www.nexusmods.com/fallout3/mods/6894/? FO3]) =====
===== TTW Interiors ([https://www.nexusmods.com/newvegas/mods/66449 FNV]) =====
by ObsidianStag
* '''Author''': ChuckSteel
<br />DDSopt: 28 textures missing mipmaps
* '''Version''': v5.4.1
* '''Installation''': Download ''TTW_Interiors Core v4.3.3'', ''TTW_InteriorsProject Combo v6.5''. If you are following the Graphics path and using NMC, install ''NMC NVInt - TTW Int compatibility Patch Large v2.0''.


===== Hall of Equipement ([http://www.nexusmods.com/fallout3/mods/17145/? FO3]/[http://www.nexusmods.com/newvegas/mods/44879/? FNV]) =====
== Texture Overhauls {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}} ==
by Deblazkez
===== Retextured Clutter Collection ([https://www.nexusmods.com/fallout3/mods/6894/? FO3]) =====
* '''Author''': ObsidianStag
* '''Version''': vfinal
* '''Installation''': This mod if packaged improperly. Right click the data folder and click {{ui|set data directory}}.


===== MG's Neat Clutter Retextures ([http://www.nexusmods.com/newvegas/mods/42551/? FNV]) (FO3 is completely overwritten) =====
===== NMC's Texture Pack ([https://www.nexusmods.com/fallout3/mods/12056/? FO3]/[https://www.nexusmods.com/newvegas/mods/43135/? FNV]/[https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine TTW]) =====  
===== HQ Terrain Overhaul (FO3) =====
* '''Author''': NMC
DDSopt: 1366 textures missing mipmaps
* '''Installation''': Follow instructions on the TTW page.
  Hide Textures\interface


===== NMC's Texture Pack ([https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine TTW]) =====  
===== MG's Neat Clutter Retextures ([https://www.nexusmods.com/newvegas/mods/42551/? FNV]) =====
{{Indicator|8|16|#336699|#0099CC|#EEF0F2|LowRes&nbsp;}}  {{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Mental Gear
Follow instructions.
* '''Version''': v7
<br />DDSopt: 2122 textures missing mipmaps
* '''Installation''': Install ''MGs NCR Pack Ojo friendly 7''
* '''Note''': Will have a look at Moraelins Machete improved


===== C93 - Distant LOD for NMC's (FO3) =====
===== Ojo Bueno Texture Pack ([https://www.nexusmods.com/newvegas/mods/39755/? FNV]) =====
===== PcoBueno Texture Pack (FNV) =====
* '''Author''': Tapiokas
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Version''': Quiznak
by Tapiokas
* '''Installation''': Install ''Ojo Bueno Texture Pack for FNV - HIGH'' and ''Ojo Bueno Vending Machine Update HIGH''.
DDSopt: 13 textures missing mipmaps
  Hide Textures/vehicles


===== Mothership Zeta DLC Retextured ([http://www.nexusmods.com/fallout3/mods/8260/? FO3]) =====
===== Ojo Bueno Nuka-Cola TTW Patch (BEING REUPLOADED) =====
{{Indicator|8|16|#336699|#0099CC|#EEF0F2|LowRes&nbsp;}}
* '''Authors''': Adonis VII
by Weijiesen
* '''Instructions''': Install TTW Patch.


===== DLC Retextured =====
===== UHQ Terrain, Rock, Roads, & Grass Overhaul ([https://www.moddb.com/mods/uhq-terrain-rock-roads-grass-overhaul/downloads/uhq-terrain-rock-roads-grass-overhaul ModDB]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Authors''': Marcurios
by QuazarX aka MagnesiumFire
* '''Version''': v1.1
<br />v 1.5
* '''Instructions''': Click the red Download Now button (actual file will be v1 in your downloads folder).
* [http://www.mediafire.com/download/d1c1vp8g1jbgb8y/Operation+Anchorage.7z Operation Anchoracge]
  Hide the following:
* [http://www.mediafire.com/download/boi3u7tgqan5htt/ThePitt.7z The Pitt]
  meshes/architecture/urban
* [http://www.mediafire.com/download/fwksyu0v6auw32u/BrokenSteel.7z Broken Steel]
  textures/architecture/urban
* [http://www.mediafire.com/download/ql238cvbl494re3/PointLookout.7z Point Lookout]
* [https://yadi.sk/d/hdprwCDcWxKzD Mothership Zeta]


== Environment ==
===== Mothership Zeta DLC Retextured ([https://www.nexusmods.com/fallout3/mods/8260/? FO3]) =====
* '''Author''': by Weijiesen
* '''Version''': v1.0
* '''Installation''': Install ''WJS DLC05 Retex 1_0''.
 
===== Hectrol Tumbleweed ([https://www.nexusmods.com/newvegas/mods/40333/? FNV]) =====
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': Install ''Hectrol Tumbleweed Deluxe 1024 Retex''.
 
===== Textures Over Time ([https://www.nexusmods.com/newvegas/mods/41101/? FNV]) =====
* '''Author''': DonKnotts
* '''Version''': v1.0
* '''Installation''': Download ''FlagStoneWalls'', ''HH_Sandstone'', and ''Sandbags'', and {{ui|Merge}} all three.
 
===== Money Higher Quality Retex ([https://www.nexusmods.com/newvegas/mods/40792/? FNV]) =====
* '''Author''': Lord Inquisitor
* '''Version''': v1.2
 
===== Acoraito HD Textures Pack ([https://www.nexusmods.com/newvegas/mods/59194/? FNV]) =====
* '''Author''': Acoraito
* '''Installation''': Download 2k Main File and 1k Optional and {{ui|Merge}} them.
 
===== 6IXES Clutter Texture Pack ([https://www.nexusmods.com/fallout3/mods/22323/? FO3]) =====
* '''Author''': 6IX
* '''Version''': v1.0
* '''Installation''': Install ''6IXES Clutter Texture Pack''. This mod has unneeded esp files.
  Right Click the mod
  In Optional-ESPs move 6IXES Clutter Texture Pack.esp to Optional Esps.
 
===== Audley's Misc Textures ([https://www.nexusmods.com/newvegas/mods/58318/? FNV]) =====
* '''Author''': Audley
* '''Version''': v1.0
* '''Installation''': Install ''Audleys Misc Textures - Fear and Loathing''.
 
===== Bear Trap Retextured ([https://www.nexusmods.com/fallout3/mods/11748/? FO3]) =====
* '''Author''': konji
* '''Installation''': Install ''beartrap retextured''.
 
===== Cherry Bomb HD Retexture ([https://www.nexusmods.com/newvegas/mods/61186/? FNV]) =====
* '''Author''': legandalfo and Jokerine
* '''Installation''': Install ''Round mesh for cherry bomb'' along with ''512x512 textures''.
When installing the select the "default 512x512" and click Ok.


===== Citadel Retextured 4096x4096 ([http://www.nexusmods.com/fallout3/mods/13000/? FO3]) =====
===== Fallout Food Package Retexture Compilation ([https://www.nexusmods.com/newvegas/mods/59232/? FNV]) =====  
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Majormodder
by xclear
* '''Version''': 3.0
<br />2k, 4k options2k suggested.
* '''Installation''': Install ''Food compilation dirty set uncompressed 3 point Oh''.
Right Click the mod
  In Optional-ESPs move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.


===== HD Mist ([http://www.nexusmods.com/newvegas/mods/58955/? FNV]) =====
===== HD Caravan Table retexture ([https://www.nexusmods.com/newvegas/mods/66828 FNV]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Blaydon
by Ramccoid
* '''Version''': 1
1k and 2k versions.  2k is suggested.
* '''Installation''': Install ''HD Caravan Retexture''.


===== Hectrol FX Dustorm Deluxe ([http://www.nexusmods.com/newvegas/mods/44025/? FNV]) =====
===== Collision Meshes - Fallout Food Package Retexture Patch ([https://www.nexusmods.com/fallout3/mods/21946/? FO3]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': KaneWright
1k,2k,4k options. 2k suggested.
* '''Version''': 1.4.1
* '''Installation''': Install ''FalloutFoodPackageRetextureCompilationFix''.


===== Hectrol Tumbleweed ([http://www.nexusmods.com/newvegas/mods/40333/? FNV]) =====
===== Hectrol Mailbox Deluxe ([https://www.nexusmods.com/newvegas/mods/40513/? FNV]) =====
{{Indicator|8|16|#336699|#0099CC|#EEF0F2|LowRes&nbsp;}}  {{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Hectrol
by Hectrol
* '''Version''': v1.0
<br /> 512,1k,2k options. 1k suggested.
* '''Installation''': Install ''Hectrol Mailbox Deluxe 512 Retex''.


===== Hires Raider Graffiti ([http://www.nexusmods.com/newvegas/mods/41776/? FNV]) =====
===== Hi-Res Lunchbox ([https://www.nexusmods.com/fallout3/mods/3682/? FO3]) =====
by tvs_frank
* '''Author''': Dazington
* '''Version''': v1.0


===== Improved LOD Noise ([http://www.nexusmods.com/newvegas/mods/46451/? FNV]) =====
===== Magazine Redux ([https://www.nexusmods.com/newvegas/mods/42681/? FNV]) =====
by Cyberlazy
* '''Author''': razzy1319
* '''Version''': v1.1
* '''Installation''': Install ''MagRedux 1024x1024'' and ''MagRedux QuickFix''.


===== Lauren's Bathroom Poetry ([https://taleoftwowastelands.com/content/laurens-bathroom-poetry TTW]) =====
===== Minimod - High Resolution Newspapers ([https://www.nexusmods.com/newvegas/mods/50812/? FNV]) =====
by Lauren_DR; conversion by Adonis VII
* '''Authors''': Tagaziel and LadySinestro
* '''Version''': v1.5
* '''Installation''': This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", then click {{ui|OK}}.


===== Raider Grafitti Re-done ([http://www.nexusmods.com/fallout3/mods/9208/? FO3]) =====
===== Neglected Clutter ([https://www.nexusmods.com/newvegas/mods/59756/? FNV]) =====
by Macintroll
* '''Author''':  aogara
* '''Version''': v1.2
* '''Installation''': Install ''Neglected Architecture and Furnitures'', ''Neglected Clutters'', and ''Neglected Clutters - New Paint Gun''.


===== Textures Over Time ([http://www.nexusmods.com/newvegas/mods/41101/? FNV]) =====
===== PM's HD Ammo Boxes ([https://www.nexusmods.com/newvegas/mods/64007/? FNV]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Pommymax
by DonKnotts
* '''Version''': 1.1
<br />Download FlagStoneWalls, HH_Sandstone, and Sandbags
* '''Installation''': Install ''PM's HD Ammo Boxes - 1K Diffuse 512px Normals''.
<br /> will look at others more closely


===== Vurt's Flora Overhaul ([https://taleoftwowastelands.com/content/vurts-flora-overhaul-ttw-edition TTW]) =====
===== PM's Med-Textures - HD Chems and Venoms ([https://www.nexusmods.com/newvegas/mods/62946/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}
* '''Author''': Pommymax
Enneract has done a conversion for both wastelands
* '''Version''': v1.0
* '''Installation''': Install ''PM's Med-Textures v1.0'', ''PM's Med-X Texture'', and ''Sebastjin's Normals''.


===== Vault 22 Flora Overhaul ([http://www.nexusmods.com/newvegas/mods/54472/? FNV]) =====
===== Pre-War Money Retexture ([https://www.nexusmods.com/newvegas/mods/36718/? FNV])=====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Red.Room.Service
by Macintroll
* '''Installation''':  Install ''Pre-War Money Retexture -RRS''. When prompted, select Light Distress for both bills.


== Creatures ==
===== Tweaked Cashregister ([https://www.nexusmods.com/newvegas/mods/40329/? FNV]) =====
===== Improved Robots Textures ([http://www.nexusmods.com/newvegas/mods/56759/? FNV])=====
* '''Authors''': Lord Inquisitor and Tapiokas
by Tau34RUS
* '''Version''': v1.0


===== It's a Dogs World - Dog Texture Overhaul ([http://www.nexusmods.com/newvegas/mods/59020/? FNV]) =====
===== Tweaked Chems Replacer ([https://www.nexusmods.com/newvegas/mods/37255/? FNV]) =====
by Nivea
* '''Author''': Lord Inquisitor


===== Robots HD Retexture (FO3)=====
===== Tweaked Generator ([https://www.nexusmods.com/fallout3/mods/12353/? FO3]) =====
by Magnesium Fire aka QuasarX
* '''Author''': Lord Inquisitor
* '''Note''': I need to find a better matching texture to make the buttons more apparent than is current in the above textures.


===== Fawkes Retexture Hi-Res ([http://www.nexusmods.com/fallout3/mods/8721/? FO3]) =====
===== Tweaked Intercom ([https://www.nexusmods.com/fallout3/mods/10003/? FO3]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}
* '''Author''': Lord Inquisitor
by Macintroll
* '''Installation''': This mod is packaged incorrectly:
Expand "Intercom01 14-11-2009" then expand "Lord inquisitor", then expand "NIF".
Right click on "NIF" and create 3 nested directories called "Meshes", "Clutter" and "Consoles".
Drag the intercom01.nif file into the Consoles folder.
Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.


===== FO3 Hirezd - Supermutants (FO3) =====
===== Tweaked Wrench ([https://www.nexusmods.com/fallout3/mods/10212/? FO3]) =====
===== FO3 Hirezd - Supermutants - 4 Fawkes (FO3) =====
* '''Author''': Lord Inquisitor
===== Ghoul Hires Retexture for Breeze (FO3) =====
===== Swampfolk Backwater Retexture ([http://www.nexusmods.com/fallout3/mods/18894/? FO3])=====
by Deathclaw Alpha
<br /> still debating if this is worth the vram


===== KDS Feral Ghoul Retexture (FO3)=====
===== Vertibird Re-textured ([https://www.nexusmods.com/fallout3/mods/8602/? FO3]) =====
===== Robot Revolution HD - Protectron ([http://www.nexusmods.com/fallout3/mods/18902/? FO3]) =====
* '''Author''': Macintroll
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Version''': v0.1
by OpenSaucer
* '''Installation''': Install Vertibird re-textured olive green, then do the following:
Right click the mod and select Open in Explorer
Create a new textures folder
Move the vehicles folder into the textures folder.
Close the Explorer window.


===== Vandr HD Creatures ([http://www.nexusmods.com/fallout3/mods/18500/? FO3]) =====
=== id7 collection ===
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
===== Arlington Tombstones Redone ([https://www.nexusmods.com/fallout3/mods/23059 FO3]) =====
by Vandrerer
* '''Author''': d7
* '''Version''': 1
* '''Installation''': Install ''d7_tombstones_redo.''


===== AmidianBorn Book of Water - Book of Flesh ([http://www.nexusmods.com/newvegas/mods/39873/? FNV]) =====
===== Bus Shelters Redo ([https://www.nexusmods.com/fallout3/mods/24455 FO3]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': id2301
by CaBaL
* '''Version''': v1
<br />Download Book of Flesh
* '''Installation''': Install ''d7_busShelters''.


===== Feral Ghoul Retexture (FNV) =====
===== Grocery Shelves Redo ([https://www.nexusmods.com/fallout3/mods/24080 FO3]) =====
===== Hectrol ED-E Deluxe (FNV) =====
* '''Author''': id2301
by Hectrol
* '''Version''': v1
<br />Note, significant deviation from original appearance.
* '''Installation''': Install ''d7_grocerystoreredo''.


===== Super Mutant Mesh Replacer (FNV) =====
===== Hamradio redo ([https://www.nexusmods.com/fallout3/mods/24720 FO3]) =====
See F&L guide for instructions: [[User:EssArrBee/FalloutNewVegas#Uhh..._That.27s_Not_a_Bug|Link]]
* '''Author''': id2301
* '''Version''': v1
* '''Installation''': Install ''d7_hamRadio''.


==NPCs==
===== Metal Box Redo ([https://www.nexusmods.com/fallout3/mods/24023 FO3]) =====
===== Authentic Burned Man ([http://www.nexusmods.com/newvegas/mods/41974/? FNV]) =====
* '''Author''': id2301
by Rocket
* '''Version''': v1
==NPCs Option A: Fallout Redesigned 2==
* '''Installation''': Install ''d7_metalbox'' and ''AmaccurzerO_anims_metallbox''.
Choose this if you wish to use Redesigned 2 for FNV side of things.
===== TTW Redesigned ([https://taleoftwowastelands.com/content/ttw-fallout-3-new-vegas-redesigned TTW]) =====
Download TTW Redesigned file


===== Beards ([http://www.nexusmods.com/newvegas/mods/49624/? FNV]) =====
===== Vintage Radio Redo ([https://www.nexusmods.com/fallout3/mods/24035 FO3]) =====
by Drumber
* '''Author''': d7 aka id2301
512, 1k, 2k options. 512 suggested.
* '''Version''': v2
* '''Installation''': Install ''d7_vintageradioredo''.


==NPCs Option B: Fallout Redesigned 3==
Choose this if you wish to use New Vegas Redesidned 3. (Note, this version while more graphically advanced, is a bit more hardcore and why I give two options.)
===== Project Beauty ([https://taleoftwowastelands.com/content/ttw-fallout-3-new-vegas-redesigned TTW]) =====
Download Project Beauty


===== New Vegas Redesigned 3 ([http://www.nexusmods.com/newvegas/mods/56312/? FNV]) =====
===== TVSet Retextured ([https://www.nexusmods.com/fallout3/mods/23023 FO3]) =====
by Dracomies and Weijiesen
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''d7_tvset_retextured''.


==Clutter & Misc==
== Environment ==
===== Audley's Misc Textures ([http://www.nexusmods.com/newvegas/mods/58318/? FNV]) =====
===== Gas Pumps of New Vegas ([https://www.nexusmods.com/newvegas/mods/60246/? FNV]) =====
Grab the F&L optional.
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Authors''': EdibleGrenade12, Thaiauxn
* '''Version''': v1.5
* '''Installation''': Install ''Gas Pumps of NV Ver. 1.0'' and ''Gas Pumps of NV Update 1.5''.


===== Better Booze ([http://www.nexusmods.com/fallout3/mods/626/? FO3]) =====
===== Vault 22 Flora Overhaul ([https://www.nexusmods.com/newvegas/mods/54472/? FNV]) =====
by CptJoker and odin_ml
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
<br />DDSopt: 11 textures missing mipmaps
* '''Author''': Macintroll
* '''Version''': v1.1
* '''Installation''': This mod is not packaged correctly, follow these instruction:
When the installation window pops up, expand "Vault22FloraOverhaul-mod".
Right click "data" and select Set data directory and click {{ui|OK}}


===== Bear Trap Retextured (FO3) =====
== Creatures {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
===== Hectrol Lockinterface Deluxe ([http://www.nexusmods.com/newvegas/mods/39945/? FNV]) =====
===== Improved Robots Textures ([https://www.nexusmods.com/newvegas/mods/56759/? FNV])=====
by Hectrol
by Tau34RUS


===== Hectrol Mailbox Deluxe ([http://www.nexusmods.com/newvegas/mods/40513/? FNV]) =====
===== It's a Dogs World - Dog Texture Overhaul ([https://www.nexusmods.com/newvegas/mods/59020/? FNV]) =====
by Hectrol
* '''Author''': Nivea
* '''Version''': v1.0
* '''Installation''': Install ''DogsWorldTextureOverhaul_Optimized_V1_0''.


===== Hi-Res Chems and Health Re-Texture (FNV) =====
===== Robots HD Retexture ([https://www.mediafire.com/download/9mqm5fdo27tg8r6/Robots+HD+Retexture.7z Mediafire])=====
===== Magazine Redux ([http://www.nexusmods.com/newvegas/mods/42681/? FNV]) =====
* '''Author''': Magnesium Fire aka QuasarX
by razzy1319
* '''Installaion''': First install the Data folder which provides the main mod. Then install the same mod again but this time choose the DC Interiors Patch (which provides high quality retextures of the robotic toys in DCInteriors Project. Install this using {{ui|Merge}} to combine this with the previously installed main portion of the mod.
If desired, this step can be repeated to install a 4kx4k Liberty Prime replacement, but most users who want to use this option will want to first reduce the size of the
textures with DDSopt before installing. If you wish to install the Liberty Prime replacement, select "no" when asked to install as a bain installer, then expand "Liberty
HD Retexture" and right click on "Либерти 4096" and choose set as the data folder.


===== Minimod - High Resolution Newspapers ([http://www.nexusmods.com/newvegas/mods/50812/? FNV]) =====
===== Eyebot Retextured ([https://www.nexusmods.com/fallout3/mods/22564 FO3]) =====
by Tagaziel and LadySinestro
* '''Author''': d7 aka id2301
* '''Version''': v1.0
* '''Installation''': Install ''EYEBOT Retextured''.


===== Money Higher Quality Retex ([http://www.nexusmods.com/newvegas/mods/40792/? FNV]) =====
===== Fawkes Retexture Hi-Res ([https://www.nexusmods.com/fallout3/mods/8721/? FO3]) =====
by Lord Inquisitor
* '''Author''': Macintroll
* '''Note''': We just want this for the clothes.


===== New Toys - Cars ([http://www.nexusmods.com/fallout3/mods/18734/? FO3]) =====
===== FO3 Hirezd - Supermutants ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
by Ranx31
* '''Author''': Emerald Reign
Hide .esp.  If new texture is desired do nothing else.  If dirty texture is used (recommended) then follow instructions
* '''Installation''': Install ''Supermutants'', and ''Supermutant - 4k Fawkes''.
Hide:
<br />Meshes/RNX/
* New Toys - Cars.esp
* Textures/interface
* Textures/RNX/Toys/ToyCar01.dds
* Textures/RNX/Toys/ToyCarA.dds
* Textures/RNX/Toys/ToyCarA_n.dds
* Textures/RNX/Toys/ToyCarB.dds
* Textures/RNX/Toys/ToyCarB_n.dds
* Textures/RNX/Toys/ToyCarC.dds
* Textures/RNX/Toys/ToyCarC_n.dds
* Textures/RNX/Toys/ToyCarD.dds
<br />Rename
* Textures/RNX/Toys/ToyCar01-Dirty.dds  --> ToyCar01.dds
<br />The resulting files should be:
* Meshes/clutter/junk/ToyCar01.nif
* Textures/RNX/Toys/ToyCar01.dds (renamed Dirty)
* Textures/RNX/Toys/ToyCar01_n.dds


===== Ojo Bueno Nuka-Cola ([http://www.nexusmods.com/newvegas/mods/56328/? FNV]/[https://taleoftwowastelands.com/node/4288 TTW]) =====
===== SentryTurret Retextured ([https://www.nexusmods.com/fallout3/mods/23034 FO3]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': d7 aka id2301
by Tapioks and Weijiesen
* '''Version''': v1.0
<br />I've created a patch to extend functinality to the DC Wasteland
* '''Installation''': Install ''d7_sentryTurret_retextured''.
<br />DDSopt: 10 textures with extra mipmaps


===== Pre-War Money Retexture =====
===== Swampfolk Backwater Retexture ([https://www.nexusmods.com/fallout3/mods/18894/? FO3])=====
===== Skykappas Water Bottles (FO3) =====
* '''Author''': Deathclaw Alpha
===== Skill Books Hi-Res Retexture (FO3) =====
* '''Installation''': Install ''Backwater Retexture''.
Paradise Lost needs conversion
===== Tweaked Automat ([http://www.nexusmods.com/fallout3/mods/12867/? FO3])=====
.esp for open/close animation neeeds to be converted


===== Tweaked Cashregister ([http://www.nexusmods.com/newvegas/mods/40329/? FNV]) =====
===== Robot Revolution HD - Protectron ([https://www.nexusmods.com/fallout3/mods/18902/? FO3]) =====
by Lord Inquisitor
* '''Author''': OpenSaucer
* '''Version''': v1_1


===== Tweaked Chems Replacer ([http://www.nexusmods.com/newvegas/mods/37255/? FNV]) =====
===== Vandr HD Creatures ([https://www.nexusmods.com/fallout3/mods/18500/? FO3]) =====
by Lord Inquisitor
* '''Author''': Vandrerer
* '''Version''': v1.0
* '''Installation''': Install ''Vandr HD Creatures''. This mod is not packaged correctly, follow these instructions:
  Right click "data" and select "Set data directory", then click {{ui|OK}}.


===== Tweaked Coffee Maker ([http://www.nexusmods.com/fallout3/mods/10246/? FO3]) =====
===== AmidianBorn Book of Water - Book of Flesh ([https://www.nexusmods.com/newvegas/mods/39873/? FNV]) =====
by Lord Inquistior
* '''Author''': CaBaL
* '''Version''': vOmni2
* '''Installation''': Install ''BOA NV The Book Of Flesh''.


===== Tweaked Generator ([http://www.nexusmods.com/fallout3/mods/12353/? FO3]) =====
===== FeralGhouls Hires Retexture ([https://www.nexusmods.com/newvegas/mods/53960/? FNV]) =====
by Lord Inquisitor
* '''Author''': Macintrol
<br />I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
* '''Version''': 1.0
* '''Installation''': This mod is not packaged correctly, follow these instructions:
During install, open FeralGhoulsHD, right click "data" and select "Set data directory", then click {{ui|OK}}.


===== Tweaked Intercom ([http://www.nexusmods.com/fallout3/mods/10003/? FO3]) =====
===== Super Mutants HD - 4k Retextures ([https://www.nexusmods.com/newvegas/mods/64214 FNV]) =====
by Lord Inquisitor
* '''Author''': pilamin
* '''Version''': v1.1
* '''Installation''': Install ''Super Mutants HD - 2k High''.


===== Tweaked Wrench ([http://www.nexusmods.com/fallout3/mods/10212/? FO3]) =====
==NPCs {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
by Lord Inquisitor
While I plan for FCO to be the main NPC mod, I have not had time to test FCO 3.0 or bugfixes. Additionally TTW patches made for FCO 2.0 have not been updated to FCO 3.0


===== Urban Food Re-Tex (FNV) =====
===== Authentic Burned Man ([https://www.nexusmods.com/newvegas/mods/41974/? FNV]) =====
===== Vertibird Re-textured ([http://www.nexusmods.com/fallout3/mods/8602/? FO3]) =====
* '''Author''': Rocket
by Macintroll
* '''Version''': v1.0
<br /> download  Vertibird re-textured olive green
{{Fc|change|FNVEdit Cleaning Required}}: 2 ITM


== Effects ==
===== Beards ([https://www.nexusmods.com/newvegas/mods/49624/? FNV]) =====
* '''Author''': Drumber
* '''Version''': v1.0
512, 1k, 2k options. 512 suggested.


===== Better Gas Leak Effect ([http://www.nexusmods.com/newvegas/mods/55606/? FNV]) =====
==Armor {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
by KiCHo666
=== Power & Combat Armors ===
<br /> causes some issueswill need to reevaluate
===== aMidianBornNV Book of Water ([https://www.nexusmods.com/newvegas/mods/39873/? FNV])=====
* '''Authors''': Cabal
* '''Version''': omni2
* '''Installation''': Install ''nov 2011 book of steel''.
Double click aMidianBornNV Book of Water in the left pane and go to the {{ui|Optional ESPs}} tab.
  Move "boa ncrpahelmet.esp" and "Boacombat2glove.esp" to the "Optional ESPs" box.


===== Better Gas Leak Effect Fixes ([http://www.nexusmods.com/newvegas/mods/58557/? FNV]) =====
===== Bornagain Combat Armor ([https://www.nexusmods.com/fallout3/mods/18220/? FO3]) =====
by Jax765
* '''Authors''': EmeraldReign and Cabal
* '''Version''': v1.0
* '''Installation''': Install ''BornagainCombatArmor4096'', ''BornagainCombatArmor4096EnvironmentMaps'',  ''BornagainAnchorageCombatArmor2048'', ''BornagainGhoulCombatArmor4096'', and ''BornagainZetaCombatArmor4096''.
Double click Bornagain Combar Armor in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "Bornagain Zeta Combat Armor Texture Patch.esp" to the "Optional ESPs" box.


===== Better Posture ([http://www.nexusmods.com/newvegas/mods/50804/? FNV]) =====
===== Bornagain Combat Armor ([https://www.nexusmods.com/newvegas/mods/48068/? FNV]) =====
by JW1
* '''Authors''': EmeraldReign and Cabal
===== Enhanced Blood ([http://www.nexusmods.com/newvegas/mods/34917/? FNV]) =====
* '''Version''': v1.0
by dDefinder
* '''Installation''': Install ''BornagainFNVCombatArmorLonesomeRoad4096''.


===== HD Smokey Fire and Explosions ([http://www.nexusmods.com/newvegas/mods/54619/? FNV])=====
===== Bornagain FO3 T45d Power Armor ([https://www.nexusmods.com/fallout3/mods/16882/? FO3]) =====
by  Deanoman with assets by Rheadude
* '''Authors''': Cabal
* '''Version''': v3
* '''Installation''': Install ''bornagain fo3 t45d 4096 huge v3 fixed''. Optionally install ''bornagain fo3 t45d 2048 mid v3'' if lower res is desired.


===== New Vegas - Enhanced Camera ([http://www.nexusmods.com/newvegas/mods/55334/? FNV]) =====
===== Bornagain Outcast T-45d Power Armor ([https://www.nexusmods.com/fallout3/mods/18221/? FO3]) =====
by LogicDragon
* '''Authors''': Cabal
* '''Version''': v1.0
* '''Installation''': Install ''BornagainOutcastT45d4096''.
Double click Bornagain Outcast T-45d Power Armor in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "Bornagain Outcast T-45d Texture Patch.esp" to the "Optional ESPs" box.


===== Underwater FX ([http://www.nexusmods.com/newvegas/mods/38185/? FNV]) =====
===== Bornagain FO3 Outcast ([https://www.nexusmods.com/fallout3/mods/16199/? FO3]) =====
by woodbyte
* '''Author''': Cabal
* '''Installation''': Install  ''Bornagain Fo3 outcast MAIN'', and ''helmet fix''.
Double click Bornagain FO3 Outcast in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "BornAgain Outcast v3.esp" to the "Optional ESPs" box.


==Armor==
===== Enclave Power Armors Retextured ([https://www.nexusmods.com/fallout3/mods/18370/? FO3]) =====
===== ADAM - A Definitive Armor Mod ([http://www.nexusmods.com/newvegas/mods/43192/? FNV]) =====
* '''Author''': d_seven aka id2301
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Version''': v1
by EmeraldReign Weijiesen and VT08
* '''Installation''': Install ''EPA'', ''Hellfire'', and ''Tesla''.  {{ui|Merge}} all 3 files.
  * Main
Double click Enclave Power Armors Retextured in the left pane and go to the {{ui|Optional ESPs}} tab.
* Honest Hearts
  Move "teslaPA -retextured.esp" to the "Optional ESPs" box.
* Lonesome Road
* Exeter Improved Coats
* NCR Troopers


Rediculous amounts of dirty edits. Also broken AI package. Will try FNVEdit script at some point to easy cleaning/fiximg process.
===== Book of Steel - Compatibility Edition ([https://www.nexusmods.com/newvegas/mods/60666/? FNV]) =====
* '''Author''': Darthbdaman
* '''Version''': v2.1.0
* '''Installation''': Install ''Book of Steel - Compatibility Edition'' and ''Tale of Two Wastelands''.


===== ALR - Aptoms Legion Retextured ([http://www.nexusmods.com/newvegas/mods/44248/? FNV]) =====
===== aMidianBorn NV Book Of Water - Armour Fixes ([https://www.nexusmods.com/newvegas/mods/66772 FNV]) =====
by sukayoupt aka Aptom
* '''Author''': tgspy
* '''Version''': v1.0
* '''Installation''': Install ''Book of Water EMesh Fixes''.


===== aMidianBorn NV Book of Steel ([http://www.nexusmods.com/newvegas/mods/39873/? FNV]) =====
===== Tribal DX ([https://www.nexusmods.com/fallout3/mods/6520/? FO3]) =====
by CaBal
* '''Author''': Weijiesen
* '''Installation''':  Install ''Tribal DX - 2048 res''.
Double click Tribal DX in the left pane and go to the {{ui|Optional ESPs}} tab.
Move "Tribal_DX.esp" to the "Optional ESPs" box.


===== Bornagain Combat Armor ([http://www.nexusmods.com/fallout3/mods/18220/? FO3]/[http://www.nexusmods.com/newvegas/mods/48068/? FNV])  =====
=== Other Armors ===
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
by Emerald Reign and CaBal
<br>FO3:
* Main File
* Environment Maps
* Optional Anchorage Combat Armor
* Optional Ghoul Combat Armor
* Optional Zeta Combat Armor


FNV:
===== Mono's Updated ADAM Package ([https://www.nexusmods.com/newvegas/mods/61390/? FNV]) =====
* Optional Lonesome Road Combat Armor
* '''Author''': MonoAccipiter, EssArrBee & darthbdaman
* '''Version''': v4.5.1
* '''Installation''': Grab the ''ADAM All-in-one Installer 4.5.1'' main file
{{FOMOD Instructions
|file=Mono's Updated ADAM Package
|{{FomodPage
|Main
|{{Fieldset
|Complete Version or Custom Install
|bullet=yes|Complete Version}}
|button=yes
|buttonText=Next}} {{FomodPage
|NCR Trooper
|{{Fieldset
|Do you want to install NCR Trooper module?
|bullet=yes|No}}
|button=yes
|buttonText=Install}}
}}


===== Bornagain Fo3 Outcast (FO3) =====
===== NCR Civilian Clothing ([https://www.nexusmods.com/newvegas/mods/49675/? FNV]) =====
Hise .esp.  It would need to be converted and patched to work with PN.
* '''Author''': Darziak
===== Bornagain Outcast T-45d Power Armor ([http://www.nexusmods.com/fallout3/mods/18221/? FO3]) =====
* '''Version''': v1.0
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
by Cabal120
<br />A newer and more polished version of Cabal's Outcast armor.
<br />Use DDSopt to reduce texture from 4k to 2k.  Convert .esp using script.


===== Enclave Power Armors Retextured ([http://www.nexusmods.com/fallout3/mods/18370/? FO3]) =====
===== NCR Trooper Overhaul_beta ([https://www.nexusmods.com/newvegas/mods/52721/? FNV]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Authors''': Emerald Reign, nekronom, cabal, wjs, dragbody
by d_seven aka id2301
* '''Version''': vbeta
* '''Installation''': Install ''Main File Beta 7_2'' and ''Sapper Leg Fix''. This mod's plugin is not needed, follow these instructions:
Double click NCR Trooper Overhaul in the left pane of MO and click the {{ui|Optional ESPs}} tab.
Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.


===== NCR Civilian Clothing (FNV) =====
===== NCR Trooper Overhaul - Distributed ([https://www.nexusmods.com/newvegas/mods/54978/? FNV]) =====
===== NCR Trooper Overhaul_beta ([http://www.nexusmods.com/newvegas/mods/52721/? FNV]) =====
* '''Author''': pwinkle
by Emerald Reign, nekronom, cabal, wjs, dragbody
* '''Version''': v1.0
===== Omnis Hi-Res Pip-Boy 3000 ([http://www.nexusmods.com/newvegas/mods/39859/? FNV]) =====
* '''Requirements''': NC Trooper Overhaul beta
by OmniDeath


===== SuperMutant Armor Retextured HiRes ([http://www.nexusmods.com/fallout3/mods/3192/? FO3]) =====
===== Realistic Pip-Boy Retexture ([https://www.nexusmods.com/fallout3/mods/22065/? FO3]) =====
by Macintrol
* '''Author''': Numb Squirrel
* '''Version''': v1.0
* '''Installation''': Install ''Numb Squirrel Pip-Boy 4k Compressed''.


===== Tesla Power Armor DX ([http://www.nexusmods.com/fallout3/mods/7626/? FO3]) =====
===== Pimpboy ([https://www.nexusmods.com/newvegas/mods/60629/? FNV]) =====
by Weijiesen
* '''Author''': weijiesen
* '''Version''': v1.0
* '''Installation''': Install ''Pimpboy - Opal - default''.


===== The Legacy of X13 - An Armor Overhaul ([http://www.nexusmods.com/newvegas/mods/42911/? FNV]) =====
===== The Legacy of X13 - An Armor Overhaul ([https://www.nexusmods.com/newvegas/mods/42911/? FNV]) =====
by Emerald Reign
by Emerald Reign


===== Tribal DX ([http://www.nexusmods.com/fallout3/mods/6520/? FO3]) =====
===== Wasteland clothing Hires retexture ([https://www.nexusmods.com/newvegas/mods/54478/? FNV]) =====
by Weijiesen
* '''Author''': Macintroll
Hide .espIt would need to be converted and patched to work with PN.
* '''Version''': v1.3A
* '''Installation''': Install ''Wasteland Clothing HD V1-3 FULL PACK'' and ''Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT-''. Both files are packaged incorrectly, follow these instructions:
During main file install, expand "wastelandclothing-HD-v1.3", then right click "data" and select "Set data directory", click {{ui|OK}}.
  During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click {{ui|OK}}, then select {{ui|Merge}}, not {{ui|Replace}}.
 
===== HR Armored Vault 13 Jumpsuit ([https://www.nexusmods.com/newvegas/mods/62642/? FNV]) =====
* '''Author''': Ellise Decer aka Asurah
* '''Version''': v1.0
* '''Installation''': Install ''HR Armored Vault 13 Jumpsuit_2k''.
 
===== HR Armored Vault 101 Jumpsuit ([https://www.nexusmods.com/fallout3/mods/21887 FO3]) =====
* '''Author''': Ellise
* '''Version''': v1.0
* '''Installation''': Get one of the two main files, 2k recommended, and install with MO.
 
==Weapons {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
===Misc Weapon Retextures===
===== BB Gun ReTexture ([https://www.nexusmods.com/newvegas/mods/67445 FNV]) =====
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''BB Gun ReTexture for FNV''.


===== Wasteland clothing Hires retexture ([http://www.nexusmods.com/newvegas/mods/54478/? FNV]) =====
===== Bowie knife retexture ([https://www.nexusmods.com/newvegas/mods/62970/? FNV]) =====
by Macintroll
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Bowie knife retexture''.


===== Winterized DX ([http://www.nexusmods.com/fallout3/mods/6167/? FO3]) =====
===== Cleaver and Chopper Retexture ([https://www.nexusmods.com/newvegas/mods/63539/? FNV]) =====
by Weijiesen
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Cleaver Retexture''.


==Weapons - Core==
===== Combat and Chance's knife retexture ([https://www.nexusmods.com/newvegas/mods/63055/? FNV]) =====
===== EVE - TTW ([https://taleoftwowastelands.com/content/ttw-eve TTW]) =====
* '''Author''': FalloutMG
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Version''': v1.0
TTW edition is maintained by RoyBatty. Follow the instructions.
* '''Installation''': Install ''Combat knife Retexture''.  


===== Fallout 3 Hirezd ([http://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
===== Fallout 3 Hirezd ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Emerald Reign
by Emerald Reign
* '''Installation''': Install the following files:
<br />Download:
Grenades
* BB Gun
Knuckles
* Grenades
Lincolns Repeater
* Knuckles
Mines
* Lincolns Repeater
* Mines
* Supermutants - Fawkes 4k
(Need to check flamer as mesh changed in NV)


===== Fire Axe - Retextured ([http://www.nexusmods.com/newvegas/mods/39495/? FNV])=====
===== Fire Axe - Retextured ([https://www.nexusmods.com/newvegas/mods/39495/? TO BE REUPLOADED])=====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': id2301
by id2301
* '''Version''': v1
<br />download both files
* '''Installation''': Install ''fireAxe_retextured'' and ''knock-knock_retextured'' and {{ui|Merge}} both files.


===== Half Hansified Holorifle ([http://www.nexusmods.com/newvegas/mods/50547/? FNV]) =====
===== Hatchet retexture ([https://www.nexusmods.com/newvegas/mods/62997/? FNV]) =====
by MadCat221
* '''Author''': FalloutMG
<br />Download STANDARD. The file is named incorrectly.  
* '''Version''': v1.0
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif
* '''Installation''': Install '' Hatchet retexture''.


===== HD One Hand Melee ([http://www.nexusmods.com/newvegas/mods/42509/? FNV]) =====
===== Laer Retexture ([https://www.nexusmods.com/newvegas/mods/45042/? FNV]) =====
by InsanitySorrow
* '''Author''': The Riff
* '''Version''': v1.1
* '''Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click {{ui|OK}}.


=====IMPACT ([http://www.nexusmods.com/newvegas/mods/57113/? FNV]/[https://taleoftwowastelands.com/content/compatibility-patch-thread TTW Patch])=====
===== MFC Grenade Texture Fix ([https://www.nexusmods.com/newvegas/mods/58734/? FNV]) =====
by Weijiesen
* '''Author''': Adonis VII
<br />Download:
* '''Version''': v1.0
* Main file. Suggest Gaming Rig.
* Optional - No Refract hits
* Impact - All DLC
Download TTW Patch:
* TTW-IMPACT


===== Laer Retexture ([http://www.nexusmods.com/newvegas/mods/45042/? FNV]) =====
===== Nail Gun Retexture ([https://www.nexusmods.com/newvegas/mods/66086 FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|MedRes&nbsp;}}
* '''Author''': PrinceMinusA
by The Riff
* '''Version''': v1.0
* '''Installation''': Install ''Nail Gun Re-texture''.


===== MFC Grenade Texture Fix ([http://www.nexusmods.com/newvegas/mods/58734/? FNV]) =====
===== Retextured Fallout Ordnance - RFO ([https://www.nexusmods.com/newvegas/mods/44429/? FNV]) =====
by Adonis VII
* '''Author''': Emerald Reign
* '''Version''': v0.2


===== Retextured Fallout Ordnance - RFO ([http://www.nexusmods.com/newvegas/mods/44429/? FNV]) =====
===== Shishkebab the Retexture ([https://www.nexusmods.com/fallout3/mods/3879/? FO3])=====
by Emerald Reign
* '''Author''': Macintroll
* '''Installation''': Install ''shishkebab the flaming sword''.


===== Shishkebab the Retexture ([http://www.nexusmods.com/fallout3/mods/3879/? FO3])=====
===== Throwing melee weapon retexture ([https://www.nexusmods.com/newvegas/mods/63000/? FNV]) =====
by Macintroll
* '''Author''': FalloutMG
* '''Version''': v1.0
* '''Installation''': Install ''Throwing melee weapon retexture'' and ''Normalmap fix (no ugly shiny)''.


===== Weapon Enhancement Project ([http://www.nexusmods.com/fallout3/mods/21245/? FO3]) =====
===== Weapon Enhancement Project ([https://www.nexusmods.com/fallout3/mods/21245/? FO3]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Authors''': Christopher Wallace and MadCat221
By Christopher Wallace and MadCat221
* '''Version''': v1.0
<br /> Main File
* '''Installation''': Install ''Weapon Enhancement Pack''.


=== Weapon Retexture Project Mods ===
=== Weapon Retexture Project Mods ===
===== Weapon Retexture Project ([http://www.nexusmods.com/newvegas/mods/38285/? FNV]) =====
===== Weapon Retexture Project ([https://www.nexusmods.com/newvegas/mods/38285/? FNV]) =====
===== 357 Revolver Reretextured ([http://www.nexusmods.com/newvegas/mods/47714/? FNV]) =====
* '''Author''': Millenia
===== Single Shotgun reretexture ([http://www.nexusmods.com/newvegas/mods/48049/? FNV]) =====
* '''Version''': v1,95
===== Bozar Retexture =====
* '''Installation''': Install ''weapon_retexture_project_1dot95'' and '' New 12_7mm SMG''.
===== WRP - New 12_7 mm SMG =====
 
===== GRA WRP Patch ([http://www.nexusmods.com/newvegas/mods/50279/? FNV]) =====
===== Half Hansified Holorifle ([https://www.nexusmods.com/newvegas/mods/50547/? FNV]) =====
by Millenia and Micalov
* '''Author''': MadCat221
* '''Version''': v1
* '''Installation''': Download ''Half Hansified Holorifle Standard''. The file is named incorrectly.
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif
 
=== New Models ===
===== 2019 Detective Special ([https://www.nexusmods.com/newvegas/mods/60053/? FNV]) =====
* '''Author''': Toasty Fresh
* '''Version''': v1.01
* '''Installation''': This mod has multiple .esp files.
In MO, right click the mod and click properties.
  Move ThatGunReplacer.esp to Optional ESPs
 
===== 2019 Detective Special TTW patches ([https://www.nexusmods.com/newvegas/mods/60067/? FNV]) =====
* '''Author''': Adonis VII
* '''Version''': v1.0
* '''Installation''': Install ''ThatGunReplacerGRA TTW patch''.


==Weapons - Option A: Weapon Mesh Improvement==
===== Enclave Colt 10mm Pistol ([https://www.nexusmods.com/newvegas/mods/49100/? FNV]) =====
===== Enclave Colt 10mm Pistol ([http://www.nexusmods.com/newvegas/mods/49100/? TTW]) =====
* '''Authors''': Micalov, Millenia
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Version''': v1.0
Replaces Col. Autumns 10mm with a custom asset. Download main file and optional.
* '''Installation''': Install ''Enclave Colt 10mm Pistol'' and ''TTW Col Autums 10mm replacer'' {{ui|Merge}}.
  In MO, right click the mod and click properties.
  Move Colt_10mm_pistol.esp to Optional ESPs.
  Load [TTW]AutumnsPistol.esp in FNVEdit. Change the FormID from 0006b531 to 0A06b531.


===== Forge Beyond ([http://www.nexusmods.com/newvegas/mods/54959/? FNV]) =====
===== Forge Beyond ([https://www.nexusmods.com/newvegas/mods/54959/? FNV]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': EmeraldReign
by EmeraldReign
* '''Version''': v1.0a
<br />Brand new textures, baked from a brand new high poly model. Fixes 1st & 3rd person textures, adds an animated barrel & correctly applies envmasks using an .esp to implement everything correctly
* '''Installation''': Install ''Forge Beyond - Bozar Hirezd''.


===== TTW-FO3 Hirezd ([https://taleoftwowastelands.com/content/ttw-fo3-hirezd TTW]) =====
===== TTW-FO3 Hirezd ([https://www.nexusmods.com/fallout3/mods/19931/? FO3]/[https://taleoftwowastelands.com/content/ttw-fo3-hirezd TTW]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': Emerald Reign
by Emerald Reign and Adonis VII
* '''Patcher''': Adonis VII
<br />Unique mesh and textures for Lincoln's Repeater, The Burnmaster, & Eugene by Emerald Reign.
* '''Version''': v1.0
* '''Installation''': From the FO3 page, download ''Flamer - Deluxe'', ''Lincolns Repeater - Optional Cubemaps'', and ''Minigun - Deluxe v2'' optional files. From the TTW Page download ''TTW - FO3 Hirezd V1.0''. Multiple .esp files need to be hidden.
  In MO, right click the mod and click properties.
  Move FO3HirezdFlamer.esp, Fo3HirezdLincolnRepeater.esp, and Fo3HirezdMinigun.esp to Optional ESPs.
  In filetree, rename the following textures in textures/weapons/2handhandle/
    minigununique.dds -> Eugene.dds.
    1stpersonminigununique.dds -> 1stpersonEugene.dds
    1stpersonflamerunique.dds -> 1stpersonburnmaster.dds
    flamerunique.dds -> Burnmaster.dds


===== TTW-WEP-EVE ([https://taleoftwowastelands.com/content/ttw-wep-eve TTW]) =====
===== TTW-WEP-EVE ([https://taleoftwowastelands.com/content/ttw-wep-eve TTW]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Authors''': ChristopherWallace, & MadCat221
By Adonis VII, ChristopherWallace, & MadCat221
* '''Patcher''': Adonis VII
<br /> Gives 7 FO3 Unqiues weapons their own unique look!
* '''Version''': v1.2
* '''Installation''': Follow instructions on page.
 
===== XChainsaw ([https://www.nexusmods.com/newvegas/mods/58288/? FNV]) =====
* '''Authors''': jobra888 and weijiesen
* '''Version''': v2.0
* '''Installation''': Install ''XChainsaw with smoke-effect''.


===== Weapon Retexture Project - WRP (Christine's COS Rifle) ([http://www.nexusmods.com/newvegas/mods/38285/? FNV]) =====
===== XChainsaw GRA Patch ([https://www.nexusmods.com/newvegas/mods/60955/? FNV]) =====
{{Indicator|8|16|#CCA300|#FFDB4D|#24476B|HighRes&nbsp;}}
* '''Author''': VWGolfR1
by Millenia
* '''Version''': v1.0
<br />Makes Christine's COS Rifle use a unique texture (by default it has no separate texture)
* '''Installation''': Install ''XChainsaw GRA patch''.
<br />Download ChristineCOSRifle Optional
 
===Weapon Effects & Impacts===
===== EVE - TTW ([https://taleoftwowastelands.com/content/ttw-eve TTW]) =====
* '''Authors''': Weijiesen, jonnyeah, Roy
* '''Installation''': Follow instructions on TTW page


===== [https://taleoftwowastelands.com/content/weapon-mesh-improvement Weapon Mesh Improvement] =====
===== EVE ([https://www.nexusmods.com/newvegas/mods/42666/? FNV]) =====
* '''Authors''': Weijiesen, jonnyeah
* '''Installation''': Install ''EVE Grenade Explosion Lag Fix''.


===== Xchainsaw ([http://www.nexusmods.com/newvegas/mods/58288/? FNV]) =====
=====IMPACT ([https://www.nexusmods.com/newvegas/mods/57113/? FNV])=====
by jobra888 and weijiesen
* '''Author''': Weijiesen
* '''Version''': v2.0
* '''Installation''': Install ''IMPACT - The Gaming Rig'' and ''Optional Option - No Refract Hits''.


==Weapons - Option B: WMX==
=====IMPACT - Compatibility Edition ([https://www.nexusmods.com/newvegas/mods/62050/? FNV]) =====
* '''Authors''': Weijiesen, darthbdaman
* '''Version''': v1.1.1
* '''Installation''': Install ''IMPACT''.


===== WMX ([https://taleoftwowastelands.com/content/ttw-wmx TTW])=====
== Effects ==
by Antistar and Roybatty
===== Enhanced Blood ([https://www.nexusmods.com/newvegas/mods/34917/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': dDefinder
* '''Version''': v2.22c
* '''Installation''': Download the ''Enhanced Blood Texture'', ''Alternate Textures'', and ''Low Res Textures''. Follow these instructions:
Install the main file.
Install "Low Res textures" file and {{ui|Merge}}.
Open downloads folder in windows explorer to find Alternate Textures-34917.rar and extract Alt Blur Screen Blood.zip and Alt v2.0 Blood splatter.rar to download folder.
Go back to MO and install Alt Screen Blood Blur and Alt v2.0 Blood splatter into Enhanced Blood Textures and {{ui|Merge}}.


===== WMX - WRP Patch ([http://www.nexusmods.com/newvegas/mods/39651/? FNV]) =====
===== EXE - Effect teXtures Enhanced ([https://www.nexusmods.com/newvegas/mods/62989/? FNV]) =====
by Antistar
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
<br />Download WMX - Weapon Retexture Project compatibility v1.2.3
* '''Author''': weijiesen
* '''Version''': v2.0
* '''Installation''': Install ''EXE FULL RES V2 -LATEST-''.


===== EVE-WMX ([https://taleoftwowastelands.com/content/compatibility-patch-thread TTW]) =====
===== HD Mist ([https://www.nexusmods.com/newvegas/mods/58955/? FNV]) =====
Grab the TTW EVE-WMX Patch
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Authors''': Ramccoid, Adonis VII
* '''Version''': v1.0
* '''Installation''': Install ''HD Mist 2k''.


===== WMX-IMPACT (TTW) =====
===== Hectrol FX Dustorm Deluxe ([https://www.nexusmods.com/newvegas/mods/44025/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Hectrol
* '''Version''': v1.0
* '''Installation''': Install ''Hectrol_FX_Duststorm_Deluxe_HighRes_Retex''.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click {{ui|OK}}.


===== Half Hansified Holorifle ([http://www.nexusmods.com/newvegas/mods/50547/? FNV]) =====
===== New Vegas - Enhanced Camera ([https://www.nexusmods.com/newvegas/mods/55334/? FNV]) =====
by MadCat221
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
Download WMX version
* '''Author''': LogicDragon
* '''Version''': v1.4b
* '''Requirements''': NVSE
* '''Installation''': Install ''Enhanced Camera''.


==Lighting==
==Lighting==
====Interior Lighting Overhaul ([http://www.nexusmods.com/newvegas/mods/35794/? FNV]/TTW)====
====Interior Lighting Overhaul ([https://www.nexusmods.com/newvegas/mods/35794/? FNV])====
by Sarge198 and Killergrimm
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
<br />LOOT: Load AFTER TTW - Realistic Interior Lighting.esp
* '''Authors''': Sarge198 and Killergrimm
* '''Version''': v6.9
* '''Installation''': Install ''Interior Lighting Overhaul 6-9''. Choose Ultimate edition and any other patches for mods you may have installed. DO NOT INSTALL THE TTW PATCH. It is depricated.


Download NVInteriors Patch. Load FNVEdit and change masters from FNVInteriors to TTWInteriors.
====Old World Blues Path Lighting ([https://www.nexusmods.com/newvegas/mods/43485/ FNV])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Sarge198
* '''Version''': v1.1
* '''Installation''': This mod has an extra plugin, follow these instructions:
Double click Old World Blues - Path Lighting in the left pane of MO, and go to the "Optional ESPs" tab.
Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box.


==== Realistic Interior Lighting ([https://taleoftwowastelands.com/comment/23367#comment-23367 TTW])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Scarecrow, CourierSix
* '''Installation''': Install ''ttw_realistic_interior_lighting.rar'' in Pokepunch's post.


TTWPatch (covers new TTW only cells) is out of date, though there is a fix.  I'll have to look at it.
==== FNV Realistic Wasteland Lighting ([https://www.nexusmods.com/newvegas/mods/52037/? FNV]) ====
FO3 version is apparently in the works.
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': xCamoLegend, Sal203, RoyBatty
* '''Version''': v5.52
* '''Installation''': Install ''TTW Realistic Wasteland Lighting''.


====Street Lights ([https://taleoftwowastelands.com/content/ttw-street-lights TTW])====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': SpeedyB, Dekoman91, TJ, Roy
* '''Version''': v1.4
* '''Installation''': Install ''TTW Streetlights v1.4.'' If using NMC, additionally install ''TTW Streetlights NMC Patch'' and {{ui|Merge}}.


====Old World Blues Path Lighting ([http://www.nexusmods.com/newvegas/mods/43485/ FNV])====
== Gameplay ==
by Sarge198
===== Reload Reloaded ([https://www.nexusmods.com/newvegas/mods/62266/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': migck
* '''Version''': v1.3
* '''Requirements''': NVSE, MCM
* '''Installation''': Install ''Reload Reloaded''. This mod has unneeded .esp files.
  Right Click the mod
  In Optional-ESPs move Reload Reloaded - perks.esp and Reload Reloaded - Weapon Handling.esp to Optional Esps.


==== Realistic Interior Lighting ([https://taleoftwowastelands.com/content/conversion-realistic-interior-lighting TTW])====
===== Courier's Stash Pack Distribution ([https://taleoftwowastelands.com/content/couriers-stash-pack-distribution TTW]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Retlaw83
* '''Note''': Only install if you have the Courier's Stash Packs.  Also CANNOT be used with TTWStashPackOptions.esp
This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.


Available Patches:
===== Delay DLC - TTW ([https://www.nexusmods.com/newvegas/mods/42033/? FNV]) =====
* TTW Interiors
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Gribbleshnibit8
* '''Version''': v2.1
* '''Installation''': Install ''Delay DLC 2-1''.
Delay those pesky DLC messages until the appropriate time.


==== Realistic Wasteland Lighting ([https://taleoftwowastelands.com/content/ttw-realistic-wasteland-lighting TTW]) ====
===== Luck Based Sunset Sarsparilla Star Bottle Caps ([https://www.nexusmods.com/newvegas/mods/44884/? FNV]) =====
by Sal203 and xCamoLegend
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
<br />converted by Roy Batterian
* '''Author''': CapnLilNemo
<br />I suggest TTW Realistic Wasteland Lighting - Reduced Sun.
This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%.  Average Luck = 5 gives the vanilla value of 5%.


====Street Lights ([https://taleoftwowastelands.com/content/ttw-street-lights TTW])====
===== Nipton Fires Extinguished ([https://www.nexusmods.com/newvegas/mods/53846/? FNV]) =====
Conversion & edits by TJ & Roy
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Author''': Qwerty
* '''Version''': v1.0
Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.


== Gameplay ==
===== No Grabbing of NPC Owned Items ([https://www.nexusmods.com/newvegas/mods/63337/? FNV]) =====
===== Delay DLC - TTW ([http://www.nexusmods.com/newvegas/mods/42033/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
by Gribbleshnibit8
* '''Author''': xQd
<br />Choose TTW edition.
* '''Version''': v1.0.1
===== Extended Dialogue - Vulpes ([http://www.nexusmods.com/newvegas/mods/46326/? FNV]) =====
by Scorpial
<br /> This mod re-incorporates dialgoue that was once meant to be in-game when speaking for the first time with Vulpes Inculta in Nipton.


===== Legendary Bloatfly Reward Perk ([http://www.nexusmods.com/newvegas/mods/43358/? FNV]) =====
===== Pickable Cave Fungus outisde of Zion ([https://www.nexusmods.com/newvegas/mods/49938/? FNV]) =====
by Neofalcon
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
<br />Killing the Legendary Bloatfly in the Old World Blues DLC is quite the accomplishment, as it's the most powerful creature in the game. The reward, however, leaves something to be desired. As such, I've created this mod to add a perk as a reward for killing it.
* '''Author''': Yukichigai
* '''Version''': v1
* '''Installation''': Install Main File


===== Nipton Fires Extinguished ([http://www.nexusmods.com/newvegas/mods/53846/? FNV]) =====
===== Repair Bladed Weapons with Whet Stone ([https://www.nexusmods.com/newvegas/mods/38094/? FNV]) =====
by Qwerty
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
<br />Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.
* '''Author''': Yukichigai
* '''Note''': May need patch for TTW DLC weapons


===== Repair Bladed Weapons with Whet Stone ([http://www.nexusmods.com/newvegas/mods/38094/? FNV]) =====
===== Static Battery Replacer ([https://www.nexusmods.com/newvegas/mods/36052/? FNV]) =====
by Yukichigai
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
<br />This mod adds the Whet Stone miscellaneous item to the repair list for all bladed weapons. Surprisingly, this simple implementation actually works: when you go to repair any bladed weapon (e.g. a Combat Knife) Whet Stones will appear in the repair list as though they were any other weapon.
* '''Author''': Pintocat
===== Static Battery Replacer ([http://www.nexusmods.com/newvegas/mods/36052/? FNV]) =====
* '''Version''': v1.0
Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.
Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.


===== Thermic Lance - Fire effects ([http://www.nexusmods.com/newvegas/mods/40794/? FNV]) =====
===== Working Grinding Wheel ([https://www.nexusmods.com/newvegas/mods/50053/? FNV]) =====
by Yukichigai
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
<br />The Thermic Lance now has a special effect associated with its critical hits. Should a hit result in a critical hit, it will briefly cause the target to smolder (smoke, but no fire). This will do damage over time. Additionally, the Thermic Lance's special melee attack has been altered. Instead of ''Scrap Heap'', the attack is called ''Spot Weld'', and will set the target on fire. This too will cause damage over time. Finally, since the weapon now does fire-based damage, it is affected by the Pyromaniac perk.
* '''Author''': Yukichigai
* '''Version''': v2
* '''Note''': May need patch for TTW DLC weapons. Should work fine since TTW adds weapons to VPoisonWeapons list, but let me know if you find an issue.
 
== LOD ==
In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. TerrainLOD covers the actual heightmaps of a worldspace. ObjectLOD covers placed statics in a worldspace. TreeLOD consists of 2D billboards of trees and bushes placed in a worldspace. In New Vegas however, the TreeLOD system is broken. All trees should be built as 3D meshes and inserted into the ObjectLOD system. In this section, we will install premade TerrainLOD as well as the assets needed to generate ObjectLOD later in the guide.
 
=== TerrainLOD ===
===== Enhanced Terrain LOD ([https://www.nexusmods.com/newvegas/mods/63139/? FNV]) =====
{{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}
* '''Author''': Roy Batty - xCamoLegend - tgspy
* '''Version''': 1.0
* '''Installation''': Install ''NMC Washed Out - OjoBueno ETL'' and ''4K Terrain LOD Noise - ETL''
 
=== ObjectLOD ===
===== FNVLODGen - Resources ([https://www.nexusmods.com/fallout3/mods/21174/? FO3]/[https://www.nexusmods.com/newvegas/mods/58562/? FNV]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team
* '''Installtion''': From the FO3 Page, install ''FO3LODGen Resources''. From the FNV page, install ''FNVLODGen Resources'', ''NMC LOD Texture Fix''. This mod has unneded esps.
  Move "FO3LODGen.esp" and "FNVLODGen.esp" to the "Optional ESPs" box.
 
===== TTWLODGen ([https://drive.google.com/open?id=0B88gcjCnaKiBbS02SVRsU0hNRzg GoogleDrive]) =====
{{Indicator|8|16|#006666|#669999|#A8C9A7|Core&nbsp;}}
* '''Authors''': Ehamloptiran, Sheson, and FNVEdit Team
 
== Load Order ==
When multiple mods edit the same record, e.g. a gun or an NPC, whichever mod is lower in your load order gets priority. This is known as the run of one. In certain cases you'll want to patch two conflicting mods to get a combined result, e.g. PN edits the damage of a Laser Pistol while EVE edits the mesh.
 
Load Order can be sorted either manually or with an automatic tool such a LOOT.
 
Loot works by downloading a masterlist for FNV based on user submitted information on mods, and sorting them based on that information.  Thanks to darthbdaman's work on updating the LOOT masterlist for TTW mods, most mods should now be properly tagged and sorted. This will get you 95% of the way there.  
 
Basic instructions for manual sorting can be found here: [https://taleoftwowastelands.com/content/load-order-general-guide TTW Load Order General Guide]


===== Two bears high fiving ([http://www.nexusmods.com/newvegas/mods/36850/? FNV]) =====
Open LOOT through Mod Organizer and sort the mod list. Click {{ui|Apply}} when the list of mods is presented. Close LOOT.
by tehDman


===== Working Grinding Wheel ([http://www.nexusmods.com/newvegas/mods/50053/? FNV]) =====
== Patches ==
by Yukichigai
There are two ways to patch your game, the bashed patch and the merged patch.  


== Texture Optimization ([[User:EssArrBee/FalloutNewVegas#Texture_Optimization|See F&L]]) ==
Bashed patches are created using Wrye Flash and are a semiautomatic method of patching all your mods. It however requires that mods have correct Bash Tags, a practice not often followed in the Fallout community compared to the Elder Scrolls community, and thus requires a second tool to generate the Tags. 


== Running FNVLODGen ==
The other method is a Merged Patch, which patches formlists but otherwise requires manual patching. Manual patching will always be superior to that generated by the scripts of the Bashed Patch due to lack of community support, however it is extremely time consuming.
===== FNVLODGen ([http://www.nexusmods.com/newvegas/mods/58562/? FNV]) =====
by Ehamloptiran Sheson and FNVEdit Team
<br />Now install FNVLODGen Resources main file and NMC LOD Texture Fix optional.


=== Create a Merged Patch ===
See Roy's video here: https://www.nexusmods.com/newvegas/videos/1033/?


=== Running FNVLODGen ===
  In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
  In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
  Launch FNVLODGen through MO. After a moment of processing a window will popup.
  Launch FNVLODGen through MO. After a moment of processing a window will popup.
Line 691: Line 1,042:
  Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
  Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
  Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.
  Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.
In MO, go to the archives tab and make sure "Have MO manage archives" is Checked.


== Patches ==
== MCM Configuration ==
=====TTW EVE + Project Beauty =====
MCM is a powerful tool that allows you to customize your game once everything is installed. Details of my suggested setup can be found [[User:Adonis_VII/TTW_MCM|here]].
https://taleoftwowastelands.com/content/compatibility-patch-thread


=====TTW EVE + Redesigned =====
== Credits ==
=====TTW Reputations - EVE=====
{{Fc|#F77D00|EssArrBee & Kelymch}} - This guide was originally based on the two setups by these extraordinary gentlemen. It wouldn't have been possible without them!<br>
=====TTTW Anchorage Customization - Speech Checks=====
{{Fc|#F77D00|Roy}} - Constantly teaching me and telling me when I'm wrong.<br>
=====My Patch=====
{{Fc|#F77D00|Darth mathias}} - Stylistic parts of his guide.<br>
Covers fixes and compatibility for a couple mods; will be released at some point
{{Fc|#F77D00|STEP}} - Graciously hosting this guide and being an amazing community. They're how I got into modding!<br>
{{Fc|#F77D00|TTW Team}} - Making TTW, and providing support on chat.

Latest revision as of 03:16, April 19, 2023


Worlds of Tomorrow
A STEP Hosted guide for Tale of Two Wastelands
btn_donate_LG.gif
Help support STEP! ALL donations are applied to operating expenses.
This guide is not updated for TTW 3.3


FORUMS: Comments, Questions? Visit the forum thread Here or Reddit Adonis_VII
CHANGELOG: You can check any mod changes to this guide Here


Introduction

Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion to allow both games in a single playthrough if desired. It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW.

I'm currently splitting the guide into two components:

Core 

Core seeks to be minimal in its approach, fixing bugs, restoring cut content, implementing quality of life upgrades, improving the physics for better gun-play, and adding gameplay features and balance. It does not seek to replace the vanilla textures or meshes, and should have the same performance requirements as vanilla.

Graphics 

Graphics builds upon Core with new textures, meshes, and effects meant to compete with the latest and greatest while remaining faithful to the original look. It is recommended to have a SSD and 4GB graphics card.

4K 

4K indicates mod that are specifically build with 4k displays in mind. These will usually be UI mods, and have minimal benefit to 1080p users. 1440 users may still be interested in these.

Steam 

This indicates a step only for users with the Steam version.

Modder 

This indicates tool installation to edit or create your own mods.

Setup

Install Fallout New Vegas somewhere NOT in your program files directory.
Launch the game once, setting everything to highest.
Install Fallout 3 somewhere NOT in your program files directory.
Launch the game once.
If you have previously installed either game, and cleaned or altered any of the Bethesda .esm, restore them through steam.

Utilities
Core 

xEdit (FNV)
  • Author: ElminsterAU
  • Version: v4.0.3
  • Installation: Create an xEdit Folder somewhere outside your game install and your Program Files. This video can be applied to any xEdit version: XEdit Installation
Mod Organizer 2 (TESV)
  • Author: Tannin
  • Version: v2.3.2
  • Installation: Create a folder Mod Organizer 2 outside of your game directory and Program Files.

Setting up Mod Organizer

For detailed setup instructions, see Mod Organizer Video Series by Gamer Poets.

INI Tweaks
Core 

The following tweaks may be made using MO built in INI editor. Those tweaks labeled

Core 

are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settings. You may alter these optional values between the vanilla maximum and the numbers I have given if you so desire.


Fallout.ini

  • TTW Changes
[General]
SCharGenQuest = 001FFFF8 (Sets the start quest to FO3)
sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
bLoadFaceGenHeadEGTFiles = 1
  • Light distance fade (optional)(performance cost)
    Graphics 
[Display]
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0
  • Extending LOD (optional)(performance cost)
    Graphics 
[LOD]
bDisplayLODBuildings=1
fLODFadeOutMultItems=15
fLODFadeOutMultObjects=15
fLODFadeOutMultActors=15

FalloutPrefs.ini

  • Allow additional plugins to be loaded.
[Launcher]
bEnableFileSelection = 1
  • TTW changes
[General]
bLoadFaceGenHeadEGTFiles = 1
  • Increase Grass Render distance from 3 to 5 cells (optional)(performance cost).
    Graphics 
[Grass]
fGrassStartFadeDistance = 17000
  • Select Resolution
[Display]
iSize W=1920     <---Choose horizontal
iSize H=1080     <---Choose vertical
  • Double LOD Distance (optional)(performance cost)
    Graphics 
[TerrainManager]
fBlockLoadDistanceLow=100000.0000

Extenders
Core 

NVSE (Github)
  • Authors: Kormakor, Jazzisparis, carxt, c6, iStewieAI, iranrmrfIan Patterson, Stephen Abel, Paul Connelly, Hugues LE PORS
  • Version: v6.0.8
  • Instructions: See https://github.com/xNVSE/NVSE
JIP LN NVSE Plugin (FNV)
  • Author: Jazzisparis and LuthienAnarion
  • Version: 55.61
  • Requirements: NVSE
  • Configuration: Customize the ini to your liking. My suggestions are here.
NVAC - New Vegas Anti Crash (FNV)
  • Author: Queue
  • Version: v7.5.1.0
  • Requirements: NVSE
  • Installation: Install NVAC - New Vegas Anti Crash.
NVTF - New Vegas Tick Fix (FNV)
  • Author: Carxt - Tgspy
  • Version: v8.1
  • Installation: Install New Vegas Tick Fix.
IStewieAl's Tweaks (FNV)
  • Author: lStewieAl
  • Version: 6.2
  • Requirements: NVSE
  • Installation: Install Stewie Tweaks and Stewie Tweaks INI. Rename the second and MERGE.
  • Configuration: Customize the ini to your liking. My suggestions are here.
JohnnyGuitar NVSE (FNV)
  • Author: carxt - lStewieAl - c6
  • Version: 3.71
  • Requirements: NVSE
  • Installation: Follow instructions on link

TTW
Core 

Tale of Two Wastelands (TTW)
  • Authors: TTW Team
  • Version: v3.3.3
  • Requirements: NVSE, JIP LN, MCM
  • Installation: The installation for TTW requires a couple steps.

Gamer Poets have made the official installation video: https://www.youtube.com/watch?v=BHXIEGtP2Hw

Balance

UI
Core 

JIP Improved Recipe Menu (FNV)
  • Author: jazzisparis
  • Version: v1.20
  • Requirements: NVSE, JIP LN NVSE
  • Installation: Install JIP Improved Recipe Menu.
The Mod Configuration Menu (FNV)
  • Author: Pelinor
  • Version: v1.5
  • Requirements: NVSE
  • Installation: Install The Mod Configuration Menu and MCM BugFix 2.
Loot Menu for FNV (FNV)
  • Author: Gribbleshnibit8
  • Version: v1.3
  • Requirements: NVSE, JIP LN NVSE, and UIO (Installed afterwards)
  • Note: Currently this doesn't disable the default loot text. If this annoys you this mod can be skipped without issue.
  • Installation: Install LootMenu.
FOV Slider (FNV)
  • Author: Roy Batty
  • Version: v2.9
  • Requirements: NVSE, JIP LN NVSE, and MCM
  • Installation: Install FOV Slider.
Vanilla HUD Remastered (FNV)
4K 
  • Author: BmanBlazer
  • Version: v1.83
  • Installation: Install Vanilla HUD Remastered 4K v1.83. During setup, select VHR with VUI+ Patch.
Vanilla UI Plus (ModDB)
  • Author: Axonis
  • Version: v8.63
  • Installation: Install Vanilla UI Plus (New Vegas) 8.63. Check plugin during the wizard.
Consistent Pip-Boy Icons (FNV)
  • Author: ItsMeJesusHChrist
  • Requirements: JIPLN, JohnnyGuitar
  • Version: v3.607
  • Installation: Install Consistent Pip-boy Icons and "Consistent Pip-boy Icons Update." Select defaults or icons as desired.
Vanilla Hud Cleaned (FNV)
  • Author: ItsMeJesusHChrist
  • Version: v0.381
  • Installation: Install Vanilla Hud Cleaned. Select Defaults.
Pause Menu HD (FNV)
Graphics 
  • Author: pilamin
  • Version: v1.0
  • Installation: 4K users should install Pause Menu HD - 2048, 1080 users should install Pause Menu HD - 1024.
UIO - UI Organizer (FNV)
  • Author: jazzisparis
  • Version: v2.09
  • Note: There may some files or folders in the Overwrite folder after exiting the game or after a crash. This is not a problem, those files can be ignored or deleted without issue. The mod will regenerate those files every time the game loads.
  • Installation: Install UIO - User Interface Organizer.
Tutorial Killer (FNV)
  • Author: pintocat - Roy Batty
  • Version: v1.5
  • Installation: Install Tutorial Killer - Scripted version.

Physics
Core 

Collision Meshes (FO3)
  • Author: KaneWright
  • Version: 1.6.1
  • Installation: Install CollisionMeshesFO3 and update Collision Meshes FO3 1.6.0 to 1.6.1. Get the BetterBoozeFix and PrecisionCollisionClutterFix optional files, and use [Merge] when installing to combine with the main mod in MO.
Collision Meshes (FNV)
  • Author: MadAce
  • Version: 1.6.4
  • Installation: Install Collision Meshes and update Collision Meshes FNV 1.6.3 to 1.6.4 and [Merge].

These mods overhaul collision meshes on many statics. Want to shoot between those metal bars? Now you can. No more bullets being stopped when they shouldn't be.

Ragdolls (FNV)
  • Author: MadAce
  • Version: 4.1
  • Installation: Install Ragdoll TTW.

Cut Content
Core 

Uncut Wasteland (FNV)
  • Author: sandbox6
  • Version: v0.91b
  • Installation: Install Uncut Wasteland plus NPCs., Uncut Extra Collection, and Uncut Road to Legate's Camp.
Strip Wall Billboards (FNV)
  • Author: sandbox6
  • Version: v1.0

Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.

No more giant manhole covers (FNV)
  • Author: sandbox6
  • Version: v1.0

Location
Core 

Auto Gates (TTW)
  • Author: William Sea
  • Patcher: Roy Batty

Adds closing animations to gates so that the open and close as you come and go instead of staying permanently open after your first visit.

TTW Intro Street Bus and Trailer Ruins (FNV)
  • Author: bigpete - Roy Batty
  • Version: v1.0a
  • Installation: Install Intro Street Bus.
TTW The Regulators (FNV)
  • Author: WilliamSea - Roy Batty
  • Version: v1.4
  • Installation: Install The Regulators.
TTW Another Interior Mod (FNV)
  • Authors: Wastelandloner - Roy Batty
  • Version: v1.0
  • Installation: Install Another Interior Mod.

This is the successor to Kentbury Way.

TTW A Trail of Breadcrumps (FNV)
  • Authors: Mike Hancho - Roy Batty
  • Version: v1.4
  • Installation: Install A Trail of Crumbs.
TTW Interiors (FNV)
  • Author: ChuckSteel
  • Version: v5.4.1
  • Installation: Download TTW_Interiors Core v4.3.3, TTW_InteriorsProject Combo v6.5. If you are following the Graphics path and using NMC, install NMC NVInt - TTW Int compatibility Patch Large v2.0.

Texture Overhauls
Graphics 

Retextured Clutter Collection (FO3)
  • Author: ObsidianStag
  • Version: vfinal
  • Installation: This mod if packaged improperly. Right click the data folder and click [set data directory].
NMC's Texture Pack (FO3/FNV/TTW)
  • Author: NMC
  • Installation: Follow instructions on the TTW page.
 Hide Textures\interface
MG's Neat Clutter Retextures (FNV)
  • Author: Mental Gear
  • Version: v7
  • Installation: Install MGs NCR Pack Ojo friendly 7
  • Note: Will have a look at Moraelins Machete improved
Ojo Bueno Texture Pack (FNV)
  • Author: Tapiokas
  • Version: Quiznak
  • Installation: Install Ojo Bueno Texture Pack for FNV - HIGH and Ojo Bueno Vending Machine Update HIGH.
 Hide Textures/vehicles
Ojo Bueno Nuka-Cola TTW Patch (BEING REUPLOADED)
  • Authors: Adonis VII
  • Instructions: Install TTW Patch.
UHQ Terrain, Rock, Roads, & Grass Overhaul (ModDB)
  • Authors: Marcurios
  • Version: v1.1
  • Instructions: Click the red Download Now button (actual file will be v1 in your downloads folder).
 Hide the following:
 meshes/architecture/urban
 textures/architecture/urban
Mothership Zeta DLC Retextured (FO3)
  • Author: by Weijiesen
  • Version: v1.0
  • Installation: Install WJS DLC05 Retex 1_0.
Hectrol Tumbleweed (FNV)
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol Tumbleweed Deluxe 1024 Retex.
Textures Over Time (FNV)
  • Author: DonKnotts
  • Version: v1.0
  • Installation: Download FlagStoneWalls, HH_Sandstone, and Sandbags, and [Merge] all three.
Money Higher Quality Retex (FNV)
  • Author: Lord Inquisitor
  • Version: v1.2
Acoraito HD Textures Pack (FNV)
  • Author: Acoraito
  • Installation: Download 2k Main File and 1k Optional and [Merge] them.
6IXES Clutter Texture Pack (FO3)
  • Author: 6IX
  • Version: v1.0
  • Installation: Install 6IXES Clutter Texture Pack. This mod has unneeded esp files.
 Right Click the mod
 In Optional-ESPs move 6IXES Clutter Texture Pack.esp to Optional Esps.
Audley's Misc Textures (FNV)
  • Author: Audley
  • Version: v1.0
  • Installation: Install Audleys Misc Textures - Fear and Loathing.
Bear Trap Retextured (FO3)
  • Author: konji
  • Installation: Install beartrap retextured.
Cherry Bomb HD Retexture (FNV)
  • Author: legandalfo and Jokerine
  • Installation: Install Round mesh for cherry bomb along with 512x512 textures.
When installing the select the "default 512x512" and click Ok.
Fallout Food Package Retexture Compilation (FNV)
  • Author: Majormodder
  • Version: 3.0
  • Installation: Install Food compilation dirty set uncompressed 3 point Oh.
Right Click the mod
In Optional-ESPs move Majormodder's Junk Food to Barbeque Chrisps.esp to Optional Esps.
HD Caravan Table retexture (FNV)
  • Author: Blaydon
  • Version: 1
  • Installation: Install HD Caravan Retexture.
Collision Meshes - Fallout Food Package Retexture Patch (FO3)
  • Author: KaneWright
  • Version: 1.4.1
  • Installation: Install FalloutFoodPackageRetextureCompilationFix.
Hectrol Mailbox Deluxe (FNV)
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol Mailbox Deluxe 512 Retex.
Hi-Res Lunchbox (FO3)
  • Author: Dazington
  • Version: v1.0
Magazine Redux (FNV)
  • Author: razzy1319
  • Version: v1.1
  • Installation: Install MagRedux 1024x1024 and MagRedux QuickFix.
Minimod - High Resolution Newspapers (FNV)
  • Authors: Tagaziel and LadySinestro
  • Version: v1.5
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", then click [OK].
Neglected Clutter (FNV)
  • Author: aogara
  • Version: v1.2
  • Installation: Install Neglected Architecture and Furnitures, Neglected Clutters, and Neglected Clutters - New Paint Gun.
PM's HD Ammo Boxes (FNV)
  • Author: Pommymax
  • Version: 1.1
  • Installation: Install PM's HD Ammo Boxes - 1K Diffuse 512px Normals.
PM's Med-Textures - HD Chems and Venoms (FNV)
  • Author: Pommymax
  • Version: v1.0
  • Installation: Install PM's Med-Textures v1.0, PM's Med-X Texture, and Sebastjin's Normals.
Pre-War Money Retexture (FNV)
  • Author: Red.Room.Service
  • Installation: Install Pre-War Money Retexture -RRS. When prompted, select Light Distress for both bills.
Tweaked Cashregister (FNV)
  • Authors: Lord Inquisitor and Tapiokas
  • Version: v1.0
Tweaked Chems Replacer (FNV)
  • Author: Lord Inquisitor
Tweaked Generator (FO3)
  • Author: Lord Inquisitor
  • Note: I need to find a better matching texture to make the buttons more apparent than is current in the above textures.
Tweaked Intercom (FO3)
  • Author: Lord Inquisitor
  • Installation: This mod is packaged incorrectly:
Expand "Intercom01 14-11-2009" then expand "Lord inquisitor", then expand "NIF".
Right click on "NIF" and create 3 nested directories called "Meshes", "Clutter" and "Consoles".
Drag the intercom01.nif file into the Consoles folder.
Drag the Consoles folder into the Clutter folder then drag the Clutter folder into the Meshes folder. Set the NIF directory as data directory.
Tweaked Wrench (FO3)
  • Author: Lord Inquisitor
Vertibird Re-textured (FO3)
  • Author: Macintroll
  • Version: v0.1
  • Installation: Install Vertibird re-textured olive green, then do the following:
Right click the mod and select Open in Explorer
Create a new textures folder 
Move the vehicles folder into the textures folder.
Close the Explorer window.

id7 collection

Arlington Tombstones Redone (FO3)
  • Author: d7
  • Version: 1
  • Installation: Install d7_tombstones_redo.
Bus Shelters Redo (FO3)
  • Author: id2301
  • Version: v1
  • Installation: Install d7_busShelters.
Grocery Shelves Redo (FO3)
  • Author: id2301
  • Version: v1
  • Installation: Install d7_grocerystoreredo.
Hamradio redo (FO3)
  • Author: id2301
  • Version: v1
  • Installation: Install d7_hamRadio.
Metal Box Redo (FO3)
  • Author: id2301
  • Version: v1
  • Installation: Install d7_metalbox and AmaccurzerO_anims_metallbox.
Vintage Radio Redo (FO3)
  • Author: d7 aka id2301
  • Version: v2
  • Installation: Install d7_vintageradioredo.


TVSet Retextured (FO3)
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install d7_tvset_retextured.

Environment

Gas Pumps of New Vegas (FNV)
Graphics 
  • Authors: EdibleGrenade12, Thaiauxn
  • Version: v1.5
  • Installation: Install Gas Pumps of NV Ver. 1.0 and Gas Pumps of NV Update 1.5.
Vault 22 Flora Overhaul (FNV)
Graphics 
  • Author: Macintroll
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instruction:
When the installation window pops up, expand "Vault22FloraOverhaul-mod".
Right click "data" and select Set data directory and click [OK]

Creatures
Graphics 

Improved Robots Textures (FNV)

by Tau34RUS

It's a Dogs World - Dog Texture Overhaul (FNV)
  • Author: Nivea
  • Version: v1.0
  • Installation: Install DogsWorldTextureOverhaul_Optimized_V1_0.
Robots HD Retexture (Mediafire)
  • Author: Magnesium Fire aka QuasarX
  • Installaion: First install the Data folder which provides the main mod. Then install the same mod again but this time choose the DC Interiors Patch (which provides high quality retextures of the robotic toys in DCInteriors Project. Install this using [Merge] to combine this with the previously installed main portion of the mod.
If desired, this step can be repeated to install a 4kx4k Liberty Prime replacement, but most users who want to use this option will want to first reduce the size of the 
textures with DDSopt before installing. If you wish to install the Liberty Prime replacement, select "no" when asked to install as a bain installer, then expand "Liberty
HD Retexture" and right click on "Либерти 4096" and choose set as the data folder.
Eyebot Retextured (FO3)
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install EYEBOT Retextured.
Fawkes Retexture Hi-Res (FO3)
  • Author: Macintroll
  • Note: We just want this for the clothes.
FO3 Hirezd - Supermutants (FO3)
  • Author: Emerald Reign
  • Installation: Install Supermutants, and Supermutant - 4k Fawkes.
SentryTurret Retextured (FO3)
  • Author: d7 aka id2301
  • Version: v1.0
  • Installation: Install d7_sentryTurret_retextured.
Swampfolk Backwater Retexture (FO3)
  • Author: Deathclaw Alpha
  • Installation: Install Backwater Retexture.
Robot Revolution HD - Protectron (FO3)
  • Author: OpenSaucer
  • Version: v1_1
Vandr HD Creatures (FO3)
  • Author: Vandrerer
  • Version: v1.0
  • Installation: Install Vandr HD Creatures. This mod is not packaged correctly, follow these instructions:
 Right click "data" and select "Set data directory", then click [OK].
AmidianBorn Book of Water - Book of Flesh (FNV)
  • Author: CaBaL
  • Version: vOmni2
  • Installation: Install BOA NV The Book Of Flesh.
FeralGhouls Hires Retexture (FNV)
  • Author: Macintrol
  • Version: 1.0
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, open FeralGhoulsHD, right click "data" and select "Set data directory", then click [OK].
Super Mutants HD - 4k Retextures (FNV)
  • Author: pilamin
  • Version: v1.1
  • Installation: Install Super Mutants HD - 2k High.

NPCs
Graphics 

While I plan for FCO to be the main NPC mod, I have not had time to test FCO 3.0 or bugfixes. Additionally TTW patches made for FCO 2.0 have not been updated to FCO 3.0

Authentic Burned Man (FNV)
  • Author: Rocket
  • Version: v1.0

FNVEdit Cleaning Required: 2 ITM

Beards (FNV)
  • Author: Drumber
  • Version: v1.0

512, 1k, 2k options. 512 suggested.

Armor
Graphics 

Power & Combat Armors

aMidianBornNV Book of Water (FNV)
  • Authors: Cabal
  • Version: omni2
  • Installation: Install nov 2011 book of steel.
Double click aMidianBornNV Book of Water in the left pane and go to the [Optional ESPs] tab.
Move "boa ncrpahelmet.esp" and "Boacombat2glove.esp" to the "Optional ESPs" box.
Bornagain Combat Armor (FO3)
  • Authors: EmeraldReign and Cabal
  • Version: v1.0
  • Installation: Install BornagainCombatArmor4096, BornagainCombatArmor4096EnvironmentMaps, BornagainAnchorageCombatArmor2048, BornagainGhoulCombatArmor4096, and BornagainZetaCombatArmor4096.
Double click Bornagain Combar Armor in the left pane and go to the [Optional ESPs] tab.
Move "Bornagain Zeta Combat Armor Texture Patch.esp" to the "Optional ESPs" box.
Bornagain Combat Armor (FNV)
  • Authors: EmeraldReign and Cabal
  • Version: v1.0
  • Installation: Install BornagainFNVCombatArmorLonesomeRoad4096.
Bornagain FO3 T45d Power Armor (FO3)
  • Authors: Cabal
  • Version: v3
  • Installation: Install bornagain fo3 t45d 4096 huge v3 fixed. Optionally install bornagain fo3 t45d 2048 mid v3 if lower res is desired.
Bornagain Outcast T-45d Power Armor (FO3)
  • Authors: Cabal
  • Version: v1.0
  • Installation: Install BornagainOutcastT45d4096.
Double click Bornagain Outcast T-45d Power Armor in the left pane and go to the [Optional ESPs] tab.
Move "Bornagain Outcast T-45d Texture Patch.esp" to the "Optional ESPs" box.
Bornagain FO3 Outcast (FO3)
  • Author: Cabal
  • Installation: Install Bornagain Fo3 outcast MAIN, and helmet fix.
Double click Bornagain FO3 Outcast in the left pane and go to the [Optional ESPs] tab.
Move "BornAgain Outcast v3.esp" to the "Optional ESPs" box.
Enclave Power Armors Retextured (FO3)
  • Author: d_seven aka id2301
  • Version: v1
  • Installation: Install EPA, Hellfire, and Tesla. [Merge] all 3 files.
Double click Enclave Power Armors Retextured in the left pane and go to the [Optional ESPs] tab.
Move "teslaPA -retextured.esp" to the "Optional ESPs" box.
Book of Steel - Compatibility Edition (FNV)
  • Author: Darthbdaman
  • Version: v2.1.0
  • Installation: Install Book of Steel - Compatibility Edition and Tale of Two Wastelands.
aMidianBorn NV Book Of Water - Armour Fixes (FNV)
  • Author: tgspy
  • Version: v1.0
  • Installation: Install Book of Water EMesh Fixes.
Tribal DX (FO3)
  • Author: Weijiesen
  • Installation: Install Tribal DX - 2048 res.
Double click Tribal DX in the left pane and go to the [Optional ESPs] tab.
Move "Tribal_DX.esp" to the "Optional ESPs" box.

Other Armors

Mono's Updated ADAM Package (FNV)
  • Author: MonoAccipiter, EssArrBee & darthbdaman
  • Version: v4.5.1
  • Installation: Grab the ADAM All-in-one Installer 4.5.1 main file
Warning-Logo.png

WARNING

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FOMOD Instructions
Mono's Updated ADAM Package
Main
Main
Complete Version or Custom Install
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Next
NCR Trooper
NCR Trooper
Do you want to install NCR Trooper module?
Do you want to install NCR Trooper module?

DotMO.png No

Install
NCR Civilian Clothing (FNV)
  • Author: Darziak
  • Version: v1.0
NCR Trooper Overhaul_beta (FNV)
  • Authors: Emerald Reign, nekronom, cabal, wjs, dragbody
  • Version: vbeta
  • Installation: Install Main File Beta 7_2 and Sapper Leg Fix. This mod's plugin is not needed, follow these instructions:
Double click NCR Trooper Overhaul in the left pane of MO and click the [Optional ESPs] tab.
Move the "NCRTrooperOverhaul.esp" to the Optional ESPs box.
NCR Trooper Overhaul - Distributed (FNV)
  • Author: pwinkle
  • Version: v1.0
  • Requirements: NC Trooper Overhaul beta
Realistic Pip-Boy Retexture (FO3)
  • Author: Numb Squirrel
  • Version: v1.0
  • Installation: Install Numb Squirrel Pip-Boy 4k Compressed.
Pimpboy (FNV)
  • Author: weijiesen
  • Version: v1.0
  • Installation: Install Pimpboy - Opal - default.
The Legacy of X13 - An Armor Overhaul (FNV)

by Emerald Reign

Wasteland clothing Hires retexture (FNV)
  • Author: Macintroll
  • Version: v1.3A
  • Installation: Install Wasteland Clothing HD V1-3 FULL PACK and Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT-. Both files are packaged incorrectly, follow these instructions:
During main file install, expand "wastelandclothing-HD-v1.3", then right click "data" and select "Set data directory", click [OK].
During optional file install, expand "wastelandclothing-HD-Powdergang-FIX", then right click "data" and select "Set data directory", click [OK], then select [Merge], not [Replace].
HR Armored Vault 13 Jumpsuit (FNV)
  • Author: Ellise Decer aka Asurah
  • Version: v1.0
  • Installation: Install HR Armored Vault 13 Jumpsuit_2k.
HR Armored Vault 101 Jumpsuit (FO3)
  • Author: Ellise
  • Version: v1.0
  • Installation: Get one of the two main files, 2k recommended, and install with MO.

Weapons
Graphics 

Misc Weapon Retextures

BB Gun ReTexture (FNV)
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install BB Gun ReTexture for FNV.
Bowie knife retexture (FNV)
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Bowie knife retexture.
Cleaver and Chopper Retexture (FNV)
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Cleaver Retexture.
Combat and Chance's knife retexture (FNV)
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Combat knife Retexture.
Fallout 3 Hirezd (FO3)
  • Author: Emerald Reign
  • Installation: Install the following files:
Grenades
Knuckles
Lincolns Repeater
Mines
Fire Axe - Retextured (TO BE REUPLOADED)
  • Author: id2301
  • Version: v1
  • Installation: Install fireAxe_retextured and knock-knock_retextured and [Merge] both files.
Hatchet retexture (FNV)
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Hatchet retexture.
Laer Retexture (FNV)
  • Author: The Riff
  • Version: v1.1
  • Installation: This mod is not packaged correctly, follow these instructions:
During install, right click "data" and select "Set data directory", untick "before.png" and "after.png", then click [OK].
MFC Grenade Texture Fix (FNV)
  • Author: Adonis VII
  • Version: v1.0
Nail Gun Retexture (FNV)
  • Author: PrinceMinusA
  • Version: v1.0
  • Installation: Install Nail Gun Re-texture.
Retextured Fallout Ordnance - RFO (FNV)
  • Author: Emerald Reign
  • Version: v0.2
Shishkebab the Retexture (FO3)
  • Author: Macintroll
  • Installation: Install shishkebab the flaming sword.
Throwing melee weapon retexture (FNV)
  • Author: FalloutMG
  • Version: v1.0
  • Installation: Install Throwing melee weapon retexture and Normalmap fix (no ugly shiny).
Weapon Enhancement Project (FO3)
  • Authors: Christopher Wallace and MadCat221
  • Version: v1.0
  • Installation: Install Weapon Enhancement Pack.

Weapon Retexture Project Mods

Weapon Retexture Project (FNV)
  • Author: Millenia
  • Version: v1,95
  • Installation: Install weapon_retexture_project_1dot95 and New 12_7mm SMG.
Half Hansified Holorifle (FNV)
  • Author: MadCat221
  • Version: v1
  • Installation: Download Half Hansified Holorifle Standard. The file is named incorrectly.
Rename: holorifle.nif -> Nvdlc01weapholorifle.nif

New Models

2019 Detective Special (FNV)
  • Author: Toasty Fresh
  • Version: v1.01
  • Installation: This mod has multiple .esp files.
In MO, right click the mod and click properties.
Move ThatGunReplacer.esp to Optional ESPs
2019 Detective Special TTW patches (FNV)
  • Author: Adonis VII
  • Version: v1.0
  • Installation: Install ThatGunReplacerGRA TTW patch.
Enclave Colt 10mm Pistol (FNV)
  • Authors: Micalov, Millenia
  • Version: v1.0
  • Installation: Install Enclave Colt 10mm Pistol and TTW Col Autums 10mm replacer [Merge].
 In MO, right click the mod and click properties.
 Move Colt_10mm_pistol.esp to Optional ESPs.
 Load [TTW]AutumnsPistol.esp in FNVEdit. Change the FormID from 0006b531 to 0A06b531.
Forge Beyond (FNV)
  • Author: EmeraldReign
  • Version: v1.0a
  • Installation: Install Forge Beyond - Bozar Hirezd.
TTW-FO3 Hirezd (FO3/TTW)
  • Author: Emerald Reign
  • Patcher: Adonis VII
  • Version: v1.0
  • Installation: From the FO3 page, download Flamer - Deluxe, Lincolns Repeater - Optional Cubemaps, and Minigun - Deluxe v2 optional files. From the TTW Page download TTW - FO3 Hirezd V1.0. Multiple .esp files need to be hidden.
 In MO, right click the mod and click properties.
 Move FO3HirezdFlamer.esp, Fo3HirezdLincolnRepeater.esp, and Fo3HirezdMinigun.esp to Optional ESPs.
 In filetree, rename the following textures in textures/weapons/2handhandle/
   minigununique.dds -> Eugene.dds.
   1stpersonminigununique.dds -> 1stpersonEugene.dds
   1stpersonflamerunique.dds -> 1stpersonburnmaster.dds
   flamerunique.dds -> Burnmaster.dds
TTW-WEP-EVE (TTW)
  • Authors: ChristopherWallace, & MadCat221
  • Patcher: Adonis VII
  • Version: v1.2
  • Installation: Follow instructions on page.
XChainsaw (FNV)
  • Authors: jobra888 and weijiesen
  • Version: v2.0
  • Installation: Install XChainsaw with smoke-effect.
XChainsaw GRA Patch (FNV)
  • Author: VWGolfR1
  • Version: v1.0
  • Installation: Install XChainsaw GRA patch.

Weapon Effects & Impacts

EVE - TTW (TTW)
  • Authors: Weijiesen, jonnyeah, Roy
  • Installation: Follow instructions on TTW page
EVE (FNV)
  • Authors: Weijiesen, jonnyeah
  • Installation: Install EVE Grenade Explosion Lag Fix.
IMPACT (FNV)
  • Author: Weijiesen
  • Version: v2.0
  • Installation: Install IMPACT - The Gaming Rig and Optional Option - No Refract Hits.
IMPACT - Compatibility Edition (FNV)
  • Authors: Weijiesen, darthbdaman
  • Version: v1.1.1
  • Installation: Install IMPACT.

Effects

Enhanced Blood (FNV)
Graphics 
  • Author: dDefinder
  • Version: v2.22c
  • Installation: Download the Enhanced Blood Texture, Alternate Textures, and Low Res Textures. Follow these instructions:
Install the main file.
Install "Low Res textures" file and [Merge].
Open downloads folder in windows explorer to find Alternate Textures-34917.rar and extract Alt Blur Screen Blood.zip and Alt v2.0 Blood splatter.rar to download folder.
Go back to MO and install Alt Screen Blood Blur and Alt v2.0 Blood splatter into Enhanced Blood Textures and [Merge].
EXE - Effect teXtures Enhanced (FNV)
Graphics 
  • Author: weijiesen
  • Version: v2.0
  • Installation: Install EXE FULL RES V2 -LATEST-.
HD Mist (FNV)
Graphics 
  • Authors: Ramccoid, Adonis VII
  • Version: v1.0
  • Installation: Install HD Mist 2k.
Hectrol FX Dustorm Deluxe (FNV)
Graphics 
  • Author: Hectrol
  • Version: v1.0
  • Installation: Install Hectrol_FX_Duststorm_Deluxe_HighRes_Retex.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex" and then right click "2048" and select "Set data directory".
Click [OK].
New Vegas - Enhanced Camera (FNV)
Core 
  • Author: LogicDragon
  • Version: v1.4b
  • Requirements: NVSE
  • Installation: Install Enhanced Camera.

Lighting

Interior Lighting Overhaul (FNV)

Core 
  • Authors: Sarge198 and Killergrimm
  • Version: v6.9
  • Installation: Install Interior Lighting Overhaul 6-9. Choose Ultimate edition and any other patches for mods you may have installed. DO NOT INSTALL THE TTW PATCH. It is depricated.

Old World Blues Path Lighting (FNV)

Core 
  • Author: Sarge198
  • Version: v1.1
  • Installation: This mod has an extra plugin, follow these instructions:
Double click Old World Blues - Path Lighting in the left pane of MO, and go to the "Optional ESPs" tab.
Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box.

Realistic Interior Lighting (TTW)

Core 
  • Authors: Scarecrow, CourierSix
  • Installation: Install ttw_realistic_interior_lighting.rar in Pokepunch's post.

FNV Realistic Wasteland Lighting (FNV)

Core 
  • Authors: xCamoLegend, Sal203, RoyBatty
  • Version: v5.52
  • Installation: Install TTW Realistic Wasteland Lighting.

Street Lights (TTW)

Core 
  • Authors: SpeedyB, Dekoman91, TJ, Roy
  • Version: v1.4
  • Installation: Install TTW Streetlights v1.4. If using NMC, additionally install TTW Streetlights NMC Patch and [Merge].

Gameplay

Reload Reloaded (FNV)
Core 
  • Author: migck
  • Version: v1.3
  • Requirements: NVSE, MCM
  • Installation: Install Reload Reloaded. This mod has unneeded .esp files.
 Right Click the mod
 In Optional-ESPs move Reload Reloaded - perks.esp and Reload Reloaded - Weapon Handling.esp to Optional Esps.
Courier's Stash Pack Distribution (TTW)
Core 
  • Author: Retlaw83
  • Note: Only install if you have the Courier's Stash Packs. Also CANNOT be used with TTWStashPackOptions.esp

This mod distributes the Courier's Stash items around the early areas of the Capital Wasteland, telling little stories of how they got there.

Delay DLC - TTW (FNV)
Core 
  • Author: Gribbleshnibit8
  • Version: v2.1
  • Installation: Install Delay DLC 2-1.

Delay those pesky DLC messages until the appropriate time.

Luck Based Sunset Sarsparilla Star Bottle Caps (FNV)
Core 
  • Author: CapnLilNemo

This mod adjusts the chance of finding Star Bottle Caps based on your luck. 1 Luck = 1%, 10 Luck = 10%. Average Luck = 5 gives the vanilla value of 5%.

Nipton Fires Extinguished (FNV)
Core 
  • Author: Qwerty
  • Version: v1.0

Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.

No Grabbing of NPC Owned Items (FNV)
Core 
  • Author: xQd
  • Version: v1.0.1
Pickable Cave Fungus outisde of Zion (FNV)
Core 
  • Author: Yukichigai
  • Version: v1
  • Installation: Install Main File
Repair Bladed Weapons with Whet Stone (FNV)
Core 
  • Author: Yukichigai
  • Note: May need patch for TTW DLC weapons
Static Battery Replacer (FNV)
Core 
  • Author: Pintocat
  • Version: v1.0

Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.

Working Grinding Wheel (FNV)
Core 
  • Author: Yukichigai
  • Version: v2
  • Note: May need patch for TTW DLC weapons. Should work fine since TTW adds weapons to VPoisonWeapons list, but let me know if you find an issue.

LOD

In Bethesda games, there are 3 main types of LOD: TerrainLOD, ObjectLOD, and TreeLOD. TerrainLOD covers the actual heightmaps of a worldspace. ObjectLOD covers placed statics in a worldspace. TreeLOD consists of 2D billboards of trees and bushes placed in a worldspace. In New Vegas however, the TreeLOD system is broken. All trees should be built as 3D meshes and inserted into the ObjectLOD system. In this section, we will install premade TerrainLOD as well as the assets needed to generate ObjectLOD later in the guide.

TerrainLOD

Enhanced Terrain LOD (FNV)
Graphics 
  • Author: Roy Batty - xCamoLegend - tgspy
  • Version: 1.0
  • Installation: Install NMC Washed Out - OjoBueno ETL and 4K Terrain LOD Noise - ETL

ObjectLOD

FNVLODGen - Resources (FO3/FNV)
Core 
  • Authors: Ehamloptiran, Sheson, and FNVEdit Team
  • Installtion: From the FO3 Page, install FO3LODGen Resources. From the FNV page, install FNVLODGen Resources, NMC LOD Texture Fix. This mod has unneded esps.
 Move "FO3LODGen.esp" and "FNVLODGen.esp" to the "Optional ESPs" box.
TTWLODGen (GoogleDrive)
Core 
  • Authors: Ehamloptiran, Sheson, and FNVEdit Team

Load Order

When multiple mods edit the same record, e.g. a gun or an NPC, whichever mod is lower in your load order gets priority. This is known as the run of one. In certain cases you'll want to patch two conflicting mods to get a combined result, e.g. PN edits the damage of a Laser Pistol while EVE edits the mesh.

Load Order can be sorted either manually or with an automatic tool such a LOOT.

Loot works by downloading a masterlist for FNV based on user submitted information on mods, and sorting them based on that information. Thanks to darthbdaman's work on updating the LOOT masterlist for TTW mods, most mods should now be properly tagged and sorted. This will get you 95% of the way there.

Basic instructions for manual sorting can be found here: TTW Load Order General Guide

Open LOOT through Mod Organizer and sort the mod list. Click [Apply] when the list of mods is presented. Close LOOT.

Patches

There are two ways to patch your game, the bashed patch and the merged patch.

Bashed patches are created using Wrye Flash and are a semiautomatic method of patching all your mods. It however requires that mods have correct Bash Tags, a practice not often followed in the Fallout community compared to the Elder Scrolls community, and thus requires a second tool to generate the Tags.

The other method is a Merged Patch, which patches formlists but otherwise requires manual patching. Manual patching will always be superior to that generated by the scripts of the Bashed Patch due to lack of community support, however it is extremely time consuming.

Create a Merged Patch

See Roy's video here: https://www.nexusmods.com/newvegas/videos/1033/?

Running FNVLODGen

In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
Launch FNVLODGen through MO. After a moment of processing a window will popup.
On the left pane, select the worldspace(s) for which you wish to generate LOD.  You can select all of them at once.
On the right side make sure Objects LOD is checked and that Tree LOD is unchecked.
Click Generate.
Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.
In MO, go to the archives tab and make sure "Have MO manage archives" is Checked.

MCM Configuration

MCM is a powerful tool that allows you to customize your game once everything is installed. Details of my suggested setup can be found here.

Credits

EssArrBee & Kelymch - This guide was originally based on the two setups by these extraordinary gentlemen. It wouldn't have been possible without them!
Roy - Constantly teaching me and telling me when I'm wrong.
Darth mathias - Stylistic parts of his guide.
STEP - Graciously hosting this guide and being an amazing community. They're how I got into modding!
TTW Team - Making TTW, and providing support on chat.